10dc4e06d7
git-svn-id: svn://svn.tuxfamily.org/svnroot/notepadplus/repository/trunk@791 f5eea248-9336-0410-98b8-ebc06183d4e3
2077 lines
58 KiB
Plaintext
2077 lines
58 KiB
Plaintext
/**
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* Scintilla source code edit control
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* PlatCocoa.mm - implementation of platform facilities on MacOS X/Cocoa
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*
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* Written by Mike Lischke
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* Based on PlatMacOSX.cxx
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* Based on work by Evan Jones (c) 2002 <ejones@uwaterloo.ca>
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* Based on PlatGTK.cxx Copyright 1998-2002 by Neil Hodgson <neilh@scintilla.org>
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* The License.txt file describes the conditions under which this software may be distributed.
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*
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* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
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* This file is dual licensed under LGPL v2.1 and the Scintilla license (http://www.scintilla.org/License.txt).
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*/
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#import <ScintillaView.h>
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#include "PlatCocoa.h"
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#include <cstring>
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#include <cstdio>
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#include <cstdlib>
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#include <assert.h>
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#include <sys/time.h>
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#include <stdexcept>
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#include <map>
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#include "XPM.h"
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#import <Foundation/NSGeometry.h>
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#import <Carbon/Carbon.h> // Temporary
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using namespace Scintilla;
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extern sptr_t scintilla_send_message(void* sci, unsigned int iMessage, uptr_t wParam, sptr_t lParam);
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//--------------------------------------------------------------------------------------------------
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/**
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* Converts a PRectangle as used by Scintilla to standard Obj-C NSRect structure .
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*/
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NSRect PRectangleToNSRect(PRectangle& rc)
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{
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return NSMakeRect(rc.left, rc.top, rc.Width(), rc.Height());
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}
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//--------------------------------------------------------------------------------------------------
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/**
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* Converts an NSRect as used by the system to a native Scintilla rectangle.
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*/
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PRectangle NSRectToPRectangle(NSRect& rc)
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{
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return PRectangle(rc.origin.x, rc.origin.y, rc.size.width + rc.origin.x, rc.size.height + rc.origin.y);
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}
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//--------------------------------------------------------------------------------------------------
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/**
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* Converts a PRctangle as used by Scintilla to a Quartz-style rectangle.
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*/
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inline CGRect PRectangleToCGRect(PRectangle& rc)
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{
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return CGRectMake(rc.left, rc.top, rc.Width(), rc.Height());
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}
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//--------------------------------------------------------------------------------------------------
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/**
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* Converts a Quartz-style rectangle to a PRectangle structure as used by Scintilla.
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*/
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inline PRectangle CGRectToPRectangle(const CGRect& rect)
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{
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PRectangle rc;
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rc.left = (int)(rect.origin.x + 0.5);
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rc.top = (int)(rect.origin.y + 0.5);
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rc.right = (int)(rect.origin.x + rect.size.width + 0.5);
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rc.bottom = (int)(rect.origin.y + rect.size.height + 0.5);
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return rc;
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}
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//----------------- Point --------------------------------------------------------------------------
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/**
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* Converts a point given as a long into a native Point structure.
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*/
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Scintilla::Point Scintilla::Point::FromLong(long lpoint)
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{
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return Scintilla::Point(
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Platform::LowShortFromLong(lpoint),
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Platform::HighShortFromLong(lpoint)
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);
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}
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//----------------- Palette ------------------------------------------------------------------------
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// The Palette implementation is only here because we would get linker errors if not.
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// We don't use indexed colors in ScintillaCocoa.
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Scintilla::Palette::Palette()
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{
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}
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//--------------------------------------------------------------------------------------------------
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Scintilla::Palette::~Palette()
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{
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}
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//--------------------------------------------------------------------------------------------------
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void Scintilla::Palette::Release()
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{
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}
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//--------------------------------------------------------------------------------------------------
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/**
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* Used to transform a given color, if needed. If the caller tries to find a color that matches the
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* desired color then we simply pass it on, as we support the full color space.
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*/
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void Scintilla::Palette::WantFind(ColourPair &cp, bool want)
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{
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if (!want)
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cp.allocated.Set(cp.desired.AsLong());
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// Don't do anything if the caller wants the color it has already set.
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}
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//--------------------------------------------------------------------------------------------------
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void Scintilla::Palette::Allocate(Window& w)
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{
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// Nothing to allocate as we don't use palettes.
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}
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//----------------- Font ---------------------------------------------------------------------------
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Font::Font(): fid(0)
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{
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}
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//--------------------------------------------------------------------------------------------------
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Font::~Font()
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{
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Release();
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}
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//--------------------------------------------------------------------------------------------------
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/**
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* Creates a Quartz 2D font with the given properties.
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* TODO: rewrite to use NSFont.
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*/
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void Font::Create(const char *faceName, int characterSet, int size, bool bold, bool italic,
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int extraFontFlag)
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{
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// TODO: How should I handle the characterSet request?
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Release();
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QuartzTextStyle* style = new QuartzTextStyle();
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fid = style;
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// Create the font with attributes
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QuartzFont font(faceName, strlen(faceName), size, bold, italic);
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CTFontRef fontRef = font.getFontID();
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style->setFontRef(fontRef);
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}
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//--------------------------------------------------------------------------------------------------
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void Font::Release()
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{
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if (fid)
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delete reinterpret_cast<QuartzTextStyle*>( fid );
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fid = 0;
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}
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//----------------- SurfaceImpl --------------------------------------------------------------------
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SurfaceImpl::SurfaceImpl()
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{
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unicodeMode = true;
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x = 0;
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y = 0;
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gc = NULL;
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textLayout = new QuartzTextLayout(NULL);
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codePage = 0;
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verticalDeviceResolution = 0;
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bitmapData = NULL; // Release will try and delete bitmapData if != NULL
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bitmapWidth = 0;
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bitmapHeight = 0;
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Release();
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}
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//--------------------------------------------------------------------------------------------------
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SurfaceImpl::~SurfaceImpl()
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{
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Release();
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delete textLayout;
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::Release()
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{
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textLayout->setContext (NULL);
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if ( bitmapData != NULL )
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{
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delete[] bitmapData;
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// We only "own" the graphics context if we are a bitmap context
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if (gc != NULL)
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CGContextRelease(gc);
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}
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bitmapData = NULL;
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gc = NULL;
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bitmapWidth = 0;
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bitmapHeight = 0;
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x = 0;
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y = 0;
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}
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//--------------------------------------------------------------------------------------------------
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bool SurfaceImpl::Initialised()
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{
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// We are initalised if the graphics context is not null
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return gc != NULL;// || port != NULL;
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::Init(WindowID wid)
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{
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// To be able to draw, the surface must get a CGContext handle. We save the graphics port,
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// then aquire/release the context on an as-need basis (see above).
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// XXX Docs on QDBeginCGContext are light, a better way to do this would be good.
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// AFAIK we should not hold onto a context retrieved this way, thus the need for
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// aquire/release of the context.
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Release();
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::Init(SurfaceID sid, WindowID wid)
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{
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Release();
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gc = reinterpret_cast<CGContextRef>(sid);
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CGContextSetLineWidth(gc, 1.0);
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textLayout->setContext(gc);
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::InitPixMap(int width, int height, Surface* surface_, WindowID wid)
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{
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Release();
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// Create a new bitmap context, along with the RAM for the bitmap itself
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bitmapWidth = width;
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bitmapHeight = height;
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const int bitmapBytesPerRow = (width * BYTES_PER_PIXEL);
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const int bitmapByteCount = (bitmapBytesPerRow * height);
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// Create an RGB color space.
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CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
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if (colorSpace == NULL)
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return;
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// Create the bitmap.
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bitmapData = new uint8_t[bitmapByteCount];
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if (bitmapData != NULL)
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{
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// create the context
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gc = CGBitmapContextCreate(bitmapData,
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width,
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height,
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BITS_PER_COMPONENT,
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bitmapBytesPerRow,
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colorSpace,
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kCGImageAlphaPremultipliedLast);
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if (gc == NULL)
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{
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// the context couldn't be created for some reason,
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// and we have no use for the bitmap without the context
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delete[] bitmapData;
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bitmapData = NULL;
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}
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textLayout->setContext (gc);
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}
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// the context retains the color space, so we can release it
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CGColorSpaceRelease(colorSpace);
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if (gc != NULL && bitmapData != NULL)
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{
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// "Erase" to white.
