git-svn-id: svn://svn.tuxfamily.org/svnroot/notepadplus/repository@125 f5eea248-9336-0410-98b8-ebc06183d4e3
This commit is contained in:
parent
850b690237
commit
53f1dbfc19
@ -1,517 +0,0 @@
|
||||
// Scintilla source code edit control
|
||||
/** @file Platform.h
|
||||
** Interface to platform facilities. Also includes some basic utilities.
|
||||
** Implemented in PlatGTK.cxx for GTK+/Linux, PlatWin.cxx for Windows, and PlatWX.cxx for wxWindows.
|
||||
**/
|
||||
// Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org>
|
||||
// The License.txt file describes the conditions under which this software may be distributed.
|
||||
|
||||
#ifndef PLATFORM_H
|
||||
#define PLATFORM_H
|
||||
|
||||
// PLAT_GTK = GTK+ on Linux or Win32
|
||||
// PLAT_GTK_WIN32 is defined additionally when running PLAT_GTK under Win32
|
||||
// PLAT_WIN = Win32 API on Win32 OS
|
||||
// PLAT_WX is wxWindows on any supported platform
|
||||
|
||||
#define PLAT_GTK 0
|
||||
#define PLAT_GTK_WIN32 0
|
||||
#define PLAT_WIN 0
|
||||
#define PLAT_WX 0
|
||||
#define PLAT_FOX 0
|
||||
|
||||
#if defined(FOX)
|
||||
#undef PLAT_FOX
|
||||
#define PLAT_FOX 1
|
||||
|
||||
#elif defined(__WX__)
|
||||
#undef PLAT_WX
|
||||
#define PLAT_WX 1
|
||||
|
||||
#elif defined(GTK)
|
||||
#undef PLAT_GTK
|
||||
#define PLAT_GTK 1
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#undef PLAT_GTK_WIN32
|
||||
#define PLAT_GTK_WIN32 1
|
||||
#endif
|
||||
|
||||
#else
|
||||
#undef PLAT_WIN
|
||||
#define PLAT_WIN 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// Underlying the implementation of the platform classes are platform specific types.
|
||||
// Sometimes these need to be passed around by client code so they are defined here
|
||||
|
||||
typedef void *FontID;
|
||||
typedef void *SurfaceID;
|
||||
typedef void *WindowID;
|
||||
typedef void *MenuID;
|
||||
typedef void *TickerID;
|
||||
typedef void *Function;
|
||||
typedef void *IdlerID;
|
||||
|
||||
/**
|
||||
* A geometric point class.
|
||||
* Point is exactly the same as the Win32 POINT and GTK+ GdkPoint so can be used interchangeably.
|
||||
*/
|
||||
class Point {
|
||||
public:
|
||||
int x;
|
||||
int y;
|
||||
|
||||
explicit Point(int x_=0, int y_=0) : x(x_), y(y_) {
|
||||
}
|
||||
|
||||
// Other automatically defined methods (assignment, copy constructor, destructor) are fine
|
||||
|
||||
static Point FromLong(long lpoint);
|
||||
};
|
||||
|
||||
/**
|
||||
* A geometric rectangle class.
|
||||
* PRectangle is exactly the same as the Win32 RECT so can be used interchangeably.
|
||||
* PRectangles contain their top and left sides, but not their right and bottom sides.
