Revert "Update uchardet to 0.0.6 to improve UTF-8 detection quality"

There are several important regression in uchardet to 0.0.6. Hence this revert.
This reverts commit bfb7e863cc.

Fix #5299, fix #5310, fix #5202, fix #5440
Close #5414
This commit is contained in:
Don HO 2019-03-25 19:32:50 +01:00
parent a660c60d21
commit 486e2188b2
No known key found for this signature in database
GPG Key ID: 6C429F1D8D84F46E
44 changed files with 1802 additions and 3836 deletions

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@ -50,7 +50,7 @@ public:
CharDistributionAnalysis() {Reset(PR_FALSE);} CharDistributionAnalysis() {Reset(PR_FALSE);}
//feed a block of data and do distribution analysis //feed a block of data and do distribution analysis
void HandleData(const char* /*aBuf*/, PRUint32 /*aLen*/) {} void HandleData(const char*, PRUint32) {}
//Feed a character with known length //Feed a character with known length
void HandleOneChar(const char* aStr, PRUint32 aCharLen) void HandleOneChar(const char* aStr, PRUint32 aCharLen)
@ -96,7 +96,7 @@ protected:
//we do not handle character base on its original encoding string, but //we do not handle character base on its original encoding string, but
//convert this encoding string to a number, here called order. //convert this encoding string to a number, here called order.
//This allow multiple encoding of a language to share one frequency table //This allow multiple encoding of a language to share one frequency table
virtual PRInt32 GetOrder(const char* /*str*/) {return -1;} virtual PRInt32 GetOrder(const char* ) {return -1;}
//If this flag is set to PR_TRUE, detection is done and conclusion has been made //If this flag is set to PR_TRUE, detection is done and conclusion has been made
PRBool mDone; PRBool mDone;
@ -128,12 +128,12 @@ public:
EUCTWDistributionAnalysis(); EUCTWDistributionAnalysis();
protected: protected:
//for EUC-TW encoding, we are interested //for euc-TW encoding, we are interested
// first byte range: 0xc4 -- 0xfe // first byte range: 0xc4 -- 0xfe
// second byte range: 0xa1 -- 0xfe // second byte range: 0xa1 -- 0xfe
//no validation needed here. State machine has done that //no validation needed here. State machine has done that
PRInt32 GetOrder(const char* str) PRInt32 GetOrder(const char* str) {
{ if ((unsigned char)*str >= (unsigned char)0xc4) if ((unsigned char)*str >= (unsigned char)0xc4)
return 94*((unsigned char)str[0]-(unsigned char)0xc4) + (unsigned char)str[1] - (unsigned char)0xa1; return 94*((unsigned char)str[0]-(unsigned char)0xc4) + (unsigned char)str[1] - (unsigned char)0xa1;
else else
return -1; return -1;

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@ -195,8 +195,8 @@ float JapaneseContextAnalysis::GetConfidence(void)
PRInt32 SJISContextAnalysis::GetOrder(const char* str, PRUint32 *charLen) PRInt32 SJISContextAnalysis::GetOrder(const char* str, PRUint32 *charLen)
{ {
//find out current char's byte length //find out current char's byte length
if (((unsigned char)*str >= (unsigned char)0x81 && (unsigned char)*str <= (unsigned char)0x9f) || if ((unsigned char)*str >= (unsigned char)0x81 && (unsigned char)*str <= (unsigned char)0x9f ||
((unsigned char)*str >= (unsigned char)0xe0 && (unsigned char)*str <= (unsigned char)0xfc)) (unsigned char)*str >= (unsigned char)0xe0 && (unsigned char)*str <= (unsigned char)0xfc )
*charLen = 2; *charLen = 2;
else else
*charLen = 1; *charLen = 1;
@ -213,8 +213,8 @@ PRInt32 EUCJPContextAnalysis::GetOrder(const char* str, PRUint32 *charLen)
{ {
//find out current char's byte length //find out current char's byte length
if ((unsigned char)*str == (unsigned char)0x8e || if ((unsigned char)*str == (unsigned char)0x8e ||
((unsigned char)*str >= (unsigned char)0xa1 && (unsigned char)*str >= (unsigned char)0xa1 &&
(unsigned char)*str <= (unsigned char)0xfe)) (unsigned char)*str <= (unsigned char)0xfe)
*charLen = 2; *charLen = 2;
else if ((unsigned char)*str == (unsigned char)0x8f) else if ((unsigned char)*str == (unsigned char)0x8f)
*charLen = 3; *charLen = 3;

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@ -35,12 +35,12 @@
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h" #include "nsSBCharSetProber.h"
/**************************************************************** /****************************************************************
CTR: Control characters that usually does not exist in any text 255: Control characters that usually does not exist in any text
RET: Carriage/Return 254: Carriage/Return
SYM: symbol (punctuation) that does not belong to word 253: symbol (punctuation) that does not belong to word
NUM: 0 - 9 252: 0 - 9
*****************************************************************/ *****************************************************************/
@ -50,14 +50,14 @@ NUM: 0 - 9
static const unsigned char Latin5_BulgarianCharToOrderMap[] = static const unsigned char Latin5_BulgarianCharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM, 77, 90, 99,100, 72,109,107,101, 79,185, 81,102, 76, 94, 82, //40 253, 77, 90, 99,100, 72,109,107,101, 79,185, 81,102, 76, 94, 82, //40
110,186,108, 91, 74,119, 84, 96,111,187,115,SYM,SYM,SYM,SYM,SYM, //50 110,186,108, 91, 74,119, 84, 96,111,187,115,253,253,253,253,253, //50
SYM, 65, 69, 70, 66, 63, 68,112,103, 92,194,104, 95, 86, 87, 71, //60 253, 65, 69, 70, 66, 63, 68,112,103, 92,194,104, 95, 86, 87, 71, //60
116,195, 85, 93, 97,113,196,197,198,199,200,SYM,SYM,SYM,SYM,SYM, //70 116,195, 85, 93, 97,113,196,197,198,199,200,253,253,253,253,253, //70
194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209, //80 194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209, //80
210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225, //90 210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225, //90
81,226,227,228,229,230,105,231,232,233,234,235,236, 45,237,238, //a0 81,226,227,228,229,230,105,231,232,233,234,235,236, 45,237,238, //a0
@ -65,27 +65,27 @@ SYM, 65, 69, 70, 66, 63, 68,112,103, 92,194,104, 95, 86, 87, 71, //60
39, 28, 34, 51, 48, 49, 53, 50, 54, 57, 61,239, 67,240, 60, 56, //c0 39, 28, 34, 51, 48, 49, 53, 50, 54, 57, 61,239, 67,240, 60, 56, //c0
1, 18, 9, 20, 11, 3, 23, 15, 2, 26, 12, 10, 14, 6, 4, 13, //d0 1, 18, 9, 20, 11, 3, 23, 15, 2, 26, 12, 10, 14, 6, 4, 13, //d0
7, 8, 5, 19, 29, 25, 22, 21, 27, 24, 17, 75, 52,241, 42, 16, //e0 7, 8, 5, 19, 29, 25, 22, 21, 27, 24, 17, 75, 52,241, 42, 16, //e0
62,242,243,244, 58,245, 98,246,247,248,249,250,251, 91,NUM,SYM, //f0 62,242,243,244, 58,245, 98,246,247,248,249,250,251, 91,252,253, //f0
}; };
static const unsigned char win1251BulgarianCharToOrderMap[] = static const unsigned char win1251BulgarianCharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM, 77, 90, 99,100, 72,109,107,101, 79,185, 81,102, 76, 94, 82, //40 253, 77, 90, 99,100, 72,109,107,101, 79,185, 81,102, 76, 94, 82, //40
110,186,108, 91, 74,119, 84, 96,111,187,115,SYM,SYM,SYM,SYM,SYM, //50 110,186,108, 91, 74,119, 84, 96,111,187,115,253,253,253,253,253, //50
SYM, 65, 69, 70, 66, 63, 68,112,103, 92,194,104, 95, 86, 87, 71, //60 253, 65, 69, 70, 66, 63, 68,112,103, 92,194,104, 95, 86, 87, 71, //60
116,195, 85, 93, 97,113,196,197,198,199,200,SYM,SYM,SYM,SYM,SYM, //70 116,195, 85, 93, 97,113,196,197,198,199,200,253,253,253,253,253, //70
206,207,208,209,210,211,212,213,120,214,215,216,217,218,219,220, //80 206,207,208,209,210,211,212,213,120,214,215,216,217,218,219,220, //80
221, 78, 64, 83,121, 98,117,105,ILL,223,224,225,226,227,228,229, //90 221, 78, 64, 83,121, 98,117,105,222,223,224,225,226,227,228,229, //90
88,230,231,232,233,122, 89,106,234,235,236,237,238, 45,239,240, //a0 88,230,231,232,233,122, 89,106,234,235,236,237,238, 45,239,240, //a0
73, 80,118,114,241,242,243,244,245, 62, 58,246,247,248,249,250, //b0 73, 80,118,114,241,242,243,244,245, 62, 58,246,247,248,249,250, //b0
31, 32, 35, 43, 37, 44, 55, 47, 40, 59, 33, 46, 38, 36, 41, 30, //c0 31, 32, 35, 43, 37, 44, 55, 47, 40, 59, 33, 46, 38, 36, 41, 30, //c0
39, 28, 34, 51, 48, 49, 53, 50, 54, 57, 61,251, 67,NUM, 60, 56, //d0 39, 28, 34, 51, 48, 49, 53, 50, 54, 57, 61,251, 67,252, 60, 56, //d0
1, 18, 9, 20, 11, 3, 23, 15, 2, 26, 12, 10, 14, 6, 4, 13, //e0 1, 18, 9, 20, 11, 3, 23, 15, 2, 26, 12, 10, 14, 6, 4, 13, //e0
7, 8, 5, 19, 29, 25, 22, 21, 27, 24, 17, 75, 52,SYM, 42, 16, //f0 7, 8, 5, 19, 29, 25, 22, 21, 27, 24, 17, 75, 52,253, 42, 16, //f0
}; };
//Model Table: //Model Table:
@ -226,22 +226,18 @@ static const PRUint8 BulgarianLangModel[] =
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
}; };
const SequenceModel Latin5BulgarianModel = const SequenceModel Latin5BulgarianModel(
{
Latin5_BulgarianCharToOrderMap, Latin5_BulgarianCharToOrderMap,
BulgarianLangModel, BulgarianLangModel,
64,
(float)0.969392, (float)0.969392,
PR_FALSE, PR_FALSE,
"ISO-8859-5" "ISO-8859-5"
}; );
const SequenceModel Win1251BulgarianModel = const SequenceModel Win1251BulgarianModel(
{
win1251BulgarianCharToOrderMap, win1251BulgarianCharToOrderMap,
BulgarianLangModel, BulgarianLangModel,
64,
(float)0.969392, (float)0.969392,
PR_FALSE, PR_FALSE,
"WINDOWS-1251" "windows-1251"
}; );

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@ -35,7 +35,7 @@
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h" #include "nsSBCharSetProber.h"
@ -43,18 +43,18 @@
//Character Mapping Table: //Character Mapping Table:
static const unsigned char KOI8R_CharToOrderMap[] = static const unsigned char KOI8R_CharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40 253,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40
155,156,157,158,159,160,161,162,163,164,165,SYM,SYM,SYM,SYM,SYM, //50 155,156,157,158,159,160,161,162,163,164,165,253,253,253,253,253, //50
SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60 253, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
67,179, 78, 73,180,181, 79,182,183,184,185,SYM,SYM,SYM,SYM,SYM, //70 67,179, 78, 73,180,181, 79,182,183,184,185,253,253,253,253,253, //70
191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206, //80 191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206, //80
207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222, //90 207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222, //90
223,224,225, 68,226,227,228,229,230,231,232,233,234,235,236,237, //a0 223,224,225, 68,226,227,228,229,230,231,232,233,234,235,236,237, //a0
238,239,240,241,242,243,244,245,246,247,248,249,250,251,NUM,SYM, //b0 238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253, //b0
27, 3, 21, 28, 13, 2, 39, 19, 26, 4, 23, 11, 8, 12, 5, 1, //c0 27, 3, 21, 28, 13, 2, 39, 19, 26, 4, 23, 11, 8, 12, 5, 1, //c0
15, 16, 9, 7, 6, 14, 24, 10, 17, 18, 20, 25, 30, 29, 22, 54, //d0 15, 16, 9, 7, 6, 14, 24, 10, 17, 18, 20, 25, 30, 29, 22, 54, //d0
59, 37, 44, 58, 41, 48, 53, 46, 55, 42, 60, 36, 49, 38, 31, 34, //e0 59, 37, 44, 58, 41, 48, 53, 46, 55, 42, 60, 36, 49, 38, 31, 34, //e0
@ -63,18 +63,18 @@ SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
static const unsigned char win1251_CharToOrderMap[] = static const unsigned char win1251_CharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40 253,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40
155,156,157,158,159,160,161,162,163,164,165,SYM,SYM,SYM,SYM,SYM, //50 155,156,157,158,159,160,161,162,163,164,165,253,253,253,253,253, //50
SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60 253, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
67,179, 78, 73,180,181, 79,182,183,184,185,SYM,SYM,SYM,SYM,SYM, //70 67,179, 78, 73,180,181, 79,182,183,184,185,253,253,253,253,253, //70
191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206, 191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,
207,208,209,210,211,212,213,214,ILL,216,217,218,219,220,221,222, 207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,
223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238, 223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,
239,240,241,242,243,244,245,246, 68,247,248,249,250,251,NUM,SYM, 239,240,241,242,243,244,245,246, 68,247,248,249,250,251,252,253,
37, 44, 33, 46, 41, 48, 56, 51, 42, 60, 36, 49, 38, 31, 34, 35, 37, 44, 33, 46, 41, 48, 56, 51, 42, 60, 36, 49, 38, 31, 34, 35,
45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43, 45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43,
3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15, 3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15,
@ -83,14 +83,14 @@ SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
static const unsigned char latin5_CharToOrderMap[] = static const unsigned char latin5_CharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40 253,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40
155,156,157,158,159,160,161,162,163,164,165,SYM,SYM,SYM,SYM,SYM, //50 155,156,157,158,159,160,161,162,163,164,165,253,253,253,253,253, //50
SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60 253, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
67,179, 78, 73,180,181, 79,182,183,184,185,SYM,SYM,SYM,SYM,SYM, //70 67,179, 78, 73,180,181, 79,182,183,184,185,253,253,253,253,253, //70
191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206, 191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,
207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222, 207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,
223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238, 223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,
@ -98,39 +98,39 @@ SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43, 45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43,
3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15, 3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15,
9, 7, 6, 14, 39, 26, 28, 22, 25, 29, 54, 18, 17, 30, 27, 16, 9, 7, 6, 14, 39, 26, 28, 22, 25, 29, 54, 18, 17, 30, 27, 16,
239, 68,240,241,242,243,244,245,246,247,248,249,250,251,NUM,CTR, 239, 68,240,241,242,243,244,245,246,247,248,249,250,251,252,255,
}; };
static const unsigned char macCyrillic_CharToOrderMap[] = static const unsigned char macCyrillic_CharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40 253,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40
155,156,157,158,159,160,161,162,163,164,165,SYM,SYM,SYM,SYM,SYM, //50 155,156,157,158,159,160,161,162,163,164,165,253,253,253,253,253, //50
SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60 253, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
67,179, 78, 73,180,181, 79,182,183,184,185,SYM,SYM,SYM,SYM,SYM, //70 67,179, 78, 73,180,181, 79,182,183,184,185,253,253,253,253,253, //70
37, 44, 33, 46, 41, 48, 56, 51, 42, 60, 36, 49, 38, 31, 34, 35, 37, 44, 33, 46, 41, 48, 56, 51, 42, 60, 36, 49, 38, 31, 34, 35,
45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43, 45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43,
191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206, 191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,
207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222, 207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,
223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238, 223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,
239,240,241,242,243,244,245,246,247,248,249,250,251,NUM, 68, 16, 239,240,241,242,243,244,245,246,247,248,249,250,251,252, 68, 16,
3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15, 3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15,
9, 7, 6, 14, 39, 26, 28, 22, 25, 29, 54, 18, 17, 30, 27,CTR, 9, 7, 6, 14, 39, 26, 28, 22, 25, 29, 54, 18, 17, 30, 27,255,
}; };
static const unsigned char IBM855_CharToOrderMap[] = static const unsigned char IBM855_CharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40 253,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40
155,156,157,158,159,160,161,162,163,164,165,SYM,SYM,SYM,SYM,SYM, //50 155,156,157,158,159,160,161,162,163,164,165,253,253,253,253,253, //50
SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60 253, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
67,179, 78, 73,180,181, 79,182,183,184,185,SYM,SYM,SYM,SYM,SYM, //70 67,179, 78, 73,180,181, 79,182,183,184,185,253,253,253,253,253, //70
191,192,193,194, 68,195,196,197,198,199,200,201,202,203,204,205, 191,192,193,194, 68,195,196,197,198,199,200,201,202,203,204,205,
206,207,208,209,210,211,212,213,214,215,216,217, 27, 59, 54, 70, 206,207,208,209,210,211,212,213,214,215,216,217, 27, 59, 54, 70,
3, 37, 21, 44, 28, 58, 13, 41, 2, 48, 39, 53, 19, 46,218,219, 3, 37, 21, 44, 28, 58, 13, 41, 2, 48, 39, 53, 19, 46,218,219,
@ -138,19 +138,19 @@ SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
230,231,232,233,234,235, 11, 36,236,237,238,239,240,241,242,243, 230,231,232,233,234,235, 11, 36,236,237,238,239,240,241,242,243,
8, 49, 12, 38, 5, 31, 1, 34, 15,244,245,246,247, 35, 16,248, 8, 49, 12, 38, 5, 31, 1, 34, 15,244,245,246,247, 35, 16,248,
43, 9, 45, 7, 32, 6, 40, 14, 52, 24, 56, 10, 33, 17, 61,249, 43, 9, 45, 7, 32, 6, 40, 14, 52, 24, 56, 10, 33, 17, 61,249,
250, 18, 62, 20, 51, 25, 57, 30, 47, 29, 63, 22, 50,251,NUM,CTR, 250, 18, 62, 20, 51, 25, 57, 30, 47, 29, 63, 22, 50,251,252,255,
}; };
static const unsigned char IBM866_CharToOrderMap[] = static const unsigned char IBM866_CharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40 253,142,143,144,145,146,147,148,149,150,151,152, 74,153, 75,154, //40
155,156,157,158,159,160,161,162,163,164,165,SYM,SYM,SYM,SYM,SYM, //50 155,156,157,158,159,160,161,162,163,164,165,253,253,253,253,253, //50
SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60 253, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
67,179, 78, 73,180,181, 79,182,183,184,185,SYM,SYM,SYM,SYM,SYM, //70 67,179, 78, 73,180,181, 79,182,183,184,185,253,253,253,253,253, //70
37, 44, 33, 46, 41, 48, 56, 51, 42, 60, 36, 49, 38, 31, 34, 35, 37, 44, 33, 46, 41, 48, 56, 51, 42, 60, 36, 49, 38, 31, 34, 35,
45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43, 45, 32, 40, 52, 53, 55, 58, 50, 57, 63, 70, 62, 61, 47, 59, 43,
3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15, 3, 21, 10, 19, 13, 2, 24, 20, 4, 23, 11, 8, 12, 5, 1, 15,
@ -158,7 +158,7 @@ SYM, 71,172, 66,173, 65,174, 76,175, 64,176,177, 77, 72,178, 69, //60
207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222, 207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,
223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238, 223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,
9, 7, 6, 14, 39, 26, 28, 22, 25, 29, 54, 18, 17, 30, 27, 16, 9, 7, 6, 14, 39, 26, 28, 22, 25, 29, 54, 18, 17, 30, 27, 16,
239, 68,240,241,242,243,244,245,246,247,248,249,250,251,NUM,CTR, 239, 68,240,241,242,243,244,245,246,247,248,249,250,251,252,255,
}; };
//Model Table: //Model Table:
@ -300,62 +300,50 @@ static const PRUint8 RussianLangModel[] =
}; };
const SequenceModel Koi8rRussianModel = const SequenceModel Koi8rModel(
{
KOI8R_CharToOrderMap, KOI8R_CharToOrderMap,
RussianLangModel, RussianLangModel,
64,
(float)0.976601, (float)0.976601,
PR_FALSE, PR_FALSE,
"KOI8-R" "KOI8-R"
}; );
const SequenceModel Win1251RussianModel = const SequenceModel Win1251Model(
{
win1251_CharToOrderMap, win1251_CharToOrderMap,
RussianLangModel, RussianLangModel,
64,
(float)0.976601, (float)0.976601,
PR_FALSE, PR_FALSE,
"WINDOWS-1251" "windows-1251"
}; );
const SequenceModel Latin5RussianModel = const SequenceModel Latin5Model(
{
latin5_CharToOrderMap, latin5_CharToOrderMap,
RussianLangModel, RussianLangModel,
64,
(float)0.976601, (float)0.976601,
PR_FALSE, PR_FALSE,
"ISO-8859-5" "ISO-8859-5"
}; );
const SequenceModel MacCyrillicRussianModel = const SequenceModel MacCyrillicModel(
{
macCyrillic_CharToOrderMap, macCyrillic_CharToOrderMap,
RussianLangModel, RussianLangModel,
64,
(float)0.976601, (float)0.976601,
PR_FALSE, PR_FALSE,
"MAC-CYRILLIC" "x-mac-cyrillic"
}; );
const SequenceModel Ibm866RussianModel = const SequenceModel Ibm866Model(
{
IBM866_CharToOrderMap, IBM866_CharToOrderMap,
RussianLangModel, RussianLangModel,
64,
(float)0.976601, (float)0.976601,
PR_FALSE, PR_FALSE,
"IBM866" "IBM866"
}; );
const SequenceModel Ibm855RussianModel = const SequenceModel Ibm855Model(
{
IBM855_CharToOrderMap, IBM855_CharToOrderMap,
RussianLangModel, RussianLangModel,
64,
(float)0.976601, (float)0.976601,
PR_FALSE, PR_FALSE,
"IBM855" "IBM855"
}; );

