Oops, sucking

This commit is contained in:
Carlos Sanchez 2024-07-26 19:37:25 -04:00
parent 516dc262eb
commit e473fe838f
2 changed files with 59 additions and 4 deletions

View File

@ -12,7 +12,7 @@ const (
Width = 512 Width = 512
Height = 512 Height = 512
ObjectFile = "head.obj" ObjectFile = "head.obj"
Repeat = 100_000 Repeat = 1 //00_000
) )
func must(err error) { func must(err error) {

View File

@ -44,8 +44,63 @@ func line(fb *Framebuffer, color uint, v0 Vec2i, v1 Vec2i) {
Bresenham2(fb, color, v0.X, v0.Y, v1.X, v1.Y) Bresenham2(fb, color, v0.X, v0.Y, v1.X, v1.Y)
} }
/*func LineSweep(fb *Framebuffer, color uint, v0 Vec2i, v1 Vec2i, v2 Vec2i) {
}*/
func Triangle1(fb *Framebuffer, color uint, v0 Vec2i, v1 Vec2i, v2 Vec2i) { func Triangle1(fb *Framebuffer, color uint, v0 Vec2i, v1 Vec2i, v2 Vec2i) {
line(fb, color, v0, v1) // Very silly manual sorting by Y
line(fb, color, v1, v2) if v2.Y < v0.Y {
line(fb, color, v2, v0) v0, v2 = v2, v0
}
if v1.Y < v0.Y {
v0, v1 = v1, v0
}
if v2.Y < v1.Y {
v1, v2 = v2, v1
}
// The lesson says to always figure out what's on the left.
// As such, we always go from left to right
// While drawing the straight line, go the opposite direction if the
// longer side is on the right (we go from long side to short)
var sweep int = 1
if v2.X > v1.X {
sweep = -1
}
// Don't worry about speed for now...
dy := float32(v2.Y-v0.Y) - 0.5
var v02step, v01step, v12step, xlong, xshort float32
xlong = float32(v0.X) + 0.5
xshort = xlong
// We can check just for greater than because we sorted the vertices
if dy > 0 {
v02step = (float32(v2.X-v0.X) - 0.5) / dy // long side always
v01step = (float32(v1.X-v0.X) - 0.5) / dy // first short side
v12step = (float32(v2.X-v1.X) - 0.5) / dy // second short side
xshort += v01step / 2
xlong += v02step / 2
} else {
}
for y := v0.Y; y <= v2.Y; y++ {
// Draw a horizontal line from
for x := int(math.Floor(float64(xlong))); x <= int(math.Floor(float64(xshort))); x += sweep {
fb.SetSafe(uint(x), uint(y), color)
}
xlong += v02step
if y < v1.Y {
xshort += v01step
} else {
xshort += v12step
}
}
// line(fb, color, v0, v1)
// line(fb, color, v1, v2)
// line(fb, color, v2, v0)
} }