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Copyright © 2002 Apple Computer, Inc., All Rights Reserved */ #ifndef TRect_H_ #define TRect_H_ #include class TRect : public HIRect { public: // Construction/Destruction TRect(); TRect( const HIRect* inRect ); TRect( const HIRect& inRect ); TRect( const HIPoint& inOrigin, const HISize& inSize ); TRect( float inX, float inY, float inWidth, float inHeight ); TRect( const Rect& inRect ); ~TRect(); // Operators operator HIRect*() { return this; } operator Rect() const; // Accessors float MinX() const { return CGRectGetMinX( *this ); } float MaxX() const { return CGRectGetMaxX( *this ); } float MinY() const { return CGRectGetMinY( *this ); } float MaxY() const { return CGRectGetMaxY( *this ); } float Width() const { return CGRectGetWidth( *this ); } float Height() const { return CGRectGetHeight( *this ); } const HIPoint& Origin() const { return origin; } const HISize& Size() const { return size; } float CenterX() const { return CGRectGetMidX( *this ); } float CenterY() const { return CGRectGetMidY( *this ); } HIPoint Center() const; // Modifiers const HIRect& Inset( float inX, float inY ); const HIRect& Outset( float inX, float inY ); const HIRect& MoveBy( float inDx, float inDy ); const HIRect& MoveTo( float inX, float inY ); const HIRect& Set( const HIRect* inRect ); const HIRect& Set( const HIRect& inRect ); const HIRect& Set( float inX, float inY, float inWidth, float inHeight ); const HIRect& Set( const Rect* inRect ); const HIRect& SetAroundCenter( float inCenterX, float inCenterY, float inWidth, float inHeight ); const HIRect& SetWidth( float inWidth ); const HIRect& SetHeight( float inHeight ); const HIRect& SetOrigin( const HIPoint& inOrigin ); const HIRect& SetOrigin( float inX, float inY ); const HIRect& SetSize( const HISize& inSize ); const HIRect& SetSize( float inWidth, float inHeight ); // Tests bool Contains( const HIPoint& inPoint ); bool Contains( const HIRect& inRect ); bool Contains( const Point& inPoint ); bool Contains( const Rect& inRect ); }; //----------------------------------------------------------------------------------- // TRect constructor //----------------------------------------------------------------------------------- // inline TRect::TRect() { } //----------------------------------------------------------------------------------- // TRect constructor //----------------------------------------------------------------------------------- // inline TRect::TRect( const HIRect* inRect ) { *this = *inRect; } //----------------------------------------------------------------------------------- // TRect constructor //----------------------------------------------------------------------------------- // inline TRect::TRect( const HIRect& inRect ) { origin = inRect.origin; size = inRect.size; } //----------------------------------------------------------------------------------- // TRect constructor //----------------------------------------------------------------------------------- // inline TRect::TRect( const HIPoint& inOrigin, const HISize& inSize ) { origin = inOrigin; size = inSize; } //----------------------------------------------------------------------------------- // TRect constructor //----------------------------------------------------------------------------------- // inline TRect::TRect( float inX, float inY, float inWidth, float inHeight ) { *this = CGRectMake( inX, inY, inWidth, inHeight ); } //----------------------------------------------------------------------------------- // TRect destructor //----------------------------------------------------------------------------------- // inline TRect::~TRect() { } //----------------------------------------------------------------------------------- // TRect constructor //----------------------------------------------------------------------------------- // inline TRect::TRect( const Rect& inRect ) { Set( &inRect ); } //----------------------------------------------------------------------------------- // Rect operator //----------------------------------------------------------------------------------- // Converts the HIRect to a QD rect and returns it // inline TRect::operator Rect() const { Rect qdRect; qdRect.top = (SInt16) MinY(); qdRect.left = (SInt16) MinX(); qdRect.bottom = (SInt16) MaxY(); qdRect.right = (SInt16) MaxX(); return qdRect; } //----------------------------------------------------------------------------------- // Center //----------------------------------------------------------------------------------- // inline HIPoint TRect::Center() const { return CGPointMake( CGRectGetMidX( *this ), CGRectGetMidY( *this ) ); } //----------------------------------------------------------------------------------- // Inset //----------------------------------------------------------------------------------- // inline const HIRect& TRect::Inset( float inX, float inY ) { *this = CGRectInset( *this, inX, inY ); return *this; } //----------------------------------------------------------------------------------- // Outset //----------------------------------------------------------------------------------- // inline const HIRect& TRect::Outset( float inX, float inY ) { *this = CGRectInset( *this, -inX, -inY ); return *this; } //----------------------------------------------------------------------------------- // MoveBy //----------------------------------------------------------------------------------- // inline const HIRect& TRect::MoveBy( float inDx, float inDy ) { origin = CGPointMake( MinX() + inDx, MinY() + inDy ); return *this; } //----------------------------------------------------------------------------------- // MoveTo //----------------------------------------------------------------------------------- // inline const HIRect& TRect::MoveTo( float inX, float inY ) { origin = CGPointMake( inX, inY ); return *this; } //----------------------------------------------------------------------------------- // Set //----------------------------------------------------------------------------------- // inline const HIRect& TRect::Set( const HIRect* inRect ) { *this = *inRect; return *this; } //----------------------------------------------------------------------------------- // Set //----------------------------------------------------------------------------------- // inline const HIRect& TRect::Set( const HIRect& inRect ) { *this = inRect; return *this; } //----------------------------------------------------------------------------------- // Set //----------------------------------------------------------------------------------- // inline const HIRect& TRect::Set( float inX, float inY, float inWidth, float inHeight ) { *this = CGRectMake( inX, inY, inWidth, inHeight ); return *this; } //----------------------------------------------------------------------------------- // Set //----------------------------------------------------------------------------------- // inline const HIRect& TRect::Set( const Rect* inRect ) { origin.x = inRect->left; origin.y = inRect->top; size.width = inRect->right - inRect->left; size.height = inRect->bottom - inRect->top; return *this; } //----------------------------------------------------------------------------------- // SetAroundCenter //----------------------------------------------------------------------------------- // Sets the rectangle by specifying dimensions around a center point // inline const HIRect& TRect::SetAroundCenter( float inCenterX, float inCenterY, float inWidth, float inHeight ) { *this = CGRectMake( inCenterX - inWidth/2, inCenterY - inHeight/2, inWidth, inHeight ); return *this; } //----------------------------------------------------------------------------------- // SetWidth //----------------------------------------------------------------------------------- // inline const HIRect& TRect::SetWidth( float inWidth ) { size.width = inWidth; return *this; } //----------------------------------------------------------------------------------- // SetHeight //----------------------------------------------------------------------------------- // inline const HIRect& TRect::SetHeight( float inHeight ) { size.height = inHeight; return *this; } //----------------------------------------------------------------------------------- // SetOrigin //----------------------------------------------------------------------------------- // inline const HIRect& TRect::SetOrigin( const HIPoint& inOrigin ) { origin = inOrigin; return *this; } //----------------------------------------------------------------------------------- // SetOrigin //----------------------------------------------------------------------------------- // inline const HIRect& TRect::SetOrigin( float inX, float inY ) { origin = CGPointMake( inX, inY ); return *this; } //----------------------------------------------------------------------------------- // SetSize //----------------------------------------------------------------------------------- // inline const HIRect& TRect::SetSize( const HISize& inSize ) { size = inSize; return *this; } //----------------------------------------------------------------------------------- // SetSize //----------------------------------------------------------------------------------- // inline const HIRect& TRect::SetSize( float inWidth, float inHeight ) { size = CGSizeMake( inWidth, inHeight ); return *this; } //----------------------------------------------------------------------------------- // Contains //----------------------------------------------------------------------------------- // inline bool TRect::Contains( const HIPoint& inPoint ) { return CGRectContainsPoint( *this, inPoint ); } //----------------------------------------------------------------------------------- // Contains //----------------------------------------------------------------------------------- // inline bool TRect::Contains( const HIRect& inRect ) { return CGRectContainsRect( *this, inRect ); } //----------------------------------------------------------------------------------- // Contains //----------------------------------------------------------------------------------- // inline bool TRect::Contains( const Point& inPoint ) { return Contains( CGPointMake( inPoint.h, inPoint.v ) ); } //----------------------------------------------------------------------------------- // Contains //----------------------------------------------------------------------------------- // inline bool TRect::Contains( const Rect& inRect ) { return Contains( CGRectMake( inRect.left, inRect.top, inRect.right - inRect.left, inRect.bottom - inRect.top ) ); } #endif // TRect_H_