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CGContextClearRect( gc, CGRectMake( 0, 0, width, height ) );
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CGContextSetRGBFillColor( gc, 1.0, 1.0, 1.0, 1.0 );
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CGContextFillRect( gc, CGRectMake( 0, 0, width, height ) );
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}
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::PenColour(ColourAllocated fore)
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{
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if (gc)
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{
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ColourDesired colour(fore.AsLong());
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// Set the Stroke color to match
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CGContextSetRGBStrokeColor(gc, colour.GetRed() / 255.0, colour.GetGreen() / 255.0,
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colour.GetBlue() / 255.0, 1.0 );
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}
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::FillColour(const ColourAllocated& back)
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{
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if (gc)
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{
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ColourDesired colour(back.AsLong());
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// Set the Fill color to match
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CGContextSetRGBFillColor(gc, colour.GetRed() / 255.0, colour.GetGreen() / 255.0,
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colour.GetBlue() / 255.0, 1.0 );
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}
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}
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//--------------------------------------------------------------------------------------------------
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CGImageRef SurfaceImpl::GetImage()
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{
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// For now, assume that GetImage can only be called on PixMap surfaces.
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if (bitmapData == NULL)
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return NULL;
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CGContextFlush(gc);
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// Create an RGB color space.
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CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
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if( colorSpace == NULL )
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return NULL;
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const int bitmapBytesPerRow = ((int) bitmapWidth * BYTES_PER_PIXEL);
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const int bitmapByteCount = (bitmapBytesPerRow * (int) bitmapHeight);
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// Create a data provider.
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CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, bitmapData, bitmapByteCount,
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NULL);
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CGImageRef image = NULL;
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if (dataProvider != NULL)
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{
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// Create the CGImage.
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image = CGImageCreate(bitmapWidth,
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bitmapHeight,
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BITS_PER_COMPONENT,
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BITS_PER_PIXEL,
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bitmapBytesPerRow,
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colorSpace,
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kCGImageAlphaPremultipliedLast,
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dataProvider,
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NULL,
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0,
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kCGRenderingIntentDefault);
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}
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// The image retains the color space, so we can release it.
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CGColorSpaceRelease(colorSpace);
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colorSpace = NULL;
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// Done with the data provider.
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CGDataProviderRelease(dataProvider);
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dataProvider = NULL;
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return image;
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}
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//--------------------------------------------------------------------------------------------------
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/**
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* Returns the vertical logical device resolution of the main monitor.
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*/
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int SurfaceImpl::LogPixelsY()
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{
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if (verticalDeviceResolution == 0)
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{
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NSSize deviceResolution = [[[[NSScreen mainScreen] deviceDescription]
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objectForKey: NSDeviceResolution] sizeValue];
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verticalDeviceResolution = (int) deviceResolution.height;
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}
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return verticalDeviceResolution;
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}
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//--------------------------------------------------------------------------------------------------
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/**
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* Converts the logical font height (in dpi) into a pixel height for the current main screen.
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*/
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int SurfaceImpl::DeviceHeightFont(int points)
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{
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int logPix = LogPixelsY();
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return (points * logPix + logPix / 2) / 72;
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::MoveTo(int x_, int y_)
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{
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x = x_;
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y = y_;
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::LineTo(int x_, int y_)
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{
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CGContextBeginPath( gc );
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// Because Quartz is based on floating point, lines are drawn with half their colour
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// on each side of the line. Integer coordinates specify the INTERSECTION of the pixel
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// divison lines. If you specify exact pixel values, you get a line that
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// is twice as thick but half as intense. To get pixel aligned rendering,
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// we render the "middle" of the pixels by adding 0.5 to the coordinates.
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CGContextMoveToPoint( gc, x + 0.5, y + 0.5 );
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CGContextAddLineToPoint( gc, x_ + 0.5, y_ + 0.5 );
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CGContextStrokePath( gc );
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x = x_;
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y = y_;
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::Polygon(Scintilla::Point *pts, int npts, ColourAllocated fore,
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ColourAllocated back)
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{
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// Allocate memory for the array of points.
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CGPoint *points = new CGPoint[npts];
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for (int i = 0;i < npts;i++)
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{
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// Quartz floating point issues: plot the MIDDLE of the pixels
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points[i].x = pts[i].x + 0.5;
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points[i].y = pts[i].y + 0.5;
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}
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CGContextBeginPath(gc);
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// Set colours
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FillColour(back);
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PenColour(fore);
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// Draw the polygon
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CGContextAddLines(gc, points, npts);
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// TODO: Should the path be automatically closed, or is that the caller's responsability?
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// Explicitly close the path, so it is closed for stroking AND filling (implicit close = filling only)
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CGContextClosePath( gc );
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CGContextDrawPath( gc, kCGPathFillStroke );
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// Deallocate memory.
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delete points;
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points = NULL;
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::RectangleDraw(PRectangle rc, ColourAllocated fore, ColourAllocated back)
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{
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if (gc)
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{
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CGContextBeginPath( gc );
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FillColour(back);
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PenColour(fore);
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// Quartz integer -> float point conversion fun (see comment in SurfaceImpl::LineTo)
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// We subtract 1 from the Width() and Height() so that all our drawing is within the area defined
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// by the PRectangle. Otherwise, we draw one pixel too far to the right and bottom.
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// TODO: Create some version of PRectangleToCGRect to do this conversion for us?
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CGContextAddRect( gc, CGRectMake( rc.left + 0.5, rc.top + 0.5, rc.Width() - 1, rc.Height() - 1 ) );
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CGContextDrawPath( gc, kCGPathFillStroke );
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}
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::FillRectangle(PRectangle rc, ColourAllocated back)
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{
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if (gc)
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{
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FillColour(back);
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CGRect rect = PRectangleToCGRect(rc);
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CGContextFillRect(gc, rect);
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}
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}
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//--------------------------------------------------------------------------------------------------
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void drawImageRefCallback(CGImageRef pattern, CGContextRef gc)
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{
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CGContextDrawImage(gc, CGRectMake(0, 0, CGImageGetWidth(pattern), CGImageGetHeight(pattern)), pattern);
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}
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//--------------------------------------------------------------------------------------------------
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void SurfaceImpl::FillRectangle(PRectangle rc, Surface &surfacePattern)
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{
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SurfaceImpl& patternSurface = static_cast<SurfaceImpl &>(surfacePattern);
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// For now, assume that copy can only be called on PixMap surfaces. Shows up black.
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CGImageRef image = patternSurface.GetImage();
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if (image == NULL)
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{
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FillRectangle(rc, ColourAllocated(0));
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return;
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}
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const CGPatternCallbacks drawImageCallbacks = { 0,
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reinterpret_cast<CGPatternDrawPatternCallback>(drawImageRefCallback), NULL };
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CGPatternRef pattern = CGPatternCreate(image,
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CGRectMake(0, 0, patternSurface.bitmapWidth, patternSurface.bitmapHeight),
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CGAffineTransformIdentity,
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patternSurface.bitmapWidth,
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patternSurface.bitmapHeight,
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kCGPatternTilingNoDistortion,
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true,
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&drawImageCallbacks
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);
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if (pattern != NULL)
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{
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// Create a pattern color space
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CGColorSpaceRef colorSpace = CGColorSpaceCreatePattern( NULL );
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if( colorSpace != NULL ) {
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CGContextSaveGState( gc );
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CGContextSetFillColorSpace( gc, colorSpace );
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// Unlike the documentation, you MUST pass in a "components" parameter:
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// For coloured patterns it is the alpha value.
