--[[ Copyright (C) 2020 Astie Teddy Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ]] --[[ Uses miniz : Copyright 2013-2014 RAD Game Tools and Valve Software Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC All Rights Reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local ffi = require "ffi" ffi.cdef "typedef struct FILE FILE;" local append_file_offset = ffi.cast("void (*)(FILE *, FILE *, FILE *)", append_file_offset) local self_path = arg[0] local input_path = arg[1] print "BUILDER: Initialized builder" if #arg == 0 then print "Usage: raylua_e [output]" return end local t = get_type(input_path) local function path_concat(...) return table.concat({ ... }, "/") end if ffi.os == "Windows" and self_path:sub("-4") ~= ".exe" then self_path = self_path .. ".exe" end print("BUILDER: Self is " .. self_path) if t == "directory" then local output = arg[2] if not output then output = input_path if ffi.os == "Windows" then output = input_path .. ".exe" else output = input_path .. ".elf" end end print("BUILDER: Building " .. output) local builder = builder_new(self_path, output) assert(builder, "Can't initialize builder") local have_main = false local function add_dir(root, dir) for i,file in ipairs(list_dir(path_concat(root, dir))) do if file ~= ".." then local partial_file_path, full_file_path if dir then partial_file_path = path_concat(dir, file) full_file_path = path_concat(root, dir, file) else partial_file_path = file full_file_path = path_concat(root, file) end if partial_file_path == "main.lua" then have_main = true end local t = get_type(full_file_path) if t == "file" then print("BUILDER: +> " .. partial_file_path) builder_add(builder, full_file_path, partial_file_path) elseif t == "directory" then print("BUILDER: /> " .. partial_file_path .. "/") add_dir(root, partial_file_path) else print("BUILDER: ?> " .. partial_file_path) end end end end add_dir(input_path, nil) if not have_main then print("BUILDER: WARN: main.lua is missing, your executable may not run") end builder_close(builder) elseif t == "file" then local ext = input_path:sub(-4) -- Remove extension local path = input_path:sub(0, #input_path - 4) if ffi.os == "Windows" then path = path .. ".exe" else path = path .. ".elf" end print("BUILDER: Building " .. path) if ext == ".zip" then print "BUILDER: Building from zip file." local dest = assert(io.open(path, "wb"), "Can't open destination file.") local source = assert(io.open(self_path, "rb"), "Can't open self file.") local input = assert(io.open(input_path, "rb"), "Can't open zip file.") append_file_offset(dest, source, input) dest:close() source:close() input:close() elseif ext == ".lua" then print "BUILDER: Building from lua file." local builder = builder_new(self_path, path) builder_add(builder, input_path, "main.lua") builder_close(builder) end end print "BUILDER: Done"