Update binding

This commit is contained in:
TSnake41 2021-10-03 13:19:17 +02:00
parent 969e64725e
commit 1c94c52802
2 changed files with 3 additions and 1 deletions

2
raylib

@ -1 +1 @@
Subproject commit 9882796df04218403fda23e2adbab8f347f88270 Subproject commit 9b3d74db6bd9e38bc1447f636897990bbd698b4b

View File

@ -180,6 +180,7 @@ void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color) void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color) void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
void DrawLineBezierQuad(Vector2 startPos, Vector2 endPos, Vector2 controlPos, float thick, Color color) void DrawLineBezierQuad(Vector2 startPos, Vector2 endPos, Vector2 controlPos, float thick, Color color)
void DrawLineBezierCubic(Vector2 startPos, Vector2 endPos, Vector2 startControlPos, Vector2 endControlPos, float thick, Color color)
void DrawLineStrip(Vector2 *points, int pointCount, Color color) void DrawLineStrip(Vector2 *points, int pointCount, Color color)
void DrawCircle(int centerX, int centerY, float radius, Color color) void DrawCircle(int centerX, int centerY, float radius, Color color)
void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
@ -265,6 +266,7 @@ Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
void UnloadImageColors(Color *colors) void UnloadImageColors(Color *colors)
void UnloadImagePalette(Color *colors) void UnloadImagePalette(Color *colors)
Rectangle GetImageAlphaBorder(Image image, float threshold) Rectangle GetImageAlphaBorder(Image image, float threshold)
Color GetImageColor(Image image, int x, int y)
void ImageClearBackground(Image *dst, Color color) void ImageClearBackground(Image *dst, Color color)
void ImageDrawPixel(Image *dst, int posX, int posY, Color color) void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
void ImageDrawPixelV(Image *dst, Vector2 position, Color color) void ImageDrawPixelV(Image *dst, Vector2 position, Color color)