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const CGFloat alpha = 1.0;
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CGContextSetFillPattern( gc, pattern, &alpha );
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CGContextFillRect( gc, PRectangleToCGRect( rc ) );
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CGContextRestoreGState( gc );
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// Free the color space, the pattern and image
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CGColorSpaceRelease( colorSpace );
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} /* colorSpace != NULL */
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colorSpace = NULL;
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CGPatternRelease( pattern );
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pattern = NULL;
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CGImageRelease( image );
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image = NULL;
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} /* pattern != NULL */
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}
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void SurfaceImpl::RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back) {
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// TODO: Look at the Win32 API to determine what this is supposed to do:
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// ::RoundRect(hdc, rc.left + 1, rc.top, rc.right - 1, rc.bottom, 8, 8 );
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// Create a rectangle with semicircles at the corners
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const int MAX_RADIUS = 4;
|
|
int radius = Platform::Minimum( MAX_RADIUS, rc.Height()/2 );
|
|
radius = Platform::Minimum( radius, rc.Width()/2 );
|
|
|
|
// Points go clockwise, starting from just below the top left
|
|
// Corners are kept together, so we can easily create arcs to connect them
|
|
CGPoint corners[4][3] =
|
|
{
|
|
{
|
|
{ rc.left, rc.top + radius },
|
|
{ rc.left, rc.top },
|
|
{ rc.left + radius, rc.top },
|
|
},
|
|
{
|
|
{ rc.right - radius - 1, rc.top },
|
|
{ rc.right - 1, rc.top },
|
|
{ rc.right - 1, rc.top + radius },
|
|
},
|
|
{
|
|
{ rc.right - 1, rc.bottom - radius - 1 },
|
|
{ rc.right - 1, rc.bottom - 1 },
|
|
{ rc.right - radius - 1, rc.bottom - 1 },
|
|
},
|
|
{
|
|
{ rc.left + radius, rc.bottom - 1 },
|
|
{ rc.left, rc.bottom - 1 },
|
|
{ rc.left, rc.bottom - radius - 1 },
|
|
},
|
|
};
|
|
|
|
// Align the points in the middle of the pixels
|
|
// TODO: Should I include these +0.5 in the array creation code above?
|
|
for( int i = 0; i < 4*3; ++ i )
|
|
{
|
|
CGPoint* c = (CGPoint*) corners;
|
|
c[i].x += 0.5;
|
|
c[i].y += 0.5;
|
|
}
|
|
|
|
PenColour( fore );
|
|
FillColour( back );
|
|
|
|
// Move to the last point to begin the path
|
|
CGContextBeginPath( gc );
|
|
CGContextMoveToPoint( gc, corners[3][2].x, corners[3][2].y );
|
|
|
|
for ( int i = 0; i < 4; ++ i )
|
|
{
|
|
CGContextAddLineToPoint( gc, corners[i][0].x, corners[i][0].y );
|
|
CGContextAddArcToPoint( gc, corners[i][1].x, corners[i][1].y, corners[i][2].x, corners[i][2].y, radius );
|
|
}
|
|
|
|
// Close the path to enclose it for stroking and for filling, then draw it
|
|
CGContextClosePath( gc );
|
|
CGContextDrawPath( gc, kCGPathFillStroke );
|
|
}
|
|
|
|
void Scintilla::SurfaceImpl::AlphaRectangle(PRectangle rc, int /*cornerSize*/, ColourAllocated fill, int alphaFill,
|
|
ColourAllocated /*outline*/, int /*alphaOutline*/, int /*flags*/)
|
|
{
|
|
if ( gc ) {
|
|
ColourDesired colour( fill.AsLong() );
|
|
|
|
// Set the Fill color to match
|
|
CGContextSetRGBFillColor( gc, colour.GetRed() / 255.0, colour.GetGreen() / 255.0, colour.GetBlue() / 255.0, alphaFill / 255.0 );
|
|
CGRect rect = PRectangleToCGRect( rc );
|
|
CGContextFillRect( gc, rect );
|
|
}
|
|
}
|
|
|
|
void SurfaceImpl::Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back) {
|
|
// Drawing an ellipse with bezier curves. Code modified from:
|
|
// http://www.codeguru.com/gdi/ellipse.shtml
|
|
// MAGICAL CONSTANT to map ellipse to beziers 2/3*(sqrt(2)-1)
|
|
const double EToBConst = 0.2761423749154;
|
|
|
|
CGSize offset = CGSizeMake((int)(rc.Width() * EToBConst), (int)(rc.Height() * EToBConst));
|
|
CGPoint centre = CGPointMake((rc.left + rc.right) / 2, (rc.top + rc.bottom) / 2);
|
|
|
|
// The control point array
|
|
CGPoint cCtlPt[13];
|
|
|
|
// Assign values to all the control points
|
|
cCtlPt[0].x =
|
|
cCtlPt[1].x =
|
|
cCtlPt[11].x =
|
|
cCtlPt[12].x = rc.left + 0.5;
|
|
cCtlPt[5].x =
|
|
cCtlPt[6].x =
|
|
cCtlPt[7].x = rc.right - 0.5;
|
|
cCtlPt[2].x =
|
|
cCtlPt[10].x = centre.x - offset.width + 0.5;
|
|
cCtlPt[4].x =
|
|
cCtlPt[8].x = centre.x + offset.width + 0.5;
|
|
cCtlPt[3].x =
|
|
cCtlPt[9].x = centre.x + 0.5;
|
|
|
|
cCtlPt[2].y =
|
|
cCtlPt[3].y =
|
|
cCtlPt[4].y = rc.top + 0.5;
|
|
cCtlPt[8].y =
|
|
cCtlPt[9].y =
|
|
cCtlPt[10].y = rc.bottom - 0.5;
|
|
cCtlPt[7].y =
|
|
cCtlPt[11].y = centre.y + offset.height + 0.5;
|
|
cCtlPt[1].y =
|
|
cCtlPt[5].y = centre.y - offset.height + 0.5;
|
|
cCtlPt[0].y =
|
|
cCtlPt[12].y =
|
|
cCtlPt[6].y = centre.y + 0.5;
|
|
|
|
FillColour(back);
|
|
PenColour(fore);
|
|
|
|
CGContextBeginPath( gc );
|
|
CGContextMoveToPoint( gc, cCtlPt[0].x, cCtlPt[0].y );
|
|
|
|
for ( int i = 1; i < 13; i += 3 )
|
|
{
|
|
CGContextAddCurveToPoint( gc, cCtlPt[i].x, cCtlPt[i].y, cCtlPt[i+1].x, cCtlPt[i+1].y, cCtlPt[i+2].x, cCtlPt[i+2].y );
|
|
}
|
|
|
|
// Close the path to enclose it for stroking and for filling, then draw it
|
|
CGContextClosePath( gc );
|
|
CGContextDrawPath( gc, kCGPathFillStroke );
|
|
}
|
|
|
|
void SurfaceImpl::CopyImageRectangle(Surface &surfaceSource, PRectangle srcRect, PRectangle dstRect)
|
|
{
|
|
SurfaceImpl& source = static_cast<SurfaceImpl &>(surfaceSource);
|
|
CGImageRef image = source.GetImage();
|
|
|
|
CGRect src = PRectangleToCGRect(srcRect);
|
|
CGRect dst = PRectangleToCGRect(dstRect);
|
|
|
|
/* source from QuickDrawToQuartz2D.pdf on developer.apple.com */
|
|
float w = (float) CGImageGetWidth(image);
|
|
float h = (float) CGImageGetHeight(image);
|
|
CGRect drawRect = CGRectMake (0, 0, w, h);
|
|
if (!CGRectEqualToRect (src, dst))
|
|
{
|
|
float sx = CGRectGetWidth(dst) / CGRectGetWidth(src);
|
|
float sy = CGRectGetHeight(dst) / CGRectGetHeight(src);
|
|
float dx = CGRectGetMinX(dst) - (CGRectGetMinX(src) * sx);
|
|
float dy = CGRectGetMinY(dst) - (CGRectGetMinY(src) * sy);
|
|
drawRect = CGRectMake (dx, dy, w*sx, h*sy);
|
|
}
|
|
CGContextSaveGState (gc);
|
|
CGContextClipToRect (gc, dst);
|
|
CGContextDrawImage (gc, drawRect, image);
|
|
CGContextRestoreGState (gc);
|
|
}
|
|
|
|
void SurfaceImpl::Copy(PRectangle rc, Scintilla::Point from, Surface &surfaceSource) {
|
|
// Maybe we have to make the Surface two contexts:
|
|
// a bitmap context which we do all the drawing on, and then a "real" context
|
|
// which we copy the output to when we call "Synchronize". Ugh! Gross and slow!
