292 lines
7.5 KiB
C++
292 lines
7.5 KiB
C++
// Scintilla source code edit control
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/** @file SplitVector.h
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** Main data structure for holding arrays that handle insertions
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** and deletions efficiently.
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**/
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// Copyright 1998-2007 by Neil Hodgson <neilh@scintilla.org>
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// The License.txt file describes the conditions under which this software may be distributed.
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#ifndef SPLITVECTOR_H
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#define SPLITVECTOR_H
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#ifdef SCI_NAMESPACE
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namespace Scintilla {
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#endif
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template <typename T>
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class SplitVector {
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protected:
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T *body;
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int size;
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int lengthBody;
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int part1Length;
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int gapLength; /// invariant: gapLength == size - lengthBody
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int growSize;
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/// Move the gap to a particular position so that insertion and
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/// deletion at that point will not require much copying and
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/// hence be fast.
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void GapTo(int position) {
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if (position != part1Length) {
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if (position < part1Length) {
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memmove(
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body + position + gapLength,
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body + position,
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sizeof(T) * (part1Length - position));
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} else { // position > part1Length
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memmove(
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body + part1Length,
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body + part1Length + gapLength,
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sizeof(T) * (position - part1Length));
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}
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part1Length = position;
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}
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}
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/// Check that there is room in the buffer for an insertion,
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/// reallocating if more space needed.
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void RoomFor(int insertionLength) {
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if (gapLength <= insertionLength) {
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while (growSize < size / 6)
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growSize *= 2;
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ReAllocate(size + insertionLength + growSize);
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}
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}
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void Init() {
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body = NULL;
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growSize = 8;
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size = 0;
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lengthBody = 0;
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part1Length = 0;
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gapLength = 0;
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}
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public:
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/// Construct a split buffer.
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SplitVector() {
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Init();
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}
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~SplitVector() {
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delete []body;
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body = 0;
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}
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int GetGrowSize() const {
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return growSize;
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}
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void SetGrowSize(int growSize_) {
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growSize = growSize_;
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}
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/// Reallocate the storage for the buffer to be newSize and
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/// copy exisiting contents to the new buffer.
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/// Must not be used to decrease the size of the buffer.
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void ReAllocate(int newSize) {
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if (newSize > size) {
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// Move the gap to the end
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GapTo(lengthBody);
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T *newBody = new T[newSize];
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if ((size != 0) && (body != 0)) {
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memmove(newBody, body, sizeof(T) * lengthBody);
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delete []body;
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}
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body = newBody;
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gapLength += newSize - size;
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size = newSize;
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}
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}
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/// Retrieve the character at a particular position.
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/// Retrieving positions outside the range of the buffer returns 0.
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/// The assertions here are disabled since calling code can be
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/// simpler if out of range access works and returns 0.
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T ValueAt(int position) const {
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if (position < part1Length) {
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//PLATFORM_ASSERT(position >= 0);
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if (position < 0) {
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return 0;
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} else {
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return body[position];
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}
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} else {
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//PLATFORM_ASSERT(position < lengthBody);
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if (position >= lengthBody) {
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return 0;
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} else {
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return body[gapLength + position];
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}
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}
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}
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void SetValueAt(int position, T v) {
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if (position < part1Length) {
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PLATFORM_ASSERT(position >= 0);
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if (position < 0) {
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;
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} else {
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body[position] = v;
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}
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} else {
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PLATFORM_ASSERT(position < lengthBody);
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if (position >= lengthBody) {
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;
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} else {
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body[gapLength + position] = v;
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}
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}
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}
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T &operator[](int position) const {
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PLATFORM_ASSERT(position >= 0 && position < lengthBody);
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if (position < part1Length) {
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return body[position];
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} else {
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return body[gapLength + position];
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}
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}
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/// Retrieve the length of the buffer.
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int Length() const {
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return lengthBody;
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}
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/// Insert a single value into the buffer.
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/// Inserting at positions outside the current range fails.
