back to safety

This commit is contained in:
Carlos Sanchez 2024-07-23 23:48:51 -04:00
parent 4820995ad4
commit dab191f7ef
2 changed files with 3 additions and 30 deletions

View File

@ -56,45 +56,18 @@ func main() {
var x [3]int var x [3]int
var y [3]int var y [3]int
var wi = int(fb.Width - 1)
var hi = int(fb.Height - 1) var hi = int(fb.Height - 1)
for range Repeat { for range Repeat {
for _, f := range o.Faces { for _, f := range o.Faces {
// Precompute perspective for vertices to save time. Notice Z
// is not considered: is this orthographic projection? Yeah probably...
for i := range 3 { // Triangles, bro for i := range 3 { // Triangles, bro
x[i] = int((f[i].X + 1) * halfwidth) x[i] = int((f[i].X + 1) * halfwidth)
y[i] = hi - int((f[i].Y+1)*halfheight) y[i] = hi - int((f[i].Y+1)*halfheight)
if x[i] > wi {
x[i] = wi
} else if x[i] < 0 {
x[i] = 0
}
if y[i] > hi {
y[i] = hi
} else if y[i] < 0 {
y[i] = 0
}
} }
Bresenham2(&fb, 0xFFFFFF, x[0], y[0], x[1], y[1]) Bresenham2(&fb, 0xFFFFFF, x[0], y[0], x[1], y[1])
Bresenham2(&fb, 0xFFFFFF, x[1], y[1], x[2], y[2]) Bresenham2(&fb, 0xFFFFFF, x[1], y[1], x[2], y[2])
Bresenham2(&fb, 0xFFFFFF, x[2], y[2], x[0], y[0]) Bresenham2(&fb, 0xFFFFFF, x[2], y[2], x[0], y[0])
// x0 := int((f[0].X + 1) * halfwidth)
// y0 := int((f[0].Y + 1) * halfheight)
// x1 := int((f[1].X + 1) * halfwidth)
// y1 := int((f[1].Y + 1) * halfheight)
// x2 := int((f[2].X + 1) * halfwidth)
// y2 := int((f[2].Y + 1) * halfheight)
// Bresenham2(&fb, 0xFFFFFF, x0, int(fb.Height)-y0, x1, int(fb.Height)-y1)
// for i := range 3 { // Triangles, bro
// Bresenham2(&fb, 0xFFFFFF, x0, int(fb.Height)-y0, x1, int(fb.Height)-y1)
// // v0 := f[i]
// // v1 := f[(i+1)%3]
// // x0 := int((v0.X + 1) * halfwidth)
// // y0 := int((v0.Y + 1) * halfheight)
// // x1 := int((v1.X + 1) * halfwidth)
// // y1 := int((v1.Y + 1) * halfheight)
// Bresenham2(&fb, 0xFFFFFF, x0, int(fb.Height)-y0, x1, int(fb.Height)-y1)
// }
} }
// Just draw a simple line (a million times or something) // Just draw a simple line (a million times or something)

View File

@ -173,7 +173,7 @@ func Bresenham2(fb *Framebuffer, color uint, x0 int, y0 int, x1 int, y1 int) {
err := dx + dy err := dx + dy
for { for {
fb.Set(uint(x0), uint(y0), color) fb.SetSafe(uint(x0), uint(y0), color)
if x0 == x1 && y0 == y1 { if x0 == x1 && y0 == y1 {
break break
} }