|
|
|
|
// For now, assume that copy can only be called on PixMap surfaces
|
|
SurfaceImpl& source = static_cast<SurfaceImpl &>(surfaceSource);
|
|
|
|
// Get the CGImageRef
|
|
CGImageRef image = source.GetImage();
|
|
// If we could not get an image reference, fill the rectangle black
|
|
if ( image == NULL )
|
|
{
|
|
FillRectangle( rc, ColourAllocated( 0 ) );
|
|
return;
|
|
}
|
|
|
|
// Now draw the image on the surface
|
|
|
|
// Some fancy clipping work is required here: draw only inside of rc
|
|
CGContextSaveGState( gc );
|
|
CGContextClipToRect( gc, PRectangleToCGRect( rc ) );
|
|
|
|
//Platform::DebugPrintf(stderr, "Copy: CGContextDrawImage: (%d, %d) - (%d X %d)\n", rc.left - from.x, rc.top - from.y, source.bitmapWidth, source.bitmapHeight );
|
|
CGContextDrawImage( gc, CGRectMake( rc.left - from.x, rc.top - from.y, source.bitmapWidth, source.bitmapHeight ), image );
|
|
|
|
// Undo the clipping fun
|
|
CGContextRestoreGState( gc );
|
|
|
|
// Done with the image
|
|
CGImageRelease( image );
|
|
image = NULL;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void SurfaceImpl::DrawTextNoClip(PRectangle rc, Font &font_, int ybase, const char *s, int len,
|
|
ColourAllocated fore, ColourAllocated back)
|
|
{
|
|
FillRectangle(rc, back);
|
|
DrawTextTransparent(rc, font_, ybase, s, len, fore);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void SurfaceImpl::DrawTextClipped(PRectangle rc, Font &font_, int ybase, const char *s, int len,
|
|
ColourAllocated fore, ColourAllocated back)
|
|
{
|
|
CGContextSaveGState(gc);
|
|
CGContextClipToRect(gc, PRectangleToCGRect(rc));
|
|
DrawTextNoClip(rc, font_, ybase, s, len, fore, back);
|
|
CGContextRestoreGState(gc);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
CFStringEncoding EncodingFromCharacterSet(bool unicode, int characterSet)
|
|
{
|
|
if (unicode)
|
|
return kCFStringEncodingUTF8;
|
|
|
|
// Unsupported -> Latin1 as reasonably safe
|
|
enum { notSupported = kCFStringEncodingISOLatin1};
|
|
|
|
switch (characterSet)
|
|
{
|
|
case SC_CHARSET_ANSI:
|
|
return kCFStringEncodingISOLatin1;
|
|
case SC_CHARSET_DEFAULT:
|
|
return kCFStringEncodingISOLatin1;
|
|
case SC_CHARSET_BALTIC:
|
|
return kCFStringEncodingWindowsBalticRim;
|
|
case SC_CHARSET_CHINESEBIG5:
|
|
return kCFStringEncodingBig5;
|
|
case SC_CHARSET_EASTEUROPE:
|
|
return kCFStringEncodingWindowsLatin2;
|
|
case SC_CHARSET_GB2312:
|
|
return kCFStringEncodingGB_18030_2000;
|
|
case SC_CHARSET_GREEK:
|
|
return kCFStringEncodingWindowsGreek;
|
|
case SC_CHARSET_HANGUL:
|
|
return kCFStringEncodingEUC_KR;
|
|
case SC_CHARSET_MAC:
|
|
return kCFStringEncodingMacRoman;
|
|
case SC_CHARSET_OEM:
|
|
return kCFStringEncodingISOLatin1;
|
|
case SC_CHARSET_RUSSIAN:
|
|
return kCFStringEncodingKOI8_R;
|
|
case SC_CHARSET_CYRILLIC:
|
|
return kCFStringEncodingWindowsCyrillic;
|
|
case SC_CHARSET_SHIFTJIS:
|
|
return kCFStringEncodingShiftJIS;
|
|
case SC_CHARSET_SYMBOL:
|
|
return kCFStringEncodingMacSymbol;
|
|
case SC_CHARSET_TURKISH:
|
|
return kCFStringEncodingWindowsLatin5;
|
|
case SC_CHARSET_JOHAB:
|
|
return kCFStringEncodingWindowsKoreanJohab;
|
|
case SC_CHARSET_HEBREW:
|
|
return kCFStringEncodingWindowsHebrew;
|
|
case SC_CHARSET_ARABIC:
|
|
return kCFStringEncodingWindowsArabic;
|
|
case SC_CHARSET_VIETNAMESE:
|
|
return kCFStringEncodingWindowsVietnamese;
|
|
case SC_CHARSET_THAI:
|
|
return kCFStringEncodingISOLatinThai;
|
|
case SC_CHARSET_8859_15:
|
|
return kCFStringEncodingISOLatin1;
|
|
default:
|
|
return notSupported;
|
|
}
|
|
}
|
|
|
|
void SurfaceImpl::DrawTextTransparent(PRectangle rc, Font &font_, int ybase, const char *s, int len,
|
|
ColourAllocated fore)
|
|
{
|
|
ColourDesired colour(fore.AsLong());
|
|
CGColorRef color = CGColorCreateGenericRGB(colour.GetRed()/255.0,colour.GetGreen()/255.0,colour.GetBlue()/255.0,1.0);
|
|
|
|
QuartzTextStyle* style = reinterpret_cast<QuartzTextStyle*>(font_.GetID());
|
|
style->setCTStyleColor(color);
|
|
|
|
textLayout->setText (reinterpret_cast<const UInt8*>(s), len, *reinterpret_cast<QuartzTextStyle*>(font_.GetID()));
|
|
textLayout->draw(rc.left, ybase);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void SurfaceImpl::MeasureWidths(Font &font_, const char *s, int len, int *positions)
|
|
{
|
|
for (int i = 0; i < len; i++)
|
|
positions [i] = 0;
|
|
textLayout->setText (reinterpret_cast<const UInt8*>(s), len, *reinterpret_cast<QuartzTextStyle*>(font_.GetID()));
|
|
|
|
CTLineRef mLine = textLayout->getCTLine();
|
|
assert(mLine != NULL);
|
|
|
|
CGFloat* secondaryOffset= 0;
|
|
int unicodeCharStart = 0;
|
|
for ( int i = 0; i < len+1; i ++ ){
|
|
unsigned char uch = s[i];
|
|
CFIndex charIndex = unicodeCharStart+1;
|
|
CGFloat advance = CTLineGetOffsetForStringIndex(mLine, charIndex, secondaryOffset);
|
|
|
|
if ( unicodeMode )
|
|
{
|
|
unsigned char mask = 0xc0;
|
|
int lcount = 1;
|
|
// Add one additonal byte for each extra high order one in the byte
|
|
while ( uch >= mask && lcount < 8 )
|
|
{
|
|
positions[i++] = (int)(advance+0.5);
|
|
lcount ++;
|
|
mask = mask >> 1 | 0x80; // add an additional one in the highest order position
|
|
}
|
|
}
|
|
positions[i] = (int)(advance+0.5);
|
|
unicodeCharStart++;
|
|
}
|
|
}
|
|
|
|
int SurfaceImpl::WidthText(Font &font_, const char *s, int len) {
|
|
if (font_.GetID())
|
|
{
|
|
textLayout->setText (reinterpret_cast<const UInt8*>(s), len, *reinterpret_cast<QuartzTextStyle*>(font_.GetID()));
|
|
|
|
return textLayout->MeasureStringWidth();
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int SurfaceImpl::WidthChar(Font &font_, char ch) {
|
|
char str[2] = { ch, '\0' };
|
|
if (font_.GetID())
|
|
{
|
|
textLayout->setText (reinterpret_cast<const UInt8*>(str), 1, *reinterpret_cast<QuartzTextStyle*>(font_.GetID()));
|
|
|
|
return textLayout->MeasureStringWidth();
|
|
}
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
// This string contains a good range of characters to test for size.
|
|
const char sizeString[] = "`~!@#$%^&*()-_=+\\|[]{};:\"\'<,>.?/1234567890"
|
|
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
|
|
|
int SurfaceImpl::Ascent(Font &font_) {
|
|
if (!font_.GetID())
|
|
return 1;
|
|
|
|
float ascent = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getAscent();
|
|
return ascent + 0.5;
|
|
|
|
}
|
|
|
|
int SurfaceImpl::Descent(Font &font_) {
|
|
if (!font_.GetID())
|
|
return 1;
|
|
|
|
float descent = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getDescent();
|
|
return descent + 0.5;
|
|
|
|
}
|
|
|
|
int SurfaceImpl::InternalLeading(Font &) {
|
|
// TODO: How do we get EM_Size?
