Fix engine_texture_from_file not using the correct length
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@ -73,6 +73,6 @@ void engine_texture_render_2d(struct ENGINE_TEXTURE * texture,int sx,int sy) {
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void engine_texture_from_file(struct ENGINE_TEXTURE * texture,char * fpath) {
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void engine_texture_from_file(struct ENGINE_TEXTURE * texture,char * fpath) {
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FILE * f = fopen(fpath,"r");
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FILE * f = fopen(fpath,"r");
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fgets(((struct ENGINE_GENERIC_TEXTURE *)(texture->fe_texture))->pixels,texture->width * texture->height,f);
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fgets(((struct ENGINE_GENERIC_TEXTURE *)(texture->fe_texture))->pixels,texture->width * texture->height * 4,f);
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fclose(f);
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fclose(f);
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}
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}
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