Add maze for ps2
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.gitignore
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.gitignore
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@ -27,4 +27,5 @@ callgrind.*
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# Binaries
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*.exe
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*.elf
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a.out
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2
haloo3d
2
haloo3d
@ -1 +1 @@
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Subproject commit 599b88475b557b1b7e502872b87928dcaf64fe7c
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Subproject commit 9fbc0948f182cd46c4aaff43b632f92f72fb4fb2
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44
ps2/Makefile
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44
ps2/Makefile
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@ -0,0 +1,44 @@
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# _____ ___ ____ ___ ____
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# ____| | ____| | | |____|
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# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
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#-----------------------------------------------------------------------
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# Copyright 2001-2022, ps2dev - http://www.ps2dev.org
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# Licenced under Academic Free License version 2.0
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# Review ps2sdk README & LICENSE files for further details.
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EE_BIN = maze.elf
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# KERNEL_NOPATCH = 1
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# NEWLIB_NANO = 1
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EE_OBJS = maze.o
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EE_CFLAGS += -fdata-sections -ffunction-sections -I$(PS2SDK)/ports/include -Wformat=0
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EE_LDFLAGS += -L$(PS2SDK)/ports/lib -L$(GSKIT)/lib -lSDL2 -lgskit -ldmakit -lps2_drivers -lm -Wl,--gc-sections
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ifeq ($(DUMMY_TIMEZONE), 1)
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EE_CFLAGS += -DDUMMY_TIMEZONE
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endif
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ifeq ($(DUMMY_LIBC_INIT), 1)
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EE_CFLAGS += -DDUMMY_LIBC_INIT
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endif
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ifeq ($(KERNEL_NOPATCH), 1)
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EE_CFLAGS += -DKERNEL_NOPATCH
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endif
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ifeq ($(DEBUG), 1)
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EE_CFLAGS += -DDEBUG -O0 -g
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else
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EE_CFLAGS += -Os
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EE_LDFLAGS += -s
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endif
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all: $(EE_BIN)
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clean:
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rm -rf $(EE_OBJS) $(EE_BIN)
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# Include makefiles
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include $(PS2SDK)/samples/Makefile.pref
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include $(PS2SDK)/samples/Makefile.eeglobal
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1370
ps2/maze.c
Normal file
1370
ps2/maze.c
Normal file
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