aa3797eadd
git-svn-id: svn://svn.tuxfamily.org/svnroot/notepadplus/repository/trunk@725 f5eea248-9336-0410-98b8-ebc06183d4e3
1254 lines
40 KiB
C++
1254 lines
40 KiB
C++
/*
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www.sourceforge.net/projects/tinyxml
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Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#ifndef TINYXML_INCLUDED
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#define TINYXML_INCLUDED
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#ifdef _MSC_VER
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#pragma warning( disable : 4530 )
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#pragma warning( disable : 4786 )
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#endif
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// Help out windows:
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#if defined( _DEBUG ) && !defined( DEBUG )
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#define DEBUG
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#endif
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#if defined( DEBUG ) && defined( _MSC_VER )
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#define TIXML_LOG OutputDebugString
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#else
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#define TIXML_LOG printf
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#endif
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#ifdef TIXML_USE_STL
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#define TIXML_STRING generic_string
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#define TIXML_ISTREAM std::basic_istream<TCHAR>
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#define TIXML_OSTREAM std::basic_ostream<TCHAR>
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#else
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#include "tinystr.h"
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#define TIXML_STRING TiXmlString
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#define TIXML_OSTREAM TiXmlOutStream
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#endif
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class TiXmlDocument;
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class TiXmlElement;
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class TiXmlComment;
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class TiXmlUnknown;
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class TiXmlAttribute;
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class TiXmlText;
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class TiXmlDeclaration;
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class TiXmlParsingData;
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/* Internal structure for tracking location of items
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in the XML file.
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*/
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struct TiXmlCursor
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{
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TiXmlCursor() { Clear(); }
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void Clear() { row = col = -1; }
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int row; // 0 based.
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int col; // 0 based.
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};
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// Only used by Attribute::Query functions
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enum
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{
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TIXML_SUCCESS,
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TIXML_NO_ATTRIBUTE,
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TIXML_WRONG_TYPE
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};
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/** TiXmlBase is a base class for every class in TinyXml.
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It does little except to establish that TinyXml classes
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can be printed and provide some utility functions.
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In XML, the document and elements can contain
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other elements and other types of nodes.
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@verbatim
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A Document can contain: Element (container or leaf)
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Comment (leaf)
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Unknown (leaf)
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Declaration( leaf )
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An Element can contain: Element (container or leaf)
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Text (leaf)
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Attributes (not on tree)
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Comment (leaf)
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Unknown (leaf)
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A Decleration contains: Attributes (not on tree)
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@endverbatim
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*/
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class TiXmlBase
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{
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friend class TiXmlNode;
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friend class TiXmlElement;
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friend class TiXmlDocument;
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public:
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TiXmlBase() {}
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virtual ~TiXmlBase() {}
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/** All TinyXml classes can print themselves to a filestream.
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This is a formatted print, and will insert tabs and newlines.
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(For an unformatted stream, use the << operator.)
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*/
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virtual void Print( FILE* cfile, int depth ) const = 0;
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/** The world does not agree on whether white space should be kept or
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not. In order to make everyone happy, these global, static functions
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are provided to set whether or not TinyXml will condense all white space
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into a single space or not. The default is to condense. Note changing this
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values is not thread safe.
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*/
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static void SetCondenseWhiteSpace( bool condense ) { condenseWhiteSpace = condense; }
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/// Return the current white space setting.
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static bool IsWhiteSpaceCondensed() { return condenseWhiteSpace; }
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/** Return the position, in the original source file, of this node or attribute.
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The row and column are 1-based. (That is the first row and first column is
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1,1). If the returns values are 0 or less, then the parser does not have
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a row and column value.
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Generally, the row and column value will be set when the TiXmlDocument::Load(),
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TiXmlDocument::LoadFile(), or any TiXmlNode::Parse() is called. It will NOT be set
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when the DOM was created from operator>>.
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The values reflect the initial load. Once the DOM is modified programmatically
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(by adding or changing nodes and attributes) the new values will NOT update to
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reflect changes in the document.
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There is a minor performance cost to computing the row and column. Computation
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can be disabled if TiXmlDocument::SetTabSize() is called with 0 as the value.
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@sa TiXmlDocument::SetTabSize()
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*/
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int Row() const { return location.row + 1; }
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int Column() const { return location.col + 1; } ///< See Row()
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protected:
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// See STL_STRING_BUG
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// Utility class to overcome a bug.
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class StringToBuffer
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{
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public:
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StringToBuffer( const TIXML_STRING& str );
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~StringToBuffer();
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TCHAR* buffer;
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};
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static const TCHAR* SkipWhiteSpace( const TCHAR* );
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inline static bool IsWhiteSpace( int c ) { return ( isspace( c ) || c == '\n' || c == '\r' ); }
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virtual void StreamOut (TIXML_OSTREAM *) const = 0;
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#ifdef TIXML_USE_STL
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static bool StreamWhiteSpace( TIXML_ISTREAM * in, TIXML_STRING * tag );
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static bool StreamTo( TIXML_ISTREAM * in, int character, TIXML_STRING * tag );
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#endif
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/* Reads an XML name into the generic_string provided. Returns
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a pointer just past the last character of the name,
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or 0 if the function has an error.
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*/
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static const TCHAR* ReadName( const TCHAR* p, TIXML_STRING* name );
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/* Reads text. Returns a pointer past the given end tag.
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Wickedly complex options, but it keeps the (sensitive) code in one place.
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*/
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static const TCHAR* ReadText( const TCHAR* in, // where to start
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TIXML_STRING* text, // the generic_string read
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bool ignoreWhiteSpace, // whether to keep the white space
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const TCHAR* endTag, // what ends this text
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bool ignoreCase ); // whether to ignore case in the end tag
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virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data ) = 0;
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// If an entity has been found, transform it into a character.