|
|
// internal leading = ascent - descent - EM_size
|
|
return 0;
|
|
}
|
|
|
|
int SurfaceImpl::ExternalLeading(Font &font_) {
|
|
if (!font_.GetID())
|
|
return 1;
|
|
|
|
float leading = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getLeading();
|
|
return leading + 0.5;
|
|
|
|
}
|
|
|
|
int SurfaceImpl::Height(Font &font_) {
|
|
|
|
int ht = Ascent(font_) + Descent(font_);
|
|
return ht;
|
|
}
|
|
|
|
int SurfaceImpl::AverageCharWidth(Font &font_) {
|
|
|
|
if (!font_.GetID())
|
|
return 1;
|
|
|
|
const int sizeStringLength = (sizeof( sizeString ) / sizeof( sizeString[0] ) - 1);
|
|
int width = WidthText( font_, sizeString, sizeStringLength );
|
|
|
|
return (int) ((width / (float) sizeStringLength) + 0.5);
|
|
}
|
|
|
|
int SurfaceImpl::SetPalette(Scintilla::Palette *, bool) {
|
|
// Mac OS X is always true colour (I think) so this doesn't matter
|
|
return 0;
|
|
}
|
|
|
|
void SurfaceImpl::SetClip(PRectangle rc) {
|
|
CGContextClipToRect( gc, PRectangleToCGRect( rc ) );
|
|
}
|
|
|
|
void SurfaceImpl::FlushCachedState() {
|
|
CGContextSynchronize( gc );
|
|
}
|
|
|
|
void SurfaceImpl::SetUnicodeMode(bool unicodeMode_) {
|
|
unicodeMode = unicodeMode_;
|
|
}
|
|
|
|
void SurfaceImpl::SetDBCSMode(int codePage_) {
|
|
if (codePage_ && (codePage_ != SC_CP_UTF8))
|
|
codePage = codePage_;
|
|
}
|
|
|
|
Surface *Surface::Allocate()
|
|
{
|
|
return new SurfaceImpl();
|
|
}
|
|
|
|
//----------------- Window -------------------------------------------------------------------------
|
|
|
|
// Cocoa uses different types for windows and views, so a Window may
|
|
// be either an NSWindow or NSView and the code will check the type
|
|
// before performing an action.
|
|
|
|
Window::~Window()
|
|
{
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Window::Destroy()
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
if ([idWin isKindOfClass: [NSWindow class]])
|
|
{
|
|
NSWindow* win = reinterpret_cast<NSWindow*>(idWin);
|
|
[win release];
|
|
}
|
|
}
|
|
wid = 0;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
bool Window::HasFocus()
|
|
{
|
|
NSView* container = reinterpret_cast<NSView*>(wid);
|
|
return [[container window] firstResponder] == container;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
static int ScreenMax(NSWindow* win)
|
|
{
|
|
NSScreen* screen = [win screen];
|
|
NSRect frame = [screen frame];
|
|
return frame.origin.y + frame.size.height;
|
|
}
|
|
|
|
PRectangle Window::GetPosition()
|
|
{
|
|
if (wid)
|
|
{
|
|
NSRect rect;
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
NSWindow* win;
|
|
if ([idWin isKindOfClass: [NSView class]])
|
|
{
|
|
// NSView
|
|
NSView* view = reinterpret_cast<NSView*>(idWin);
|
|
win = [view window];
|
|
rect = [view bounds];
|
|
rect = [view convertRectToBase: rect];
|
|
rect.origin = [win convertBaseToScreen:rect.origin];
|
|
}
|
|
else
|
|
{
|
|
// NSWindow
|
|
win = reinterpret_cast<NSWindow*>(idWin);
|
|
rect = [win frame];
|
|
}
|
|
int screenHeight = ScreenMax(win);
|
|
// Invert screen positions to match Scintilla
|
|
return PRectangle(
|
|
NSMinX(rect), screenHeight - NSMaxY(rect),
|
|
NSMaxX(rect), screenHeight - NSMinY(rect));
|
|
}
|
|
else
|
|
{
|
|
return PRectangle(0, 0, 1, 1);
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Window::SetPosition(PRectangle rc)
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
if ([idWin isKindOfClass: [NSView class]])
|
|
{
|
|
// NSView
|
|
// Moves this view inside the parent view
|
|
NSRect nsrc = NSMakeRect(rc.left, rc.bottom, rc.Width(), rc.Height());
|
|
NSView* view = reinterpret_cast<NSView*>(idWin);
|
|
nsrc.origin = [[view window] convertScreenToBase:nsrc.origin];
|
|
[view setFrame: nsrc];
|
|
}
|
|
else
|
|
{
|
|
// NSWindow
|
|
NSWindow* win = reinterpret_cast<NSWindow*>(idWin);
|
|
int screenHeight = ScreenMax(win);
|
|
NSRect nsrc = NSMakeRect(rc.left, screenHeight - rc.bottom,
|
|
rc.Width(), rc.Height());
|
|
[win setFrame: nsrc display:YES];
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Window::SetPositionRelative(PRectangle rc, Window window)
|
|
{
|
|
PRectangle rcOther = window.GetPosition();
|
|
rc.left += rcOther.left;
|
|
rc.right += rcOther.left;
|
|
rc.top += rcOther.top;
|
|
rc.bottom += rcOther.top;
|
|
SetPosition(rc);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
PRectangle Window::GetClientPosition()
|
|
{
|
|
// This means, in MacOS X terms, get the "frame bounds". Call GetPosition, just like on Win32.
|
|
return GetPosition();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Window::Show(bool show)
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
if ([idWin isKindOfClass: [NSWindow class]])
|
|
{
|
|
NSWindow* win = reinterpret_cast<NSWindow*>(idWin);
|
|
if (show)
|
|
{
|
|
[win orderFront:nil];
|
|
}
|
|
else
|
|
{
|
|
[win orderOut:nil];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Invalidates the entire window or view so it is completely redrawn.
|
|
*/
|
|
void Window::InvalidateAll()
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
NSView* container;
|
|
if ([idWin isKindOfClass: [NSView class]])
|
|
{
|
|
container = reinterpret_cast<NSView*>(idWin);
|
|
}
|
|
else
|
|
{
|
|
// NSWindow
|
|
NSWindow* win = reinterpret_cast<NSWindow*>(idWin);
|
|
container = reinterpret_cast<NSView*>([win contentView]);
|
|
container.needsDisplay = YES;
|
|
}
|
|
container.needsDisplay = YES;
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Invalidates part of the window or view so only this part redrawn.
|
|
*/
|
|
void Window::InvalidateRectangle(PRectangle rc)
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
NSView* container;
|
|
if ([idWin isKindOfClass: [NSView class]])
|
|
{
|
|
container = reinterpret_cast<NSView*>(idWin);
|
|
}
|
|
else
|
|
{
|
|
// NSWindow
|
|
NSWindow* win = reinterpret_cast<NSWindow*>(idWin);
|
|
container = reinterpret_cast<NSView*>([win contentView]);
|
|
}
|
|
[container setNeedsDisplayInRect: PRectangleToNSRect(rc)];
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Window::SetFont(Font&)
|
|
{
|
|
// Implemented on list subclass on Cocoa.
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Converts the Scintilla cursor enum into an NSCursor and stores it in the associated NSView,
|
|
* which then will take care to set up a new mouse tracking rectangle.