View File

@ -0,0 +1,242 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsSBCharSetProber.h"
/****************************************************************
255: Control characters that usually does not exist in any text
254: Carriage/Return
253: symbol (punctuation) that does not belong to word
252: 0 - 9
*****************************************************************/
//Character Mapping Table:
static const unsigned char Latin7_CharToOrderMap[] =
{
255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
+253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
253, 82,100,104, 94, 98,101,116,102,111,187,117, 92, 88,113, 85, //40
79,118,105, 83, 67,114,119, 95, 99,109,188,253,253,253,253,253, //50
253, 72, 70, 80, 81, 60, 96, 93, 89, 68,120, 97, 77, 86, 69, 55, //60
78,115, 65, 66, 58, 76,106,103, 87,107,112,253,253,253,253,253, //70
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //80
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //90
+253,233, 90,253,253,253,253,253,253,253,253,253,253, 74,253,253, //a0
253,253,253,253,247,248, 61, 36, 46, 71, 73,253, 54,253,108,123, //b0
110, 31, 51, 43, 41, 34, 91, 40, 52, 47, 44, 53, 38, 49, 59, 39, //c0
35, 48,250, 37, 33, 45, 56, 50, 84, 57,120,121, 17, 18, 22, 15, //d0
124, 1, 29, 20, 21, 3, 32, 13, 25, 5, 11, 16, 10, 6, 30, 4, //e0
9, 8, 14, 7, 2, 12, 28, 23, 42, 24, 64, 75, 19, 26, 27,253, //f0
};
static const unsigned char win1253_CharToOrderMap[] =
{
255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
+253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
253, 82,100,104, 94, 98,101,116,102,111,187,117, 92, 88,113, 85, //40
79,118,105, 83, 67,114,119, 95, 99,109,188,253,253,253,253,253, //50
253, 72, 70, 80, 81, 60, 96, 93, 89, 68,120, 97, 77, 86, 69, 55, //60
78,115, 65, 66, 58, 76,106,103, 87,107,112,253,253,253,253,253, //70
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //80
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //90
+253,233, 61,253,253,253,253,253,253,253,253,253,253, 74,253,253, //a0
253,253,253,253,247,253,253, 36, 46, 71, 73,253, 54,253,108,123, //b0
110, 31, 51, 43, 41, 34, 91, 40, 52, 47, 44, 53, 38, 49, 59, 39, //c0
35, 48,250, 37, 33, 45, 56, 50, 84, 57,120,121, 17, 18, 22, 15, //d0
124, 1, 29, 20, 21, 3, 32, 13, 25, 5, 11, 16, 10, 6, 30, 4, //e0
9, 8, 14, 7, 2, 12, 28, 23, 42, 24, 64, 75, 19, 26, 27,253, //f0
};
//Model Table:
//total sequences: 100%
//first 512 sequences: 98.2851%
//first 1024 sequences:1.7001%
//rest sequences: 0.0359%
//negative sequences: 0.0148%
static const PRUint8 GreekLangModel[] =
{
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,2,2,3,3,3,3,3,3,3,3,1,3,3,3,0,2,2,3,3,0,3,0,3,2,0,3,3,3,0,
3,0,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,0,3,3,0,3,2,3,3,0,3,2,3,3,3,0,0,3,0,3,0,3,3,2,0,0,0,
2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,
0,2,3,2,2,3,3,3,3,3,3,3,3,0,3,3,3,3,0,2,3,3,0,3,3,3,3,2,3,3,3,0,
2,0,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,0,2,1,3,3,3,3,2,3,3,2,3,3,2,0,
0,0,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,0,3,3,3,3,3,3,0,3,3,0,3,3,3,3,3,3,3,3,3,3,0,3,2,3,3,0,
2,0,1,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,2,3,0,0,0,0,3,3,0,3,1,3,3,3,0,3,3,0,3,3,3,3,0,0,0,0,
2,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,0,3,0,3,3,3,3,3,0,3,2,2,2,3,0,2,3,3,3,3,3,2,3,3,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,3,2,2,2,3,3,3,3,0,3,1,3,3,3,3,2,3,3,3,3,3,3,3,2,2,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,2,0,3,0,0,0,3,3,2,3,3,3,3,3,0,0,3,2,3,0,2,3,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,0,3,3,3,3,0,0,3,3,0,2,3,0,3,0,3,3,3,0,0,3,0,3,0,2,2,3,3,0,0,
0,0,1,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,2,0,3,2,3,3,3,3,0,3,3,3,3,3,0,3,3,2,3,2,3,3,2,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,2,3,2,3,3,3,3,3,3,0,2,3,2,3,2,2,2,3,2,3,3,2,3,0,2,2,2,3,0,
2,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,0,0,0,3,3,3,2,3,3,0,0,3,0,3,0,0,0,3,2,0,3,0,3,0,0,2,0,2,0,
0,0,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,0,3,3,3,3,3,3,0,3,3,0,3,0,0,0,3,3,0,3,3,3,0,0,1,2,3,0,
3,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,2,0,0,3,2,2,3,3,0,3,3,3,3,3,2,1,3,0,3,2,3,3,2,1,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,3,0,2,3,3,3,3,3,3,0,0,3,0,3,0,0,0,3,3,0,3,2,3,0,0,3,3,3,0,
3,0,0,0,2,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,0,3,3,3,3,3,3,0,0,3,0,3,0,0,0,3,2,0,3,2,3,0,0,3,2,3,0,
2,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,1,2,2,3,3,3,3,3,3,0,2,3,0,3,0,0,0,3,3,0,3,0,2,0,0,2,3,1,0,
2,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,0,3,3,3,3,0,3,0,3,3,2,3,0,3,3,3,3,3,3,0,3,3,3,0,2,3,0,0,3,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,0,3,3,3,0,0,3,0,0,0,3,3,0,3,0,2,3,3,0,0,3,0,3,0,3,3,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,0,0,0,3,3,3,3,3,3,0,0,3,0,2,0,0,0,3,3,0,3,0,3,0,0,2,0,2,0,
0,0,0,0,1,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,3,0,3,0,2,0,3,2,0,3,2,3,2,3,0,0,3,2,3,2,3,3,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,0,0,2,3,3,3,3,3,0,0,0,3,0,2,1,0,0,3,2,2,2,0,3,0,0,2,2,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,0,3,3,3,2,0,3,0,3,0,3,3,0,2,1,2,3,3,0,0,3,0,3,0,3,3,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,3,3,3,0,3,3,3,3,3,3,0,2,3,0,3,0,0,0,2,1,0,2,2,3,0,0,2,2,2,0,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,0,0,2,3,3,3,2,3,0,0,1,3,0,2,0,0,0,0,3,0,1,0,2,0,0,1,1,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,1,0,3,0,0,0,3,2,0,3,2,3,3,3,0,0,3,0,3,2,2,2,1,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,0,3,3,3,0,0,3,0,0,0,0,2,0,2,3,3,2,2,2,2,3,0,2,0,2,2,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,2,0,0,0,0,0,0,2,3,0,2,0,2,3,2,0,0,3,0,3,0,3,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,3,2,3,3,2,2,3,0,2,0,3,0,0,0,2,0,0,0,0,1,2,0,2,0,2,0,
0,2,0,2,0,2,2,0,0,1,0,2,2,2,0,2,2,2,0,2,2,2,0,0,2,0,0,1,0,0,0,0,
0,2,0,3,3,2,0,0,0,0,0,0,1,3,0,2,0,2,2,2,0,0,2,0,3,0,0,2,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,0,2,3,2,0,2,2,0,2,0,2,2,0,2,0,2,2,2,0,0,0,0,0,0,2,3,0,0,0,2,
0,1,2,0,0,0,0,2,2,0,0,0,2,1,0,2,2,0,0,0,0,0,0,1,0,2,0,0,0,0,0,0,
0,0,2,1,0,2,3,2,2,3,2,3,2,0,0,3,3,3,0,0,3,2,0,0,0,1,1,0,2,0,2,2,
0,2,0,2,0,2,2,0,0,2,0,2,2,2,0,2,2,2,2,0,0,2,0,0,0,2,0,1,0,0,0,0,
0,3,0,3,3,2,2,0,3,0,0,0,2,2,0,2,2,2,1,2,0,0,1,2,2,0,0,3,0,0,0,2,
0,1,2,0,0,0,1,2,0,0,0,0,0,0,0,2,2,0,1,0,0,2,0,0,0,2,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,3,3,2,2,0,0,0,2,0,2,3,3,0,2,0,0,0,0,0,0,2,2,2,0,2,2,0,2,0,2,
0,2,2,0,0,2,2,2,2,1,0,0,2,2,0,2,0,0,2,0,0,0,0,0,0,2,0,0,0,0,0,0,
0,2,0,3,2,3,0,0,0,3,0,0,2,2,0,2,0,2,2,2,0,0,2,0,0,0,0,0,0,0,0,2,
0,0,2,2,0,0,2,2,2,0,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,2,0,0,3,2,0,2,2,2,2,2,0,0,0,2,0,0,0,0,2,0,1,0,0,2,0,1,0,0,0,
0,2,2,2,0,2,2,0,1,2,0,2,2,2,0,2,2,2,2,1,2,2,0,0,2,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,
0,2,0,2,0,2,2,0,0,0,0,1,2,1,0,0,2,2,0,0,2,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,3,2,3,0,0,2,0,0,0,2,2,0,2,0,0,0,1,0,0,2,0,2,0,2,2,0,0,0,0,
0,0,2,0,0,0,0,2,2,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,
0,2,2,3,2,2,0,0,0,0,0,0,1,3,0,2,0,2,2,0,0,0,1,0,2,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,0,2,0,3,2,0,2,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
0,0,2,0,0,0,0,1,1,0,0,2,1,2,0,2,2,0,1,0,0,1,0,0,0,2,0,0,0,0,0,0,
0,3,0,2,2,2,0,0,2,0,0,0,2,0,0,0,2,3,0,2,0,0,0,0,0,0,2,2,0,0,0,2,
0,1,2,0,0,0,1,2,2,1,0,0,0,2,0,0,2,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,1,2,0,2,2,0,2,0,0,2,0,0,0,0,1,2,1,0,2,1,0,0,0,0,0,0,0,0,0,0,
0,0,2,0,0,0,3,1,2,2,0,2,0,0,0,0,2,0,0,0,2,0,0,3,0,0,0,0,2,2,2,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,1,0,2,0,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0,2,
0,2,2,0,0,2,2,2,2,2,0,1,2,0,0,0,2,2,0,1,0,2,0,0,2,2,0,0,0,0,0,0,
0,0,0,0,1,0,0,0,0,0,0,0,3,0,0,2,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,2,
0,1,2,0,0,0,0,2,2,1,0,1,0,1,0,2,2,2,1,0,0,0,0,0,0,1,0,0,0,0,0,0,
0,2,0,1,2,0,0,0,0,0,0,0,0,0,0,2,0,0,2,2,0,0,0,0,1,0,0,0,0,0,0,2,
0,2,2,0,0,0,0,2,2,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,2,0,0,2,0,0,0,
0,2,2,2,2,0,0,0,3,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,2,0,0,0,0,0,0,1,
0,0,2,0,0,0,0,1,2,0,0,0,0,0,0,2,2,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,
0,2,0,2,2,2,0,0,2,0,0,0,0,0,0,0,2,2,2,0,0,0,2,0,0,0,0,0,0,0,0,2,
0,0,1,0,0,0,0,2,1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,3,0,2,0,0,0,0,0,0,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,2,0,0,0,0,2,
0,0,2,0,0,0,0,2,2,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,0,2,2,1,0,0,0,0,0,0,2,0,0,2,0,2,2,2,0,0,0,0,0,0,2,0,0,0,0,2,
0,0,2,0,0,2,0,2,2,0,0,0,0,2,0,2,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,
0,0,3,0,0,0,2,2,0,2,2,0,0,0,0,0,2,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,2,0,0,0,0,0,
0,2,2,2,2,2,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,
0,0,0,0,0,0,0,2,1,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,2,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,
0,2,0,0,0,2,0,0,0,0,0,1,0,0,0,0,2,2,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,2,0,0,0,
0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,2,0,2,0,0,0,
0,0,0,0,0,0,0,0,2,1,0,0,0,0,0,0,2,0,0,0,1,2,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Latin7Model (
Latin7_CharToOrderMap,
GreekLangModel,
(float)0.982851,
PR_FALSE,
"ISO-8859-7"
);
const SequenceModel Win1253Model(
win1253_CharToOrderMap,
GreekLangModel,
(float)0.982851,
PR_FALSE,
"windows-1253"
);

View File

@ -37,14 +37,14 @@
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h" #include "nsSBCharSetProber.h"
/**************************************************************** /****************************************************************
CTR: Control characters that usually does not exist in any text 255: Control characters that usually does not exist in any text
RET: Carriage/Return 254: Carriage/Return
SYM: symbol (punctuation) that does not belong to word 253: symbol (punctuation) that does not belong to word
NUM: 0 - 9 252: 0 - 9
*****************************************************************/ *****************************************************************/
@ -52,22 +52,22 @@ NUM: 0 - 9
//Character Mapping Table: //Character Mapping Table:
static const unsigned char win1255_CharToOrderMap[] = static const unsigned char win1255_CharToOrderMap[] =
{ {
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, //00 255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, //10 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, //20 +253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, //30 252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
SYM, 69, 91, 79, 80, 92, 89, 97, 90, 68,111,112, 82, 73, 95, 85, //40 253, 69, 91, 79, 80, 92, 89, 97, 90, 68,111,112, 82, 73, 95, 85, //40
78,121, 86, 71, 67,102,107, 84,114,103,115,SYM,SYM,SYM,SYM,SYM, //50 78,121, 86, 71, 67,102,107, 84,114,103,115,253,253,253,253,253, //50
SYM, 50, 74, 60, 61, 42, 76, 70, 64, 53,105, 93, 56, 65, 54, 49, //60 253, 50, 74, 60, 61, 42, 76, 70, 64, 53,105, 93, 56, 65, 54, 49, //60
66,110, 51, 43, 44, 63, 81, 77, 98, 75,108,SYM,SYM,SYM,SYM,SYM, //70 66,110, 51, 43, 44, 63, 81, 77, 98, 75,108,253,253,253,253,253, //70
124,ILL,203,204,205, 40, 58,206,207,208,ILL,210,ILL,ILL,ILL,ILL, 124,202,203,204,205, 40, 58,206,207,208,209,210,211,212,213,214,
ILL, 83, 52, 47, 46, 72, 32, 94,216,113,ILL,109,ILL,ILL,ILL,ILL, 215, 83, 52, 47, 46, 72, 32, 94,216,113,217,109,218,219,220,221,
34,116,222,118,100,223,224,117,119,104,125,225,226, 87, 99,227, 34,116,222,118,100,223,224,117,119,104,125,225,226, 87, 99,227,
106,122,123,228, 55,229,230,101,231,232,120,233, 48, 39, 57,234, 106,122,123,228, 55,229,230,101,231,232,120,233, 48, 39, 57,234,
30, 59, 41, 88, 33, 37, 36, 31, 29, 35,235, 62, 28,236,126,237, 30, 59, 41, 88, 33, 37, 36, 31, 29, 35,235, 62, 28,236,126,237,
238, 38, 45,239,240,241,242,243,127,ILL,ILL,ILL,ILL,ILL,ILL,ILL, 238, 38, 45,239,240,241,242,243,127,244,245,246,247,248,249,250,
9, 8, 20, 16, 3, 2, 24, 14, 22, 1, 25, 15, 4, 11, 6, 23, 9, 8, 20, 16, 3, 2, 24, 14, 22, 1, 25, 15, 4, 11, 6, 23,
12, 19, 13, 26, 18, 27, 21, 17, 7, 10, 5,ILL,ILL,128, 96,ILL, 12, 19, 13, 26, 18, 27, 21, 17, 7, 10, 5,251,252,128, 96,253,
}; };
//Model Table: //Model Table:
@ -208,13 +208,10 @@ static const PRUint8 HebrewLangModel[] =
0,0,0,0,0,0,0,0,0,0,1,2,1,0,0,0,0,0,1,1,1,1,1,0,1,0,0,0,1,1,0,0, 0,0,0,0,0,0,0,0,0,0,1,2,1,0,0,0,0,0,1,1,1,1,1,0,1,0,0,0,1,1,0,0,
}; };
const SequenceModel Win1255Model = const SequenceModel Win1255Model(
{
win1255_CharToOrderMap, win1255_CharToOrderMap,
HebrewLangModel, HebrewLangModel,
64,
(float)0.984004, (float)0.984004,
PR_FALSE, PR_FALSE,
"WINDOWS-1255" "windows-1255");
};