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static const TCHAR* GetEntity( const TCHAR* in, TCHAR* value );
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// Get a character, while interpreting entities.
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inline static const TCHAR* GetChar( const TCHAR* p, TCHAR* _value )
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{
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assert( p );
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if ( *p == '&' )
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{
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return GetEntity( p, _value );
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}
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else
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{
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*_value = *p;
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return p+1;
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}
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}
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// Puts a generic_string to a stream, expanding entities as it goes.
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// Note this should not contian the '<', '>', etc, or they will be transformed into entities!
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static void PutString( const TIXML_STRING& str, TIXML_OSTREAM* out );
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static void PutString( const TIXML_STRING& str, TIXML_STRING* out );
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// Return true if the next characters in the stream are any of the endTag sequences.
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static bool StringEqual( const TCHAR* p,
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const TCHAR* endTag,
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bool ignoreCase );
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enum
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{
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TIXML_NO_ERROR = 0,
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TIXML_ERROR,
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TIXML_ERROR_OPENING_FILE,
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TIXML_ERROR_OUT_OF_MEMORY,
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TIXML_ERROR_PARSING_ELEMENT,
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TIXML_ERROR_FAILED_TO_READ_ELEMENT_NAME,
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TIXML_ERROR_READING_ELEMENT_VALUE,
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TIXML_ERROR_READING_ATTRIBUTES,
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TIXML_ERROR_PARSING_EMPTY,
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TIXML_ERROR_READING_END_TAG,
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TIXML_ERROR_PARSING_UNKNOWN,
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TIXML_ERROR_PARSING_COMMENT,
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TIXML_ERROR_PARSING_DECLARATION,
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TIXML_ERROR_DOCUMENT_EMPTY,
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TIXML_ERROR_STRING_COUNT
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};
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static const TCHAR* errorString[ TIXML_ERROR_STRING_COUNT ];
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TiXmlCursor location;
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private:
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struct Entity
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{
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const TCHAR* str;
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unsigned int strLength;
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TCHAR chr;
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};
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enum
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{
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NUM_ENTITY = 5,
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MAX_ENTITY_LENGTH = 6
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};
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static Entity entity[ NUM_ENTITY ];
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static bool condenseWhiteSpace;
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};
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/** The parent class for everything in the Document Object Model.
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(Except for attributes).
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Nodes have siblings, a parent, and children. A node can be
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in a document, or stand on its own. The type of a TiXmlNode
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can be queried, and it can be cast to its more defined type.
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*/
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class TiXmlNode : public TiXmlBase
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{
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friend class TiXmlDocument;
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friend class TiXmlElement;
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public:
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#ifdef TIXML_USE_STL
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/** An input stream operator, for every class. Tolerant of newlines and
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formatting, but doesn't expect them.
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*/
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friend std::basic_istream<TCHAR>& operator >> (std::basic_istream<TCHAR>& in, TiXmlNode& base);
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/** An output stream operator, for every class. Note that this outputs
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without any newlines or formatting, as opposed to Print(), which
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includes tabs and new lines.
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The operator<< and operator>> are not completely symmetric. Writing
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a node to a stream is very well defined. You'll get a nice stream
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of output, without any extra whitespace or newlines.
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But reading is not as well defined. (As it always is.) If you create
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a TiXmlElement (for example) and read that from an input stream,
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the text needs to define an element or junk will result. This is
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true of all input streams, but it's worth keeping in mind.
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A TiXmlDocument will read nodes until it reads a root element, and
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all the children of that root element.
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*/
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friend std::basic_ostream<TCHAR>& operator<< (std::basic_ostream<TCHAR>& out, const TiXmlNode& base);
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/// Appends the XML node or attribute to a string.
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friend generic_string& operator<< (generic_string& out, const TiXmlNode& base );
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#else
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// Used internally, not part of the public API.
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friend TIXML_OSTREAM& operator<< (TIXML_OSTREAM& out, const TiXmlNode& base);
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#endif
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/** The types of XML nodes supported by TinyXml. (All the
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unsupported types are picked up by UNKNOWN.)
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*/
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enum NodeType
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{
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DOCUMENT,
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ELEMENT,
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COMMENT,
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UNKNOWN,
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TEXT,
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DECLARATION,
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TYPECOUNT
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};
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virtual ~TiXmlNode();
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/** The meaning of 'value' changes for the specific type of
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TiXmlNode.
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@verbatim
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Document: filename of the xml file
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Element: name of the element
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Comment: the comment text
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Unknown: the tag contents
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Text: the text generic_string
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@endverbatim
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The subclasses will wrap this function.
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*/
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const TCHAR * Value() const { return value.c_str (); }
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/** Changes the value of the node. Defined as:
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@verbatim
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Document: filename of the xml file
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Element: name of the element
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Comment: the comment text
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Unknown: the tag contents
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Text: the text generic_string
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@endverbatim
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*/
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void SetValue(const TCHAR * _value) { value = _value;}
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#ifdef TIXML_USE_STL
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/// STL string form.
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void SetValue( const generic_string& _value )
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{
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StringToBuffer buf( _value );
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SetValue( buf.buffer ? buf.buffer : TEXT("") );
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}
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#endif
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/// Delete all the children of this node. Does not affect 'this'.
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void Clear();
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/// One step up the DOM.
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TiXmlNode* Parent() const { return parent; }
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TiXmlNode* FirstChild() const { return firstChild; } ///< The first child of this node. Will be null if there are no children.
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TiXmlNode* FirstChild( const TCHAR * value ) const; ///< The first child of this node with the matching 'value'. Will be null if none found.
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TiXmlNode* LastChild() const { return lastChild; } /// The last child of this node. Will be null if there are no children.
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TiXmlNode* LastChild( const TCHAR * value ) const; /// The last child of this node matching 'value'. Will be null if there are no children.
