#include "unigi/main.h" #include "unigi.platform.sdl1/main.c" #include "unigi/main_wrap.c" #if LUA_VERSION_NUM < 503 #include #endif int main(int argc, char *argv[]) { lua_State *L = luaL_newstate(); assert(L != NULL); luaL_openlibs(L); luaopen_unigi(L); // Load the wrapped module luaL_loadfile(L, "mods/main/script/main.lua"); lua_pcall(L, 0, 0, 0); return 0; }