|
||||
*/
|
||||
class PRectangle {
|
||||
public:
|
||||
int left;
|
||||
int top;
|
||||
int right;
|
||||
int bottom;
|
||||
|
||||
PRectangle(int left_=0, int top_=0, int right_=0, int bottom_ = 0) :
|
||||
left(left_), top(top_), right(right_), bottom(bottom_) {
|
||||
}
|
||||
|
||||
// Other automatically defined methods (assignment, copy constructor, destructor) are fine
|
||||
|
||||
bool operator==(PRectangle &rc) {
|
||||
return (rc.left == left) && (rc.right == right) &&
|
||||
(rc.top == top) && (rc.bottom == bottom);
|
||||
}
|
||||
bool Contains(Point pt) {
|
||||
return (pt.x >= left) && (pt.x <= right) &&
|
||||
(pt.y >= top) && (pt.y <= bottom);
|
||||
}
|
||||
bool Contains(PRectangle rc) {
|
||||
return (rc.left >= left) && (rc.right <= right) &&
|
||||
(rc.top >= top) && (rc.bottom <= bottom);
|
||||
}
|
||||
bool Intersects(PRectangle other) {
|
||||
return (right > other.left) && (left < other.right) &&
|
||||
(bottom > other.top) && (top < other.bottom);
|
||||
}
|
||||
void Move(int xDelta, int yDelta) {
|
||||
left += xDelta;
|
||||
top += yDelta;
|
||||
right += xDelta;
|
||||
bottom += yDelta;
|
||||
}
|
||||
int Width() { return right - left; }
|
||||
int Height() { return bottom - top; }
|
||||
};
|
||||
|
||||
/**
|
||||
* In some circumstances, including Win32 in paletted mode and GTK+, each colour
|
||||
* must be allocated before use. The desired colours are held in the ColourDesired class,
|
||||
* and after allocation the allocation entry is stored in the ColourAllocated class. In other
|
||||
* circumstances, such as Win32 in true colour mode, the allocation process just copies
|
||||
* the RGB values from the desired to the allocated class.
|
||||
* As each desired colour requires allocation before it can be used, the ColourPair class
|
||||
* holds both a ColourDesired and a ColourAllocated
|
||||
* The Palette class is responsible for managing the palette of colours which contains a
|
||||
* list of ColourPair objects and performs the allocation.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Holds a desired RGB colour.
|
||||
*/
|
||||
class ColourDesired {
|
||||
long co;
|
||||
public:
|
||||
ColourDesired(long lcol=0) {
|
||||
co = lcol;
|
||||
}
|
||||
|
||||
ColourDesired(unsigned int red, unsigned int green, unsigned int blue) {
|
||||
Set(red, green, blue);
|
||||
}
|
||||
|
||||
bool operator==(const ColourDesired &other) const {
|
||||
return co == other.co;
|
||||
}
|
||||
|
||||
void Set(long lcol) {
|
||||
co = lcol;
|
||||
}
|
||||
|
||||
void Set(unsigned int red, unsigned int green, unsigned int blue) {
|
||||
co = red | (green << 8) | (blue << 16);
|
||||
}
|
||||
|
||||
static inline unsigned int ValueOfHex(const char ch) {
|
||||
if (ch >= '0' && ch <= '9')
|
||||
return ch - '0';
|
||||
else if (ch >= 'A' && ch <= 'F')
|
||||
return ch - 'A' + 10;
|
||||
else if (ch >= 'a' && ch <= 'f')
|
||||
return ch - 'a' + 10;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Set(const char *val) {
|
||||
if (*val == '#') {
|
||||
val++;
|
||||
}
|
||||
unsigned int r = ValueOfHex(val[0]) * 16 + ValueOfHex(val[1]);
|
||||
unsigned int g = ValueOfHex(val[2]) * 16 + ValueOfHex(val[3]);
|
||||
unsigned int b = ValueOfHex(val[4]) * 16 + ValueOfHex(val[5]);
|
||||
Set(r, g, b);
|
||||
}
|
||||
|
||||
long AsLong() const {
|
||||
return co;
|
||||
}
|
||||
|
||||
unsigned int GetRed() {
|
||||
return co & 0xff;
|
||||
}
|
||||
|
||||
unsigned int GetGreen() {
|
||||
return (co >> 8) & 0xff;
|
||||
}
|
||||
|
||||
unsigned int GetBlue() {
|
||||
return (co >> 16) & 0xff;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Holds an allocated RGB colour which may be an approximation to the desired colour.
|
||||
*/
|
||||
class ColourAllocated {
|
||||
long coAllocated;
|
||||
|
||||
public:
|
||||
|
||||
ColourAllocated(long lcol=0) {
|
||||
coAllocated = lcol;
|
||||
}
|
||||
|
||||
void Set(long lcol) {
|
||||
coAllocated = lcol;
|
||||
}
|
||||
|
||||
long AsLong() const {
|
||||
return coAllocated;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Colour pairs hold a desired colour and an allocated colour.