|
|
*/
|
|
void Window::SetCursor(Cursor curs)
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
if ([idWin isMemberOfClass: [InnerView class]])
|
|
{
|
|
InnerView* container = reinterpret_cast<InnerView*>(idWin);
|
|
[container setCursor: curs];
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Window::SetTitle(const char* s)
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
if ([idWin isKindOfClass: [NSWindow class]])
|
|
{
|
|
NSWindow* win = reinterpret_cast<NSWindow*>(idWin);
|
|
NSString* sTitle = [NSString stringWithUTF8String:s];
|
|
[win setTitle:sTitle];
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
PRectangle Window::GetMonitorRect(Point)
|
|
{
|
|
if (wid)
|
|
{
|
|
id idWin = reinterpret_cast<id>(wid);
|
|
if ([idWin isKindOfClass: [NSWindow class]])
|
|
{
|
|
NSWindow* win = reinterpret_cast<NSWindow*>(idWin);
|
|
NSScreen* screen = [win screen];
|
|
NSRect rect = [screen frame];
|
|
int screenHeight = rect.origin.y + rect.size.height;
|
|
// Invert screen positions to match Scintilla
|
|
return PRectangle(
|
|
NSMinX(rect), screenHeight - NSMaxY(rect),
|
|
NSMaxX(rect), screenHeight - NSMinY(rect));
|
|
}
|
|
}
|
|
return PRectangle();
|
|
}
|
|
|
|
//----------------- ImageFromXPM -------------------------------------------------------------------
|
|
|
|
// Convert an XPM image into an NSImage for use with Cocoa
|
|
|
|
static NSImage* ImageFromXPM(XPM* pxpm)
|
|
{
|
|
NSImage* img = nil;
|
|
if (pxpm)
|
|
{
|
|
const int width = pxpm->GetWidth();
|
|
const int height = pxpm->GetHeight();
|
|
PRectangle rcxpm(0, 0, width, height);
|
|
Surface* surfaceXPM = Surface::Allocate();
|
|
if (surfaceXPM)
|
|
{
|
|
surfaceXPM->InitPixMap(width, height, NULL, NULL);
|
|
SurfaceImpl* surfaceIXPM = static_cast<SurfaceImpl*>(surfaceXPM);
|
|
CGContextClearRect(surfaceIXPM->GetContext(), CGRectMake(0, 0, width, height));
|
|
pxpm->Draw(surfaceXPM, rcxpm);
|
|
img = [NSImage alloc];
|
|
[img autorelease];
|
|
CGImageRef imageRef = surfaceIXPM->GetImage();
|
|
[img initWithCGImage:imageRef size:NSZeroSize];
|
|
CGImageRelease(imageRef);
|
|
delete surfaceXPM;
|
|
}
|
|
}
|
|
return img;
|
|
}
|
|
|
|
//----------------- ListBox ------------------------------------------------------------------------
|
|
|
|
ListBox::ListBox()
|
|
{
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
ListBox::~ListBox()
|
|
{
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
struct RowData
|
|
{
|
|
int type;
|
|
std::string text;
|
|
RowData(int type_, const char* text_) :
|
|
type(type_), text(text_)
|
|
{
|
|
}
|
|
};
|
|
|
|
class LinesData
|
|
{
|
|
std::vector<RowData> lines;
|
|
public:
|
|
LinesData()
|
|
{
|
|
}
|
|
~LinesData()
|
|
{
|
|
}
|
|
int Length() const
|
|
{
|
|
return lines.size();
|
|
}
|
|
void Clear()
|
|
{
|
|
lines.clear();
|
|
}
|
|
void Add(int index, int type, char* str)
|
|
{
|
|
lines.push_back(RowData(type, str));
|
|
}
|
|
int GetType(int index) const
|
|
{
|
|
if (index < lines.size())
|
|
{
|
|
return lines[index].type;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
const char* GetString(int index) const
|
|
{
|
|
if (index < lines.size())
|
|
{
|
|
return lines[index].text.c_str();
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
class ListBoxImpl;
|
|
|
|
@interface AutoCompletionDataSource :
|
|
NSObject <NSTableViewDataSource>
|
|
{
|
|
ListBoxImpl* box;
|
|
}
|
|
|
|
@end
|
|
|
|
//----------------- ListBoxImpl --------------------------------------------------------------------
|
|
|
|
// Map from icon type to an NSImage*
|
|
typedef std::map<int, NSImage*> ImageMap;
|
|
|
|
class ListBoxImpl : public ListBox
|
|
{
|
|
private:
|
|
ControlRef lb;
|
|
ImageMap images;
|
|
int lineHeight;
|
|
bool unicodeMode;
|
|
int desiredVisibleRows;
|
|
unsigned int maxItemWidth;
|
|
unsigned int aveCharWidth;
|
|
unsigned int maxIconWidth;
|
|
Font font;
|
|
int maxWidth;
|
|
|
|
NSTableView* table;
|
|
NSScrollView* scroller;
|
|
NSTableColumn* colIcon;
|
|
NSTableColumn* colText;
|
|
|
|
LinesData ld;
|
|
CallBackAction doubleClickAction;
|
|
void* doubleClickActionData;
|
|
|
|
public:
|
|
ListBoxImpl() : lb(NULL), lineHeight(10), unicodeMode(false),
|
|
desiredVisibleRows(5), maxItemWidth(0), aveCharWidth(8), maxIconWidth(0),
|
|
doubleClickAction(NULL), doubleClickActionData(NULL)
|
|
{
|
|
}
|
|
~ListBoxImpl() {};
|
|
|
|
// ListBox methods
|
|
void SetFont(Font& font);
|
|
void Create(Window& parent, int ctrlID, Scintilla::Point pt, int lineHeight_, bool unicodeMode_);
|
|
void SetAverageCharWidth(int width);
|
|
void SetVisibleRows(int rows);
|
|
int GetVisibleRows() const;
|
|
PRectangle GetDesiredRect();
|
|
int CaretFromEdge();
|
|
void Clear();
|
|
void Append(char* s, int type = -1);
|
|
int Length();
|
|
void Select(int n);
|
|
int GetSelection();
|
|
int Find(const char* prefix);
|
|
void GetValue(int n, char* value, int len);
|
|
void RegisterImage(int type, const char* xpm_data);
|
|
void ClearRegisteredImages();
|
|
void SetDoubleClickAction(CallBackAction action, void* data)
|
|
{
|
|
doubleClickAction = action;
|
|
doubleClickActionData = data;
|
|
}
|
|
void SetList(const char* list, char separator, char typesep);
|
|
|
|
// For access from AutoCompletionDataSource
|
|
int Rows();
|
|
NSImage* ImageForRow(int row);
|
|
NSString* TextForRow(int row);
|
|
void DoubleClick();
|
|
};
|
|
|
|
@implementation AutoCompletionDataSource
|
|
|
|
- (void)setBox: (ListBoxImpl*)box_
|
|
{
|
|
box = box_;
|
|
}
|
|
|
|
- (void) doubleClick: (id) sender
|
|
{
|
|
if (box)
|
|
{
|
|
box->DoubleClick();
|
|
}
|
|
}
|
|
|
|
- (id)tableView: (NSTableView*)aTableView objectValueForTableColumn: (NSTableColumn*)aTableColumn row: (NSInteger)rowIndex
|
|
{
|
|
#pragma unused(aTableView)
|
|
if (!box)
|
|
return nil;
|
|
if ([(NSString*)[aTableColumn identifier] isEqualToString: @"icon"])
|
|
{
|
|
return box->ImageForRow(rowIndex);
|
|
}
|
|
else {
|
|
return box->TextForRow(rowIndex);
|
|
}
|
|
}
|
|
|
|
- (void)tableView: (NSTableView*)aTableView setObjectValue: anObject forTableColumn: (NSTableColumn*)aTableColumn row: (NSInteger)rowIndex
|
|
{
|
|
#pragma unused(aTableView)
|
|
#pragma unused(anObject)
|
|
#pragma unused(aTableColumn)
|
|
#pragma unused(rowIndex)
|
|
}
|
|
|
|
- (NSInteger)numberOfRowsInTableView: (NSTableView*)aTableView
|
|
{
|
|
#pragma unused(aTableView)
|
|
if (!box)
|
|
return 0;
|
|
return box->Rows();
|
|
}
|
|
|
|
@end
|
|
|
|
ListBox* ListBox::Allocate()
|
|
{
|
|
ListBoxImpl* lb = new ListBoxImpl();
|
|
return lb;
|
|
}
|
|
|
|
void ListBoxImpl::Create(Window& /*parent*/, int /*ctrlID*/, Scintilla::Point pt,
|
|
int lineHeight_, bool unicodeMode_)
|
|
{
|
|
lineHeight = lineHeight_;
|
|
unicodeMode = unicodeMode_;
|
|
maxWidth = 2000;
|
|
|
|
NSRect lbRect = NSMakeRect(pt.x,pt.y, 120, lineHeight * desiredVisibleRows);
|
|
NSWindow* winLB = [[NSWindow alloc] initWithContentRect: lbRect
|
|
styleMask: NSBorderlessWindowMask
|
|
backing: NSBackingStoreBuffered
|
|
defer: NO];
|
|
[winLB setLevel:NSFloatingWindowLevel];
|
|
[winLB setHasShadow:YES];
|
|
scroller = [NSScrollView alloc];
|
|
NSRect scRect = NSMakeRect(0, 0, lbRect.size.width, lbRect.size.height);
|
|
[scroller initWithFrame: scRect];
|
|
[scroller setHasVerticalScroller:YES];
|
|
table = [NSTableView alloc];
|
|
[table initWithFrame: scRect];
|
|
[table setHeaderView:nil];
|
|
[scroller setDocumentView: table];
|
|
colIcon = [[NSTableColumn alloc] initWithIdentifier:@"icon"];
|
|
[colIcon setWidth: 20];
|
|
[colIcon setEditable:NO];
|
|
[colIcon setHidden:YES];
|
|
NSImageCell* imCell = [[NSImageCell alloc] init];
|
|
[colIcon setDataCell:imCell];
|
|
[table addTableColumn:colIcon];
|
|
colText = [[NSTableColumn alloc] initWithIdentifier:@"name"];
|
|
[colText setResizingMask:NSTableColumnAutoresizingMask];
|
|
[colText setEditable:NO];
|
|
[table addTableColumn:colText];
|
|
AutoCompletionDataSource* ds = [[AutoCompletionDataSource alloc] init];
|
|
[ds setBox:this];
|
|
[table setDataSource: ds];
|
|
[scroller setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable];
|
|
[[winLB contentView] addSubview: scroller];
|
|
|
|
[table setTarget:ds];
|
|
[table setDoubleAction:@selector(doubleClick:)];
|
|
wid = winLB;
|
|
}
|
|
|
|
void ListBoxImpl::SetFont(Font& font_)
|
|
{
|
|
font.SetID(font_.GetID());
|
|
// NSCell setFont takes an NSFont* rather than a CTFontRef but they
|
|
// are the same thing toll-free bridged.