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#ifdef TIXML_USE_STL
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TiXmlNode* FirstChild( const generic_string& _value ) const { return FirstChild (_value.c_str ()); } ///< STL std::generic_string form.
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TiXmlNode* LastChild( const generic_string& _value ) const { return LastChild (_value.c_str ()); } ///< STL std::generic_string form.
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#endif
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/** An alternate way to walk the children of a node.
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One way to iterate over nodes is:
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@verbatim
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for( child = parent->FirstChild(); child; child = child->NextSibling() )
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@endverbatim
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IterateChildren does the same thing with the syntax:
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@verbatim
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child = 0;
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while( child = parent->IterateChildren( child ) )
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@endverbatim
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IterateChildren takes the previous child as input and finds
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the next one. If the previous child is null, it returns the
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first. IterateChildren will return null when done.
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*/
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TiXmlNode* IterateChildren( TiXmlNode* previous ) const;
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/// This flavor of IterateChildren searches for children with a particular 'value'
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TiXmlNode* IterateChildren( const TCHAR * value, TiXmlNode* previous ) const;
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#ifdef TIXML_USE_STL
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TiXmlNode* IterateChildren( const generic_string& _value, TiXmlNode* previous ) const { return IterateChildren (_value.c_str (), previous); } ///< STL std::generic_string form.
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#endif
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/** Add a new node related to this. Adds a child past the LastChild.
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Returns a pointer to the new object or NULL if an error occured.
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*/
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TiXmlNode* InsertEndChild( const TiXmlNode& addThis );
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/** Add a new node related to this. Adds a child past the LastChild.
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NOTE: the node to be added is passed by pointer, and will be
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henceforth owned (and deleted) by tinyXml. This method is efficient
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and avoids an extra copy, but should be used with care as it
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uses a different memory model than the other insert functions.
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@sa InsertEndChild
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*/
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TiXmlNode* LinkEndChild( TiXmlNode* addThis );
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/** Add a new node related to this. Adds a child before the specified child.
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Returns a pointer to the new object or NULL if an error occured.
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*/
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TiXmlNode* InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis );
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/** Add a new node related to this. Adds a child after the specified child.
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Returns a pointer to the new object or NULL if an error occured.
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*/
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TiXmlNode* InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis );
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/** Replace a child of this node.
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Returns a pointer to the new object or NULL if an error occured.
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*/
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TiXmlNode* ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis );
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/// Delete a child of this node.
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bool RemoveChild( TiXmlNode* removeThis );
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/// Navigate to a sibling node.
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TiXmlNode* PreviousSibling() const { return prev; }
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/// Navigate to a sibling node.
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TiXmlNode* PreviousSibling( const TCHAR * ) const;
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#ifdef TIXML_USE_STL
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TiXmlNode* PreviousSibling( const generic_string& _value ) const { return PreviousSibling (_value.c_str ()); } ///< STL std::generic_string form.
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TiXmlNode* NextSibling( const generic_string& _value) const { return NextSibling (_value.c_str ()); } ///< STL std::generic_string form.
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#endif
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/// Navigate to a sibling node.
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TiXmlNode* NextSibling() const { return next; }
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/// Navigate to a sibling node with the given 'value'.
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TiXmlNode* NextSibling( const TCHAR * ) const;
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/** Convenience function to get through elements.
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Calls NextSibling and ToElement. Will skip all non-Element
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nodes. Returns 0 if there is not another element.
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*/
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TiXmlElement* NextSiblingElement() const;
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/** Convenience function to get through elements.
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Calls NextSibling and ToElement. Will skip all non-Element
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nodes. Returns 0 if there is not another element.
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*/
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TiXmlElement* NextSiblingElement( const TCHAR * ) const;
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#ifdef TIXML_USE_STL
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TiXmlElement* NextSiblingElement( const generic_string& _value) const { return NextSiblingElement (_value.c_str ()); } ///< STL std::generic_string form.
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#endif
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/// Convenience function to get through elements.
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TiXmlElement* FirstChildElement() const;
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/// Convenience function to get through elements.
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TiXmlElement* FirstChildElement( const TCHAR * value ) const;
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#ifdef TIXML_USE_STL
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TiXmlElement* FirstChildElement( const generic_string& _value ) const { return FirstChildElement (_value.c_str ()); } ///< STL std::generic_string form.
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#endif
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/** Query the type (as an enumerated value, above) of this node.
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The possible types are: DOCUMENT, ELEMENT, COMMENT,
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UNKNOWN, TEXT, and DECLARATION.
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*/
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virtual int Type() const { return type; }
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/** Return a pointer to the Document this node lives in.
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Returns null if not in a document.
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*/
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TiXmlDocument* GetDocument() const;
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/// Returns true if this node has no children.
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bool NoChildren() const { return !firstChild; }
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TiXmlDocument* ToDocument() const { return ( this && type == DOCUMENT ) ? (TiXmlDocument*) this : 0; } ///< Cast to a more defined type. Will return null not of the requested type.
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TiXmlElement* ToElement() const { return ( this && type == ELEMENT ) ? (TiXmlElement*) this : 0; } ///< Cast to a more defined type. Will return null not of the requested type.
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TiXmlComment* ToComment() const { return ( this && type == COMMENT ) ? (TiXmlComment*) this : 0; } ///< Cast to a more defined type. Will return null not of the requested type.
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TiXmlUnknown* ToUnknown() const { return ( this && type == UNKNOWN ) ? (TiXmlUnknown*) this : 0; } ///< Cast to a more defined type. Will return null not of the requested type.
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TiXmlText* ToText() const { return ( this && type == TEXT ) ? (TiXmlText*) this : 0; } ///< Cast to a more defined type. Will return null not of the requested type.
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TiXmlDeclaration* ToDeclaration() const { return ( this && type == DECLARATION ) ? (TiXmlDeclaration*) this : 0; } ///< Cast to a more defined type. Will return null not of the requested type.