|
||||
*/
|
||||
struct ColourPair {
|
||||
ColourDesired desired;
|
||||
ColourAllocated allocated;
|
||||
|
||||
ColourPair(ColourDesired desired_=ColourDesired(0,0,0)) {
|
||||
desired = desired_;
|
||||
allocated.Set(desired.AsLong());
|
||||
}
|
||||
void Copy() {
|
||||
allocated.Set(desired.AsLong());
|
||||
}
|
||||
};
|
||||
|
||||
class Window; // Forward declaration for Palette
|
||||
|
||||
/**
|
||||
* Colour palette management.
|
||||
*/
|
||||
class Palette {
|
||||
int used;
|
||||
int size;
|
||||
ColourPair *entries;
|
||||
#if PLAT_GTK
|
||||
void *allocatedPalette; // GdkColor *
|
||||
int allocatedLen;
|
||||
#endif
|
||||
// Private so Palette objects can not be copied
|
||||
Palette(const Palette &) {}
|
||||
Palette &operator=(const Palette &) { return *this; }
|
||||
public:
|
||||
#if PLAT_WIN
|
||||
void *hpal;
|
||||
#endif
|
||||
bool allowRealization;
|
||||
|
||||
Palette();
|
||||
~Palette();
|
||||
|
||||
void Release();
|
||||
|
||||
/**
|
||||
* This method either adds a colour to the list of wanted colours (want==true)
|
||||
* or retrieves the allocated colour back to the ColourPair.
|
||||
* This is one method to make it easier to keep the code for wanting and retrieving in sync.
|
||||
*/
|
||||
void WantFind(ColourPair &cp, bool want);
|
||||
|
||||
void Allocate(Window &w);
|
||||
};
|
||||
|
||||
/**
|
||||
* Font management.
|
||||
*/
|
||||
class Font {
|
||||
protected:
|
||||
FontID id;
|
||||
#if PLAT_WX
|
||||
int ascent;
|
||||
#endif
|
||||
// Private so Font objects can not be copied
|
||||
Font(const Font &) {}
|
||||
Font &operator=(const Font &) { id=0; return *this; }
|
||||
public:
|
||||
Font();
|
||||
virtual ~Font();
|
||||
|
||||
virtual void Create(const char *faceName, int characterSet, int size,
|
||||
bool bold, bool italic, bool extraFontFlag=false);
|
||||
virtual void Release();
|
||||
|
||||
FontID GetID() { return id; }
|
||||
// Alias another font - caller guarantees not to Release
|
||||
void SetID(FontID id_) { id = id_; }
|
||||
friend class Surface;
|
||||
friend class SurfaceImpl;
|
||||
};
|
||||
|
||||
/**
|
||||
* A surface abstracts a place to draw.
|
||||
*/
|
||||
class Surface {
|
||||
private:
|
||||
// Private so Surface objects can not be copied
|
||||
Surface(const Surface &) {}
|
||||
Surface &operator=(const Surface &) { return *this; }
|
||||
public:
|
||||
Surface() {};
|
||||
virtual ~Surface() {};
|
||||
static Surface *Allocate();
|
||||
|
||||
virtual void Init(WindowID wid)=0;
|
||||
virtual void Init(SurfaceID sid, WindowID wid)=0;
|
||||
virtual void InitPixMap(int width, int height, Surface *surface_, WindowID wid)=0;
|
||||
|
||||
virtual void Release()=0;
|
||||
virtual bool Initialised()=0;
|
||||
virtual void PenColour(ColourAllocated fore)=0;
|
||||
virtual int LogPixelsY()=0;
|
||||
virtual int DeviceHeightFont(int points)=0;
|
||||
virtual void MoveTo(int x_, int y_)=0;
|
||||
virtual void LineTo(int x_, int y_)=0;
|
||||
virtual void Polygon(Point *pts, int npts, ColourAllocated fore, ColourAllocated back)=0;
|
||||
virtual void RectangleDraw(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0;
|
||||
virtual void FillRectangle(PRectangle rc, ColourAllocated back)=0;
|
||||
virtual void FillRectangle(PRectangle rc, Surface &surfacePattern)=0;
|
||||
virtual void RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0;
|
||||
virtual void AlphaRectangle(PRectangle rc, int cornerSize, ColourAllocated fill, int alphaFill,
|
||||
ColourAllocated outline, int alphaOutline, int flags)=0;
|
||||
virtual void Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0;
|
||||
virtual void Copy(PRectangle rc, Point from, Surface &surfaceSource)=0;