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void Insert(int position, T v) {
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PLATFORM_ASSERT((position >= 0) && (position <= lengthBody));
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if ((position < 0) || (position > lengthBody)) {
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return;
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}
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RoomFor(1);
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GapTo(position);
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body[part1Length] = v;
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lengthBody++;
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part1Length++;
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gapLength--;
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}
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/// Insert a number of elements into the buffer setting their value.
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/// Inserting at positions outside the current range fails.
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void InsertValue(int position, int insertLength, T v) {
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PLATFORM_ASSERT((position >= 0) && (position <= lengthBody));
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if (insertLength > 0) {
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if ((position < 0) || (position > lengthBody)) {
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return;
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}
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RoomFor(insertLength);
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GapTo(position);
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std::fill(&body[part1Length], &body[part1Length + insertLength], v);
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lengthBody += insertLength;
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part1Length += insertLength;
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gapLength -= insertLength;
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}
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}
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/// Ensure at least length elements allocated,
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/// appending zero valued elements if needed.
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void EnsureLength(int wantedLength) {
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if (Length() < wantedLength) {
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InsertValue(Length(), wantedLength - Length(), 0);
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}
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}
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/// Insert text into the buffer from an array.
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void InsertFromArray(int positionToInsert, const T s[], int positionFrom, int insertLength) {
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PLATFORM_ASSERT((positionToInsert >= 0) && (positionToInsert <= lengthBody));
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if (insertLength > 0) {
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if ((positionToInsert < 0) || (positionToInsert > lengthBody)) {
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return;
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}
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RoomFor(insertLength);
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GapTo(positionToInsert);
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memmove(body + part1Length, s + positionFrom, sizeof(T) * insertLength);
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lengthBody += insertLength;
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part1Length += insertLength;
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gapLength -= insertLength;
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}
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}
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/// Delete one element from the buffer.
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void Delete(int position) {
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PLATFORM_ASSERT((position >= 0) && (position < lengthBody));
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if ((position < 0) || (position >= lengthBody)) {
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return;
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}
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DeleteRange(position, 1);
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}
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/// Delete a range from the buffer.
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/// Deleting positions outside the current range fails.
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void DeleteRange(int position, int deleteLength) {
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PLATFORM_ASSERT((position >= 0) && (position + deleteLength <= lengthBody));
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if ((position < 0) || ((position + deleteLength) > lengthBody)) {
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return;
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}
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if ((position == 0) && (deleteLength == lengthBody)) {
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// Full deallocation returns storage and is faster
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delete []body;
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Init();
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} else if (deleteLength > 0) {
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GapTo(position);
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lengthBody -= deleteLength;
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gapLength += deleteLength;
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}
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}
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/// Delete all the buffer contents.
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void DeleteAll() {
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DeleteRange(0, lengthBody);
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}
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// Retrieve a range of elements into an array
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void GetRange(T *buffer, int position, int retrieveLength) const {
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// Split into up to 2 ranges, before and after the split then use memcpy on each.
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int range1Length = 0;
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if (position < part1Length) {
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int part1AfterPosition = part1Length - position;
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range1Length = retrieveLength;
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if (range1Length > part1AfterPosition)
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range1Length = part1AfterPosition;
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}
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memcpy(buffer, body + position, range1Length * sizeof(T));
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buffer += range1Length;
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position = position + range1Length + gapLength;
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int range2Length = retrieveLength - range1Length;
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memcpy(buffer, body + position, range2Length * sizeof(T));
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}
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T *BufferPointer() {
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RoomFor(1);
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GapTo(lengthBody);
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body[lengthBody] = 0;
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return body;
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}
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T *RangePointer(int position, int rangeLength) {
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if (position < part1Length) {
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if ((position + rangeLength) > part1Length) {
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// Range overlaps gap, so move gap to start of range.
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GapTo(position);
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return body + position + gapLength;
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} else {
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return body + position;
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}
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} else {
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return body + position + gapLength;
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}
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}
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int GapPosition() const {
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return part1Length;
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}
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};
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#ifdef SCI_NAMESPACE
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}
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#endif
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#endif
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