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|
|
virtual TiXmlNode* Clone() const = 0;
|
|
|
|
void SetUserData( void* user ) { userData = user; }
|
|
void* GetUserData() { return userData; }
|
|
|
|
protected:
|
|
TiXmlNode( NodeType type );
|
|
|
|
#ifdef TIXML_USE_STL
|
|
// The real work of the input operator.
|
|
virtual void StreamIn( TIXML_ISTREAM* in, TIXML_STRING* tag ) = 0;
|
|
#endif
|
|
|
|
// Figure out what is at *p, and parse it. Returns null if it is not an xml node.
|
|
TiXmlNode* Identify( const TCHAR* start );
|
|
void CopyToClone( TiXmlNode* target ) const { target->SetValue (value.c_str() );
|
|
target->userData = userData; }
|
|
|
|
// Internal Value function returning a TIXML_STRING
|
|
TIXML_STRING SValue() const { return value ; }
|
|
|
|
TiXmlNode* parent;
|
|
NodeType type;
|
|
|
|
TiXmlNode* firstChild;
|
|
TiXmlNode* lastChild;
|
|
|
|
TIXML_STRING value;
|
|
|
|
TiXmlNode* prev;
|
|
TiXmlNode* next;
|
|
void* userData;
|
|
};
|
|
|
|
|
|
/** An attribute is a name-value pair. Elements have an arbitrary
|
|
number of attributes, each with a unique name.
|
|
|
|
@note The attributes are not TiXmlNodes, since they are not
|
|
part of the tinyXML document object model. There are other
|
|
suggested ways to look at this problem.
|
|
*/
|
|
class TiXmlAttribute : public TiXmlBase
|
|
{
|
|
friend class TiXmlAttributeSet;
|
|
|
|
public:
|
|
/// Construct an empty attribute.
|
|
TiXmlAttribute()
|
|
{
|
|
document = 0;
|
|
prev = next = 0;
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// string constructor.
|
|
TiXmlAttribute( const generic_string& _name, const generic_string& _value )
|
|
{
|
|
name = _name;
|
|
value = _value;
|
|
document = 0;
|
|
prev = next = 0;
|
|
}
|
|
#endif
|
|
|
|
/// Construct an attribute with a name and value.
|
|
TiXmlAttribute( const TCHAR * _name, const TCHAR * _value )
|
|
{
|
|
name = _name;
|
|
value = _value;
|
|
document = 0;
|
|
prev = next = 0;
|
|
}
|
|
|
|
const TCHAR* Name() const { return name.c_str (); } ///< Return the name of this attribute.
|
|
const TCHAR* Value() const { return value.c_str (); } ///< Return the value of this attribute.
|
|
const int IntValue() const; ///< Return the value of this attribute, converted to an integer.
|
|
const double DoubleValue() const; ///< Return the value of this attribute, converted to a double.
|
|
|
|
/** QueryIntValue examines the value generic_string. It is an alternative to the
|
|
IntValue() method with richer error checking.
|
|
If the value is an integer, it is stored in 'value' and
|
|
the call returns TIXML_SUCCESS. If it is not
|
|
an integer, it returns TIXML_WRONG_TYPE.
|
|
|
|
A specialized but useful call. Note that for success it returns 0,
|
|
which is the opposite of almost all other TinyXml calls.
|
|
*/
|
|
int QueryIntValue( int* value ) const;
|
|
/// QueryDoubleValue examines the value generic_string. See QueryIntValue().
|
|
int QueryDoubleValue( double* value ) const;
|
|
|
|
void SetName( const TCHAR* _name ) { name = _name; } ///< Set the name of this attribute.
|
|
void SetValue( const TCHAR* _value ) { value = _value; } ///< Set the value.
|
|
|
|
void SetIntValue( int value ); ///< Set the value from an integer.
|
|
void SetDoubleValue( double value ); ///< Set the value from a double.
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// STL string form.
|
|
void SetName( const generic_string& _name )
|
|
{
|
|
StringToBuffer buf( _name );
|
|
SetName ( buf.buffer ? buf.buffer : TEXT("error") );
|
|
}
|
|
/// STL string form.
|
|
void SetValue( const generic_string& _value )
|
|
{
|
|
StringToBuffer buf( _value );
|
|
SetValue( buf.buffer ? buf.buffer : TEXT("error") );
|
|
}
|
|
#endif
|
|
|
|
/// Get the next sibling attribute in the DOM. Returns null at end.
|
|
TiXmlAttribute* Next() const;
|
|
/// Get the previous sibling attribute in the DOM. Returns null at beginning.
|
|
TiXmlAttribute* Previous() const;
|
|
|
|
bool operator==( const TiXmlAttribute& rhs ) const { return rhs.name == name; }
|
|
bool operator<( const TiXmlAttribute& rhs ) const { return name < rhs.name; }
|
|
bool operator>( const TiXmlAttribute& rhs ) const { return name > rhs.name; }
|
|
|
|
/* [internal use]
|
|
Attribtue parsing starts: first letter of the name
|
|
returns: the next TCHAR after the value end quote
|
|
*/
|
|
virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data );
|
|
|
|
// [internal use]
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
virtual void StreamOut( TIXML_OSTREAM * out ) const;
|
|
// [internal use]
|
|
// Set the document pointer so the attribute can report errors.
|
|
void SetDocument( TiXmlDocument* doc ) { document = doc; }
|
|
|
|
private:
|
|
TiXmlDocument* document; // A pointer back to a document, for error reporting.
|
|
TIXML_STRING name;
|
|
TIXML_STRING value;
|
|
TiXmlAttribute* prev;
|
|
TiXmlAttribute* next;
|
|
};
|
|
|
|
|
|
/* A class used to manage a group of attributes.