|
||||
|
||||
virtual void DrawTextNoClip(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back)=0;
|
||||
virtual void DrawTextClipped(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back)=0;
|
||||
virtual void DrawTextTransparent(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore)=0;
|
||||
virtual void MeasureWidths(Font &font_, const char *s, int len, int *positions)=0;
|
||||
virtual int WidthText(Font &font_, const char *s, int len)=0;
|
||||
virtual int WidthChar(Font &font_, char ch)=0;
|
||||
virtual int Ascent(Font &font_)=0;
|
||||
virtual int Descent(Font &font_)=0;
|
||||
virtual int InternalLeading(Font &font_)=0;
|
||||
virtual int ExternalLeading(Font &font_)=0;
|
||||
virtual int Height(Font &font_)=0;
|
||||
virtual int AverageCharWidth(Font &font_)=0;
|
||||
|
||||
virtual int SetPalette(Palette *pal, bool inBackGround)=0;
|
||||
virtual void SetClip(PRectangle rc)=0;
|
||||
virtual void FlushCachedState()=0;
|
||||
|
||||
virtual void SetUnicodeMode(bool unicodeMode_)=0;
|
||||
virtual void SetDBCSMode(int codePage)=0;
|
||||
};
|
||||
|
||||
/**
|
||||
* A simple callback action passing one piece of untyped user data.
|
||||
*/
|
||||
typedef void (*CallBackAction)(void*);
|
||||
|
||||
/**
|
||||
* Class to hide the details of window manipulation.
|
||||
* Does not own the window which will normally have a longer life than this object.
|
||||
*/
|
||||
class Window {
|
||||
protected:
|
||||
WindowID id;
|
||||
public:
|
||||
Window() : id(0), cursorLast(cursorInvalid) {}
|
||||
Window(const Window &source) : id(source.id), cursorLast(cursorInvalid) {}
|
||||
virtual ~Window();
|
||||
Window &operator=(WindowID id_) {
|
||||
id = id_;
|
||||
return *this;
|
||||
}
|
||||
WindowID GetID() const { return id; }
|
||||
bool Created() const { return id != 0; }
|
||||
void Destroy();
|
||||
bool HasFocus();
|
||||
PRectangle GetPosition();
|
||||
void SetPosition(PRectangle rc);
|
||||
void SetPositionRelative(PRectangle rc, Window relativeTo);
|
||||
PRectangle GetClientPosition();
|
||||
void Show(bool show=true);
|
||||
void InvalidateAll();
|
||||
void InvalidateRectangle(PRectangle rc);
|
||||
virtual void SetFont(Font &font);
|
||||
enum Cursor { cursorInvalid, cursorText, cursorArrow, cursorUp, cursorWait, cursorHoriz, cursorVert, cursorReverseArrow, cursorHand };
|
||||
void SetCursor(Cursor curs);
|
||||
void SetTitle(const char *s);
|
||||
private:
|
||||
Cursor cursorLast;
|
||||
};
|
||||
|
||||
/**
|
||||
* Listbox management.
|
||||
*/
|
||||
|
||||
class ListBox : public Window {
|
||||
public:
|
||||
ListBox();
|
||||
virtual ~ListBox();
|
||||
static ListBox *Allocate();
|
||||
|
||||
virtual void SetFont(Font &font)=0;
|
||||
virtual void Create(Window &parent, int ctrlID, Point location, int lineHeight_, bool unicodeMode_)=0;
|
||||
virtual void SetAverageCharWidth(int width)=0;
|
||||
virtual void SetVisibleRows(int rows)=0;
|
||||
virtual int GetVisibleRows() const=0;
|
||||
virtual PRectangle GetDesiredRect()=0;
|
||||
virtual int CaretFromEdge()=0;
|
||||
virtual void Clear()=0;
|
||||
virtual void Append(char *s, int type = -1)=0;
|
||||
virtual int Length()=0;
|
||||
virtual void Select(int n)=0;
|
||||
virtual int GetSelection()=0;
|
||||
virtual int Find(const char *prefix)=0;
|
||||
virtual void GetValue(int n, char *value, int len)=0;
|
||||
virtual void RegisterImage(int type, const char *xpm_data)=0;
|
||||
virtual void ClearRegisteredImages()=0;
|
||||
virtual void SetDoubleClickAction(CallBackAction, void *)=0;
|
||||
virtual void SetList(const char* list, char separator, char typesep)=0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Menu management.