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@ -0,0 +1,238 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsSBCharSetProber.h"
/****************************************************************
255: Control characters that usually does not exist in any text
254: Carriage/Return
253: symbol (punctuation) that does not belong to word
252: 0 - 9
*****************************************************************/
//Character Mapping Table:
static const unsigned char Latin2_HungarianCharToOrderMap[] =
{
255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
+253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
253, 28, 40, 54, 45, 32, 50, 49, 38, 39, 53, 36, 41, 34, 35, 47,
46, 71, 43, 33, 37, 57, 48, 64, 68, 55, 52,253,253,253,253,253,
253, 2, 18, 26, 17, 1, 27, 12, 20, 9, 22, 7, 6, 13, 4, 8,
23, 67, 10, 5, 3, 21, 19, 65, 62, 16, 11,253,253,253,253,253,
159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,
175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,
191,192,193,194,195,196,197, 75,198,199,200,201,202,203,204,205,
79,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,
221, 51, 81,222, 78,223,224,225,226, 44,227,228,229, 61,230,231,
232,233,234, 58,235, 66, 59,236,237,238, 60, 69, 63,239,240,241,
82, 14, 74,242, 70, 80,243, 72,244, 15, 83, 77, 84, 30, 76, 85,
245,246,247, 25, 73, 42, 24,248,249,250, 31, 56, 29,251,252,253,
};
static const unsigned char win1250HungarianCharToOrderMap[] =
{
255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
+253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
253, 28, 40, 54, 45, 32, 50, 49, 38, 39, 53, 36, 41, 34, 35, 47,
46, 72, 43, 33, 37, 57, 48, 64, 68, 55, 52,253,253,253,253,253,
253, 2, 18, 26, 17, 1, 27, 12, 20, 9, 22, 7, 6, 13, 4, 8,
23, 67, 10, 5, 3, 21, 19, 65, 62, 16, 11,253,253,253,253,253,
161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,
177,178,179,180, 78,181, 69,182,183,184,185,186,187,188,189,190,
191,192,193,194,195,196,197, 76,198,199,200,201,202,203,204,205,
81,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,
221, 51, 83,222, 80,223,224,225,226, 44,227,228,229, 61,230,231,
232,233,234, 58,235, 66, 59,236,237,238, 60, 70, 63,239,240,241,
84, 14, 75,242, 71, 82,243, 73,244, 15, 85, 79, 86, 30, 77, 87,
245,246,247, 25, 74, 42, 24,248,249,250, 31, 56, 29,251,252,253,
};
//Model Table:
//total sequences: 100%
//first 512 sequences: 94.7368%
//first 1024 sequences:5.2623%
//rest sequences: 0.8894%
//negative sequences: 0.0009%
static const PRUint8 HungarianLangModel[] =
{
0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,2,3,3,1,1,2,2,2,2,2,1,2,
3,2,2,3,3,3,3,3,2,3,3,3,3,3,3,1,2,3,3,3,3,2,3,3,1,1,3,3,0,1,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,
3,2,1,3,3,3,3,3,2,3,3,3,3,3,1,1,2,3,3,3,3,3,3,3,1,1,3,2,0,1,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
3,3,3,3,3,3,3,3,3,3,3,1,1,2,3,3,3,1,3,3,3,3,3,1,3,3,2,2,0,3,2,3,
0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,3,3,3,2,3,3,2,3,3,3,3,3,2,3,3,2,2,3,2,3,2,0,3,2,2,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,
3,3,3,3,3,3,2,3,3,3,3,3,2,3,3,3,1,2,3,2,2,3,1,2,3,3,2,2,0,3,3,3,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,3,3,2,3,3,3,3,2,3,3,3,3,0,2,3,2,
0,0,0,1,1,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,1,1,1,3,3,2,1,3,2,2,3,2,1,3,2,2,1,0,3,3,1,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,2,2,3,3,3,3,3,1,2,3,3,3,3,1,2,1,3,3,3,3,2,2,3,1,1,3,2,0,1,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
3,3,3,3,3,3,3,3,2,2,3,3,3,3,3,2,1,3,3,3,3,3,2,2,1,3,3,3,0,1,1,2,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,3,3,2,3,3,3,2,0,3,2,3,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,1,0,
3,3,3,3,3,3,2,3,3,3,2,3,2,3,3,3,1,3,2,2,2,3,1,1,3,3,1,1,0,3,3,2,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,2,3,3,3,2,3,2,3,3,3,2,3,3,3,3,3,1,2,3,2,2,0,2,2,2,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,2,2,2,3,1,3,3,2,2,1,3,3,3,1,1,3,1,2,3,2,3,2,2,2,1,0,2,2,2,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,
3,1,1,3,3,3,3,3,1,2,3,3,3,3,1,2,1,3,3,3,2,2,3,2,1,0,3,2,0,1,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,1,1,3,3,3,3,3,1,2,3,3,3,3,1,1,0,3,3,3,3,0,2,3,0,0,2,1,0,1,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,2,3,3,2,2,2,2,3,3,0,1,2,3,2,3,2,2,3,2,1,2,0,2,2,2,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,
3,3,3,3,3,3,1,2,3,3,3,2,1,2,3,3,2,2,2,3,2,3,3,1,3,3,1,1,0,2,3,2,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,1,2,2,2,2,3,3,3,1,1,1,3,3,1,1,3,1,1,3,2,1,2,3,1,1,0,2,2,2,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,2,1,2,1,1,3,3,1,1,1,1,3,3,1,1,2,2,1,2,1,1,2,2,1,1,0,2,2,1,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,1,1,2,1,1,3,3,1,0,1,1,3,3,2,0,1,1,2,3,1,0,2,2,1,0,0,1,3,2,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,2,1,3,3,3,3,3,1,2,3,2,3,3,2,1,1,3,2,3,2,1,2,2,0,1,2,1,0,0,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
3,3,3,3,2,2,2,2,3,1,2,2,1,1,3,3,0,3,2,1,2,3,2,1,3,3,1,1,0,2,1,3,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,3,3,2,2,2,3,2,3,3,3,2,1,1,3,3,1,1,1,2,2,3,2,3,2,2,2,1,0,2,2,1,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
1,0,0,3,3,3,3,3,0,0,3,3,2,3,0,0,0,2,3,3,1,0,1,2,0,0,1,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,1,2,3,3,3,3,3,1,2,3,3,2,2,1,1,0,3,3,2,2,1,2,2,1,0,2,2,0,1,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,2,2,1,3,1,2,3,3,2,2,1,1,2,2,1,1,1,1,3,2,1,1,1,1,2,1,0,1,2,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,
2,3,3,1,1,1,1,1,3,3,3,0,1,1,3,3,1,1,1,1,1,2,2,0,3,1,1,2,0,2,1,1,
0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
3,1,0,1,2,1,2,2,0,1,2,3,1,2,0,0,0,2,1,1,1,1,1,2,0,0,1,1,0,0,0,0,
1,2,1,2,2,2,1,2,1,2,0,2,0,2,2,1,1,2,1,1,2,1,1,1,0,1,0,0,0,1,1,0,
1,1,1,2,3,2,3,3,0,1,2,2,3,1,0,1,0,2,1,2,2,0,1,1,0,0,1,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,0,0,3,3,2,2,1,0,0,3,2,3,2,0,0,0,1,1,3,0,0,1,1,0,0,2,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,1,1,2,2,3,3,1,0,1,3,2,3,1,1,1,0,1,1,1,1,1,3,1,0,0,2,2,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,1,1,1,2,2,2,1,0,1,2,3,3,2,0,0,0,2,1,1,1,2,1,1,1,0,1,1,1,0,0,0,
1,2,2,2,2,2,1,1,1,2,0,2,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1,0,0,1,1,
3,2,2,1,0,0,1,1,2,2,0,3,0,1,2,1,1,0,0,1,1,1,0,1,1,1,1,0,2,1,1,1,
2,2,1,1,1,2,1,2,1,1,1,1,1,1,1,2,1,1,1,2,3,1,1,1,1,1,1,1,1,1,0,1,
2,3,3,0,1,0,0,0,3,3,1,0,0,1,2,2,1,0,0,0,0,2,0,0,1,1,1,0,2,1,1,1,
2,1,1,1,1,1,1,2,1,1,0,1,1,0,1,1,1,0,1,2,1,1,0,1,1,1,1,1,1,1,0,1,
2,3,3,0,1,0,0,0,2,2,0,0,0,0,1,2,2,0,0,0,0,1,0,0,1,1,0,0,2,0,1,0,
2,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,2,0,1,1,1,1,1,0,1,
3,2,2,0,1,0,1,0,2,3,2,0,0,1,2,2,1,0,0,1,1,1,0,0,2,1,0,1,2,2,1,1,
2,1,1,1,1,1,1,2,1,1,1,1,1,1,0,2,1,0,1,1,0,1,1,1,0,1,1,2,1,1,0,1,
2,2,2,0,0,1,0,0,2,2,1,1,0,0,2,1,1,0,0,0,1,2,0,0,2,1,0,0,2,1,1,1,
2,1,1,1,1,2,1,2,1,1,1,2,2,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,1,1,0,1,
1,2,3,0,0,0,1,0,3,2,1,0,0,1,2,1,1,0,0,0,0,2,1,0,1,1,0,0,2,1,2,1,
1,1,0,0,0,1,0,1,1,1,1,1,2,0,0,1,0,0,0,2,0,0,1,1,1,1,1,1,1,1,0,1,
3,0,0,2,1,2,2,1,0,0,2,1,2,2,0,0,0,2,1,1,1,0,1,1,0,0,1,1,2,0,0,0,
1,2,1,2,2,1,1,2,1,2,0,1,1,1,1,1,1,1,1,1,2,1,1,0,0,1,1,1,1,0,0,1,
1,3,2,0,0,0,1,0,2,2,2,0,0,0,2,2,1,0,0,0,0,3,1,1,1,1,0,0,2,1,1,1,
2,1,0,1,1,1,0,1,1,1,1,1,1,1,0,2,1,0,0,1,0,1,1,0,1,1,1,1,1,1,0,1,
2,3,2,0,0,0,1,0,2,2,0,0,0,0,2,1,1,0,0,0,0,2,1,0,1,1,0,0,2,1,1,0,
2,1,1,1,1,2,1,2,1,2,0,1,1,1,0,2,1,1,1,2,1,1,1,1,0,1,1,1,1,1,0,1,
3,1,1,2,2,2,3,2,1,1,2,2,1,1,0,1,0,2,2,1,1,1,1,1,0,0,1,1,0,1,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,2,2,0,0,0,0,0,2,2,0,0,0,0,2,2,1,0,0,0,1,1,0,0,1,2,0,0,2,1,1,1,
2,2,1,1,1,2,1,2,1,1,0,1,1,1,1,2,1,1,1,2,1,1,1,1,0,1,2,1,1,1,0,1,
1,0,0,1,2,3,2,1,0,0,2,0,1,1,0,0,0,1,1,1,1,0,1,1,0,0,1,0,0,0,0,0,
1,2,1,2,1,2,1,1,1,2,0,2,1,1,1,0,1,2,0,0,1,1,1,0,0,0,0,0,0,0,0,0,
2,3,2,0,0,0,0,0,1,1,2,1,0,0,1,1,1,0,0,0,0,2,0,0,1,1,0,0,2,1,1,1,
2,1,1,1,1,1,1,2,1,0,1,1,1,1,0,2,1,1,1,1,1,1,0,1,0,1,1,1,1,1,0,1,
1,2,2,0,1,1,1,0,2,2,2,0,0,0,3,2,1,0,0,0,1,1,0,0,1,1,0,1,1,1,0,0,
1,1,0,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,0,0,1,1,1,0,1,0,1,
2,1,0,2,1,1,2,2,1,1,2,1,1,1,0,0,0,1,1,0,1,1,1,1,0,0,1,1,1,0,0,0,
1,2,2,2,2,2,1,1,1,2,0,2,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,0,0,0,1,0,
1,2,3,0,0,0,1,0,2,2,0,0,0,0,2,2,0,0,0,0,0,1,0,0,1,0,0,0,2,0,1,0,
2,1,1,1,1,1,0,2,0,0,0,1,2,1,1,1,1,0,1,2,0,1,0,1,0,1,1,1,0,1,0,1,
2,2,2,0,0,0,1,0,2,1,2,0,0,0,1,1,2,0,0,0,0,1,0,0,1,1,0,0,2,1,0,1,
2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,0,1,1,1,1,1,0,1,
1,2,2,0,0,0,1,0,2,2,2,0,0,0,1,1,0,0,0,0,0,1,1,0,2,0,0,1,1,1,0,1,
1,0,1,1,1,1,1,1,0,1,1,1,1,0,0,1,0,0,1,1,0,1,0,1,1,1,1,1,0,0,0,1,
1,0,0,1,0,1,2,1,0,0,1,1,1,2,0,0,0,1,1,0,1,0,1,1,0,0,1,0,0,0,0,0,
0,2,1,2,1,1,1,1,1,2,0,2,0,1,1,0,1,2,1,0,1,1,1,0,0,0,0,0,0,1,0,0,
2,1,1,0,1,2,0,0,1,1,1,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,2,1,0,1,
2,2,1,1,1,1,1,2,1,1,0,1,1,1,1,2,1,1,1,2,1,1,0,1,0,1,1,1,1,1,0,1,
1,2,2,0,0,0,0,0,1,1,0,0,0,0,2,1,0,0,0,0,0,2,0,0,2,2,0,0,2,0,0,1,
2,1,1,1,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,1,1,1,1,0,0,1,1,1,1,0,0,1,
1,1,2,0,0,3,1,0,2,1,1,1,0,0,1,1,1,0,0,0,1,1,0,0,0,1,0,0,1,0,1,0,
1,2,1,0,1,1,1,2,1,1,0,1,1,1,1,1,0,0,0,1,1,1,1,1,0,1,0,0,0,1,0,0,
2,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,0,0,0,0,2,0,0,0,
2,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,2,1,1,0,0,1,1,1,1,1,0,1,
2,1,1,1,2,1,1,1,0,1,1,2,1,0,0,0,0,1,1,1,1,0,1,0,0,0,0,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,0,1,1,1,1,1,0,0,1,1,2,1,0,0,0,1,1,0,0,0,1,1,0,0,1,0,1,0,0,0,
1,2,1,1,1,1,1,1,1,1,0,1,0,1,1,1,1,1,1,0,1,1,1,0,0,0,0,0,0,1,0,0,
2,0,0,0,1,1,1,1,0,0,1,1,0,0,0,0,0,1,1,1,2,0,0,1,0,0,1,0,1,0,0,0,
0,1,1,1,1,1,1,1,1,2,0,1,1,1,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0,
1,0,0,1,1,1,1,1,0,0,2,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,1,0,0,0,0,0,
0,1,1,1,1,1,1,0,1,1,0,1,0,1,1,0,1,1,0,0,1,1,1,0,0,0,0,0,0,0,0,0,
1,0,0,1,1,1,0,0,0,0,1,0,2,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,
0,1,1,1,1,1,0,0,1,1,0,1,0,1,0,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0,
0,0,0,1,0,0,0,0,0,0,1,1,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,1,1,0,1,0,0,1,1,0,1,0,1,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0,
2,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,0,0,1,0,0,1,0,1,0,1,1,1,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,0,0,1,1,1,1,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,1,1,0,1,0,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Latin2HungarianModel(
Latin2_HungarianCharToOrderMap,
HungarianLangModel,
(float)0.947368,
PR_TRUE,
"ISO-8859-2");
const SequenceModel Win1250HungarianModel(
win1250HungarianCharToOrderMap,
HungarianLangModel,
(float)0.947368,
PR_TRUE,
"windows-1250");

View File

@ -1,265 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Arabic *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-13 18:33:58.848027
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_6_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 52, 72, 61, 68, 74, 69, 59, 78, 60, 90, 86, 67, 65, 71, 75, /* 4X */
64, 85, 76, 55, 57, 79, 81, 70, 82, 87, 91,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 37, 58, 49, 47, 38, 54, 66, 46, 39, 88, 63, 45, 51, 43, 40, /* 6X */
62, 89, 42, 44, 41, 50, 77, 73, 83, 56, 80,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,ILL,ILL,ILL,SYM,ILL,ILL,ILL,ILL,ILL,ILL,ILL,SYM,SYM,ILL,ILL, /* AX */
ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,SYM,ILL,ILL,ILL,SYM, /* BX */
ILL, 32, 34, 15, 35, 22, 31, 0, 9, 8, 7, 27, 19, 18, 25, 11, /* CX */
30, 5, 26, 12, 21, 23, 28,SYM, 33, 10, 29,ILL,ILL,ILL,ILL,ILL, /* DX */
36, 13, 14, 17, 1, 3, 6, 16, 4, 24, 2,SYM,SYM,SYM,SYM,SYM, /* EX */
SYM,SYM,SYM,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL,ILL, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Windows_1256_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 52, 72, 61, 68, 74, 69, 59, 78, 60, 90, 86, 67, 65, 71, 75, /* 4X */
64, 85, 76, 55, 57, 79, 81, 70, 82, 87, 91,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 37, 58, 49, 47, 38, 54, 66, 46, 39, 88, 63, 45, 51, 43, 40, /* 6X */
62, 89, 42, 44, 41, 50, 77, 73, 83, 56, 80,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM, 48,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 95,SYM, 96, 92, 97, 98, /* 8X */
53,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 84,SYM, 99,SYM,100,SYM,SYM,101, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,102,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
103, 32, 34, 15, 35, 22, 31, 0, 9, 8, 7, 27, 19, 18, 25, 11, /* CX */
30, 5, 26, 12, 21, 23, 28,SYM, 20, 33, 10, 29, 36, 13, 14, 17, /* DX */
104, 1, 93, 3, 6, 16, 4,105,106, 94,107,108, 24, 2,109,110, /* EX */
SYM,SYM,SYM,SYM,111,SYM,SYM,SYM,SYM,112,SYM,113,114,SYM,SYM,115, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 1479
* First 512 sequences: 0.9696025116913417
* Next 512 sequences (512-1024): 0.029166911858880054
* Rest: 0.0012305764497782395
* Negative sequences: TODO
*/
static const PRUint8 ArabicLangModel[] =
{
2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,3,3,3,3,3,3,1,3,1,3,3,3,3,2,2,3,
3,2,1,2,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,
1,2,3,2,2,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,0,3,1,3,3,3,3,2,2,3,
2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,1,3,2,3,3,3,2,2,2,2,
0,2,1,3,1,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,
2,2,2,1,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,1,2,3,2,3,2,3,3,2,3,
1,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
3,2,3,3,3,2,2,3,3,3,3,3,3,3,3,1,3,2,3,3,3,3,0,3,2,2,3,2,2,2,3,2,
0,3,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,3,2,3,3,2,2,
0,3,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,0,0,0,0,0,0,1,3,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,2,3,3,2,2,1,2,2,2,2,2,2,2,
1,2,2,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,0,3,2,0,2,2,3,0,3,2,0,3,3,3,0,2,0,
0,3,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,2,2,0,2,0,0,3,3,2,3,0,2,0,2,
2,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,2,3,3,2,3,3,1,0,0,2,2,0,1,0,1,0,1,
0,0,0,2,1,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,3,3,3,3,2,3,2,3,2,3,2,3,2,2,2,2,2,2,2,2,2,2,1,3,2,2,2,
1,3,0,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,0,2,0,2,1,3,2,0,3,2,0,2,0,3,0,2,0,
0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,3,3,3,3,2,3,3,3,3,3,3,0,3,3,3,3,3,3,0,3,2,3,2,3,2,3,2,2,
0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,2,3,3,1,3,2,1,2,0,2,2,0,3,2,2,0,0,2,0,2,1,2,0,3,0,
0,1,0,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,2,3,2,2,2,2,2,2,2,2,2,2,1,0,2,3,3,0,1,3,0,
0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,3,3,2,1,3,3,3,3,0,2,3,0,3,2,2,0,3,2,0,3,2,3,0,2,0,
0,2,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,2,2,0,2,3,1,2,1,0,1,0,0,1,0,3,2,0,2,2,2,
0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,3,3,2,3,3,2,2,3,2,3,2,2,0,2,1,2,1,1,0,2,1,0,0,0,1,0,2,
1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,2,3,3,3,3,2,3,2,3,3,2,1,2,2,2,3,3,2,2,2,0,0,0,2,3,1,0,0,2,1,2,
0,1,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,3,3,1,2,3,2,0,2,3,3,3,2,3,0,2,2,2,3,2,2,0,3,0,2,2,2,3,2,3,1,
0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,2,3,3,2,3,0,3,2,0,2,1,3,0,2,0,0,2,2,2,0,0,0,2,0,0,
0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,3,2,3,2,3,2,2,0,0,2,0,0,1,3,2,0,3,0,1,2,0,2,0,2,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,2,3,3,2,2,0,2,2,1,2,2,2,2,0,0,0,0,1,2,2,0,0,1,0,2,
2,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,2,3,2,2,1,1,2,3,1,2,2,0,0,0,0,0,0,1,0,0,2,0,1,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,2,3,2,3,2,0,2,0,1,2,0,2,1,2,0,0,0,2,2,0,0,0,2,0,2,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,2,3,2,1,2,2,2,0,0,2,0,0,2,2,1,0,2,1,0,2,0,2,0,2,0,
0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,2,2,2,2,2,2,0,0,0,2,2,0,3,3,0,2,0,0,0,0,2,2,0,0,0,0,0,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,2,3,2,2,3,2,2,2,2,2,2,0,2,2,2,2,2,2,0,1,0,1,2,0,1,1,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,1,1,1,0,0,2,2,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,2,2,3,2,2,1,2,3,2,0,0,0,2,0,0,3,0,0,0,1,0,0,0,2,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,3,2,2,2,3,2,2,0,2,0,2,2,2,2,0,1,2,1,1,0,2,0,1,0,3,1,2,0,1,2,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,2,2,2,3,2,1,2,1,1,0,2,2,0,2,0,2,2,0,0,0,2,0,0,2,2,1,2,0,0,0,0,
0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,0,1,0,1,1,1,0,1,0,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,0,0,0,0,
0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,2,2,1,2,2,2,2,2,1,2,0,2,1,2,0,0,1,0,1,0,1,0,0,0,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,1,1,2,2,2,2,2,0,2,0,2,1,2,0,0,1,0,0,0,2,0,0,0,1,2,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,1,2,2,2,2,2,2,0,2,0,2,1,2,0,0,1,0,0,0,1,0,0,0,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,1,0,1,2,2,2,2,2,1,1,2,0,2,2,2,0,0,2,0,0,0,1,0,0,0,2,2,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,2,2,2,1,2,2,2,1,0,1,1,1,0,0,0,0,2,0,2,0,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,2,2,1,2,2,2,0,1,0,2,1,2,0,0,0,0,2,0,1,0,0,0,0,2,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,2,2,0,1,2,1,1,2,0,2,1,0,0,0,1,0,1,0,0,0,0,0,0,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,1,2,0,0,2,1,2,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,2,1,0,0,1,2,0,2,0,0,1,0,0,0,1,1,1,0,1,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,1,1,1,1,1,0,1,1,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,
2,2,1,0,2,2,1,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,2,2,1,0,0,1,2,0,0,1,2,0,0,0,0,0,1,0,0,0,0,0,0,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,1,1,1,0,2,2,2,2,1,0,2,0,1,0,2,0,0,0,0,0,0,2,0,0,0,0,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,2,2,2,0,0,0,0,1,0,0,0,0,1,1,0,0,0,0,2,0,0,0,0,0,1,0,
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,2,2,2,1,1,0,0,0,1,0,0,0,0,0,0,0,1,1,0,1,0,0,1,
2,2,2,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,2,1,0,1,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,1,0,2,2,0,0,0,0,0,0,0,1,0,0,2,0,0,0,0,1,0,0,1,2,2,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,1,0,1,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,2,1,0,1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,0,1,1,0,1,0,1,1,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,0,0,2,0,2,0,0,1,0,0,0,0,1,0,0,0,0,1,0,1,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,1,0,2,1,1,0,0,0,0,0,0,1,0,0,2,0,1,0,2,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,1,0,1,1,0,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,1,0,1,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_6ArabicModel =
{
Iso_8859_6_CharToOrderMap,
ArabicLangModel,
64,
(float)0.9696025116913417,
PR_FALSE,
"ISO-8859-6"
};
const SequenceModel Windows_1256ArabicModel =
{
Windows_1256_CharToOrderMap,
ArabicLangModel,
64,
(float)0.9696025116913417,
PR_FALSE,
"WINDOWS-1256"
};