|
|
It is only used internally, both by the ELEMENT and the DECLARATION.
|
|
|
|
The set can be changed transparent to the Element and Declaration
|
|
classes that use it, but NOT transparent to the Attribute
|
|
which has to implement a next() and previous() method. Which makes
|
|
it a bit problematic and prevents the use of STL.
|
|
|
|
This version is implemented with circular lists because:
|
|
- I like circular lists
|
|
- it demonstrates some independence from the (typical) doubly linked list.
|
|
*/
|
|
class TiXmlAttributeSet
|
|
{
|
|
public:
|
|
TiXmlAttributeSet();
|
|
~TiXmlAttributeSet();
|
|
|
|
void Add( TiXmlAttribute* attribute );
|
|
void Remove( TiXmlAttribute* attribute );
|
|
|
|
TiXmlAttribute* First() const { return ( sentinel.next == &sentinel ) ? 0 : sentinel.next; }
|
|
TiXmlAttribute* Last() const { return ( sentinel.prev == &sentinel ) ? 0 : sentinel.prev; }
|
|
TiXmlAttribute* Find( const TCHAR * name ) const;
|
|
|
|
private:
|
|
TiXmlAttribute sentinel;
|
|
};
|
|
|
|
|
|
/** The element is a container class. It has a value, the element name,
|
|
and can contain other elements, text, comments, and unknowns.
|
|
Elements also contain an arbitrary number of attributes.
|
|
*/
|
|
class TiXmlElement : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Construct an element.
|
|
TiXmlElement (const TCHAR * in_value);
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// string constructor.
|
|
TiXmlElement( const generic_string& _value ) : TiXmlNode( TiXmlNode::ELEMENT )
|
|
{
|
|
firstChild = lastChild = 0;
|
|
value = _value;
|
|
}
|
|
#endif
|
|
|
|
virtual ~TiXmlElement();
|
|
|
|
/** Given an attribute name, Attribute() returns the value
|
|
for the attribute of that name, or null if none exists.
|
|
*/
|
|
const TCHAR* Attribute( const TCHAR* name ) const;
|
|
|
|
/** Given an attribute name, Attribute() returns the value
|
|
for the attribute of that name, or null if none exists.
|
|
If the attribute exists and can be converted to an integer,
|
|
the integer value will be put in the return 'i', if 'i'
|
|
is non-null.
|
|
*/
|
|
const TCHAR* Attribute( const TCHAR* name, int* i ) const;
|
|
|
|
/** Given an attribute name, Attribute() returns the value
|
|
for the attribute of that name, or null if none exists.
|
|
If the attribute exists and can be converted to an double,
|
|
the double value will be put in the return 'd', if 'd'
|
|
is non-null.
|
|
*/
|
|
const TCHAR* Attribute( const TCHAR* name, double* d ) const;
|
|
|
|
/** QueryIntAttribute examines the attribute - it is an alternative to the
|
|
Attribute() method with richer error checking.
|
|
If the attribute is an integer, it is stored in 'value' and
|
|
the call returns TIXML_SUCCESS. If it is not
|
|
an integer, it returns TIXML_WRONG_TYPE. If the attribute
|
|
does not exist, then TIXML_NO_ATTRIBUTE is returned.
|
|
*/
|
|
int QueryIntAttribute( const TCHAR* name, int* value ) const;
|
|
/// QueryDoubleAttribute examines the attribute - see QueryIntAttribute().
|
|
int QueryDoubleAttribute( const TCHAR* name, double* value ) const;
|
|
|
|
/** Sets an attribute of name to a given value. The attribute
|
|
will be created if it does not exist, or changed if it does.
|
|
*/
|
|
void SetAttribute( const TCHAR* name, const TCHAR * value );
|
|
|
|
#ifdef TIXML_USE_STL
|
|
const TCHAR* Attribute( const generic_string& name ) const { return Attribute( name.c_str() ); }
|
|
const TCHAR* Attribute( const generic_string& name, int* i ) const { return Attribute( name.c_str(), i ); }
|
|
|
|
/// STL string form.
|
|
void SetAttribute( const generic_string& name, const generic_string& _value )
|
|
{
|
|
StringToBuffer n( name );
|
|
StringToBuffer v( _value );
|
|
if ( n.buffer && v.buffer )
|
|
SetAttribute (n.buffer, v.buffer );
|
|
}
|
|
///< STL string form.
|
|
void SetAttribute( const generic_string& name, int _value )
|
|
{
|
|
StringToBuffer n( name );
|
|
if ( n.buffer )
|
|
SetAttribute (n.buffer, _value);
|
|
}
|
|
#endif
|
|
|
|
/** Sets an attribute of name to a given value. The attribute
|
|
will be created if it does not exist, or changed if it does.
|
|
*/
|
|
void SetAttribute( const TCHAR * name, int value );
|
|
|
|
/** Deletes an attribute with the given name.
|
|
*/
|
|
void RemoveAttribute( const TCHAR * name );
|
|
#ifdef TIXML_USE_STL
|
|
void RemoveAttribute( const generic_string& name ) { RemoveAttribute (name.c_str ()); } ///< STL string form.
|
|
#endif
|
|
|
|
TiXmlAttribute* FirstAttribute() const { return attributeSet.First(); } ///< Access the first attribute in this element.
|
|
TiXmlAttribute* LastAttribute() const { return attributeSet.Last(); } ///< Access the last attribute in this element.
|
|
|
|
// [internal use] Creates a new Element and returs it.
|
|
virtual TiXmlNode* Clone() const;
|
|
// [internal use]
|
|
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
protected:
|
|
|
|
// Used to be public [internal use]
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( TIXML_ISTREAM * in, TIXML_STRING * tag );
|
|
#endif
|
|
virtual void StreamOut( TIXML_OSTREAM * out ) const;
|
|
|
|
/* [internal use]
|
|
Attribtue parsing starts: next TCHAR past '<'
|
|
returns: next TCHAR past '>'
|
|
*/
|
|
virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data );
|
|
|
|
/* [internal use]
|
|
Reads the "value" of the element -- another element, or text.
