raylib-lua-legacy/examples/core_input_mouse.lua

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rl.SetTraceLogLevel(rl.LOG_WARNING)
rl.SetConfigFlags(rl.FLAG_VSYNC_HINT)
rl.InitWindow(800, 450, "raylib [core] example - mouse input");
local ball_position = rl.new("Vector2", -100, -100)
local ball_color = rl.DARKBLUE
while not rl.WindowShouldClose() do
ball_position.x = rl.GetMouseX()
ball_position.y = rl.GetMouseY()
if rl.IsMouseButtonPressed(rl.MOUSE_LEFT_BUTTON) then
ball_color = rl.MAROON
elseif rl.IsMouseButtonPressed(rl.MOUSE_MIDDLE_BUTTON) then
ball_color = rl.LIME
elseif rl.IsMouseButtonPressed(rl.MOUSE_RIGHT_BUTTON) then
ball_color = rl.DARKBLUE
end
rl.BeginDrawing()
rl.ClearBackground(rl.RAYWHITE)
rl.DrawCircleV(ball_position, 40, ball_color)
rl.DrawText("move ball with mouse and click mouse button to change color",
10, 10, 20, rl.DARKGRAY)
rl.EndDrawing()
end
rl.CloseWindow()