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@ -1,198 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Danish *********/
/**
* Generated by BuildLangModel.py
* On: 2016-02-19 17:56:42.163975
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_15_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 4, 15, 24, 7, 0, 13, 10, 18, 5, 23, 11, 8, 12, 2, 9, /* 4X */
17, 29, 1, 6, 3, 16, 14, 25, 27, 20, 26,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 4, 15, 24, 7, 0, 13, 10, 18, 5, 23, 11, 8, 12, 2, 9, /* 6X */
17, 29, 1, 6, 3, 16, 14, 25, 27, 20, 26,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM, 39,SYM, 39,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM, 53, 42,SYM,SYM, 54,SYM,SYM,SYM, 55, 56, 57,SYM, /* BX */
58, 33, 40, 35, 32, 21, 22, 38, 41, 28, 49, 45, 59, 34, 60, 50, /* CX */
43, 47, 51, 36, 52, 61, 30,SYM, 19, 62, 37, 44, 31, 46, 63, 48, /* DX */
64, 33, 40, 35, 32, 21, 22, 38, 41, 28, 49, 45, 65, 34, 66, 50, /* EX */
43, 47, 51, 36, 52, 67, 30,SYM, 19, 68, 37, 44, 31, 46, 69, 70, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_1_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 4, 15, 24, 7, 0, 13, 10, 18, 5, 23, 11, 8, 12, 2, 9, /* 4X */
17, 29, 1, 6, 3, 16, 14, 25, 27, 20, 26,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 4, 15, 24, 7, 0, 13, 10, 18, 5, 23, 11, 8, 12, 2, 9, /* 6X */
17, 29, 1, 6, 3, 16, 14, 25, 27, 20, 26,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 42,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
71, 33, 40, 35, 32, 21, 22, 38, 41, 28, 49, 45, 72, 34, 73, 50, /* CX */
43, 47, 51, 36, 52, 74, 30,SYM, 19, 75, 37, 44, 31, 46, 76, 48, /* DX */
77, 33, 40, 35, 32, 21, 22, 38, 41, 28, 49, 45, 78, 34, 79, 50, /* EX */
43, 47, 51, 36, 52, 80, 30,SYM, 19, 81, 37, 44, 31, 46, 82, 83, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Windows_1252_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 4, 15, 24, 7, 0, 13, 10, 18, 5, 23, 11, 8, 12, 2, 9, /* 4X */
17, 29, 1, 6, 3, 16, 14, 25, 27, 20, 26,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 4, 15, 24, 7, 0, 13, 10, 18, 5, 23, 11, 8, 12, 2, 9, /* 6X */
17, 29, 1, 6, 3, 16, 14, 25, 27, 20, 26,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM, 84,SYM,SYM,SYM,SYM,SYM,SYM, 39,SYM, 85,ILL, 86,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 39,SYM, 87,ILL, 88, 89, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 42,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
90, 33, 40, 35, 32, 21, 22, 38, 41, 28, 49, 45, 91, 34, 92, 50, /* CX */
43, 47, 51, 36, 52, 93, 30,SYM, 19, 94, 37, 44, 31, 46, 95, 48, /* DX */
96, 33, 40, 35, 32, 21, 22, 38, 41, 28, 49, 45, 97, 34, 98, 50, /* EX */
43, 47, 51, 36, 52, 99, 30,SYM, 19,100, 37, 44, 31, 46,101,102, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 964
* First 512 sequences: 0.9968082796759031
* Next 512 sequences (512-1024): 0.0031917203240968304
* Rest: 3.903127820947816e-17
* Negative sequences: TODO
*/
static const PRUint8 DanishLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,2,3,3,3,2,3,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,2,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,0,2,3,3,3,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,2,3,3,2,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,0,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,2,0,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,0,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,2,3,3,3,2,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,2,3,3,3,3,3,3,2,2,2,2,3,2,
3,3,3,3,3,3,3,2,3,3,2,3,3,2,3,2,3,2,3,3,3,3,3,2,2,2,2,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,2,2,3,0,
3,3,3,3,3,3,3,2,3,3,3,2,2,3,3,3,3,2,3,3,3,3,3,3,2,2,2,2,2,0,
3,3,3,3,3,3,3,3,3,3,2,2,2,2,2,2,3,2,2,2,2,3,3,3,2,2,0,0,2,0,
3,3,3,3,3,3,3,2,3,3,2,2,2,2,2,3,3,2,2,3,3,3,3,3,2,2,0,0,2,0,
3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,2,3,3,2,3,0,2,2,3,2,3,3,0,2,
3,3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,3,3,3,2,3,3,2,2,0,2,0,2,0,
3,3,3,3,3,3,2,2,3,3,2,2,3,2,3,2,3,2,2,3,3,3,3,3,2,3,2,2,2,0,
3,3,3,3,2,2,3,3,3,2,3,3,3,2,3,3,0,2,2,2,2,0,0,3,0,0,2,0,0,0,
3,3,3,3,3,2,3,3,3,3,3,3,3,2,3,3,3,3,2,2,2,0,0,0,2,2,2,0,0,0,
3,3,3,3,2,0,3,3,3,2,3,3,2,2,3,3,0,2,2,2,0,0,0,0,0,0,0,0,0,0,
2,3,3,3,0,3,3,3,3,2,3,3,3,3,3,3,2,2,2,0,0,0,0,0,2,0,0,0,0,0,
3,3,2,3,3,3,3,3,3,3,2,2,2,2,2,2,3,2,2,3,3,2,3,2,2,0,0,0,0,0,
3,3,2,3,3,3,2,2,3,3,2,3,2,2,0,2,3,2,3,0,3,0,0,2,3,2,2,0,2,2,
3,2,2,2,3,3,2,2,2,3,0,2,2,2,0,2,2,0,2,0,2,0,0,0,2,2,2,0,0,0,
3,2,2,2,3,3,2,2,0,3,0,2,2,0,0,2,2,2,2,2,2,0,0,2,2,0,2,0,0,0,
3,2,0,2,2,3,2,0,2,2,0,0,2,2,2,2,2,2,2,2,0,0,0,0,2,2,0,0,2,0,
2,3,2,2,2,0,2,2,2,2,2,2,2,0,2,2,0,2,0,0,0,0,0,0,2,0,0,0,0,0,
0,0,0,0,3,2,2,2,2,2,0,0,0,0,2,2,3,0,2,0,0,0,0,0,0,0,0,0,0,2,
};
const SequenceModel Iso_8859_15DanishModel =
{
Iso_8859_15_CharToOrderMap,
DanishLangModel,
30,
(float)0.9968082796759031,
PR_TRUE,
"ISO-8859-15"
};
const SequenceModel Iso_8859_1DanishModel =
{
Iso_8859_1_CharToOrderMap,
DanishLangModel,
30,
(float)0.9968082796759031,
PR_TRUE,
"ISO-8859-1"
};
const SequenceModel Windows_1252DanishModel =
{
Windows_1252_CharToOrderMap,
DanishLangModel,
30,
(float)0.9968082796759031,
PR_TRUE,
"WINDOWS-1252"
};

View File

@ -1,141 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Esperanto *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-04 01:27:38.177516
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_3_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 0, 18, 17, 10, 2, 19, 15, 21, 3, 11, 9, 7, 13, 4, 1, /* 4X */
14, 32, 5, 8, 6, 12, 16, 27, 33, 25, 20,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 0, 18, 17, 10, 2, 19, 15, 21, 3, 11, 9, 7, 13, 4, 1, /* 6X */
14, 32, 5, 8, 6, 12, 16, 27, 33, 25, 20,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM, 56,SYM,SYM,SYM,ILL, 34,SYM,SYM, 57, 53, 58, 28,SYM,ILL, 40, /* AX */
SYM, 59,SYM,SYM,SYM,SYM, 34,SYM,SYM, 60, 53, 61, 28,SYM,ILL, 40, /* BX */
44, 29, 46,ILL, 43, 62, 24, 38, 41, 31, 48, 50, 54, 35, 49, 52, /* CX */
ILL, 42, 63, 30, 47, 64, 36,SYM, 22, 51, 39, 55, 37, 23, 26, 45, /* DX */
44, 29, 46,ILL, 43, 65, 24, 38, 41, 31, 48, 50, 54, 35, 49, 52, /* EX */
ILL, 42, 66, 30, 47, 67, 36,SYM, 22, 51, 39, 55, 37, 23, 26,SYM, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 989
* First 512 sequences: 0.9942980632768038
* Next 512 sequences (512-1024): 0.0057019367231962385
* Rest: -5.0306980803327406e-17
* Negative sequences: TODO
*/
static const PRUint8 EsperantoLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,0,2,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,2,0,0,0,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,0,0,2,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,2,3,2,2,2,3,0,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,2,2,3,2,3,2,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,3,0,3,3,3,2,2,2,
3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,2,3,2,3,3,3,3,0,0,2,3,2,2,2,3,3,2,0,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,2,2,2,3,2,2,0,3,3,3,2,0,2,
3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,3,3,3,3,3,3,0,0,0,3,0,2,0,3,2,3,2,2,0,
3,3,3,3,3,3,3,3,3,2,3,2,3,3,3,2,3,3,2,3,3,3,0,0,0,3,2,0,2,3,2,2,0,0,0,
3,3,3,3,3,3,2,3,3,2,3,2,3,3,3,3,3,2,2,2,3,3,0,0,2,3,0,3,2,2,2,2,0,0,0,
3,3,3,3,3,3,3,3,3,2,3,2,3,3,2,2,0,2,2,2,2,2,2,0,0,0,0,0,0,3,3,2,0,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,0,3,2,3,2,0,0,0,2,0,2,2,
3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,2,2,3,3,3,2,0,0,0,2,3,2,2,0,3,2,2,0,0,0,
3,3,3,3,2,3,3,3,3,2,2,2,3,2,3,2,0,2,2,2,2,3,0,0,0,2,2,0,0,3,2,2,0,0,0,
3,3,3,3,3,3,2,3,3,2,3,0,3,3,2,2,3,2,2,2,2,3,0,2,2,3,2,2,2,2,2,3,0,2,0,
3,3,3,3,2,3,2,2,2,2,2,3,3,2,2,2,0,0,2,0,2,2,0,0,2,2,0,0,0,3,2,2,0,0,0,
3,3,3,3,0,3,3,3,3,3,2,0,3,2,2,2,0,3,2,2,3,3,0,0,0,3,0,0,0,2,2,2,2,2,2,
3,3,3,3,3,3,3,3,3,2,3,2,3,2,2,2,2,2,3,2,0,2,0,0,0,3,2,0,0,3,3,3,0,0,0,
3,3,3,3,0,3,3,3,2,2,2,2,3,3,2,3,2,0,2,3,0,0,0,0,0,2,0,0,0,0,0,2,0,3,0,
3,3,3,3,3,2,2,3,3,3,2,2,3,2,2,2,2,3,3,2,2,0,0,0,0,3,2,2,0,2,2,2,2,0,0,
3,3,3,3,3,3,3,3,2,2,2,0,3,3,2,0,2,0,2,2,0,2,0,0,0,2,0,2,0,2,2,2,0,2,0,
3,3,3,3,0,0,2,3,0,0,2,2,3,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,2,3,3,2,3,3,3,3,3,3,2,2,2,2,3,2,0,2,2,3,2,0,0,2,0,3,0,0,0,0,0,0,0,0,
3,3,3,3,0,0,2,2,0,2,3,2,3,3,0,0,2,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,2,3,3,2,3,2,2,2,2,2,2,2,2,2,0,0,0,0,0,0,0,2,0,2,0,2,0,0,0,
3,3,3,3,2,2,3,2,0,2,0,2,3,2,2,0,3,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,2,2,2,2,3,2,0,0,2,0,0,0,0,0,0,2,0,2,0,0,0,2,0,3,0,0,2,0,0,0,0,
3,3,2,2,2,2,0,2,0,2,0,0,3,0,0,2,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,2,0,3,3,3,3,3,2,3,0,0,2,2,2,2,3,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,3,3,2,2,2,2,2,2,0,0,2,2,2,0,2,2,3,0,0,0,0,0,0,3,0,0,0,0,0,0,0,
2,2,2,0,3,3,3,3,3,2,2,0,2,2,2,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,2,0,0,
2,0,0,2,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,
2,2,2,3,0,0,2,2,0,0,0,0,2,2,2,2,0,0,0,2,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,
3,3,3,2,2,0,2,0,0,0,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_3EsperantoModel =
{
Iso_8859_3_CharToOrderMap,
EsperantoLangModel,
35,
(float)0.9942980632768038,
PR_FALSE,
"ISO-8859-3"
};

View File

@ -1,206 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: French *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-03 21:10:27.685575
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Windows_1252_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 2, 18, 11, 10, 0, 17, 15, 19, 4, 25, 26, 7, 13, 3, 8, /* 4X */
12, 20, 5, 1, 6, 9, 16, 30, 21, 22, 29,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 2, 18, 11, 10, 0, 17, 15, 19, 4, 25, 26, 7, 13, 3, 8, /* 6X */
12, 20, 5, 1, 6, 9, 16, 30, 21, 22, 29,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM, 56,SYM,SYM,SYM,SYM,SYM,SYM, 51,SYM, 35,ILL, 57,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 51,SYM, 35,ILL, 58, 59, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 60,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
24, 38, 32, 46, 49, 61, 47, 27, 23, 14, 28, 41, 62, 39, 33, 36, /* CX */
48, 45, 54, 40, 31, 55, 42,SYM, 52, 37, 43, 34, 44, 53, 50, 63, /* DX */
24, 38, 32, 46, 49, 64, 47, 27, 23, 14, 28, 41, 65, 39, 33, 36, /* EX */
48, 45, 54, 40, 31, 55, 42,SYM, 52, 37, 43, 34, 44, 53, 50, 66, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_1_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 2, 18, 11, 10, 0, 17, 15, 19, 4, 25, 26, 7, 13, 3, 8, /* 4X */
12, 20, 5, 1, 6, 9, 16, 30, 21, 22, 29,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 2, 18, 11, 10, 0, 17, 15, 19, 4, 25, 26, 7, 13, 3, 8, /* 6X */
12, 20, 5, 1, 6, 9, 16, 30, 21, 22, 29,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 67,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
24, 38, 32, 46, 49, 68, 47, 27, 23, 14, 28, 41, 69, 39, 33, 36, /* CX */
48, 45, 54, 40, 31, 55, 42,SYM, 52, 37, 43, 34, 44, 53, 50, 70, /* DX */
24, 38, 32, 46, 49, 71, 47, 27, 23, 14, 28, 41, 72, 39, 33, 36, /* EX */
48, 45, 54, 40, 31, 55, 42,SYM, 52, 37, 43, 34, 44, 53, 50, 73, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_15_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 2, 18, 11, 10, 0, 17, 15, 19, 4, 25, 26, 7, 13, 3, 8, /* 4X */
12, 20, 5, 1, 6, 9, 16, 30, 21, 22, 29,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 2, 18, 11, 10, 0, 17, 15, 19, 4, 25, 26, 7, 13, 3, 8, /* 6X */
12, 20, 5, 1, 6, 9, 16, 30, 21, 22, 29,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM, 51,SYM, 51,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM, 74, 75,SYM,SYM, 76,SYM,SYM,SYM, 35, 35, 77,SYM, /* BX */
24, 38, 32, 46, 49, 78, 47, 27, 23, 14, 28, 41, 79, 39, 33, 36, /* CX */
48, 45, 54, 40, 31, 55, 42,SYM, 52, 37, 43, 34, 44, 53, 50, 80, /* DX */
24, 38, 32, 46, 49, 81, 47, 27, 23, 14, 28, 41, 82, 39, 33, 36, /* EX */
48, 45, 54, 40, 31, 55, 42,SYM, 52, 37, 43, 34, 44, 53, 50, 83, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 914
* First 512 sequences: 0.997057879992383
* Next 512 sequences (512-1024): 0.002942120007616917
* Rest: 3.8163916471489756e-17
* Negative sequences: TODO
*/
static const PRUint8 FrenchLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,0,0,3,3,3,0,3,3,0,0,0,2,0,2,0,
3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,0,3,3,0,0,3,0,0,2,3,0,0,0,2,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,0,3,3,3,0,3,3,2,2,3,0,0,3,0,
3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,3,3,0,3,3,3,2,3,2,0,2,2,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,0,2,3,0,2,3,2,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,0,2,3,3,3,2,3,3,3,0,2,0,0,0,
3,3,3,2,3,3,3,3,3,3,2,3,3,3,3,2,2,2,3,3,2,2,3,3,2,0,2,0,3,3,2,3,2,0,0,0,0,0,
3,3,3,2,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,0,3,3,3,2,3,0,0,2,2,2,2,0,2,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,0,3,3,0,0,3,3,0,0,2,3,0,3,3,
3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,2,3,3,2,0,3,3,2,3,3,2,0,0,0,0,0,2,0,
3,3,3,2,3,3,3,2,3,3,3,2,2,3,3,3,2,2,2,3,0,0,3,3,0,3,0,0,2,2,3,2,2,2,3,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,2,2,2,2,3,3,0,3,3,0,0,3,0,2,2,2,3,2,0,0,2,0,0,
3,3,3,2,3,3,3,3,3,3,2,2,3,2,3,0,0,2,2,3,0,0,3,3,0,0,2,2,3,2,2,3,2,0,0,0,0,0,
3,3,3,3,3,2,3,2,3,3,2,3,3,3,3,2,0,2,3,2,0,0,3,3,0,2,2,0,3,0,2,2,3,0,2,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,0,0,3,2,2,0,3,0,0,2,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,2,2,3,3,3,2,2,3,3,0,2,3,3,0,0,0,0,2,0,2,0,2,0,0,0,0,0,
3,2,3,2,3,3,0,2,3,3,0,0,0,2,3,0,2,2,0,0,0,0,2,3,0,0,2,0,3,0,0,0,0,0,0,2,0,0,
3,3,3,2,3,3,3,3,3,3,2,2,2,3,3,2,0,3,0,0,0,0,0,3,0,2,0,0,3,0,0,0,0,0,2,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,2,2,2,3,2,2,0,3,2,0,0,3,2,0,3,0,0,0,0,0,0,3,2,0,2,0,0,
3,3,3,3,3,3,3,3,3,3,0,2,0,3,3,0,0,2,2,0,0,0,3,3,0,2,2,0,2,2,2,3,3,0,0,2,0,0,
0,0,2,0,0,0,0,2,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,0,3,0,3,2,3,2,2,3,3,2,3,0,3,2,2,2,2,3,2,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,
3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,2,2,2,2,0,2,2,2,0,3,2,0,0,2,2,0,0,0,0,0,0,0,
0,3,0,3,0,3,3,3,0,0,3,3,2,3,0,3,3,2,3,0,3,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,2,3,2,3,2,2,2,3,3,2,2,2,2,3,0,0,0,0,0,0,0,0,0,3,2,0,0,0,0,0,0,2,0,0,0,0,0,
3,3,3,2,3,3,2,3,3,3,0,0,2,3,2,2,2,2,2,3,0,0,3,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,
0,0,3,0,0,0,0,0,3,3,0,0,0,0,2,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,2,0,0,3,2,0,0,0,3,0,3,0,0,2,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,2,3,2,0,2,3,3,0,2,0,2,2,2,0,0,2,2,2,0,3,0,0,0,2,0,0,3,2,0,0,0,0,0,0,0,
3,2,3,2,3,2,2,2,3,2,0,2,0,0,2,0,0,2,2,2,0,0,2,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,
0,2,0,3,0,0,3,3,0,0,0,0,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,0,2,2,0,3,3,0,0,0,3,2,2,0,3,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,3,0,0,3,3,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,2,3,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,2,0,0,2,0,2,2,0,3,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,2,2,2,0,2,2,3,0,0,2,2,0,2,0,2,0,2,2,0,2,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Windows_1252FrenchModel =
{
Windows_1252_CharToOrderMap,
FrenchLangModel,
38,
(float)0.997057879992383,
PR_TRUE,
"WINDOWS-1252"
};
const SequenceModel Iso_8859_1FrenchModel =
{
Iso_8859_1_CharToOrderMap,
FrenchLangModel,
38,
(float)0.997057879992383,
PR_TRUE,
"ISO-8859-1"
};
const SequenceModel Iso_8859_15FrenchModel =
{
Iso_8859_15_CharToOrderMap,
FrenchLangModel,
38,
(float)0.997057879992383,
PR_TRUE,
"ISO-8859-15"
};

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@ -1,168 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: German *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-03 22:50:46.518374
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Windows_1252_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 5, 15, 12, 8, 0, 17, 14, 7, 3, 23, 16, 9, 13, 2, 11, /* 4X */
18, 30, 1, 4, 6, 10, 21, 19, 28, 25, 20,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 5, 15, 12, 8, 0, 17, 14, 7, 3, 23, 16, 9, 13, 2, 11, /* 6X */
18, 30, 1, 4, 6, 10, 21, 19, 28, 25, 20,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM, 59,SYM,SYM,SYM,SYM,SYM,SYM, 36,SYM, 54,ILL, 42,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 36,SYM, 54,ILL, 42, 56, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 60,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
41, 31, 37, 44, 22, 49, 50, 35, 32, 29, 48, 43, 57, 33, 47, 52, /* CX */
53, 39, 51, 34, 40, 55, 26,SYM, 38, 58, 46, 61, 24, 45, 62, 27, /* DX */
41, 31, 37, 44, 22, 49, 50, 35, 32, 29, 48, 43, 57, 33, 47, 52, /* EX */
53, 39, 51, 34, 40, 55, 26,SYM, 38, 58, 46, 63, 24, 45, 64, 56, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_1_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 5, 15, 12, 8, 0, 17, 14, 7, 3, 23, 16, 9, 13, 2, 11, /* 4X */
18, 30, 1, 4, 6, 10, 21, 19, 28, 25, 20,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 5, 15, 12, 8, 0, 17, 14, 7, 3, 23, 16, 9, 13, 2, 11, /* 6X */
18, 30, 1, 4, 6, 10, 21, 19, 28, 25, 20,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 65,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
41, 31, 37, 44, 22, 49, 50, 35, 32, 29, 48, 43, 57, 33, 47, 52, /* CX */
53, 39, 51, 34, 40, 55, 26,SYM, 38, 58, 46, 66, 24, 45, 67, 27, /* DX */
41, 31, 37, 44, 22, 49, 50, 35, 32, 29, 48, 43, 57, 33, 47, 52, /* EX */
53, 39, 51, 34, 40, 55, 26,SYM, 38, 58, 46, 68, 24, 45, 69, 56, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 1188
* First 512 sequences: 0.9934041448127945
* Next 512 sequences (512-1024): 0.006482829516922903
* Rest: 0.0001130256702826099
* Negative sequences: TODO
*/
static const PRUint8 GermanLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,3,2,3,3,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,2,3,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,1,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,0,2,2,3,3,2,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,0,0,3,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,0,3,0,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,2,3,3,3,0,0,2,2,
3,3,3,3,3,3,3,3,2,3,3,3,2,3,3,3,3,3,2,3,2,2,3,2,3,3,3,0,0,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,3,2,3,2,2,3,2,3,3,2,0,0,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,2,2,2,
3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,3,3,3,3,3,3,2,2,2,2,0,3,3,3,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,0,3,0,3,3,1,2,
3,3,2,3,2,3,3,3,2,3,3,3,3,2,2,2,3,2,2,2,2,2,2,2,1,3,2,0,1,2,3,
3,3,2,3,3,3,3,2,3,3,3,3,3,3,2,3,2,3,3,2,2,2,3,2,3,3,3,0,0,2,2,
3,3,3,3,3,3,3,3,2,3,3,3,2,3,3,2,3,2,2,2,3,2,3,2,3,3,2,0,2,2,1,
3,3,3,3,3,3,3,3,2,3,3,3,2,2,3,3,2,2,2,2,2,2,3,2,3,3,3,0,0,2,0,
3,3,3,3,3,3,3,3,2,3,3,3,1,3,2,2,3,3,3,2,2,2,3,2,3,3,3,0,1,2,1,
3,3,3,3,3,3,3,2,2,3,3,3,2,3,3,2,3,3,2,2,2,2,3,2,3,2,3,0,0,2,0,
3,3,2,3,3,3,3,3,3,3,3,3,2,2,2,2,2,3,3,2,2,2,3,2,2,2,2,0,0,2,0,
3,3,3,3,3,3,2,2,2,2,3,3,1,2,2,2,2,2,2,2,2,2,3,3,3,2,3,0,0,0,0,
3,2,2,3,3,3,3,2,2,3,3,3,2,3,2,3,2,2,2,3,3,2,2,2,3,3,3,0,0,2,2,
3,2,2,3,2,3,2,0,2,2,2,3,1,2,2,2,2,2,2,2,2,2,2,1,0,2,3,0,0,2,1,
2,3,3,3,3,2,3,3,3,3,3,2,3,3,3,2,2,3,2,0,2,2,0,0,0,0,0,2,0,0,2,
3,2,2,3,2,3,2,2,2,2,3,3,2,2,2,1,2,1,2,0,2,0,3,2,3,2,2,0,0,2,0,
2,3,3,0,3,1,3,3,3,3,0,0,3,2,3,3,2,2,2,1,1,0,0,0,0,0,0,2,0,0,0,
3,3,3,2,3,3,2,2,2,3,2,3,3,3,2,2,3,2,3,2,2,2,0,2,2,2,1,0,0,1,0,
2,3,3,2,3,0,3,3,2,3,0,1,3,3,3,2,2,3,2,2,2,2,0,0,0,0,1,3,1,0,0,
3,2,2,3,2,2,3,2,1,2,2,2,0,2,2,3,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,
3,1,2,3,1,3,3,2,1,2,2,2,2,0,0,2,2,2,3,2,0,2,0,0,0,2,0,0,2,2,0,
2,3,2,0,2,2,2,2,2,2,2,2,2,2,2,3,2,2,2,1,2,2,0,2,0,0,0,0,0,0,2,
0,1,0,2,0,2,0,0,0,0,3,2,0,0,0,0,0,1,0,2,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Windows_1252GermanModel =
{
Windows_1252_CharToOrderMap,
GermanLangModel,
31,
(float)0.9934041448127945,
PR_TRUE,
"WINDOWS-1252"
};
const SequenceModel Iso_8859_1GermanModel =
{
Iso_8859_1_CharToOrderMap,
GermanLangModel,
31,
(float)0.9934041448127945,
PR_TRUE,
"ISO-8859-1"
};