|
|
This should terminate with the current end tag.
|
|
*/
|
|
const TCHAR* ReadValue( const TCHAR* in, TiXmlParsingData* prevData );
|
|
|
|
private:
|
|
TiXmlAttributeSet attributeSet;
|
|
};
|
|
|
|
|
|
/** An XML comment.
|
|
*/
|
|
class TiXmlComment : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Constructs an empty comment.
|
|
TiXmlComment() : TiXmlNode( TiXmlNode::COMMENT ) {}
|
|
virtual ~TiXmlComment() {}
|
|
|
|
// [internal use] Creates a new Element and returs it.
|
|
virtual TiXmlNode* Clone() const;
|
|
// [internal use]
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
protected:
|
|
// used to be public
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( TIXML_ISTREAM * in, TIXML_STRING * tag );
|
|
#endif
|
|
virtual void StreamOut( TIXML_OSTREAM * out ) const;
|
|
/* [internal use]
|
|
Attribtue parsing starts: at the ! of the !--
|
|
returns: next TCHAR past '>'
|
|
*/
|
|
virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data );
|
|
};
|
|
|
|
|
|
/** XML text. Contained in an element.
|
|
*/
|
|
class TiXmlText : public TiXmlNode
|
|
{
|
|
friend class TiXmlElement;
|
|
public:
|
|
/// Constructor.
|
|
TiXmlText (const TCHAR * initValue) : TiXmlNode (TiXmlNode::TEXT)
|
|
{
|
|
SetValue( initValue );
|
|
}
|
|
virtual ~TiXmlText() {}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// Constructor.
|
|
TiXmlText( const generic_string& initValue ) : TiXmlNode (TiXmlNode::TEXT)
|
|
{
|
|
SetValue( initValue );
|
|
}
|
|
#endif
|
|
|
|
// [internal use]
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
protected :
|
|
// [internal use] Creates a new Element and returns it.
|
|
virtual TiXmlNode* Clone() const;
|
|
virtual void StreamOut ( TIXML_OSTREAM * out ) const;
|
|
// [internal use]
|
|
bool Blank() const; // returns true if all white space and new lines
|
|
/* [internal use]
|
|
Attribtue parsing starts: First TCHAR of the text
|
|
returns: next TCHAR past '>'
|
|
*/
|
|
virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data );
|
|
// [internal use]
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( TIXML_ISTREAM * in, TIXML_STRING * tag );
|
|
#endif
|
|
};
|
|
|
|
|
|
/** In correct XML the declaration is the first entry in the file.
|
|
@verbatim
|
|
<?xml version="1.0" standalone="yes"?>
|
|
@endverbatim
|
|
|
|
TinyXml will happily read or write files without a declaration,
|
|
however. There are 3 possible attributes to the declaration:
|
|
version, encoding, and standalone.
|
|
|
|
Note: In this version of the code, the attributes are
|
|
handled as special cases, not generic attributes, simply
|
|
because there can only be at most 3 and they are always the same.
|
|
*/
|
|
class TiXmlDeclaration : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Construct an empty declaration.
|
|
TiXmlDeclaration() : TiXmlNode( TiXmlNode::DECLARATION ) {}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// Constructor.
|
|
TiXmlDeclaration( const generic_string& _version,
|
|
const generic_string& _encoding,
|
|
const generic_string& _standalone )
|
|
: TiXmlNode( TiXmlNode::DECLARATION )
|
|
{
|
|
version = _version;
|
|
encoding = _encoding;
|
|
standalone = _standalone;
|
|
}
|
|
#endif
|
|
|
|
/// Construct.
|
|
TiXmlDeclaration( const TCHAR* _version,
|
|
const TCHAR* _encoding,
|
|
const TCHAR* _standalone );
|
|
|
|
virtual ~TiXmlDeclaration() {}
|
|
|
|
/// Version. Will return empty if none was found.
|
|
const TCHAR * Version() const { return version.c_str (); }
|
|
/// Encoding. Will return empty if none was found.
|
|
const TCHAR * Encoding() const { return encoding.c_str (); }
|
|
/// Is this a standalone document?
|
|
const TCHAR * Standalone() const { return standalone.c_str (); }
|
|
|
|
// [internal use] Creates a new Element and returs it.
|
|
virtual TiXmlNode* Clone() const;
|
|
// [internal use]
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
protected:
|
|
// used to be public
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( TIXML_ISTREAM * in, TIXML_STRING * tag );
|
|
#endif
|
|
virtual void StreamOut ( TIXML_OSTREAM * out) const;
|
|
// [internal use]
|
|
// Attribtue parsing starts: next TCHAR past '<'
|
|
// returns: next TCHAR past '>'
|
|
|
|
virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data );
|
|
|
|
private:
|
|
TIXML_STRING version;
|
|
TIXML_STRING encoding;
|
|
TIXML_STRING standalone;
|
|
};
|
|
|
|
|
|
/** Any tag that tinyXml doesn't recognize is saved as an
|
|
unknown. It is a tag of text, but should not be modified.
|
|
It will be written back to the XML, unchanged, when the file
|
|
is saved.
