forked from Fierelier/me.fier.engine
157 lines
5.2 KiB
C
157 lines
5.2 KiB
C
#include <lua5.3/lua.h>
|
|
#include <lua5.3/lualib.h>
|
|
#include <lua5.3/lauxlib.h>
|
|
lua_State * engine_lua_state;
|
|
#include "lua_manual.c"
|
|
|
|
int engine_luaf_free(lua_State *L) {
|
|
void * ptr = lua_touserdata(L,1);
|
|
engine_free(ptr);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_window_init(lua_State *L) {
|
|
int width = luaL_checkinteger(L,1);
|
|
int height = luaL_checkinteger(L,2);
|
|
char * title = (char *)luaL_checkstring(L,3);
|
|
engine_window_init(width,height,title);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_window_present(lua_State *L) {
|
|
engine_window_present();
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_surface_color_set(lua_State *L) {
|
|
char r = luaL_checkinteger(L,1);
|
|
char g = luaL_checkinteger(L,2);
|
|
char b = luaL_checkinteger(L,3);
|
|
char a = luaL_checkinteger(L,4);
|
|
engine_surface_color_set(r,g,b,a);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_surface_draw_pixel(lua_State *L) {
|
|
int x = luaL_checkinteger(L,1);
|
|
int y = luaL_checkinteger(L,2);
|
|
engine_surface_draw_pixel(x,y);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_time_get(lua_State *L) {
|
|
long long outvar = engine_time_get();
|
|
lua_pushinteger(L,outvar);
|
|
return 1;
|
|
}
|
|
|
|
int engine_luaf_time_sleep(lua_State *L) {
|
|
long long ms = luaL_checkinteger(L,1);
|
|
engine_time_sleep(ms);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_event_get(lua_State *L) {
|
|
struct ENGINE_EVENT * outvar = engine_event_get();
|
|
lua_pushlightuserdata(L,outvar);
|
|
return 1;
|
|
}
|
|
|
|
int engine_luaf_event_free(lua_State *L) {
|
|
struct ENGINE_EVENT * event = lua_touserdata(L,1);
|
|
engine_event_free(event);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_texture_create(lua_State *L) {
|
|
int width = luaL_checkinteger(L,1);
|
|
int height = luaL_checkinteger(L,2);
|
|
struct ENGINE_TEXTURE * outvar = engine_texture_create(width,height);
|
|
lua_pushlightuserdata(L,outvar);
|
|
return 1;
|
|
}
|
|
|
|
int engine_luaf_texture_color_set(lua_State *L) {
|
|
char r = luaL_checkinteger(L,1);
|
|
char g = luaL_checkinteger(L,2);
|
|
char b = luaL_checkinteger(L,3);
|
|
char a = luaL_checkinteger(L,4);
|
|
engine_texture_color_set(r,g,b,a);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_texture_draw_pixel(lua_State *L) {
|
|
struct ENGINE_TEXTURE * texture = lua_touserdata(L,1);
|
|
int x = luaL_checkinteger(L,2);
|
|
int y = luaL_checkinteger(L,3);
|
|
engine_texture_draw_pixel(texture,x,y);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_texture_destroy(lua_State *L) {
|
|
struct ENGINE_TEXTURE * texture = lua_touserdata(L,1);
|
|
engine_texture_destroy(texture);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_texture_render_2d(lua_State *L) {
|
|
struct ENGINE_TEXTURE * texture = lua_touserdata(L,1);
|
|
int sx = luaL_checkinteger(L,2);
|
|
int sy = luaL_checkinteger(L,3);
|
|
engine_texture_render_2d(texture,sx,sy);
|
|
return 0;
|
|
}
|
|
|
|
int engine_luaf_texture_from_file(lua_State *L) {
|
|
struct ENGINE_TEXTURE * texture = lua_touserdata(L,1);
|
|
char * fpath = (char *)luaL_checkstring(L,2);
|
|
engine_texture_from_file(texture,fpath);
|
|
return 0;
|
|
}
|
|
|
|
void engine_lua_init() {
|
|
engine_lua_state = luaL_newstate();
|
|
luaL_openlibs(engine_lua_state);
|
|
|
|
lua_pushinteger(engine_lua_state,ENGINE_EVENT_TYPE_UNKNOWN);
|
|
lua_setglobal(engine_lua_state,"ENGINE_EVENT_TYPE_UNKNOWN");
|
|
lua_pushinteger(engine_lua_state,ENGINE_EVENT_TYPE_NONE);
|
|
lua_setglobal(engine_lua_state,"ENGINE_EVENT_TYPE_NONE");
|
|
lua_pushinteger(engine_lua_state,ENGINE_EVENT_TYPE_EXIT);
|
|
lua_setglobal(engine_lua_state,"ENGINE_EVENT_TYPE_EXIT");
|
|
lua_pushinteger(engine_lua_state,ENGINE_EVENT_TYPE_INPUT_KB);
|
|
lua_setglobal(engine_lua_state,"ENGINE_EVENT_TYPE_INPUT_KB");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_free);
|
|
lua_setglobal (engine_lua_state,"engine_free");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_window_init);
|
|
lua_setglobal (engine_lua_state,"engine_window_init");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_window_present);
|
|
lua_setglobal (engine_lua_state,"engine_window_present");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_surface_color_set);
|
|
lua_setglobal (engine_lua_state,"engine_surface_color_set");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_surface_draw_pixel);
|
|
lua_setglobal (engine_lua_state,"engine_surface_draw_pixel");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_time_get);
|
|
lua_setglobal (engine_lua_state,"engine_time_get");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_time_sleep);
|
|
lua_setglobal (engine_lua_state,"engine_time_sleep");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_event_get);
|
|
lua_setglobal (engine_lua_state,"engine_event_get");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_event_free);
|
|
lua_setglobal (engine_lua_state,"engine_event_free");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_texture_create);
|
|
lua_setglobal (engine_lua_state,"engine_texture_create");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_texture_color_set);
|
|
lua_setglobal (engine_lua_state,"engine_texture_color_set");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_texture_draw_pixel);
|
|
lua_setglobal (engine_lua_state,"engine_texture_draw_pixel");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_texture_destroy);
|
|
lua_setglobal (engine_lua_state,"engine_texture_destroy");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_texture_render_2d);
|
|
lua_setglobal (engine_lua_state,"engine_texture_render_2d");
|
|
lua_pushcfunction(engine_lua_state,engine_luaf_texture_from_file);
|
|
lua_setglobal (engine_lua_state,"engine_texture_from_file");
|
|
engine_lua_init_manual();
|
|
luaL_loadfile(engine_lua_state,"assets/scripts/main.lua");
|
|
lua_call(engine_lua_state,0,0);
|
|
} |