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@ -1,229 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Greek *********/
/**
* Generated by BuildLangModel.py
* On: 2016-05-25 15:21:50.073117
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Windows_1253_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 32, 46, 41, 40, 30, 52, 48, 42, 33, 56, 49, 39, 44, 36, 34, /* 4X */
47, 59, 35, 38, 37, 43, 54, 50, 58, 53, 57,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 32, 46, 41, 40, 30, 52, 48, 42, 33, 56, 49, 39, 44, 36, 34, /* 6X */
47, 59, 35, 38, 37, 43, 54, 50, 58, 53, 57,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,ILL,SYM,ILL,ILL,ILL,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,ILL,SYM,ILL,ILL,ILL,ILL, /* 9X */
SYM,SYM, 17,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 62,SYM,SYM, 19, 22, 15,SYM, 16,SYM, 24, 28, /* BX */
55, 0, 25, 18, 20, 5, 29, 10, 26, 3, 8, 14, 13, 4, 31, 1, /* CX */
11, 6,ILL, 7, 2, 12, 27, 23, 45, 21, 51, 60, 17, 19, 22, 15, /* DX */
61, 0, 25, 18, 20, 5, 29, 10, 26, 3, 8, 14, 13, 4, 31, 1, /* EX */
11, 6, 9, 7, 2, 12, 27, 23, 45, 21, 51, 60, 16, 24, 28,ILL, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_7_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 32, 46, 41, 40, 30, 52, 48, 42, 33, 56, 49, 39, 44, 36, 34, /* 4X */
47, 59, 35, 38, 37, 43, 54, 50, 58, 53, 57,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 32, 46, 41, 40, 30, 52, 48, 42, 33, 56, 49, 39, 44, 36, 34, /* 6X */
47, 59, 35, 38, 37, 43, 54, 50, 58, 53, 57,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM,SYM, 17,SYM, 19, 22, 15,SYM, 16,SYM, 24, 28, /* BX */
55, 0, 25, 18, 20, 5, 29, 10, 26, 3, 8, 14, 13, 4, 31, 1, /* CX */
11, 6,ILL, 7, 2, 12, 27, 23, 45, 21, 51, 60, 17, 19, 22, 15, /* DX */
61, 0, 25, 18, 20, 5, 29, 10, 26, 3, 8, 14, 13, 4, 31, 1, /* EX */
11, 6, 9, 7, 2, 12, 27, 23, 45, 21, 51, 60, 16, 24, 28,ILL, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 1579
* First 512 sequences: 0.958419074626211
* Next 512 sequences (512-1024): 0.03968891876305471
* Rest: 0.0018920066107342773
* Negative sequences: TODO
*/
static const PRUint8 GreekLangModel[] =
{
1,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,2,2,3,2,3,1,2,
3,3,3,3,3,1,3,0,3,0,0,0,0,0,0,1,0,0,1,0,0,0,2,
2,2,3,3,3,3,3,3,3,3,2,3,3,3,3,3,1,2,3,2,3,1,2,
3,3,3,3,3,2,2,0,2,0,0,0,0,0,0,0,0,1,0,0,1,0,2,
3,3,2,3,2,3,3,3,2,3,3,1,3,2,2,3,3,3,2,3,0,3,3,
2,2,2,2,2,3,3,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,3,3,3,3,3,3,3,1,3,3,1,3,3,3,3,3,3,2,
3,1,3,3,2,3,3,0,2,0,0,1,0,0,0,1,0,0,0,0,0,0,2,
3,3,3,3,3,3,2,3,2,2,3,1,2,2,2,3,3,3,3,3,3,3,3,
2,2,1,3,2,3,2,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
2,3,3,3,3,2,3,3,3,3,2,3,3,3,3,3,2,2,3,1,3,3,1,
3,3,3,3,3,2,2,0,3,0,0,0,0,0,0,1,0,0,0,0,0,0,2,
3,3,3,3,3,3,3,3,3,2,3,2,3,3,3,3,3,3,3,3,3,3,3,
3,3,2,3,2,3,2,0,2,0,0,1,0,0,0,0,0,0,0,0,0,0,1,
3,3,3,3,2,3,2,3,3,0,3,3,3,3,2,3,3,3,2,3,2,3,3,
3,3,2,2,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,2,3,3,2,3,2,3,2,3,2,3,3,3,3,1,3,3,3,3,
2,3,2,2,2,3,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,
1,1,0,1,1,1,0,1,1,0,2,1,0,1,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,
1,1,3,0,3,2,3,3,3,3,0,3,0,3,3,1,0,0,3,1,2,0,0,
2,1,1,3,2,0,0,0,2,0,0,1,0,0,0,0,0,0,1,0,0,0,2,
3,3,3,3,2,3,3,2,1,1,3,2,3,1,3,3,3,3,1,3,0,3,3,
1,2,1,1,1,2,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,
3,2,3,2,3,2,3,3,3,3,2,3,0,3,3,2,2,3,3,2,3,1,2,
3,0,3,3,2,1,3,0,2,0,0,1,0,0,0,0,0,0,0,0,0,0,2,
3,3,1,3,2,3,1,2,1,2,3,3,2,3,1,3,3,3,1,3,1,3,3,
1,2,3,0,3,2,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,3,3,2,3,1,2,2,2,3,2,3,3,3,3,3,3,2,3,2,3,3,
2,3,2,2,2,3,1,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,1,
3,3,3,1,3,3,3,3,3,3,2,3,0,3,3,0,0,0,3,0,3,3,0,
3,0,2,3,2,0,3,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
2,2,3,2,3,3,3,3,3,3,2,3,1,3,3,0,0,0,3,0,3,1,0,
3,1,2,2,3,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
2,2,3,3,3,2,3,3,3,3,2,3,1,3,3,0,0,0,3,0,3,1,0,
3,0,3,3,3,0,3,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,0,3,3,3,3,0,3,0,3,0,2,3,3,3,3,3,3,3,2,3,3,
2,2,0,0,0,3,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,2,3,3,3,3,2,3,1,3,3,0,0,0,3,0,3,3,0,
3,0,3,3,3,0,2,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,1,3,2,3,3,1,0,0,3,0,3,1,0,3,3,3,0,3,0,3,3,
0,3,0,0,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,1,3,2,3,1,3,3,2,3,1,3,1,3,2,2,1,2,3,1,2,0,2,
2,0,3,3,2,1,1,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,3,1,3,1,3,3,3,3,1,2,0,3,3,0,0,0,2,0,2,1,0,
2,0,1,3,2,0,1,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,3,3,3,3,3,1,0,1,3,1,2,2,2,3,2,3,0,3,0,3,3,
0,2,1,3,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,3,3,2,3,3,3,3,2,3,2,3,0,3,3,0,0,0,3,0,2,1,0,
2,0,2,3,2,0,2,0,2,0,0,0,0,0,1,0,0,0,0,0,0,0,2,
3,3,1,3,2,3,3,1,1,1,2,1,2,0,3,3,3,3,2,3,2,2,2,
0,2,2,0,0,2,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,0,3,3,3,3,1,1,0,3,0,3,3,3,2,2,3,1,3,0,2,3,
0,2,0,0,1,3,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,2,3,1,3,3,3,2,0,3,1,3,1,2,3,3,3,2,3,0,3,3,
0,2,0,2,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,3,2,3,0,3,3,2,3,2,3,0,3,2,0,0,0,1,0,2,1,0,
1,0,2,2,1,0,2,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,1,3,1,3,1,1,1,0,2,0,2,2,1,2,2,2,1,2,0,3,2,
0,2,1,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,0,0,1,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,2,1,2,2,2,3,3,2,3,2,2,2,2,2,2,0,
3,3,1,3,1,3,0,0,1,0,3,1,2,1,1,2,2,3,1,2,0,2,2,
0,3,0,0,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,0,1,1,0,0,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,0,
0,0,0,1,1,0,0,2,0,2,2,1,3,3,3,2,3,2,2,2,2,2,0,
0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
0,0,1,0,0,0,0,2,0,3,2,3,2,3,3,3,2,2,3,1,2,2,0,
0,0,1,0,1,0,0,1,0,1,0,0,1,1,0,0,0,0,0,0,1,0,0,
0,1,0,1,0,0,0,2,0,2,2,2,3,3,2,2,2,2,2,2,2,2,0,
0,1,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,1,0,0,0,3,0,3,3,3,2,2,2,2,2,2,2,1,2,2,0,
0,1,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,
0,0,0,0,0,0,0,3,0,3,2,2,1,2,2,2,2,3,2,1,2,1,0,
1,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,
0,0,0,0,0,0,1,3,0,3,3,3,2,1,2,2,2,1,1,3,2,2,0,
0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,2,0,2,2,2,1,1,3,2,2,1,2,2,2,2,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,3,0,3,3,2,1,1,2,2,2,2,1,1,2,2,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,3,0,2,2,2,2,1,1,2,2,1,2,1,2,1,0,
0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,2,0,2,2,2,2,1,2,1,2,2,2,3,2,1,0,
0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,3,0,2,2,2,2,2,2,1,2,1,1,1,2,2,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,2,0,2,2,1,2,2,2,2,2,2,2,1,1,2,0,
1,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,
0,0,0,0,0,0,0,3,0,2,2,2,1,1,1,2,2,1,1,1,2,2,0,
2,2,0,2,0,3,0,0,0,0,3,0,2,0,0,2,1,1,0,1,0,1,2,
0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Windows_1253GreekModel =
{
Windows_1253_CharToOrderMap,
GreekLangModel,
46,
(float)0.958419074626211,
PR_FALSE,
"WINDOWS-1253"
};
const SequenceModel Iso_8859_7GreekModel =
{
Iso_8859_7_CharToOrderMap,
GreekLangModel,
46,
(float)0.958419074626211,
PR_FALSE,
"ISO-8859-7"
};

View File

@ -1,169 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Hungarian *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-12 18:02:46.730481
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_2_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 4X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 6X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM, 55,SYM, 42,SYM, 56, 46,SYM,SYM, 37, 52, 57, 58,SYM, 48, 59, /* AX */
SYM, 60,SYM, 42,SYM, 61, 46,SYM,SYM, 37, 52, 62, 63,SYM, 48, 64, /* BX */
65, 11, 40, 36, 35, 66, 38, 39, 41, 14, 50, 67, 53, 28, 45, 68, /* CX */
49, 43, 54, 26, 69, 27, 25,SYM, 44, 70, 30, 31, 29, 47, 51, 71, /* DX */
72, 11, 40, 36, 35, 73, 38, 39, 41, 14, 50, 74, 53, 28, 45, 75, /* EX */
49, 43, 54, 26, 76, 27, 25,SYM, 44, 77, 30, 31, 29, 47, 51,SYM, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Windows_1250_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 4X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 6X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM,ILL,SYM,SYM,SYM,SYM,ILL,SYM, 37,SYM, 46, 78, 48, 79, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM, 37,SYM, 46, 80, 48, 81, /* 9X */
SYM,SYM,SYM, 42,SYM, 82,SYM,SYM,SYM,SYM, 52,SYM,SYM,SYM,SYM, 83, /* AX */
SYM,SYM,SYM, 42,SYM,SYM,SYM,SYM,SYM, 84, 52,SYM, 85,SYM, 86, 87, /* BX */
88, 11, 40, 36, 35, 89, 38, 39, 41, 14, 50, 90, 53, 28, 45, 91, /* CX */
49, 43, 54, 26, 92, 27, 25,SYM, 44, 93, 30, 31, 29, 47, 51, 94, /* DX */
95, 11, 40, 36, 35, 96, 38, 39, 41, 14, 50, 97, 53, 28, 45, 98, /* EX */
49, 43, 54, 26, 99, 27, 25,SYM, 44,100, 30, 31, 29, 47, 51,SYM, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 1084
* First 512 sequences: 0.9748272224933486
* Next 512 sequences (512-1024): 0.024983863604162403
* Rest: 0.0001889139024889644
* Negative sequences: TODO
*/
static const PRUint8 HungarianLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,3,3,3,3,3,3,3,1,0,2,2,0,0,
3,2,3,3,3,3,3,3,2,3,3,2,3,3,2,3,3,3,3,3,3,3,3,3,3,0,0,2,2,1,2,1,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,2,3,2,2,3,3,3,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,2,3,3,3,2,3,2,2,3,3,3,3,3,2,
3,3,3,3,3,2,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,3,3,2,
3,3,3,3,3,2,3,3,3,3,3,3,2,3,3,3,3,3,3,3,2,2,2,3,3,3,2,3,2,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,1,3,3,3,2,3,3,2,3,0,2,2,2,2,
3,2,3,3,3,3,3,2,2,3,3,2,3,3,0,3,3,3,2,3,3,3,2,3,3,0,2,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,3,2,2,3,3,2,2,2,3,2,2,2,2,2,3,3,2,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,3,2,2,2,3,3,3,3,3,2,2,
1,2,3,3,3,3,3,3,2,3,3,0,3,3,2,3,3,3,2,2,2,3,3,3,2,0,0,0,2,0,0,0,
3,3,3,2,3,2,2,3,3,2,3,3,3,2,3,3,2,2,2,3,2,3,2,2,2,2,3,2,2,2,2,3,
3,3,3,3,3,3,3,3,3,3,2,3,2,3,3,3,2,3,3,3,3,2,3,2,2,3,3,2,3,2,2,2,
0,1,3,3,3,3,3,2,2,3,3,0,3,3,2,3,3,3,0,0,2,3,2,3,0,0,0,0,0,2,0,0,
3,3,2,3,3,3,2,3,3,2,2,3,2,1,3,3,3,2,2,3,1,2,2,2,2,2,3,3,3,2,2,2,
3,3,3,3,2,3,3,3,3,2,2,3,3,2,3,2,2,3,2,3,2,2,3,2,2,3,3,3,3,2,2,2,
3,3,2,2,2,2,2,3,3,2,0,3,0,2,3,2,2,2,1,2,2,0,2,1,2,3,2,3,3,2,2,2,
3,3,3,3,2,2,3,3,3,2,3,3,3,2,3,3,2,3,1,3,3,2,2,2,2,2,2,2,2,2,2,3,
3,2,3,3,3,3,3,2,2,3,2,3,3,3,0,3,3,2,2,2,2,2,2,3,2,0,0,0,1,0,0,0,
3,3,2,2,2,2,2,3,3,2,0,3,2,2,2,2,2,2,2,3,2,0,2,2,2,2,2,2,3,2,2,2,
3,3,3,3,3,3,2,3,3,2,2,3,1,2,3,2,2,2,2,3,2,3,3,3,2,2,2,2,3,3,2,0,
3,3,3,2,2,2,3,2,3,2,2,3,2,2,3,2,3,2,0,3,2,2,2,2,2,2,3,0,2,2,3,2,
3,3,2,3,2,2,2,3,3,3,3,2,2,2,3,2,2,2,2,2,3,0,0,2,2,2,2,0,3,0,0,0,
3,3,2,2,2,3,2,3,3,0,0,2,2,2,3,2,2,2,2,3,0,2,2,2,2,3,2,3,2,3,2,2,
2,0,3,3,3,3,3,0,0,3,3,0,2,3,0,3,3,3,0,0,2,2,2,2,1,0,0,0,0,0,0,0,
2,2,3,3,3,3,3,3,2,3,3,2,3,3,2,3,3,3,0,0,2,3,3,2,2,2,0,0,1,2,2,0,
2,2,3,3,3,3,2,3,2,3,3,2,2,2,2,3,3,2,0,0,2,2,3,2,2,1,0,0,1,2,1,0,
0,2,3,2,2,3,3,2,2,2,3,0,3,3,0,2,2,3,0,2,1,2,3,2,2,0,0,0,0,0,0,0,
0,0,3,2,3,2,3,0,0,3,2,0,2,3,0,0,2,2,0,0,1,0,2,0,0,0,0,0,0,0,0,0,
2,2,3,3,3,2,3,0,0,2,2,0,0,3,0,2,2,2,0,0,2,2,3,2,1,0,0,0,0,0,0,0,
2,2,2,2,3,2,2,2,0,3,2,0,2,2,0,2,2,3,0,2,2,0,2,2,2,0,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_2HungarianModel =
{
Iso_8859_2_CharToOrderMap,
HungarianLangModel,
32,
(float)0.9748272224933486,
PR_FALSE,
"ISO-8859-2"
};
const SequenceModel Windows_1250HungarianModel =
{
Windows_1250_CharToOrderMap,
HungarianLangModel,
32,
(float)0.9748272224933486,
PR_FALSE,
"WINDOWS-1250"
};

