Update raylib binding, raylua version v3.0d.
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assets/raylib_small.png
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Subproject commit fa8b958a91f63e13ebcfd0ff33b7eaaa2bcefa64
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Subproject commit 3e61557f251c5c64ed002081870434e9dbaa7ba7
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raylib
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Subproject commit 485d28c43d6de12ddec3eeda2dcd23bd1346e6a5
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Subproject commit 4f569813d2906b09edfd97e6617e6900caa4d1bb
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@ -249,8 +249,8 @@ ffi.cdef [[
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int ctxType;
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void *ctxData;
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bool looping;
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unsigned int sampleCount;
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unsigned int loopCount;
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AudioStream stream;
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} Music;
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@ -562,7 +562,8 @@ ffi.cdef [[
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typedef enum {
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BLEND_ALPHA = 0,
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BLEND_ADDITIVE,
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BLEND_MULTIPLIED
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BLEND_MULTIPLIED,
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BLEND_ADD_COLORS
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} BlendMode;
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typedef enum {
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@ -16,7 +16,7 @@
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local load = loadstring
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raylua.version = "v3.0c"
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raylua.version = "v3.0d"
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function raylua.repl()
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print("> raylua " .. raylua.version .. " <")
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@ -34,6 +34,7 @@ void HideCursor(void)
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bool IsCursorHidden(void)
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void EnableCursor(void)
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void DisableCursor(void)
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bool IsCursorOnScreen(void)
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void ClearBackground(Color color)
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void BeginDrawing(void)
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void EndDrawing(void)
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@ -214,7 +215,7 @@ void ImageResizeNN(Image *image, int newWidth,int newHeight)
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void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color color)
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void ImageMipmaps(Image *image)
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void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
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Color *ImageExtractPalette(Image image, int maxPaletteSize, int *extractCount)
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Color *GetImagePalette(Image image, int maxPaletteSize, int *extractCount)
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Image ImageText(const char *text, int fontSize, Color color)
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Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
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void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
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@ -424,7 +425,6 @@ void ResumeMusicStream(Music music)
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bool IsMusicPlaying(Music music)
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void SetMusicVolume(Music music, float volume)
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void SetMusicPitch(Music music, float pitch)
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void SetMusicLoopCount(Music music, int count)
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float GetMusicTimeLength(Music music)
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float GetMusicTimePlayed(Music music)
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AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels)
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@ -1,5 +1,7 @@
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float Clamp(float value, float min, float max)
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float Lerp(float start, float end, float amount)
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float Normalize(float value, float start, float end)
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float Remap(float value, float inputStart, float inputEnd, float outputStart, float outputEnd)
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Vector2 Vector2Zero(void)
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Vector2 Vector2One(void)
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Vector2 Vector2Add(Vector2 v1, Vector2 v2)
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