Abstract, software accelerated (CPU-only) engine for older hardware
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A software accelerated (CPU-only) game engine for older computers. It uses a layer of abstraction, so different implementations can be ported to it. It primarily uses SDL2. This can also be used to more easily port the engine to different consoles. Can be compiled for Linux, OpenBSD and Windows. > Prerequisites, Debian/Ubuntu: sudo apt install gcc lua5.3 libsdl2-dev liblua5.3-dev > Prerequisites, OpenBSD: * Enable ports: https://www.openbsd.org/faq/ports/ports.html cd /usr/ports/devel/sdl2 doas make doas make install cd /usr/ports/lang/lua/5.3 doas make doas make install >>> FUNCTIONS / VALUES Semi human-readable files are in src/values/