View File

@ -1,201 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Spanish *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-12 18:39:02.290370
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_1_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 4X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 6X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 52,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 53, 22, 41, 43, /* CX */
49, 29, 38, 19, 50, 54, 34,SYM, 44, 51, 30, 55, 32, 42, 56, 57, /* DX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 58, 22, 41, 43, /* EX */
49, 29, 38, 19, 50, 59, 34,SYM, 44, 51, 30, 60, 32, 42, 61, 62, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_15_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 4X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 6X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM, 63,SYM, 64,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM, 65, 66,SYM,SYM, 67,SYM,SYM,SYM, 68, 69, 70,SYM, /* BX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 71, 22, 41, 43, /* CX */
49, 29, 38, 19, 50, 72, 34,SYM, 44, 51, 30, 73, 32, 42, 74, 75, /* DX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 76, 22, 41, 43, /* EX */
49, 29, 38, 19, 50, 77, 34,SYM, 44, 51, 30, 78, 32, 42, 79, 80, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Windows_1252_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 4X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 6X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM, 81,SYM,SYM,SYM,SYM,SYM,SYM, 82,SYM, 83,ILL, 84,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 85,SYM, 86,ILL, 87, 88, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 89,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 90, 22, 41, 43, /* CX */
49, 29, 38, 19, 50, 91, 34,SYM, 44, 51, 30, 92, 32, 42, 93, 94, /* DX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 95, 22, 41, 43, /* EX */
49, 29, 38, 19, 50, 96, 34,SYM, 44, 51, 30, 97, 32, 42, 98, 99, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 897
* First 512 sequences: 0.9970385677528184
* Next 512 sequences (512-1024): 0.0029614322471815486
* Rest: 4.597017211338539e-17
* Negative sequences: TODO
*/
static const PRUint8 SpanishLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,3,3,3,2,3,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,2,3,3,3,3,3,3,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,2,3,3,2,2,3,3,2,2,3,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,0,3,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,0,2,3,3,3,0,0,2,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,2,0,3,2,2,
3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,2,3,3,2,2,0,2,2,0,
3,3,3,2,3,3,3,3,2,2,2,3,3,2,2,3,2,3,3,3,3,2,3,2,2,3,3,2,0,0,2,2,2,
3,3,3,3,3,3,3,3,2,3,3,3,2,2,3,2,2,3,2,3,3,0,3,2,2,3,3,0,0,0,2,2,2,
3,3,3,3,3,3,3,3,2,3,3,3,2,2,2,2,2,3,0,3,3,2,3,0,2,3,3,3,0,0,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,2,3,0,2,0,
3,3,3,3,3,3,2,2,2,2,2,3,3,3,3,2,2,3,0,3,2,0,3,2,0,3,3,2,2,0,3,2,2,
3,3,3,2,3,3,3,3,2,3,3,3,2,3,3,0,2,2,2,3,3,0,3,2,0,3,3,2,0,0,3,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,2,2,3,2,3,2,2,3,3,0,3,2,2,0,0,2,2,0,
3,3,3,3,3,3,3,3,3,3,0,3,3,0,2,2,2,2,2,3,3,0,3,2,2,2,3,2,0,0,3,2,3,
3,3,3,2,2,3,3,3,2,3,2,3,2,2,2,2,3,2,0,3,0,0,3,2,0,2,2,2,0,0,3,2,0,
3,3,3,3,3,3,3,3,2,2,2,3,2,2,2,2,2,2,0,3,2,0,0,2,2,2,2,2,0,0,2,2,0,
3,3,3,2,2,3,2,2,2,0,2,3,0,2,0,2,2,2,2,3,0,0,3,0,0,2,3,2,0,0,0,0,0,
0,0,0,3,3,0,3,3,3,3,3,0,3,3,2,3,2,0,3,0,0,0,0,0,0,0,0,0,2,0,0,0,0,
3,3,3,3,2,3,3,3,3,3,2,3,3,0,2,0,2,3,2,2,2,0,3,2,2,2,3,0,2,0,2,2,2,
2,3,2,0,2,2,0,2,2,2,0,3,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,0,2,2,3,3,3,2,3,2,3,3,3,0,2,0,0,2,0,2,2,0,0,0,0,0,0,0,0,
3,3,3,2,0,3,2,2,2,2,0,3,2,2,0,0,0,0,0,3,0,0,2,2,0,2,3,0,0,0,2,0,2,
3,3,3,2,0,3,2,0,2,2,2,3,2,2,2,3,0,2,0,3,2,3,2,0,3,3,2,2,0,0,2,0,0,
2,0,0,3,3,2,3,3,2,3,3,2,3,3,2,3,3,2,2,0,2,2,0,2,2,0,0,0,2,2,0,0,0,
2,3,2,3,3,2,3,3,3,3,3,2,2,3,2,3,2,2,2,0,0,0,0,2,0,0,0,0,3,0,0,0,0,
3,3,3,2,3,3,3,3,2,2,2,3,3,0,2,2,2,3,2,0,2,0,2,0,0,0,0,2,0,0,2,2,0,
3,3,3,2,2,3,2,2,2,3,3,3,2,3,2,0,2,2,3,2,2,2,0,2,0,2,2,2,3,0,0,2,0,
3,3,3,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,2,0,0,3,0,0,2,0,0,0,0,0,0,0,
2,3,2,3,3,0,2,3,2,3,2,0,3,2,3,0,2,0,0,0,0,0,0,2,2,0,0,0,0,2,0,0,0,
3,3,3,3,2,3,2,2,2,2,2,2,0,0,2,0,2,2,0,0,2,0,0,2,0,2,0,2,0,0,0,2,0,
3,0,0,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_1SpanishModel =
{
Iso_8859_1_CharToOrderMap,
SpanishLangModel,
33,
(float)0.9970385677528184,
PR_TRUE,
"ISO-8859-1"
};
const SequenceModel Iso_8859_15SpanishModel =
{
Iso_8859_15_CharToOrderMap,
SpanishLangModel,
33,
(float)0.9970385677528184,
PR_TRUE,
"ISO-8859-15"
};
const SequenceModel Windows_1252SpanishModel =
{
Windows_1252_CharToOrderMap,
SpanishLangModel,
33,
(float)0.9970385677528184,
PR_TRUE,
"WINDOWS-1252"
};

View File

@ -1,265 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Thai *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-04 03:05:06.182099
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Tis_620_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 66, 70, 67, 80, 78, 87, 85, 73, 79, 93, 88, 84, 68, 77, 81, /* 4X */
75,101, 74, 61, 71, 86, 96, 90,103,100, 99,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 35, 64, 48, 52, 32, 60, 65, 54, 36, 97, 76, 46, 56, 41, 40, /* 6X */
59,104, 43, 45, 44, 55, 72, 82, 94, 57, 92,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
ILL, 3, 23,105, 15,106, 89, 5, 21, 63, 26, 31,102, 42, 69, 58, /* AX */
49, 91, 83, 34, 9, 17, 30, 12, 39, 1, 16, 19, 33, 62, 22, 47, /* BX */
38, 7, 10, 2, 50, 11,107, 8, 28, 37, 13, 18, 98, 4, 53, 95, /* CX */
14,SYM, 0, 29,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,ILL,ILL,ILL,SYM, /* DX */
6, 20, 27, 24, 25,108, 51,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,109, /* EX */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,110,111,ILL,ILL,ILL,ILL, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_11_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 66, 70, 67, 80, 78, 87, 85, 73, 79, 93, 88, 84, 68, 77, 81, /* 4X */
75,101, 74, 61, 71, 86, 96, 90,103,100, 99,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 35, 64, 48, 52, 32, 60, 65, 54, 36, 97, 76, 46, 56, 41, 40, /* 6X */
59,104, 43, 45, 44, 55, 72, 82, 94, 57, 92,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM, 3, 23,112, 15,113, 89, 5, 21, 63, 26, 31,102, 42, 69, 58, /* AX */
49, 91, 83, 34, 9, 17, 30, 12, 39, 1, 16, 19, 33, 62, 22, 47, /* BX */
38, 7, 10, 2, 50, 11,114, 8, 28, 37, 13, 18, 98, 4, 53, 95, /* CX */
14,SYM, 0, 29,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,ILL,ILL,ILL,SYM, /* DX */
6, 20, 27, 24, 25,115, 51,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,116, /* EX */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,117,118,ILL,ILL,ILL,ILL, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 2324
* First 512 sequences: 0.8815720594354438
* Next 512 sequences (512-1024): 0.0920860122682917
* Rest: 0.026341928296264486
* Negative sequences: TODO
*/
static const PRUint8 ThaiLangModel[] =
{
0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,2,3,
0,2,3,0,0,3,2,3,0,0,2,0,0,0,0,2,0,1,1,1,0,2,0,0,0,0,1,0,0,0,1,1,
3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,
0,3,0,0,0,1,3,3,0,0,1,0,0,0,0,2,0,2,1,2,0,1,0,0,0,0,0,0,0,0,2,1,
3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,2,3,3,3,3,3,3,2,2,2,3,1,3,2,
0,2,3,0,0,2,2,1,0,0,0,0,0,0,0,1,0,1,1,0,0,1,0,0,0,0,0,0,0,0,2,1,
3,3,3,3,3,2,3,3,3,3,2,3,3,3,2,3,2,3,3,3,3,3,3,3,3,3,2,3,2,3,2,3,
0,2,1,0,0,3,2,1,0,0,0,0,0,0,0,1,0,3,3,1,0,1,0,0,0,0,3,0,0,0,1,1,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,2,2,2,2,3,3,2,2,1,2,2,2,
0,2,0,0,0,0,2,2,0,0,1,0,0,0,0,2,0,0,1,1,0,1,0,0,0,0,0,0,0,0,1,1,
3,3,3,3,3,2,3,3,3,3,3,3,3,3,1,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,2,
0,3,0,0,0,1,2,2,0,0,1,0,0,0,0,2,0,1,1,2,0,2,0,0,0,0,0,0,0,0,2,1,
0,3,3,3,3,2,0,3,3,3,3,3,3,3,0,3,3,3,3,3,0,3,3,3,0,0,3,0,3,0,1,3,
0,2,0,0,0,2,2,2,0,0,0,0,0,0,0,3,0,0,0,0,0,2,0,0,0,0,0,0,0,0,1,3,
3,3,3,3,3,2,3,3,3,3,2,3,3,3,2,3,3,3,3,3,3,2,3,3,3,3,2,2,1,0,2,1,
0,2,2,0,1,2,2,1,0,0,1,0,0,0,0,1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,1,1,
3,3,3,3,3,3,3,3,2,3,3,3,3,2,2,2,3,2,2,2,3,3,3,2,2,2,2,2,2,0,2,2,
0,1,2,0,0,0,1,0,0,0,1,0,0,0,0,1,0,0,3,1,0,1,0,0,0,0,0,0,0,0,1,1,
3,3,3,3,3,3,3,2,3,2,3,3,3,3,0,3,2,3,2,2,3,2,2,3,3,3,2,2,1,3,2,1,
0,1,0,0,0,0,2,1,0,0,0,0,0,0,0,1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,1,1,
3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,2,2,1,2,2,
0,2,0,0,0,0,3,1,0,0,1,0,0,0,0,1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,1,1,
3,3,2,3,3,3,3,3,3,3,2,3,3,3,3,2,2,3,2,2,2,2,1,3,2,2,2,2,1,3,1,2,
0,1,0,0,0,0,1,1,0,0,1,0,0,0,0,1,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,1,
3,3,3,1,2,1,2,1,2,3,3,1,1,2,2,3,2,1,2,1,1,1,2,1,1,1,1,1,3,3,0,1,
0,0,0,0,0,1,1,3,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,3,3,3,3,3,2,3,2,2,2,2,3,3,3,2,2,1,1,1,2,2,1,2,1,3,3,2,
0,1,0,0,0,0,2,2,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
0,3,3,3,3,1,3,3,3,3,3,2,3,3,0,3,3,3,3,3,3,3,3,2,3,3,3,3,2,0,2,2,
0,2,1,0,0,0,2,2,0,0,1,0,0,0,0,1,0,1,1,0,0,2,0,0,0,0,1,0,0,0,1,1,
3,3,3,1,3,2,2,3,3,2,2,3,1,1,2,2,1,2,1,2,1,3,1,1,1,1,1,2,0,3,0,1,
0,0,2,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,0,1,0,
3,3,3,3,3,1,3,2,3,3,2,3,3,3,1,3,3,3,3,3,3,2,2,2,3,3,2,2,2,2,2,2,
0,2,0,0,0,0,2,1,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,1,0,0,0,1,1,
3,3,3,3,3,1,2,1,2,1,3,2,2,2,3,1,2,2,1,1,2,1,1,2,2,1,1,2,1,3,3,1,
0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
3,3,3,1,2,1,0,3,3,1,2,3,1,1,1,0,0,3,1,1,0,0,1,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,2,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,2,3,3,3,1,2,1,2,2,2,3,2,2,2,1,1,2,1,2,2,2,1,1,2,2,1,1,1,0,2,1,
0,1,0,0,0,0,1,1,0,0,1,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,3,0,0,0,0,0,
0,3,3,3,3,1,0,3,2,2,2,3,3,3,0,3,3,3,3,3,0,1,2,2,0,0,1,0,0,0,3,3,
0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,
3,3,3,3,3,1,3,2,2,2,1,1,2,2,3,2,1,2,1,1,2,3,3,2,2,2,1,2,0,3,1,2,
0,1,1,0,0,0,1,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
3,1,3,2,3,1,2,2,3,2,3,3,3,2,0,1,3,1,1,1,2,2,1,2,1,1,1,1,1,1,1,0,
0,1,1,0,0,0,1,1,0,0,1,0,0,0,0,1,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,1,1,3,0,1,1,2,1,2,1,2,1,0,1,1,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1,
0,0,3,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,0,3,0,0,0,0,0,2,1,0,0,2,0,1,1,3,3,1,0,3,0,0,0,0,3,0,0,0,0,0,
0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,3,2,2,0,0,3,3,3,0,2,3,1,0,2,2,2,2,3,0,1,1,3,0,0,1,0,0,0,1,2,
0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,
3,3,1,2,3,1,2,2,2,1,2,2,2,2,1,1,2,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,
0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,3,3,2,3,0,0,2,1,3,2,3,3,1,0,3,2,3,1,2,0,2,2,1,0,0,1,0,1,0,1,2,
0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,
3,3,2,2,2,0,2,2,2,1,2,1,2,2,0,1,1,2,1,1,2,2,1,2,2,2,1,1,1,0,1,1,
0,0,0,0,0,2,1,0,0,0,1,0,0,0,0,1,0,0,0,0,0,2,0,0,0,0,0,0,0,0,1,0,
0,3,3,3,2,2,3,2,2,2,1,3,2,2,0,3,2,2,3,1,3,1,2,2,3,2,1,2,1,0,2,1,
0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,1,0,
3,2,1,1,2,1,2,2,2,1,1,2,2,1,1,1,2,1,1,1,2,1,1,1,2,1,1,1,1,0,1,0,
0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
3,3,1,1,3,2,2,1,1,1,1,2,1,0,1,1,1,2,0,1,1,0,0,0,0,1,1,1,0,0,0,1,
0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,
2,0,0,2,2,0,0,0,2,3,0,3,2,3,3,0,2,0,0,0,2,0,1,2,2,1,0,2,2,1,0,0,
1,2,0,1,0,1,1,1,1,1,2,3,0,1,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,1,2,2,1,1,1,1,1,1,1,1,2,2,3,1,1,1,2,1,1,1,1,1,1,1,1,1,1,0,1,1,
0,0,0,0,0,0,2,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
1,0,0,1,2,0,0,0,1,3,0,3,3,2,3,0,2,0,0,0,2,0,1,1,2,2,0,2,1,1,0,0,
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,3,1,0,0,0,3,3,0,2,3,3,2,0,3,0,0,0,2,0,1,1,2,0,0,1,1,0,0,0,
3,1,1,2,1,0,1,1,1,1,2,0,2,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,0,1,1,
0,1,3,0,0,1,2,0,0,0,0,0,0,0,0,1,0,2,0,0,0,0,0,0,0,0,1,0,0,0,1,0,
3,0,2,1,1,0,0,1,0,0,1,0,2,1,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,1,3,1,2,1,1,2,1,1,1,0,1,1,0,1,1,1,1,1,1,0,0,1,1,1,0,1,1,1,0,0,
0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,1,1,0,0,0,1,3,0,3,2,2,2,0,2,0,0,0,2,0,1,2,2,1,0,2,3,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,2,2,0,0,0,2,2,0,1,3,2,1,0,2,0,0,0,3,0,1,1,1,1,0,0,1,0,0,0,
3,1,1,1,1,0,2,1,1,0,0,1,2,1,0,1,1,1,2,1,1,1,1,1,2,1,2,1,1,0,1,1,
0,0,0,0,0,0,1,0,0,0,3,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,3,3,0,0,0,2,2,0,2,2,2,1,0,2,0,0,0,2,0,1,1,1,2,0,1,1,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,2,3,0,0,0,2,1,0,2,2,2,1,0,1,0,0,0,1,0,3,2,1,2,0,1,1,0,0,0,
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,1,2,0,0,0,2,1,0,1,3,2,1,0,2,0,0,0,1,0,2,1,1,1,0,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,2,2,0,0,0,2,2,0,0,1,1,2,0,1,0,0,0,1,0,1,1,1,1,0,1,1,0,0,0,
1,1,3,2,2,0,2,1,1,1,1,2,1,1,0,1,1,2,1,0,1,1,1,1,1,1,1,1,0,0,0,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,2,2,0,0,0,2,0,0,1,2,1,1,0,1,0,0,0,0,0,2,1,0,1,0,0,0,0,0,0,
3,1,1,1,2,0,1,2,1,0,0,0,1,2,0,1,2,1,1,1,1,0,0,0,1,1,0,1,1,0,0,1,
0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,3,0,0,0,0,0,2,0,0,1,0,0,1,0,2,2,0,0,1,0,0,0,0,0,0,2,0,1,0,
0,0,0,0,0,3,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,1,1,0,1,1,1,0,0,0,1,0,0,1,0,1,0,0,1,0,1,1,1,1,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,2,2,0,0,0,2,0,0,1,0,1,1,0,1,0,0,0,1,0,1,1,1,2,0,0,2,0,0,0,
2,1,1,0,2,0,2,1,1,1,1,2,1,1,1,0,0,1,0,1,0,0,0,0,0,0,1,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,2,2,0,0,0,2,1,0,1,1,1,1,0,1,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,0,0,1,1,0,0,0,0,2,0,2,2,2,2,0,2,0,0,0,2,0,1,0,1,1,0,1,1,1,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,2,2,0,0,0,2,1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,1,2,0,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
1,0,0,1,1,0,0,0,1,1,0,0,1,2,1,0,1,0,0,0,1,0,0,0,0,1,0,1,0,0,0,0,
1,0,1,2,1,0,1,1,1,1,0,1,1,1,0,1,1,1,1,0,1,1,1,1,1,1,1,0,0,0,1,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,2,1,0,0,0,2,0,0,2,1,1,2,0,0,0,0,0,0,0,2,1,1,2,0,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,1,2,0,0,0,2,1,0,2,1,0,0,0,0,0,0,0,0,0,0,2,0,1,0,0,2,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,0,0,1,1,0,0,0,1,0,0,0,2,0,0,0,2,0,0,0,0,0,1,1,1,1,0,1,1,1,0,0,
0,1,2,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,1,1,0,0,0,0,1,1,1,1,2,0,0,1,0,1,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Tis_620ThaiModel =
{
Tis_620_CharToOrderMap,
ThaiLangModel,
64,
(float)0.8815720594354438,
PR_FALSE,
"TIS-620"
};
const SequenceModel Iso_8859_11ThaiModel =
{
Iso_8859_11_CharToOrderMap,
ThaiLangModel,
64,
(float)0.8815720594354438,
PR_FALSE,
"ISO-8859-11"
};

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@ -1,173 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Turkish *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-04 02:24:44.730727
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_3_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 0, 15, 21, 7, 1, 26, 22, 19, 6, 28, 9, 5, 11, 3, 14, /* 4X */
23, 34, 4, 10, 8, 12, 20, 29, 32, 13, 18,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 0, 15, 21, 7, 1, 26, 22, 19, 2, 28, 9, 5, 11, 3, 14, /* 6X */
23, 34, 4, 10, 8, 12, 20, 29, 32, 13, 18,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM, 48,SYM,SYM,SYM,ILL, 49,SYM,SYM, 2, 17, 25, 50,SYM,ILL, 51, /* AX */
SYM, 52,SYM,SYM,SYM,SYM, 53,SYM,SYM, 6, 17, 25, 54,SYM,ILL, 55, /* BX */
41, 36, 30,ILL, 39, 56, 57, 24, 42, 33, 58, 45, 59, 37, 31, 60, /* CX */
ILL, 47, 61, 38, 62, 63, 27,SYM, 64, 65, 40, 35, 16, 66, 67, 68, /* DX */
41, 36, 30,ILL, 39, 69, 70, 24, 42, 33, 71, 45, 72, 37, 31, 73, /* EX */
ILL, 47, 74, 38, 75, 76, 27,SYM, 77, 78, 40, 35, 16, 79, 80,SYM, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_9_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 0, 15, 21, 7, 1, 26, 22, 19, 6, 28, 9, 5, 11, 3, 14, /* 4X */
23, 34, 4, 10, 8, 12, 20, 29, 32, 13, 18,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 0, 15, 21, 7, 1, 26, 22, 19, 2, 28, 9, 5, 11, 3, 14, /* 6X */
23, 34, 4, 10, 8, 12, 20, 29, 32, 13, 18,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 81,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
41, 36, 30, 44, 39, 82, 46, 24, 42, 33, 83, 45, 84, 37, 31, 85, /* CX */
25, 47, 86, 38, 87, 88, 27,SYM, 43, 89, 40, 35, 16, 2, 17, 90, /* DX */
41, 36, 30, 44, 39, 91, 46, 24, 42, 33, 92, 45, 93, 37, 31, 94, /* EX */
25, 47, 95, 38, 96, 97, 27,SYM, 43, 98, 40, 35, 16, 6, 17, 99, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 935
* First 512 sequences: 0.991865243864388
* Next 512 sequences (512-1024): 0.008134756135611957
* Rest: 2.949029909160572e-17
* Negative sequences: TODO
*/
static const PRUint8 TurkishLangModel[] =
{
3,2,3,3,3,3,2,3,3,3,3,3,3,3,2,3,0,3,3,3,3,3,3,3,3,3,3,0,3,3,0,2,2,2,2,0,
3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,3,0,3,3,2,0,3,0,2,0,
3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,0,2,2,2,0,2,0,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,0,3,2,2,2,2,2,2,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,2,3,2,2,2,2,2,2,2,
3,3,3,2,2,3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,2,3,3,2,3,0,3,2,2,2,2,3,0,2,2,2,
3,2,0,3,3,3,3,3,3,3,3,3,2,3,2,3,0,3,3,2,3,3,2,3,2,3,2,0,0,0,0,0,2,0,0,0,
3,3,3,2,3,3,3,3,2,2,2,2,3,3,3,2,3,0,2,2,2,2,2,2,0,0,0,3,2,3,2,2,0,0,0,0,
3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,0,2,3,3,2,2,2,3,0,2,3,2,2,3,2,2,0,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,2,3,2,2,2,2,3,0,2,3,2,2,3,0,0,0,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,2,3,3,3,2,3,3,0,2,3,0,2,2,0,0,2,2,2,
3,3,3,2,3,3,3,3,2,2,3,3,3,3,3,3,3,2,3,3,0,3,2,3,2,0,2,2,0,2,3,2,2,2,2,2,
3,3,3,3,3,3,0,3,3,3,3,3,2,3,2,3,0,3,3,3,3,3,3,3,3,3,2,0,2,2,0,0,2,2,0,0,
3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,2,2,2,2,3,2,2,0,2,3,0,2,2,0,0,2,0,2,
3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,3,0,3,3,0,2,2,2,0,0,
3,3,3,3,3,3,3,3,0,2,2,3,3,3,3,3,3,0,2,2,2,2,0,2,0,0,0,3,2,2,2,0,0,2,0,0,
2,2,2,3,3,3,0,3,3,3,3,3,0,3,2,3,0,3,3,3,3,3,2,3,3,3,3,0,2,0,0,0,0,0,0,0,
3,3,3,0,2,3,3,2,3,3,2,3,3,2,2,3,3,2,0,2,2,2,2,2,3,0,2,2,0,0,2,2,0,0,0,0,
3,3,3,2,2,3,3,3,2,2,0,3,3,3,3,2,3,0,2,2,0,3,3,0,0,0,0,2,0,0,2,2,0,0,0,0,
3,3,3,3,3,3,3,2,3,2,3,3,3,3,3,3,3,2,2,2,2,2,0,2,3,0,2,0,0,2,3,2,0,2,0,2,
3,3,3,2,3,3,2,2,0,2,3,2,3,3,3,2,2,2,2,2,3,2,2,0,0,0,2,0,0,0,2,2,0,0,0,0,
3,3,3,2,3,3,3,2,3,3,2,2,3,2,3,2,3,0,2,3,0,2,0,0,0,0,0,2,0,0,2,0,0,2,2,2,
3,3,3,2,3,3,3,2,2,2,2,0,3,2,3,0,3,0,2,3,2,0,2,2,0,0,2,3,2,2,2,0,0,2,0,0,
3,3,3,0,3,3,3,2,3,2,3,3,3,2,3,2,2,0,2,3,0,2,2,3,2,0,2,0,0,2,2,0,2,2,0,0,
3,3,3,0,2,3,3,2,3,2,0,3,3,2,3,2,3,2,0,0,0,0,2,2,0,0,0,3,0,0,0,0,0,0,0,0,
3,3,3,0,3,3,3,3,0,0,0,3,3,0,0,2,3,2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,3,3,2,3,2,2,0,3,3,3,2,2,0,0,2,0,2,2,0,2,0,2,2,2,0,2,2,0,0,0,0,
0,0,0,3,3,3,0,3,3,3,3,3,0,3,0,2,0,2,3,2,2,0,0,2,3,3,2,0,2,0,0,0,0,0,0,0,
3,3,3,0,0,2,2,2,0,2,0,0,3,0,3,0,2,0,0,0,0,2,2,2,0,0,0,2,0,0,2,0,0,0,0,0,
3,3,3,2,2,2,0,0,0,2,2,2,2,2,3,2,0,0,0,2,0,0,0,0,0,0,0,0,0,2,0,0,0,2,0,0,
0,0,2,3,3,3,0,3,2,2,2,2,0,2,0,2,0,2,2,3,2,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,
0,0,0,2,0,2,0,2,2,0,0,2,0,2,0,0,0,2,0,2,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,
3,2,2,0,0,0,2,0,2,0,0,0,0,2,2,0,0,0,0,0,2,0,0,2,0,0,2,0,0,2,0,0,0,0,0,0,
2,0,2,2,2,2,0,2,2,0,2,2,2,0,0,2,0,0,2,0,0,2,0,0,0,0,0,0,2,0,0,0,0,0,0,0,
2,0,2,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,2,2,0,2,0,0,2,2,0,0,0,2,0,0,0,2,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_3TurkishModel =
{
Iso_8859_3_CharToOrderMap,
TurkishLangModel,
36,
(float)0.991865243864388,
PR_FALSE,
"ISO-8859-3"
};
const SequenceModel Iso_8859_9TurkishModel =
{
Iso_8859_9_CharToOrderMap,
TurkishLangModel,
36,
(float)0.991865243864388,
PR_FALSE,
"ISO-8859-9"
};

