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README.txt
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README.txt
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A software accelerated (CPU-only) game engine for older computers. It uses a layer of abstraction, so different implementations can be ported to it. It primarily uses SDL2. This can also be used to more easily port the engine to different consoles.
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Compiles for Linux. If you want to compile for OpenBSD, run: git apply patches/openbsd/generic.patch
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> Prerequisites, Debian/Ubuntu:
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sudo apt install python3-toml libsdl2-dev liblua5.3-dev
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> Prerequisites, OpenBSD:
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* Enable ports: https://www.openbsd.org/faq/ports/ports.html
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doas pkg_add py3-toml
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cd /usr/ports/devel/sdl2
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doas make
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doas make install
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cd /usr/ports/lang/lua/5.3
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doas make
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doas make install
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>>> FUNCTIONS
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>> WINDOW
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> void engine_window_init(int width,int height,char * title)
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