|
|
QuartzTextStyle* style = reinterpret_cast<QuartzTextStyle*>(font_.GetID());
|
|
NSFont *pfont = (NSFont *)style->getFontRef();
|
|
[[colText dataCell] setFont: pfont];
|
|
CGFloat itemHeight = lround([pfont ascender] - [pfont descender]);
|
|
[table setRowHeight:itemHeight];
|
|
}
|
|
|
|
void ListBoxImpl::SetAverageCharWidth(int width)
|
|
{
|
|
aveCharWidth = width;
|
|
}
|
|
|
|
void ListBoxImpl::SetVisibleRows(int rows)
|
|
{
|
|
desiredVisibleRows = rows;
|
|
}
|
|
|
|
int ListBoxImpl::GetVisibleRows() const
|
|
{
|
|
return desiredVisibleRows;
|
|
}
|
|
|
|
PRectangle ListBoxImpl::GetDesiredRect()
|
|
{
|
|
PRectangle rcDesired;
|
|
rcDesired = GetPosition();
|
|
|
|
// There appears to be an extra pixel above and below the row contents
|
|
int itemHeight = [table rowHeight] + 2;
|
|
|
|
int rows = Length();
|
|
if ((rows == 0) || (rows > desiredVisibleRows))
|
|
rows = desiredVisibleRows;
|
|
|
|
rcDesired.bottom = rcDesired.top + itemHeight * rows;
|
|
rcDesired.right = rcDesired.left + maxItemWidth + aveCharWidth;
|
|
|
|
if (Length() > rows)
|
|
{
|
|
[scroller setHasVerticalScroller:YES];
|
|
rcDesired.right += [NSScroller scrollerWidth];
|
|
}
|
|
else
|
|
{
|
|
[scroller setHasVerticalScroller:NO];
|
|
}
|
|
rcDesired.right += maxIconWidth;
|
|
rcDesired.right += 6;
|
|
|
|
return rcDesired;
|
|
}
|
|
|
|
int ListBoxImpl::CaretFromEdge()
|
|
{
|
|
if ([colIcon isHidden])
|
|
return 3;
|
|
else
|
|
return 6 + [colIcon width];
|
|
}
|
|
|
|
void ListBoxImpl::Clear()
|
|
{
|
|
maxItemWidth = 0;
|
|
maxIconWidth = 0;
|
|
ld.Clear();
|
|
}
|
|
|
|
void ListBoxImpl::Append(char* s, int type)
|
|
{
|
|
int count = Length();
|
|
ld.Add(count, type, s);
|
|
|
|
Scintilla::SurfaceImpl surface;
|
|
unsigned int width = surface.WidthText(font, s, strlen(s));
|
|
if (width > maxItemWidth)
|
|
{
|
|
maxItemWidth = width;
|
|
[colText setWidth: maxItemWidth];
|
|
}
|
|
ImageMap::iterator it = images.find(type);
|
|
if (it != images.end())
|
|
{
|
|
NSImage* img = it->second;
|
|
if (img)
|
|
{
|
|
unsigned int widthIcon = img.size.width;
|
|
if (widthIcon > maxIconWidth)
|
|
{
|
|
[colIcon setHidden: NO];
|
|
maxIconWidth = widthIcon;
|
|
[colIcon setWidth: maxIconWidth];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ListBoxImpl::SetList(const char* list, char separator, char typesep)
|
|
{
|
|
Clear();
|
|
int count = strlen(list) + 1;
|
|
char* words = new char[count];
|
|
if (words)
|
|
{
|
|
memcpy(words, list, count);
|
|
char* startword = words;
|
|
char* numword = NULL;
|
|
int i = 0;
|
|
for (; words[i]; i++)
|
|
{
|
|
if (words[i] == separator)
|
|
{
|
|
words[i] = '\0';
|
|
if (numword)
|
|
*numword = '\0';
|
|
Append(startword, numword?atoi(numword + 1):-1);
|
|
startword = words + i + 1;
|
|
numword = NULL;
|
|
}
|
|
else if (words[i] == typesep)
|
|
{
|
|
numword = words + i;
|
|
}
|
|
}
|
|
if (startword)
|
|
{
|
|
if (numword)
|
|
*numword = '\0';
|
|
Append(startword, numword?atoi(numword + 1):-1);
|
|
}
|
|
delete []words;
|
|
}
|
|
[table reloadData];
|
|
}
|
|
|
|
int ListBoxImpl::Length()
|
|
{
|
|
return ld.Length();
|
|
}
|
|
|
|
void ListBoxImpl::Select(int n)
|
|
{
|
|
[table selectRowIndexes:[NSIndexSet indexSetWithIndex:n] byExtendingSelection:NO];
|
|
[table scrollRowToVisible:n];
|
|
}
|
|
|
|
int ListBoxImpl::GetSelection()
|
|
{
|
|
return [table selectedRow];
|
|
}
|
|
|
|
int ListBoxImpl::Find(const char* prefix)
|
|
{
|
|
int count = Length();
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
const char* s = ld.GetString(i);
|
|
if (s && (s[0] != '\0') && (0 == strncmp(prefix, s, strlen(prefix))))
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
return - 1;
|
|
}
|
|
|
|
void ListBoxImpl::GetValue(int n, char* value, int len)
|
|
{
|
|
const char* textString = ld.GetString(n);
|
|
if (textString == NULL)
|
|
{
|
|
value[0] = '\0';
|
|
return;
|
|
}
|
|
strncpy(value, textString, len);
|
|
value[len - 1] = '\0';
|
|
}
|
|
|
|
void ListBoxImpl::RegisterImage(int type, const char* xpm_data)
|
|
{
|
|
XPM xpm(xpm_data);
|
|
xpm.CopyDesiredColours();
|
|
NSImage* img = ImageFromXPM(&xpm);
|
|
[img retain];
|
|
ImageMap::iterator it=images.find(type);
|
|
if (it == images.end())
|
|
{
|
|
images[type] = img;
|
|
}
|
|
else
|
|
{
|
|
[it->second release];
|
|
it->second = img;
|
|
}
|
|
}
|
|
|
|
void ListBoxImpl::ClearRegisteredImages()
|
|
{
|
|
for (ImageMap::iterator it=images.begin();
|
|
it != images.end(); ++it)
|
|
{
|
|
[it->second release];
|
|
it->second = nil;
|
|
}
|
|
images.clear();
|
|
}
|
|
|
|
int ListBoxImpl::Rows()
|
|
{
|
|
return ld.Length();
|
|
}
|
|
|
|
NSImage* ListBoxImpl::ImageForRow(int row)
|
|
{
|
|
ImageMap::iterator it = images.find(ld.GetType(row));
|
|
if (it != images.end())
|
|
{
|
|
NSImage* img = it->second;
|
|
[img retain];
|
|
return img;
|
|
}
|
|
else
|
|
{
|
|
return nil;
|
|
}
|
|
}
|
|
|
|
NSString* ListBoxImpl::TextForRow(int row)
|
|
{
|
|
const char* textString = ld.GetString(row);
|
|
NSString* sTitle;
|
|
if (unicodeMode)
|
|
sTitle = [NSString stringWithUTF8String:textString];
|
|
else
|
|
sTitle = [NSString stringWithCString:textString encoding:NSWindowsCP1252StringEncoding];
|
|
return sTitle;
|
|
}
|
|
|
|
void ListBoxImpl::DoubleClick()
|
|
{
|
|
if (doubleClickAction)
|
|
{
|
|
doubleClickAction(doubleClickActionData);
|
|
}
|
|
}
|
|
|
|
//----------------- ScintillaContextMenu -----------------------------------------------------------
|
|
|
|
@implementation ScintillaContextMenu : NSMenu
|
|
|
|
// This NSMenu subclass serves also as target for menu commands and forwards them as
|
|
// notfication messages to the front end.