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@ -1,247 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Vietnamese *********/
/**
* Generated by BuildLangModel.py
* On: 2016-02-13 03:42:06.561440
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Windows_1258_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 6, 17, 3, 22, 21, 66, 5, 1, 4, 75, 24, 14, 8, 0, 9, /* 4X */
16, 36, 11, 19, 2, 7, 13, 69, 54, 20, 82,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 6, 17, 3, 22, 21, 66, 5, 1, 4, 75, 24, 14, 8, 0, 9, /* 6X */
16, 36, 11, 19, 2, 7, 13, 69, 54, 20, 82,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM,101,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,100,ILL,ILL,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,100,ILL,ILL,102, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM,103,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
12, 15, 25, 51, 97,104, 98, 91, 90, 62, 27,105,SYM, 47,106,107, /* CX */
10,108,SYM, 33, 29, 46, 93,SYM, 94, 58, 67,109, 96, 18,SYM, 99, /* DX */
12, 15, 25, 51, 97,110, 98, 91, 90, 62, 27,111,SYM, 47,112,113, /* EX */
10,114,SYM, 33, 29, 46, 93,SYM, 94, 58, 67,115, 96, 18,116,117, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Viscii_CharToOrderMap[] =
{
CTR,CTR, 88,CTR,CTR, 95, 77,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR, 80,CTR,CTR,CTR,CTR, 79,CTR,CTR,CTR,CTR, 92,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 6, 17, 3, 22, 21, 66, 5, 1, 4, 75, 24, 14, 8, 0, 9, /* 4X */
16, 36, 11, 19, 2, 7, 13, 69, 54, 20, 82,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 6, 17, 3, 22, 21, 66, 5, 1, 4, 75, 24, 14, 8, 0, 9, /* 6X */
16, 36, 11, 19, 2, 7, 13, 69, 54, 20, 82,SYM,SYM,SYM,SYM,CTR, /* 7X */
30, 57, 71, 65, 41, 43, 78, 49, 83, 89, 23, 45, 39, 74, 28, 32, /* 8X */
53, 60, 84, 31, 37, 40, 38, 59, 42, 81, 44, 73, 35, 72, 48, 76, /* 9X */
86, 57, 71, 65, 41, 43, 78, 49, 83, 89, 23, 45, 39, 74, 28, 32, /* AX */
53, 60, 84, 87, 46, 31, 38, 59, 42, 56, 52, 55, 70, 46, 40, 18, /* BX */
12, 15, 25, 61, 34, 51, 88, 95, 90, 62, 27, 85, 50, 47, 64, 76, /* CX */
10, 52, 63, 33, 29, 30, 80, 55, 70, 58, 67, 79, 92, 68, 87, 18, /* DX */
12, 15, 25, 61, 34, 51, 26, 77, 90, 62, 27, 85, 50, 47, 64, 73, /* EX */
10, 56, 63, 33, 29, 86, 81, 44, 48, 58, 67, 72, 35, 68, 37, 26, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 1494
* First 512 sequences: 0.9321889118082535
* Next 512 sequences (512-1024): 0.06092051479986333
* Rest: 0.0068905733918831966
* Negative sequences: TODO
*/
static const PRUint8 VietnameseLangModel[] =
{
3,3,3,3,3,3,3,2,2,3,0,2,3,1,1,1,1,2,3,3,2,3,3,3,2,1,2,
3,0,3,2,2,2,3,1,0,1,1,2,0,0,1,0,1,0,2,2,1,0,0,0,3,0,0,2,
2,1,2,0,3,0,3,3,2,3,0,2,3,0,2,3,0,0,3,1,3,3,1,3,1,3,3,
3,3,3,3,3,3,3,3,3,0,3,3,3,2,3,3,3,3,2,3,3,3,3,3,2,3,2,0,
2,3,2,2,3,1,3,3,1,3,1,3,3,2,2,3,2,0,3,2,2,3,1,3,0,3,0,
3,1,3,3,3,3,2,3,2,0,0,2,1,2,2,2,2,0,0,1,3,2,3,2,2,2,2,0,
2,3,2,2,3,0,3,3,2,3,0,2,2,1,2,3,1,1,2,2,2,3,1,0,2,2,0,
0,0,3,2,3,2,3,3,3,1,1,2,0,0,2,0,3,0,0,2,0,2,2,0,2,3,1,1,
3,1,3,3,3,3,3,2,3,3,1,3,2,2,3,3,2,2,0,3,1,3,3,3,2,0,3,
3,3,1,0,0,3,1,3,0,2,0,2,3,3,2,0,0,2,3,0,0,0,1,0,1,0,0,2,
2,3,2,2,3,1,3,3,1,3,0,3,3,0,2,2,0,1,3,2,2,3,1,1,1,2,3,
0,0,3,3,1,2,2,0,1,0,2,2,0,0,1,1,3,3,0,0,0,1,1,2,1,0,3,0,
3,2,3,3,3,2,2,3,3,3,0,3,0,2,3,0,2,3,0,3,3,2,3,0,2,0,0,
0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,2,
3,1,3,2,3,2,3,1,3,2,0,3,1,2,3,2,2,2,0,3,3,3,2,2,2,3,0,
2,1,3,1,3,3,0,2,0,0,0,1,0,1,3,0,3,0,0,2,2,0,3,0,2,0,3,1,
2,1,0,2,3,0,3,3,2,3,0,0,3,0,2,3,2,2,3,2,2,3,2,0,0,1,0,
0,2,3,3,3,2,2,1,0,0,0,2,0,3,3,0,1,2,2,0,0,3,2,2,1,2,1,1,
3,2,3,2,3,2,3,3,3,2,0,3,3,2,3,3,2,3,0,3,2,2,3,0,2,0,0,
0,0,0,3,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,2,
0,0,0,0,3,0,3,2,0,3,0,1,3,0,0,3,0,1,3,0,0,1,0,3,0,3,0,
2,3,3,3,3,3,3,3,2,0,1,3,3,1,3,3,3,3,3,2,2,0,1,2,2,3,3,0,
3,2,3,2,3,2,3,3,2,3,0,3,2,2,3,2,1,2,3,3,3,3,3,0,2,1,2,
3,1,2,2,3,2,0,2,0,0,2,2,1,0,3,3,2,3,0,1,2,2,2,3,3,1,2,0,
3,0,0,0,3,0,0,2,3,3,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,0,3,0,3,3,0,2,0,1,3,0,1,1,0,0,2,1,1,3,1,1,0,2,1,
2,1,2,1,0,1,0,0,0,0,2,1,0,3,2,3,3,1,3,0,3,2,3,3,3,0,0,0,
0,2,2,1,3,2,3,3,2,3,0,0,3,2,3,2,2,2,3,2,2,3,2,1,1,2,1,
3,2,2,3,3,2,1,0,0,0,3,2,0,3,2,3,2,1,0,1,2,2,3,0,2,0,0,1,
3,0,3,3,3,1,0,2,3,3,0,1,0,0,1,0,3,0,0,1,3,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,2,0,3,0,3,2,1,3,0,3,0,0,2,0,2,1,0,2,2,3,1,0,0,0,0,
2,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
2,1,0,2,3,1,3,3,0,3,0,3,3,0,3,3,0,3,1,2,2,3,1,1,1,0,0,
2,1,0,2,3,3,2,3,0,0,0,1,0,2,2,3,2,0,1,0,2,1,2,3,0,2,3,0,
3,0,1,1,2,0,3,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,3,0,3,0,0,0,0,0,3,0,0,0,0,0,0,0,0,
1,3,3,3,3,1,3,3,2,3,0,1,2,0,2,3,2,2,2,3,2,3,2,0,2,2,0,
0,0,2,1,0,3,2,2,0,1,1,1,1,1,1,0,0,0,0,2,0,1,0,0,1,2,1,0,
2,0,1,2,1,0,2,2,1,2,0,2,0,0,1,1,2,1,0,2,0,2,1,3,1,0,0,
3,2,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,
3,2,3,2,2,2,3,2,3,3,0,3,0,2,3,1,2,2,0,3,2,3,3,0,2,0,0,
0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
1,1,1,2,3,1,3,3,0,3,0,3,3,1,2,1,0,0,3,2,2,3,2,0,1,3,1,
1,0,0,3,1,1,1,0,0,0,0,1,0,0,3,3,2,1,0,1,0,3,2,1,1,2,1,0,
3,0,3,2,0,0,0,3,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,3,1,0,3,1,3,2,0,2,0,2,0,1,2,0,0,1,0,2,2,2,0,3,1,0,0,
2,0,1,0,0,0,0,0,0,0,0,0,2,0,0,2,0,0,0,0,3,0,0,2,0,0,0,1,
3,0,1,1,0,0,0,3,3,0,0,0,0,0,1,0,1,0,0,0,3,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,0,0,3,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,1,0,0,0,3,3,0,1,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,3,0,0,0,3,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,2,3,0,0,0,3,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,
0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,3,3,0,0,0,2,3,0,0,0,0,0,0,3,0,0,0,2,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,3,3,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,3,3,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,2,3,0,3,0,2,0,0,1,0,1,0,0,2,0,0,0,0,0,0,0,1,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,3,0,0,0,2,3,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,0,1,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,3,0,0,0,2,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,3,3,0,0,2,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,3,3,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,0,0,0,0,3,3,0,0,0,0,0,0,0,3,0,0,0,3,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,3,0,0,3,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,1,0,0,3,2,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,3,3,0,2,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,0,0,0,3,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,1,3,0,0,2,2,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,3,0,0,2,1,1,0,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,3,1,0,0,0,1,0,0,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,3,1,0,0,0,2,2,0,0,0,0,0,0,0,3,0,0,0,2,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,0,0,1,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,1,1,0,0,0,3,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,3,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,2,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,2,1,2,0,3,3,0,1,0,0,0,2,0,3,1,2,2,0,1,3,0,2,0,2,0,
2,0,2,1,1,0,1,2,0,0,0,1,0,0,1,0,0,0,0,1,2,0,0,1,1,2,0,2,
};
const SequenceModel Windows_1258VietnameseModel =
{
Windows_1258_CharToOrderMap,
VietnameseLangModel,
55,
(float)0.9321889118082535,
PR_FALSE,
"WINDOWS-1258"
};
const SequenceModel VisciiVietnameseModel =
{
Viscii_CharToOrderMap,
VietnameseLangModel,
55,
(float)0.9321889118082535,
PR_FALSE,
"VISCII"
};

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@ -0,0 +1,220 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsSBCharSetProber.h"
/****************************************************************
255: Control characters that usually does not exist in any text
254: Carriage/Return
253: symbol (punctuation) that does not belong to word
252: 0 - 9
*****************************************************************/
//The following result for thai was collected from a limited sample (1M).
//Character Mapping Table:
static const unsigned char TIS620CharToOrderMap[] =
{
255,255,255,255,255,255,255,255,255,255,254,255,255,254,255,255, //00
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, //10
+253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253, //20
252,252,252,252,252,252,252,252,252,252,253,253,253,253,253,253, //30
253,182,106,107,100,183,184,185,101, 94,186,187,108,109,110,111, //40
188,189,190, 89, 95,112,113,191,192,193,194,253,253,253,253,253, //50
253, 64, 72, 73,114, 74,115,116,102, 81,201,117, 90,103, 78, 82, //60
96,202, 91, 79, 84,104,105, 97, 98, 92,203,253,253,253,253,253, //70
209,210,211,212,213, 88,214,215,216,217,218,219,220,118,221,222,
223,224, 99, 85, 83,225,226,227,228,229,230,231,232,233,234,235,
236, 5, 30,237, 24,238, 75, 8, 26, 52, 34, 51,119, 47, 58, 57,
49, 53, 55, 43, 20, 19, 44, 14, 48, 3, 17, 25, 39, 62, 31, 54,
45, 9, 16, 2, 61, 15,239, 12, 42, 46, 18, 21, 76, 4, 66, 63,
22, 10, 1, 36, 23, 13, 40, 27, 32, 35, 86,240,241,242,243,244,
11, 28, 41, 29, 33,245, 50, 37, 6, 7, 67, 77, 38, 93,246,247,
68, 56, 59, 65, 69, 60, 70, 80, 71, 87,248,249,250,251,252,253,
};
//Model Table:
//total sequences: 100%
//first 512 sequences: 92.6386%
//first 1024 sequences:7.3177%
//rest sequences: 1.0230%
//negative sequences: 0.0436%
static const PRUint8 ThaiLangModel[] =
{
0,1,3,3,3,3,0,0,3,3,0,3,3,0,3,3,3,3,3,3,3,3,0,0,3,3,3,0,3,3,3,3,
0,3,3,0,0,0,1,3,0,3,3,2,3,3,0,1,2,3,3,3,3,0,2,0,2,0,0,3,2,1,2,2,
3,0,3,3,2,3,0,0,3,3,0,3,3,0,3,3,3,3,3,3,3,3,3,0,3,2,3,0,2,2,2,3,
0,2,3,0,0,0,0,1,0,1,2,3,1,1,3,2,2,0,1,1,0,0,1,0,0,0,0,0,0,0,1,1,
3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,2,2,2,2,2,2,2,3,3,2,3,2,3,3,2,2,2,
3,1,2,3,0,3,3,2,2,1,2,3,3,1,2,0,1,3,0,1,0,0,1,0,0,0,0,0,0,0,1,1,
3,3,2,2,3,3,3,3,1,2,3,3,3,3,3,2,2,2,2,3,3,2,2,3,3,2,2,3,2,3,2,2,
3,3,1,2,3,1,2,2,3,3,1,0,2,1,0,0,3,1,2,1,0,0,1,0,0,0,0,0,0,1,0,1,
3,3,3,3,3,3,2,2,3,3,3,3,2,3,2,2,3,3,2,2,3,2,2,2,2,1,1,3,1,2,1,1,
3,2,1,0,2,1,0,1,0,1,1,0,1,1,0,0,1,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,2,3,3,2,2,3,2,3,3,2,3,1,1,2,3,2,2,2,3,2,2,2,2,2,1,2,1,
2,2,1,1,3,3,2,1,0,1,2,2,0,1,3,0,0,0,1,1,0,0,0,0,0,2,3,0,0,2,1,1,
3,3,2,3,3,2,0,0,3,3,0,3,3,0,2,2,3,1,2,2,1,1,1,0,2,2,2,0,2,2,1,1,
0,2,1,0,2,0,0,2,0,1,0,0,1,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,0,
3,3,2,3,3,2,0,0,3,3,0,2,3,0,2,1,2,2,2,2,1,2,0,0,2,2,2,0,2,2,1,1,
0,2,1,0,2,0,0,2,0,1,1,0,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,
3,3,2,3,2,3,2,0,2,2,1,3,2,1,3,2,1,2,3,2,2,3,0,2,3,2,2,1,2,2,2,2,
1,2,2,0,0,0,0,2,0,1,2,0,1,1,1,0,1,0,3,1,1,0,0,0,0,0,0,0,0,0,1,0,
3,3,2,3,3,2,3,2,2,2,3,2,2,3,2,2,1,2,3,2,2,3,1,3,2,2,2,3,2,2,2,3,
3,2,1,3,0,1,1,1,0,2,1,1,1,1,1,0,1,0,1,1,0,0,0,0,0,0,0,0,0,2,0,0,
1,0,0,3,0,3,3,3,3,3,0,0,3,0,2,2,3,3,3,3,3,0,0,0,1,1,3,0,0,0,0,2,
0,0,1,0,0,0,0,0,0,0,2,3,0,0,0,3,0,2,0,0,0,0,0,3,0,0,0,0,0,0,0,0,
2,0,3,3,3,3,0,0,2,3,0,0,3,0,3,3,2,3,3,3,3,3,0,0,3,3,3,0,0,0,3,3,
0,0,3,0,0,0,0,2,0,0,2,1,1,3,0,0,1,0,0,2,3,0,1,0,0,0,0,0,0,0,1,0,
3,3,3,3,2,3,3,3,3,3,3,3,1,2,1,3,3,2,2,1,2,2,2,3,1,1,2,0,2,1,2,1,
2,2,1,0,0,0,1,1,0,1,0,1,1,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,
3,0,2,1,2,3,3,3,0,2,0,2,2,0,2,1,3,2,2,1,2,1,0,0,2,2,1,0,2,1,2,2,
0,1,1,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,2,1,3,3,1,1,3,0,2,3,1,1,3,2,1,1,2,0,2,2,3,2,1,1,1,1,1,2,
3,0,0,1,3,1,2,1,2,0,3,0,0,0,1,0,3,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,
3,3,1,1,3,2,3,3,3,1,3,2,1,3,2,1,3,2,2,2,2,1,3,3,1,2,1,3,1,2,3,0,
2,1,1,3,2,2,2,1,2,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,2,3,2,3,3,2,3,2,3,2,3,3,2,1,0,3,2,2,2,1,2,2,2,1,2,2,1,2,1,1,
2,2,2,3,0,1,3,1,1,1,1,0,1,1,0,2,1,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,2,3,2,2,1,1,3,2,3,2,3,2,0,3,2,2,1,2,0,2,2,2,1,2,2,2,2,1,
3,2,1,2,2,1,0,2,0,1,0,0,1,1,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,1,
3,3,3,3,3,2,3,1,2,3,3,2,2,3,0,1,1,2,0,3,3,2,2,3,0,1,1,3,0,0,0,0,
3,1,0,3,3,0,2,0,2,1,0,0,3,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,2,3,3,0,1,3,1,1,2,1,2,1,1,3,1,1,0,2,3,1,1,1,1,1,1,1,1,
3,1,1,2,2,2,2,1,1,1,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
3,2,2,1,1,2,1,3,3,2,3,2,2,3,2,2,3,1,2,2,1,2,0,3,2,1,2,2,2,2,2,1,
3,2,1,2,2,2,1,1,1,1,0,0,1,1,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,1,3,3,0,2,1,0,3,2,0,0,3,1,0,1,1,0,1,0,0,0,0,0,1,
1,0,0,1,0,3,2,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,2,2,3,0,0,1,3,0,3,2,0,3,2,2,3,3,3,3,3,1,0,2,2,2,0,2,2,1,2,
0,2,3,0,0,0,0,1,0,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
3,0,2,3,1,3,3,2,3,3,0,3,3,0,3,2,2,3,2,3,3,3,0,0,2,2,3,0,1,1,1,3,
0,0,3,0,0,0,2,2,0,1,3,0,1,2,2,2,3,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,
3,2,3,3,2,0,3,3,2,2,3,1,3,2,1,3,2,0,1,2,2,0,2,3,2,1,0,3,0,0,0,0,
3,0,0,2,3,1,3,0,0,3,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,1,3,2,2,2,1,2,0,1,3,1,1,3,1,3,0,0,2,1,1,1,1,2,1,1,1,0,2,1,0,1,
1,2,0,0,0,3,1,1,0,0,0,0,1,0,1,0,0,1,0,1,0,0,0,0,0,3,1,0,0,0,1,0,
3,3,3,3,2,2,2,2,2,1,3,1,1,1,2,0,1,1,2,1,2,1,3,2,0,0,3,1,1,1,1,1,
3,1,0,2,3,0,0,0,3,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,2,3,0,3,3,0,2,0,0,0,0,0,0,0,3,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,2,3,1,3,0,0,1,2,0,0,2,0,3,3,2,3,3,3,2,3,0,0,2,2,2,0,0,0,2,2,
0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,
0,0,0,3,0,2,0,0,0,0,0,0,0,0,0,0,1,2,3,1,3,3,0,0,1,0,3,0,0,0,0,0,
0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,1,2,3,1,2,3,1,0,3,0,2,2,1,0,2,1,1,2,0,1,0,0,1,1,1,1,0,1,0,0,
1,0,0,0,0,1,1,0,3,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,2,1,0,1,1,1,3,1,2,2,2,2,2,2,1,1,1,1,0,3,1,0,1,3,1,1,1,1,
1,1,0,2,0,1,3,1,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,2,0,1,
3,0,2,2,1,3,3,2,3,3,0,1,1,0,2,2,1,2,1,3,3,1,0,0,3,2,0,0,0,0,2,1,
0,1,0,0,0,0,1,2,0,1,1,3,1,1,2,2,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,
0,0,3,0,0,1,0,0,0,3,0,0,3,0,3,1,0,1,1,1,3,2,0,0,0,3,0,0,0,0,2,0,
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,2,0,0,0,0,0,0,0,0,0,
3,3,1,3,2,1,3,3,1,2,2,0,1,2,1,0,1,2,0,0,0,0,0,3,0,0,0,3,0,0,0,0,
3,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,2,0,3,3,3,2,2,0,1,1,0,1,3,0,0,0,2,2,0,0,0,0,3,1,0,1,0,0,0,
0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,2,3,1,2,0,0,2,1,0,3,1,0,1,2,0,1,1,1,1,3,0,0,3,1,1,0,2,2,1,1,
0,2,0,0,0,0,0,1,0,1,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,3,1,2,0,0,2,2,0,1,2,0,1,0,1,3,1,2,1,0,0,0,2,0,3,0,0,0,1,0,
0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,1,1,2,2,0,0,0,2,0,2,1,0,1,1,0,1,1,1,2,1,0,0,1,1,1,0,2,1,1,1,
0,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,1,
0,0,0,2,0,1,3,1,1,1,1,0,0,0,0,3,2,0,1,0,0,0,1,2,0,0,0,1,0,0,0,0,
0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,3,3,3,3,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,0,2,3,2,2,0,0,0,1,0,0,0,0,2,3,2,1,2,2,3,0,0,0,2,3,1,0,0,0,1,1,
0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,
3,3,2,2,0,1,0,0,0,0,2,0,2,0,1,0,0,0,1,1,0,0,0,2,1,0,1,0,1,1,0,0,
0,1,0,2,0,0,1,0,3,0,1,0,0,0,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,1,0,0,1,0,0,0,0,0,1,1,2,0,0,0,0,1,0,0,1,3,1,0,0,0,0,1,1,0,0,
0,1,0,0,0,0,3,0,0,0,0,0,0,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,
3,3,1,1,1,1,2,3,0,0,2,1,1,1,1,1,0,2,1,1,0,0,0,2,1,0,1,2,1,1,0,1,
2,1,0,3,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,3,1,0,0,0,0,0,0,0,3,0,0,0,3,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,
0,0,0,2,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,2,0,0,0,0,0,0,1,2,1,0,1,1,0,2,0,0,1,0,0,2,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,2,0,0,0,1,3,0,1,0,0,0,2,0,0,0,0,0,0,0,1,2,0,0,0,0,0,
3,3,0,0,1,1,2,0,0,1,2,1,0,1,1,1,0,1,1,0,0,2,1,1,0,1,0,0,1,1,1,0,
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,2,2,1,0,0,0,0,1,0,0,0,0,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,
2,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,3,0,0,1,1,0,0,0,2,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,0,1,2,0,1,2,0,0,1,1,0,2,0,1,0,0,1,0,0,0,0,1,0,0,0,2,0,0,0,0,
1,0,0,1,0,1,1,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,0,0,0,0,0,0,0,1,1,0,1,1,0,2,1,3,0,0,0,0,1,1,0,0,0,0,0,0,0,3,
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,1,0,1,0,0,2,0,0,2,0,0,1,1,2,0,0,1,1,0,0,0,1,0,0,0,1,1,0,0,0,
1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,
1,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,1,1,0,0,0,
2,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,0,0,2,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,3,0,0,0,
2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,
1,0,0,0,0,0,0,0,0,1,0,0,0,0,2,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,1,1,0,0,2,1,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel TIS620ThaiModel(
TIS620CharToOrderMap,
ThaiLangModel,
(float)0.926386,
PR_FALSE,
"TIS-620"
);

