56 lines
3.3 KiB
C
56 lines
3.3 KiB
C
void GuiEnable(void)
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void GuiDisable(void)
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void GuiLock(void)
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void GuiUnlock(void)
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bool GuiIsLocked(void)
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void GuiFade(float alpha)
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void GuiSetState(int state)
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int GuiGetState(void)
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void GuiSetFont(Font font)
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Font GuiGetFont(void)
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void GuiSetStyle(int control, int property, int value)
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int GuiGetStyle(int control, int property)
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bool GuiWindowBox(Rectangle bounds, const char *title)
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void GuiGroupBox(Rectangle bounds, const char *text)
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void GuiLine(Rectangle bounds, const char *text)
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void GuiPanel(Rectangle bounds)
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Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 *scroll)
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void GuiLabel(Rectangle bounds, const char *text)
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bool GuiButton(Rectangle bounds, const char *text)
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bool GuiLabelButton(Rectangle bounds, const char *text)
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bool GuiImageButton(Rectangle bounds, const char *text, Texture2D texture)
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bool GuiImageButtonEx(Rectangle bounds, const char *text, Texture2D texture, Rectangle texSource)
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bool GuiToggle(Rectangle bounds, const char *text, bool active)
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int GuiToggleGroup(Rectangle bounds, const char *text, int active)
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bool GuiCheckBox(Rectangle bounds, const char *text, bool checked)
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int GuiComboBox(Rectangle bounds, const char *text, int active)
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bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode)
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bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode)
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bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode)
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bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
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bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode)
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float GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue)
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float GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue)
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float GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue)
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void GuiStatusBar(Rectangle bounds, const char *text)
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void GuiDummyRec(Rectangle bounds, const char *text)
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int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue)
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Vector2 GuiGrid(Rectangle bounds, float spacing, int subdivs)
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int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int active)
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int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, int *scrollIndex, int active)
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int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons)
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int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text)
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Color GuiColorPicker(Rectangle bounds, Color color)
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Color GuiColorPanel(Rectangle bounds, Color color)
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float GuiColorBarAlpha(Rectangle bounds, float alpha)
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float GuiColorBarHue(Rectangle bounds, float value)
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void GuiLoadStyle(const char *fileName)
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void GuiLoadStyleDefault(void)
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const char *GuiIconText(int iconId, const char *text)
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void GuiDrawIcon(int iconId, Vector2 position, int pixelSize, Color color)
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unsigned int *GuiGetIcons(void)
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unsigned int *GuiGetIconData(int iconId)
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void GuiSetIconData(int iconId, unsigned int *data)
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void GuiSetIconPixel(int iconId, int x, int y)
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void GuiClearIconPixel(int iconId, int x, int y)
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bool GuiCheckIconPixel(int iconId, int x, int y) |