|
|
|
|
- (void) handleCommand: (NSMenuItem*) sender
|
|
{
|
|
owner->HandleCommand([sender tag]);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
- (void) setOwner: (Scintilla::ScintillaCocoa*) newOwner
|
|
{
|
|
owner = newOwner;
|
|
}
|
|
|
|
@end
|
|
|
|
//----------------- Menu ---------------------------------------------------------------------------
|
|
|
|
Menu::Menu()
|
|
: mid(0)
|
|
{
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Menu::CreatePopUp()
|
|
{
|
|
Destroy();
|
|
mid = [[ScintillaContextMenu alloc] initWithTitle: @""];
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Menu::Destroy()
|
|
{
|
|
ScintillaContextMenu* menu = reinterpret_cast<ScintillaContextMenu*>(mid);
|
|
[menu release];
|
|
mid = NULL;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Menu::Show(Point pt, Window &)
|
|
{
|
|
// Cocoa menus are handled a bit differently. We only create the menu. The framework
|
|
// takes care to show it properly.
|
|
}
|
|
|
|
//----------------- ElapsedTime --------------------------------------------------------------------
|
|
|
|
// TODO: Consider if I should be using GetCurrentEventTime instead of gettimeoday
|
|
ElapsedTime::ElapsedTime() {
|
|
struct timeval curTime;
|
|
int retVal;
|
|
retVal = gettimeofday( &curTime, NULL );
|
|
|
|
bigBit = curTime.tv_sec;
|
|
littleBit = curTime.tv_usec;
|
|
}
|
|
|
|
double ElapsedTime::Duration(bool reset) {
|
|
struct timeval curTime;
|
|
int retVal;
|
|
retVal = gettimeofday( &curTime, NULL );
|
|
long endBigBit = curTime.tv_sec;
|
|
long endLittleBit = curTime.tv_usec;
|
|
double result = 1000000.0 * (endBigBit - bigBit);
|
|
result += endLittleBit - littleBit;
|
|
result /= 1000000.0;
|
|
if (reset) {
|
|
bigBit = endBigBit;
|
|
littleBit = endLittleBit;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
//----------------- Platform -----------------------------------------------------------------------
|
|
|
|
ColourDesired Platform::Chrome()
|
|
{
|
|
return ColourDesired(0xE0, 0xE0, 0xE0);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
ColourDesired Platform::ChromeHighlight()
|
|
{
|
|
return ColourDesired(0xFF, 0xFF, 0xFF);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Returns the currently set system font for the user.
|
|
*/
|
|
const char *Platform::DefaultFont()
|
|
{
|
|
NSString* name = [[NSUserDefaults standardUserDefaults] stringForKey: @"NSFixedPitchFont"];
|
|
return [name UTF8String];
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Returns the currently set system font size for the user.
|
|
*/
|
|
int Platform::DefaultFontSize()
|
|
{
|
|
return [[NSUserDefaults standardUserDefaults] integerForKey: @"NSFixedPitchFontSize"];
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Returns the time span in which two consequtive mouse clicks must occur to be considered as
|
|
* double click.
|
|
*
|
|
* @return
|
|
*/
|
|
unsigned int Platform::DoubleClickTime()
|
|
{
|
|
float threshold = [[NSUserDefaults standardUserDefaults] floatForKey:
|
|
@"com.apple.mouse.doubleClickThreshold"];
|
|
if (threshold == 0)
|
|
threshold = 0.5;
|
|
return static_cast<unsigned int>(threshold / kEventDurationMillisecond);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
bool Platform::MouseButtonBounce()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Helper method for the backend to reach through to the scintiall window.
|
|
*/
|
|
long Platform::SendScintilla(WindowID w, unsigned int msg, unsigned long wParam, long lParam)
|
|
{
|
|
return scintilla_send_message(w, msg, wParam, lParam);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Helper method for the backend to reach through to the scintiall window.
|
|
*/
|
|
long Platform::SendScintillaPointer(WindowID w, unsigned int msg, unsigned long wParam, void *lParam)
|
|
{
|
|
return scintilla_send_message(w, msg, wParam, (long) lParam);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
bool Platform::IsDBCSLeadByte(int codePage, char ch)
|
|
{
|
|
// Byte ranges found in Wikipedia articles with relevant search strings in each case
|
|
unsigned char uch = static_cast<unsigned char>(ch);
|
|
switch (codePage)
|
|
{
|
|
case 932:
|
|
// Shift_jis
|
|
return ((uch >= 0x81) && (uch <= 0x9F)) ||
|
|
((uch >= 0xE0) && (uch <= 0xEF));
|
|
case 936:
|
|
// GBK
|
|
return (uch >= 0x81) && (uch <= 0xFE);
|
|
case 949:
|
|
// Korean Wansung KS C-5601-1987
|
|
return (uch >= 0x81) && (uch <= 0xFE);
|
|
case 950:
|
|
// Big5
|
|
return (uch >= 0x81) && (uch <= 0xFE);
|
|
case 1361:
|
|
// Korean Johab KS C-5601-1992
|
|
return
|
|
((uch >= 0x84) && (uch <= 0xD3)) ||
|
|
((uch >= 0xD8) && (uch <= 0xDE)) ||
|
|
((uch >= 0xE0) && (uch <= 0xF9));
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
int Platform::DBCSCharLength(int codePage, const char* s)
|
|
{
|
|
// No support for DBCS.
|
|
return 1;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
int Platform::DBCSCharMaxLength()
|
|
{
|
|
// No support for DBCS.
|
|
return 2;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
int Platform::Minimum(int a, int b)
|
|
{
|
|
return (a < b) ? a : b;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
int Platform::Maximum(int a, int b) {
|
|
return (a > b) ? a : b;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
//#define TRACE
|
|
#ifdef TRACE
|
|
|
|
void Platform::DebugDisplay(const char *s)
|
|
{
|
|
fprintf( stderr, s );
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Platform::DebugPrintf(const char *format, ...)
|
|
{
|
|
const int BUF_SIZE = 2000;
|
|
char buffer[BUF_SIZE];
|
|
|
|
va_list pArguments;
|
|
va_start(pArguments, format);
|
|
vsnprintf(buffer, BUF_SIZE, format, pArguments);
|
|
va_end(pArguments);
|
|
Platform::DebugDisplay(buffer);
|
|
}
|
|
|
|
#else
|
|
|
|
void Platform::DebugDisplay(const char *) {}
|
|
|
|
void Platform::DebugPrintf(const char *, ...) {}
|
|
|
|
#endif
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
static bool assertionPopUps = true;
|
|
|
|
bool Platform::ShowAssertionPopUps(bool assertionPopUps_)
|
|
{
|
|
bool ret = assertionPopUps;
|
|
assertionPopUps = assertionPopUps_;
|
|
return ret;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
void Platform::Assert(const char *c, const char *file, int line)
|
|
{
|
|
char buffer[2000];
|
|
sprintf(buffer, "Assertion [%s] failed at %s %d", c, file, line);
|
|
strcat(buffer, "\r\n");
|
|
Platform::DebugDisplay(buffer);
|
|
#ifdef DEBUG
|
|
// Jump into debugger in assert on Mac (CL269835)
|
|
::Debugger();
|
|
#endif
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
int Platform::Clamp(int val, int minVal, int maxVal)
|
|
{
|
|
if (val > maxVal)
|
|
val = maxVal;
|
|
if (val < minVal)
|
|
val = minVal;
|
|
return val;
|
|
}
|
|
|
|
//----------------- DynamicLibrary -----------------------------------------------------------------
|
|
|
|
/**
|
|
* Implements the platform specific part of library loading.
|
|
*
|
|
* @param modulePath The path to the module to load.
|
|
* @return A library instance or NULL if the module could not be found or another problem occured.
|
|
*/
|
|
DynamicLibrary* DynamicLibrary::Load(const char* modulePath)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|