Just start Minecraft. **Does not download assets.** # Prerequisites: > ### All the stuff you need to play Minecraft > Java, etc... > ### 7-zip (for extracting natives) > **Debian:** `apt install p7zip` > **Windows:** https://www.7-zip.org/download.html - Copy 7z.exe/7z.dll to the same folder as the launcher. > ### Python 3.x > (3.4 is supported, lower may work) > **Debian:** `apt install python3` > **Windows:** https://www.python.org/downloads/ (use 3.8.x on Win7, 3.4.4 on WinXP) # Simple usage: - Extract the py and ini to .minecraft - Edit `offline-minecraft-launcher.ini` to your liking - Start `offline-minecraft-launcher.py` - Enter data - Profit # .ini Configuration: - **name:** Your player name - **version:** The ID of the version you wanna start (Example: b1.8.1) - **console:** Whether to show console output (1/0) - **gamePath:** Where the game is located - **osName:** Override your OS in case it isn't detected (windows/linux/macos) - **jvmArguments:** The arguments to use to launch your JVM, json formatted - You may need to escape " - **java:** The path to the java executable. Try not to append a file ending, as `w` will be added, if `console` is `0` The script will parse variables within settings values, the variables are sourced from the script itself. `$+var$` for global variables, `$var$` for local variables. `$+sp$` gives you the script's path, for example. # Commandline: You can automatize entering the data or change settings by using commandline arguments. Each argument works like this: `key=value` - These act like the settings in the ini, and will replace corresponding settings in the ini. However, settings you set via this method will not have the aforementioned variable support enabled, use console variables instead. **Example:** `offline-minecraft-launcher.py name=fier version=1.16.5` - Launch Minecraft `1.16.5` as `fier`.