42 lines
1.4 KiB
Lua
42 lines
1.4 KiB
Lua
local lua_color = rl.new("Color", 3, 3, 128, 255)
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local width, height = 800, 450
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--rl.SetConfigFlags(rl.FLAG_VSYNC_HINT)
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rl.SetTraceLogLevel(rl.LOG_WARNING)
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rl.InitWindow(width, height, "raylib [shapes] example - software rendered raylib logo")
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local framebuffer = rl.new "Image"
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local fb_data = rl.new("Color[?]", width * height)
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framebuffer.width = width
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framebuffer.height = height
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framebuffer.format = rl.PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
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framebuffer.mipmaps = 1
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framebuffer.data = fb_data
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local fb_texture = rl.LoadTextureFromImage(framebuffer)
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while not rl.WindowShouldClose() do
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--rl.ImageClearBackground(framebuffer, rl.RAYWHITE)
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for i=0,width*height-1 do
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fb_data[i] = rl.RAYWHITE
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end
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rl.ImageDrawRectangle(framebuffer, width / 2 - 128, height / 2 - 128, 256, 256, lua_color)
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rl.ImageDrawRectangle(framebuffer, width / 2 - 112, height / 2 - 112, 224, 224, rl.RAYWHITE)
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rl.ImageDrawText(framebuffer, "raylib", width / 2 - 44, height / 2 + 24, 50, lua_color)
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rl.ImageDrawText(framebuffer, "Lua", width / 2 - 44, height / 2 + 65, 50, lua_color)
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rl.ImageDrawText(framebuffer, "this is NOT a texture!", 350, 370, 10, rl.GRAY)
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rl.UpdateTexture(fb_texture, fb_data)
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rl.BeginDrawing()
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rl.ClearBackground(rl.RAYWHITE)
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rl.DrawTexture(fb_texture, 0, 0, rl.WHITE)
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rl.DrawFPS(10, 10)
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rl.EndDrawing()
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end
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rl.CloseWindow() |