forked from Fierelier/me.fier.engine
8 lines
212 B
Lua
8 lines
212 B
Lua
texture = engine_texture_create(8,32)
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engine_texture_from_file(texture,"assets/textures/fier0.rgba")
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a = 0
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function engine_onFrame()
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engine_texture_render_2d(texture,math.random(-8,102),math.random(-8,72))
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end
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