rl.SetTraceLogLevel(rl.LOG_WARNING) rl.SetConfigFlags(rl.FLAG_VSYNC_HINT) rl.InitWindow(800, 450, "raylib [core] example - mouse input"); local ball_position = rl.new("Vector2", -100, -100) local ball_color = rl.DARKBLUE while not rl.WindowShouldClose() do ball_position.x = rl.GetMouseX() ball_position.y = rl.GetMouseY() if rl.IsMouseButtonPressed(rl.MOUSE_BUTTON_LEFT) then ball_color = rl.MAROON elseif rl.IsMouseButtonPressed(rl.MOUSE_BUTTON_MIDDLE) then ball_color = rl.LIME elseif rl.IsMouseButtonPressed(rl.MOUSE_BUTTON_RIGHT) then ball_color = rl.DARKBLUE end rl.BeginDrawing() rl.ClearBackground(rl.RAYWHITE) rl.DrawCircleV(ball_position, 40, ball_color) rl.DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, rl.DARKGRAY) rl.EndDrawing() end rl.CloseWindow()