2024-06-30 20:20:07 +00:00
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#include "../../unigi.headers/src/main.h"
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#include "../../unigi.platform.sdl1/src/main.c"
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uint32_t seed = 1337;
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uint32_t example_random() {
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seed = (seed * 1103515245 + 12345) & 0x7FFFFFFF;
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return seed;
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}
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int main(int argc, char *argv[]) {
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unigi_init();
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2024-06-30 21:25:02 +00:00
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unigi_type_event event;
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2024-06-30 20:20:07 +00:00
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unigi_type_resolution res;
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res.width = 640;
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res.height = 480;
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res.depth = 32;
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unigi_type_resolution_2d_coord x;
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unigi_type_resolution_2d_coord y;
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unigi_type_resolution_1d_coord max = res.width * res.height;
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uint32_t t = 0;
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uint32_t t2 = 0;
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unigi_graphics_init();
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unigi_window_create(res,"game");
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while (1) {
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2024-06-30 21:25:02 +00:00
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unigi_event_get(&event);
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if (event.type == unigi_enum_event_input_keyboard) {
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exit(0);
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}
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2024-06-30 20:20:07 +00:00
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for (y = 0; y < res.height; y++) {
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for (x = 0; x < res.width; x++) {
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//unigi_graphics_draw((y * res.width) + x,(t + (x ^ y)) + y);
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unigi_graphics_draw((((y * res.width) + x) + t) % max,(t + (x ^ y)) + y);
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}
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t2++;
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}
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unigi_graphics_flush();
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t++;
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}
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return 0;
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}
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