|
|
*/
|
|
class TiXmlUnknown : public TiXmlNode
|
|
{
|
|
public:
|
|
TiXmlUnknown() : TiXmlNode( TiXmlNode::UNKNOWN ) {}
|
|
virtual ~TiXmlUnknown() {}
|
|
|
|
// [internal use]
|
|
virtual TiXmlNode* Clone() const;
|
|
// [internal use]
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
protected:
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( TIXML_ISTREAM * in, TIXML_STRING * tag );
|
|
#endif
|
|
virtual void StreamOut ( TIXML_OSTREAM * out ) const;
|
|
/* [internal use]
|
|
Attribute parsing starts: First TCHAR of the text
|
|
returns: next TCHAR past '>'
|
|
*/
|
|
virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data );
|
|
};
|
|
|
|
|
|
/** Always the top level node. A document binds together all the
|
|
XML pieces. It can be saved, loaded, and printed to the screen.
|
|
The 'value' of a document node is the xml file name.
|
|
*/
|
|
class TiXmlDocument : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Create an empty document, that has no name.
|
|
TiXmlDocument();
|
|
/// Create a document with a name. The name of the document is also the filename of the xml.
|
|
TiXmlDocument( const TCHAR * documentName );
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// Constructor.
|
|
TiXmlDocument( const generic_string& documentName ) :
|
|
TiXmlNode( TiXmlNode::DOCUMENT )
|
|
{
|
|
value = documentName;
|
|
error = false;
|
|
}
|
|
#endif
|
|
|
|
virtual ~TiXmlDocument() {}
|
|
|
|
/** Load a file using the current document value.
|
|
Returns true if successful. Will delete any existing
|
|
document data before loading.
|
|
*/
|
|
bool LoadFile();
|
|
/// Save a file using the current document value. Returns true if successful.
|
|
bool SaveFile() const;
|
|
/// Load a file using the given filename. Returns true if successful.
|
|
bool LoadFile( const TCHAR * filename );
|
|
/// Save a file using the given filename. Returns true if successful.
|
|
bool SaveFile( const TCHAR * filename ) const;
|
|
|
|
#ifdef TIXML_USE_STL
|
|
bool LoadFile( const generic_string& filename ) ///< STL string version.
|
|
{
|
|
StringToBuffer f( filename );
|
|
return ( f.buffer && LoadFile( f.buffer ));
|
|
}
|
|
bool SaveFile( const generic_string& filename ) const ///< STL string version.
|
|
{
|
|
StringToBuffer f( filename );
|
|
return ( f.buffer && SaveFile( f.buffer ));
|
|
}
|
|
#endif
|
|
|
|
/** Parse the given null terminated block of xml data.
|
|
*/
|
|
virtual const TCHAR* Parse( const TCHAR* p, TiXmlParsingData* data = 0 );
|
|
|
|
/** Get the root element -- the only top level element -- of the document.
|
|
In well formed XML, there should only be one. TinyXml is tolerant of
|
|
multiple elements at the document level.
|
|
*/
|
|
TiXmlElement* RootElement() const { return FirstChildElement(); }
|
|
|
|
/** If an error occurs, Error will be set to true. Also,
|
|
- The ErrorId() will contain the integer identifier of the error (not generally useful)
|
|
- The ErrorDesc() method will return the name of the error. (very useful)
|
|
- The ErrorRow() and ErrorCol() will return the location of the error (if known)
|
|
*/
|
|
bool Error() const { return error; }
|
|
|
|
/// Contains a textual (english) description of the error if one occurs.
|
|
const TCHAR * ErrorDesc() const { return errorDesc.c_str (); }
|
|
|
|
/** Generally, you probably want the error generic_string ( ErrorDesc() ). But if you
|
|
prefer the ErrorId, this function will fetch it.
|
|
*/
|
|
const int ErrorId() const { return errorId; }
|
|
|
|
/** Returns the location (if known) of the error. The first column is column 1,
|
|
and the first row is row 1. A value of 0 means the row and column wasn't applicable
|
|
(memory errors, for example, have no row/column) or the parser lost the error. (An
|
|
error in the error reporting, in that case.)
|
|
|
|
@sa SetTabSize, Row, Column
|
|
*/
|
|
int ErrorRow() { return errorLocation.row+1; }
|
|
int ErrorCol() { return errorLocation.col+1; } ///< The column where the error occured. See ErrorRow()
|
|
|
|
/** By calling this method, with a tab size
|
|
greater than 0, the row and column of each node and attribute is stored
|
|
when the file is loaded. Very useful for tracking the DOM back in to
|
|
the source file.
|
|
|
|
The tab size is required for calculating the location of nodes. If not
|
|
set, the default of 4 is used. The tabsize is set per document. Setting
|
|
the tabsize to 0 disables row/column tracking.
|
|
|
|
Note that row and column tracking is not supported when using operator>>.
|
|
|
|
The tab size needs to be enabled before the parse or load. Correct usage:
|
|
@verbatim
|
|
TiXmlDocument doc;
|
|
doc.SetTabSize( 8 );
|
|
doc.Load( "myfile.xml" );
|
|
@endverbatim
|
|
|
|
@sa Row, Column
|
|
*/
|
|
void SetTabSize( int _tabsize ) { tabsize = _tabsize; }
|
|
|
|
int TabSize() const { return tabsize; }
|
|
|
|
/** If you have handled the error, it can be reset with this call. The error
|
|
state is automatically cleared if you Parse a new XML block.
|
|
*/
|
|
void ClearError() { error = false;
|
|
errorId = 0;
|
|
errorDesc = TEXT("");
|
|
errorLocation.row = errorLocation.col = 0;
|
|
//errorLocation.last = 0;
|
|
}
|
|
|
|
/** Dump the document to standard out. */
|
|
void Print() const { Print( stdout, 0 ); }
|
|
|
|
// [internal use]
|
|
virtual void Print( FILE* cfile, int depth = 0 ) const;
|
|
// [internal use]
|
|
void SetError( int err, const TCHAR* errorLocation, TiXmlParsingData* prevData );
|
|
|
|
protected :
|
|
virtual void StreamOut ( TIXML_OSTREAM * out) const;
|
|
// [internal use]
|
|
virtual TiXmlNode* Clone() const;
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( TIXML_ISTREAM * in, TIXML_STRING * tag );
|
|
#endif
|
|
|
|
private:
|
|
bool error;
|
|
int errorId;
|
|
TIXML_STRING errorDesc;
|
|
int tabsize;
|
|
TiXmlCursor errorLocation;
|
|
};
|
|
|
|
|
|
/**
|
|
A TiXmlHandle is a class that wraps a node pointer with null checks; this is
|
|
an incredibly useful thing. Note that TiXmlHandle is not part of the TinyXml
|
|
DOM structure. It is a separate utility class.
