Update binding
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035703b769
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2
.gitmodules
vendored
2
.gitmodules
vendored
@ -4,7 +4,7 @@ url = https://github.com/LuaJIT/LuaJIT
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[submodule "raylib"]
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path = raylib
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url = https://github.com/TSnake41/raylib
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url = https://github.com/raysan5/raylib
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[submodule "raygui"]
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path = raygui
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2
raylib
2
raylib
@ -1 +1 @@
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Subproject commit 0d064b7808ec197835b13719af323e79f3b35e53
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Subproject commit bec27a6ebc05e3ff59f69a19ccf8ed268aa5fdd1
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@ -21,6 +21,7 @@ void SetWindowPosition(int x, int y)
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void SetWindowMonitor(int monitor)
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void SetWindowMinSize(int width, int height)
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void SetWindowSize(int width, int height)
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void SetWindowOpacity(float opacity)
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void *GetWindowHandle(void)
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int GetScreenWidth(void)
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int GetScreenHeight(void)
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@ -112,6 +113,7 @@ const char *GetFileNameWithoutExt(const char *filePath)
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const char *GetDirectoryPath(const char *filePath)
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const char *GetPrevDirectoryPath(const char *dirPath)
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const char *GetWorkingDirectory(void)
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const char *GetApplicationDirectory(void)
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char **GetDirectoryFiles(const char *dirPath, int *count)
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void ClearDirectoryFiles(void)
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bool ChangeDirectory(const char *dir)
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@ -325,6 +327,7 @@ GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSiz
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Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **recs, int glyphCount, int fontSize, int padding, int packMethod)
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void UnloadFontData(GlyphInfo *chars, int glyphCount)
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void UnloadFont(Font font)
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bool ExportFontAsCode(Font font, const char *fileName)
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void DrawFPS(int posX, int posY)
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void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
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void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
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@ -452,9 +455,10 @@ int GetSoundsPlaying(void)
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bool IsSoundPlaying(Sound sound)
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void SetSoundVolume(Sound sound, float volume)
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void SetSoundPitch(Sound sound, float pitch)
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void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)
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void SetSoundPan(Sound sound, float pan)
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Wave WaveCopy(Wave wave)
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void WaveCrop(Wave *wave, int initSample, int finalSample)
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void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)
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float *LoadWaveSamples(Wave wave)
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void UnloadWaveSamples(float *samples)
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Music LoadMusicStream(const char *fileName)
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@ -468,6 +472,7 @@ void PauseMusicStream(Music music)
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void ResumeMusicStream(Music music)
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void SeekMusicStream(Music music, float position)
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void SetMusicVolume(Music music, float volume)
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void SetMusicPan(Music music, float pan)
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void SetMusicPitch(Music music, float pitch)
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float GetMusicTimeLength(Music music)
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float GetMusicTimePlayed(Music music)
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@ -482,4 +487,5 @@ bool IsAudioStreamPlaying(AudioStream stream)
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void StopAudioStream(AudioStream stream)
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void SetAudioStreamVolume(AudioStream stream, float volume)
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void SetAudioStreamPitch(AudioStream stream, float pitch)
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void SetAudioStreamPan(AudioStream stream, float pan)
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void SetAudioStreamBufferSizeDefault(int size)
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@ -18,6 +18,7 @@ Vector2 Vector2Multiply(Vector2 v1, Vector2 v2)
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Vector2 Vector2Negate(Vector2 v)
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Vector2 Vector2Divide(Vector2 v1, Vector2 v2)
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Vector2 Vector2Normalize(Vector2 v)
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Vector2 Vector2Transform(Vector2 v, Matrix mat)
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Vector2 Vector2Lerp(Vector2 v1, Vector2 v2, float amount)
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Vector2 Vector2Reflect(Vector2 v, Vector2 normal)
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Vector2 Vector2Rotate(Vector2 v, float degs)
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