Fix lower right borders not being filled by engine_rendertarget_fill
This commit is contained in:
parent
2cf2d7441b
commit
1f6789c909
@ -3,6 +3,7 @@ struct ENGINE_TEXTURE * engine_rendertarget_get() {
|
||||
}
|
||||
|
||||
void engine_rendertarget_fill(int sx,int sy,int ex,int ey) {
|
||||
ex += 1; ey += 1;
|
||||
int y = sy;
|
||||
while (y < ey) {
|
||||
int x = sx;
|
||||
|
Loading…
Reference in New Issue
Block a user