|
|
|
|
Take an example:
|
|
@verbatim
|
|
<Document>
|
|
<Element attributeA = TEXT("valueA")>
|
|
<Child attributeB = TEXT("value1") />
|
|
<Child attributeB = TEXT("value2") />
|
|
</Element>
|
|
<Document>
|
|
@endverbatim
|
|
|
|
Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
|
|
easy to write a *lot* of code that looks like:
|
|
|
|
@verbatim
|
|
TiXmlElement* root = document.FirstChildElement( "Document" );
|
|
if ( root )
|
|
{
|
|
TiXmlElement* element = root->FirstChildElement( "Element" );
|
|
if ( element )
|
|
{
|
|
TiXmlElement* child = element->FirstChildElement( "Child" );
|
|
if ( child )
|
|
{
|
|
TiXmlElement* child2 = child->NextSiblingElement( "Child" );
|
|
if ( child2 )
|
|
{
|
|
// Finally do something useful.
|
|
@endverbatim
|
|
|
|
And that doesn't even cover "else" cases. TiXmlHandle addresses the verbosity
|
|
of such code. A TiXmlHandle checks for null pointers so it is perfectly safe
|
|
and correct to use:
|
|
|
|
@verbatim
|
|
TiXmlHandle docHandle( &document );
|
|
TiXmlElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", 1 ).Element();
|
|
if ( child2 )
|
|
{
|
|
// do something useful
|
|
@endverbatim
|
|
|
|
Which is MUCH more concise and useful.
|
|
|
|
It is also safe to copy handles - internally they are nothing more than node pointers.
|
|
@verbatim
|
|
TiXmlHandle handleCopy = handle;
|
|
@endverbatim
|
|
|
|
What they should not be used for is iteration:
|
|
|
|
@verbatim
|
|
int i=0;
|
|
while ( true )
|
|
{
|
|
TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", i ).Element();
|
|
if ( !child )
|
|
break;
|
|
// do something
|
|
++i;
|
|
}
|
|
@endverbatim
|
|
|
|
It seems reasonable, but it is in fact two embedded while loops. The Child method is
|
|
a linear walk to find the element, so this code would iterate much more than it needs
|
|
to. Instead, prefer:
|
|
|
|
@verbatim
|
|
TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild( "Child" ).Element();
|
|
|
|
for( child; child; child=child->NextSiblingElement() )
|
|
{
|
|
// do something
|
|
}
|
|
@endverbatim
|
|
*/
|
|
class TiXmlHandle
|
|
{
|
|
public:
|
|
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
|
|
TiXmlHandle( TiXmlNode* node ) { this->node = node; }
|
|
/// Copy constructor
|
|
TiXmlHandle( const TiXmlHandle& ref ) { this->node = ref.node; }
|
|
|
|
/// Return a handle to the first child node.
|
|
TiXmlHandle FirstChild() const;
|
|
/// Return a handle to the first child node with the given name.
|
|
TiXmlHandle FirstChild( const TCHAR * value ) const;
|
|
/// Return a handle to the first child element.
|
|
TiXmlHandle FirstChildElement() const;
|
|
/// Return a handle to the first child element with the given name.
|
|
TiXmlHandle FirstChildElement( const TCHAR * value ) const;
|
|
|
|
/** Return a handle to the "index" child with the given name.
|
|
The first child is 0, the second 1, etc.
|
|
*/
|
|
TiXmlHandle Child( const TCHAR* value, int index ) const;
|
|
/** Return a handle to the "index" child.
|
|
The first child is 0, the second 1, etc.
|
|
*/
|
|
TiXmlHandle Child( int index ) const;
|
|
/** Return a handle to the "index" child element with the given name.
|
|
The first child element is 0, the second 1, etc. Note that only TiXmlElements
|
|
are indexed: other types are not counted.
|
|
*/
|
|
TiXmlHandle ChildElement( const TCHAR* value, int index ) const;
|
|
/** Return a handle to the "index" child element.
|
|
The first child element is 0, the second 1, etc. Note that only TiXmlElements
|
|
are indexed: other types are not counted.
|
|
*/
|
|
TiXmlHandle ChildElement( int index ) const;
|
|
|
|
#ifdef TIXML_USE_STL
|
|
TiXmlHandle FirstChild( const generic_string& _value ) const { return FirstChild( _value.c_str() ); }
|
|
TiXmlHandle FirstChildElement( const generic_string& _value ) const { return FirstChildElement( _value.c_str() ); }
|
|
|
|
TiXmlHandle Child( const generic_string& _value, int index ) const { return Child( _value.c_str(), index ); }
|
|
TiXmlHandle ChildElement( const generic_string& _value, int index ) const { return ChildElement( _value.c_str(), index ); }
|
|
#endif
|
|
|
|
/// Return the handle as a TiXmlNode. This may return null.
|
|
TiXmlNode* Node() const { return node; }
|
|
/// Return the handle as a TiXmlElement. This may return null.
|
|
TiXmlElement* Element() const { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
|
|
/// Return the handle as a TiXmlText. This may return null.
|
|
TiXmlText* Text() const { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
|
|
|
|
private:
|
|
TiXmlNode* node;
|
|
};
|
|
|
|
|
|
#endif
|
|
|