|
||||
*/
|
||||
class Menu {
|
||||
MenuID id;
|
||||
public:
|
||||
Menu();
|
||||
MenuID GetID() { return id; }
|
||||
void CreatePopUp();
|
||||
void Destroy();
|
||||
void Show(Point pt, Window &w);
|
||||
};
|
||||
|
||||
class ElapsedTime {
|
||||
long bigBit;
|
||||
long littleBit;
|
||||
public:
|
||||
ElapsedTime();
|
||||
double Duration(bool reset=false);
|
||||
};
|
||||
|
||||
/**
|
||||
* Dynamic Library (DLL/SO/...) loading
|
||||
*/
|
||||
class DynamicLibrary {
|
||||
public:
|
||||
virtual ~DynamicLibrary() {};
|
||||
|
||||
/// @return Pointer to function "name", or NULL on failure.
|
||||
virtual Function FindFunction(const char *name) = 0;
|
||||
|
||||
/// @return true if the library was loaded successfully.
|
||||
virtual bool IsValid() = 0;
|
||||
|
||||
/// @return An instance of a DynamicLibrary subclass with "modulePath" loaded.
|
||||
static DynamicLibrary *Load(const char *modulePath);
|
||||
};
|
||||
|
||||
/**
|
||||
* Platform class used to retrieve system wide parameters such as double click speed
|
||||
* and chrome colour. Not a creatable object, more of a module with several functions.
|
||||
*/
|
||||
class Platform {
|
||||
// Private so Platform objects can not be copied
|
||||
Platform(const Platform &) {}
|
||||
Platform &operator=(const Platform &) { return *this; }
|
||||
public:
|
||||
// Should be private because no new Platforms are ever created
|
||||
// but gcc warns about this
|
||||
Platform() {}
|
||||
~Platform() {}
|
||||
static ColourDesired Chrome();
|
||||
static ColourDesired ChromeHighlight();
|
||||
static const char *DefaultFont();
|
||||
static int DefaultFontSize();
|
||||
static unsigned int DoubleClickTime();
|
||||
static bool MouseButtonBounce();
|
||||
static void DebugDisplay(const char *s);
|
||||
static bool IsKeyDown(int key);
|
||||
static long SendScintilla(
|
||||
WindowID w, unsigned int msg, unsigned long wParam=0, long lParam=0);
|
||||
static long SendScintillaPointer(
|
||||
WindowID w, unsigned int msg, unsigned long wParam=0, void *lParam=0);
|
||||
static bool IsDBCSLeadByte(int codePage, char ch);
|
||||
static int DBCSCharLength(int codePage, const char *s);
|
||||
static int DBCSCharMaxLength();
|
||||
|
||||
// These are utility functions not really tied to a platform
|
||||
static int Minimum(int a, int b);
|
||||
static int Maximum(int a, int b);
|
||||
// Next three assume 16 bit shorts and 32 bit longs
|
||||
static long LongFromTwoShorts(short a,short b) {
|
||||
return (a) | ((b) << 16);
|
||||
}
|
||||
static short HighShortFromLong(long x) {
|
||||
return static_cast<short>(x >> 16);
|
||||
}
|
||||
static short LowShortFromLong(long x) {
|
||||
return static_cast<short>(x & 0xffff);
|
||||
}
|
||||
static void DebugPrintf(const char *format, ...);
|
||||
static bool ShowAssertionPopUps(bool assertionPopUps_);
|
||||
static void Assert(const char *c, const char *file, int line);
|
||||
static int Clamp(int val, int minVal, int maxVal);
|
||||
};
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define PLATFORM_ASSERT(c) ((void)0)
|
||||
#else
|
||||
#define PLATFORM_ASSERT(c) ((c) ? (void)(0) : Platform::Assert(#c, __FILE__, __LINE__))
|
||||
#endif
|
||||
|
||||
// Shut up annoying Visual C++ warnings:
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable: 4244 4309 4514 4710)
|
||||
#endif
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user