local width, height = 800, 450 rl.SetConfigFlags(rl.FLAG_VSYNC_HINT) rl.InitWindow(800, 450, "raylib [shapes] example - basic shapes drawing") local logo = rl.LoadTexture "ressources/logo.png" while not rl.WindowShouldClose() do rl.BeginDrawing() rl.ClearBackground(rl.RAYWHITE) rl.DrawTexture(logo, width/2 - logo.width/2, height/2 - logo.height/2, rl.WHITE) rl.DrawText("this is a texture!", 350, 370, 10, rl.GRAY) rl.EndDrawing() end rl.CloseWindow()