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Uchardet is a C language binding of the original C++ implementation of the universal charset detection library by Mozilla.
The source code of universalchardet is available at https://github.com/BYVoid/uchardet
uchardet is an encoding detector library, which takes a sequence of bytes in an unknown character encoding without any additional information, and attempts to determine the encoding of the text.
The original code of universalchardet is available at http://lxr.mozilla.org/seamonkey/source/extensions/universalchardet/
Techniques used by universalchardet are described at http://www.mozilla.org/projects/intl/UniversalCharsetDetection.html
Uchardet is licensed under Mozilla Public License Version 1.1 (http://www.mozilla.org/MPL/1.1/)

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@ -1,294 +0,0 @@
# uchardet
[uchardet](https://www.freedesktop.org/wiki/Software/uchardet/) is an encoding detector library, which takes a sequence of bytes in an unknown character encoding without any additional information, and attempts to determine the encoding of the text. Returned encoding names are [iconv](https://www.gnu.org/software/libiconv/)-compatible.
uchardet started as a C language binding of the original C++ implementation of the universal charset detection library by Mozilla. It can now detect more charsets, and more reliably than the original implementation.
The original code of universalchardet is available at http://lxr.mozilla.org/seamonkey/source/extensions/universalchardet/
Techniques used by universalchardet are described at http://www.mozilla.org/projects/intl/UniversalCharsetDetection.html
## Supported Languages/Encodings
* International (Unicode)
* UTF-8
* UTF-16BE / UTF-16LE
* UTF-32BE / UTF-32LE / X-ISO-10646-UCS-4-34121 / X-ISO-10646-UCS-4-21431
* Arabic
* ISO-8859-6
* WINDOWS-1256
* Bulgarian
* ISO-8859-5
* WINDOWS-1251
* Chinese
* ISO-2022-CN
* BIG5
* EUC-TW
* GB18030
* HZ-GB-2312
* Croatian:
* ISO-8859-2
* ISO-8859-13
* ISO-8859-16
* Windows-1250
* IBM852
* MAC-CENTRALEUROPE
* Czech
* Windows-1250
* ISO-8859-2
* IBM852
* MAC-CENTRALEUROPE
* Danish
* ISO-8859-1
* ISO-8859-15
* WINDOWS-1252
* English
* ASCII
* Esperanto
* ISO-8859-3
* Estonian
* ISO-8859-4
* ISO-8859-13
* ISO-8859-13
* Windows-1252
* Windows-1257
* Finnish
* ISO-8859-1
* ISO-8859-4
* ISO-8859-9
* ISO-8859-13
* ISO-8859-15
* WINDOWS-1252
* French
* ISO-8859-1
* ISO-8859-15
* WINDOWS-1252
* German
* ISO-8859-1
* WINDOWS-1252
* Greek
* ISO-8859-7
* WINDOWS-1253
* Hebrew
* ISO-8859-8
* WINDOWS-1255
* Hungarian:
* ISO-8859-2
* WINDOWS-1250
* Irish Gaelic
* ISO-8859-1
* ISO-8859-9
* ISO-8859-15
* WINDOWS-1252
* Italian
* ISO-8859-1
* ISO-8859-3
* ISO-8859-9
* ISO-8859-15
* WINDOWS-1252
* Japanese
* ISO-2022-JP
* SHIFT_JIS
* EUC-JP
* Korean
* ISO-2022-KR
* EUC-KR / UHC
* Lithuanian
* ISO-8859-4
* ISO-8859-10
* ISO-8859-13
* Latvian
* ISO-8859-4
* ISO-8859-10
* ISO-8859-13
* Maltese
* ISO-8859-3
* Polish:
* ISO-8859-2
* ISO-8859-13
* ISO-8859-16
* Windows-1250
* IBM852
* MAC-CENTRALEUROPE
* Portuguese
* ISO-8859-1
* ISO-8859-9
* ISO-8859-15
* WINDOWS-1252
* Romanian:
* ISO-8859-2
* ISO-8859-16
* Windows-1250
* IBM852
* Russian
* ISO-8859-5
* KOI8-R
* WINDOWS-1251
* MAC-CYRILLIC
* IBM866
* IBM855
* Slovak
* Windows-1250
* ISO-8859-2
* IBM852
* MAC-CENTRALEUROPE
* Slovene
* ISO-8859-2
* ISO-8859-16
* Windows-1250
* IBM852
* MAC-CENTRALEUROPE
* Spanish
* ISO-8859-1
* ISO-8859-15
* WINDOWS-1252
* Swedish
* ISO-8859-1
* ISO-8859-4
* ISO-8859-9
* ISO-8859-15
* WINDOWS-1252
* Thai
* TIS-620
* ISO-8859-11
* Turkish:
* ISO-8859-3
* ISO-8859-9
* Vietnamese:
* VISCII
* Windows-1258
* Others
* WINDOWS-1252
## Installation
### Debian/Ubuntu/Mint
apt-get install uchardet libuchardet-dev
### Mageia
urpmi libuchardet libuchardet-devel
### Fedora
dnf install uchardet uchardet-devel
### Gentoo
emerge uchardet
### Mac
brew install uchardet
### Windows
Binary packages are provided in Fedora repository. There may exist other
pre-built packages but I am not aware of them.
Nevertheless the library is very easily and quickly compilable under
Windows as well, so finding a binary package is not necessary.
Some did it successfully with the [CMake Windows
installer](https://cmake.org/download/) and MinGW. It should be possible
to use MinGW-w64 instead of MinGW, in particular to build both 32 and
64-bit DLL libraries).
Note also that it is very easily cross-buildable (for instance from a
GNU/Linux machine).
### Build from source
Releases are available from:
https://www.freedesktop.org/software/uchardet/releases/
If you prefer a development version, clone the git repository:
git clone git://anongit.freedesktop.org/uchardet/uchardet
The source can be browsed at: https://cgit.freedesktop.org/uchardet/uchardet/
cmake .
make
make install
### Build with flatpak-builder
Here is a working "module" section to include in your Flatpak's json manifest:
```
"modules": [
{
"name": "uchardet",
"buildsystem": "cmake",
"builddir": true,
"config-opts": [ "-DCMAKE_INSTALL_LIBDIR=lib" ],
"sources": [
{
...
}
]
}
]
```
## Usage
### Command Line
```
uchardet Command Line Tool
Version 0.0.6
Authors: BYVoid, Jehan
Bug Report: https://bugs.freedesktop.org/enter_bug.cgi?product=uchardet
Usage:
uchardet [Options] [File]...
Options:
-v, --version Print version and build information.
-h, --help Print this help.
```
### Library
See [uchardet.h](https://cgit.freedesktop.org/uchardet/uchardet/tree/src/uchardet.h)
## Related Projects
* [python-chardet](https://github.com/chardet/chardet) Python port
* [ruby-rchardet](http://rubyforge.org/projects/chardet/) Ruby port
* [juniversalchardet](http://code.google.com/p/juniversalchardet/) Java port of universalchardet
* [jchardet](http://jchardet.sourceforge.net/) Java port of chardet
* [nuniversalchardet](http://code.google.com/p/nuniversalchardet/) C# port of universalchardet
* [nchardet](http://www.conceptdevelopment.net/Localization/NCharDet/) C# port of chardet
* [uchardet-enhanced](https://bitbucket.org/medoc/uchardet-enhanced) A fork of mozilla universalchardet
* [rust-uchardet](https://github.com/emk/rust-uchardet) Rust language binding of uchardet
* [libchardet](https://ftp.oops.org/pub/oops/libchardet/) Another C/C++ API wrapping Mozilla code.
## Used by
* [mpv](https://mpv.io/) for subtitle detection
* [Tepl](https://wiki.gnome.org/Projects/Tepl)
* [Nextcloud IOS app](https://github.com/nextcloud/ios)
* …
## Licenses
* [Mozilla Public License Version 1.1](http://www.mozilla.org/MPL/1.1/)
* [GNU General Public License, version 2.0](http://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html) or later.
* [GNU Lesser General Public License, version 2.1](http://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html) or later.
See the file `COPYING` for the complete text of these 3 licenses.
## Code of Conduct
The `uchardet` project is hosted by [freedesktop.org](https://www.freedesktop.org/)
and as such follows its code of conduct. In other words, it means we
will treat anyone with respect and expect anyone to do the same.
Please read [freedesktop.org Code of Conduct](https://www.freedesktop.org/wiki/CodeOfConduct).
In case of any problem regarding abusive behavior in uchardet project,
please contact the maintainer (Jehan) or create a bug report (possibly
private if needed).

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@ -50,7 +50,7 @@ public:
Reset();} Reset();}
virtual ~nsBig5Prober(void){delete mCodingSM;} virtual ~nsBig5Prober(void){delete mCodingSM;}
nsProbingState HandleData(const char* aBuf, PRUint32 aLen); nsProbingState HandleData(const char* aBuf, PRUint32 aLen);
const char* GetCharSetName() {return "BIG5";} const char* GetCharSetName() {return "Big5";}
nsProbingState GetState(void) {return mState;} nsProbingState GetState(void) {return mState;}
void Reset(void); void Reset(void);
float GetConfidence(void); float GetConfidence(void);

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@ -74,7 +74,9 @@ PRBool nsCharSetProber::FilterWithoutEnglishLetters(const char* aBuf, PRUint32 a
if (meetMSB && curPtr > prevPtr) if (meetMSB && curPtr > prevPtr)
while (prevPtr < curPtr) *newptr++ = *prevPtr++; while (prevPtr < curPtr) *newptr++ = *prevPtr++;
newLen = static_cast<PRUint32>(newptr - *newBuf); auto np = reinterpret_cast<uintptr_t>(newptr);
auto nb = reinterpret_cast<uintptr_t>(*newBuf);
newLen = static_cast<PRUint32>(np - nb);
return PR_TRUE; return PR_TRUE;
} }
@ -119,7 +121,9 @@ PRBool nsCharSetProber::FilterWithEnglishLetters(const char* aBuf, PRUint32 aLen
while (prevPtr < curPtr) while (prevPtr < curPtr)
*newptr++ = *prevPtr++; *newptr++ = *prevPtr++;
newLen = static_cast<PRUint32>(newptr - *newBuf); auto np = reinterpret_cast<uintptr_t>(newptr);
auto nb = reinterpret_cast<uintptr_t>(*newBuf);
newLen = static_cast<PRUint32>(np - nb);
return PR_TRUE; return PR_TRUE;
} }

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@ -48,14 +48,17 @@ typedef enum {
#define GETCLASS(c) GETFROMPCK(((unsigned char)(c)), mModel->classTable) #define GETCLASS(c) GETFROMPCK(((unsigned char)(c)), mModel->classTable)
//state machine model //state machine model
typedef struct struct SMModel
{ {
nsPkgInt classTable; nsPkgInt classTable;
PRUint32 classFactor; PRUint32 classFactor;
nsPkgInt stateTable; nsPkgInt stateTable;
const PRUint32* charLenTable; const PRUint32* charLenTable;
const char* name; const char* name;
} SMModel; SMModel(){};
SMModel(nsPkgInt a,PRUint32 b,nsPkgInt c,const PRUint32* d, const char* e):
classTable(a), classFactor(b), stateTable(c), charLenTable(d), name(e){};
} ;
class nsCodingStateMachine { class nsCodingStateMachine {
public: public:

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@ -50,7 +50,7 @@ public:
Reset();} Reset();}
virtual ~nsEUCTWProber(void){delete mCodingSM;} virtual ~nsEUCTWProber(void){delete mCodingSM;}
nsProbingState HandleData(const char* aBuf, PRUint32 aLen); nsProbingState HandleData(const char* aBuf, PRUint32 aLen);
const char* GetCharSetName() {return "EUC-TW";} const char* GetCharSetName() {return "x-euc-tw";}
nsProbingState GetState(void) {return mState;} nsProbingState GetState(void) {return mState;}
void Reset(void); void Reset(void);
float GetConfidence(void); float GetConfidence(void);

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@ -75,17 +75,13 @@ void nsEscCharSetProber::Reset(void)
nsProbingState nsEscCharSetProber::HandleData(const char* aBuf, PRUint32 aLen) nsProbingState nsEscCharSetProber::HandleData(const char* aBuf, PRUint32 aLen)
{ {
nsSMState codingState; for (PRUint32 i = 0; i < aLen && mState == eDetecting; i++)
PRInt32 j;
PRUint32 i;
for ( i = 0; i < aLen && mState == eDetecting; i++)
{ {
for (j = mActiveSM-1; j>= 0; j--) for (PRInt32 j = mActiveSM-1; j>= 0; j--)
{ {
if (mCodingSM[j]) if (mCodingSM[j])
{ {
codingState = mCodingSM[j]->NextState(aBuf[i]); nsSMState codingState = mCodingSM[j]->NextState(aBuf[i]);
if (codingState == eItsMe) if (codingState == eItsMe)
{ {
mState = eFoundIt; mState = eFoundIt;

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@ -34,6 +34,7 @@
* the terms of any one of the MPL, the GPL or the LGPL. * the terms of any one of the MPL, the GPL or the LGPL.
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include "nsCodingStateMachine.h" #include "nsCodingStateMachine.h"
static const PRUint32 HZ_cls[ 256 / 8 ] = { static const PRUint32 HZ_cls[ 256 / 8 ] = {
@ -83,13 +84,12 @@ PCK4BITS( 4,eItsMe,eStart,eStart,eStart,eStart,eStart,eStart) //28-2f
static const PRUint32 HZCharLenTable[] = {0, 0, 0, 0, 0, 0}; static const PRUint32 HZCharLenTable[] = {0, 0, 0, 0, 0, 0};
const SMModel HZSMModel = { const SMModel HZSMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, HZ_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, HZ_cls),
6, 6,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, HZ_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, HZ_st),
HZCharLenTable, HZCharLenTable,
"HZ-GB-2312", "HZ-GB-2312");
};
static const PRUint32 ISO2022CN_cls [ 256 / 8 ] = { static const PRUint32 ISO2022CN_cls [ 256 / 8 ] = {
@ -141,13 +141,12 @@ PCK4BITS(eError,eError,eError,eError,eError,eItsMe,eError,eStart) //38-3f
static const PRUint32 ISO2022CNCharLenTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 0}; static const PRUint32 ISO2022CNCharLenTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
const SMModel ISO2022CNSMModel = { const SMModel ISO2022CNSMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022CN_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022CN_cls),
9, 9,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022CN_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022CN_st),
ISO2022CNCharLenTable, ISO2022CNCharLenTable,
"ISO-2022-CN", "ISO-2022-CN");
};
static const PRUint32 ISO2022JP_cls [ 256 / 8 ] = { static const PRUint32 ISO2022JP_cls [ 256 / 8 ] = {
PCK4BITS(2,0,0,0,0,0,0,0), // 00 - 07 PCK4BITS(2,0,0,0,0,0,0,0), // 00 - 07
@ -199,13 +198,12 @@ PCK4BITS(eError,eError,eError,eError,eItsMe,eError,eStart,eStart) //40-47
static const PRUint32 ISO2022JPCharLenTable[] = {0, 0, 0, 0, 0, 0, 0, 0}; static const PRUint32 ISO2022JPCharLenTable[] = {0, 0, 0, 0, 0, 0, 0, 0};
const SMModel ISO2022JPSMModel = { const SMModel ISO2022JPSMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022JP_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022JP_cls),
10, 10,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022JP_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022JP_st),
ISO2022JPCharLenTable, ISO2022JPCharLenTable,
"ISO-2022-JP", "ISO-2022-JP");
};
static const PRUint32 ISO2022KR_cls [ 256 / 8 ] = { static const PRUint32 ISO2022KR_cls [ 256 / 8 ] = {
PCK4BITS(2,0,0,0,0,0,0,0), // 00 - 07 PCK4BITS(2,0,0,0,0,0,0,0), // 00 - 07
@ -253,11 +251,10 @@ PCK4BITS(eError,eError,eError,eItsMe,eStart,eStart,eStart,eStart) //20-27
static const PRUint32 ISO2022KRCharLenTable[] = {0, 0, 0, 0, 0, 0}; static const PRUint32 ISO2022KRCharLenTable[] = {0, 0, 0, 0, 0, 0};
const SMModel ISO2022KRSMModel = { const SMModel ISO2022KRSMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022KR_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022KR_cls),
6, 6,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022KR_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, ISO2022KR_st),
ISO2022KRCharLenTable, ISO2022KRCharLenTable,
"ISO-2022-KR", "ISO-2022-KR");
};

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@ -42,7 +42,7 @@
#include "nsCodingStateMachine.h" #include "nsCodingStateMachine.h"
#include "CharDistribution.h" #include "CharDistribution.h"
// We use GB18030 to replace GB2312, because 18030 is a superset. // We use gb18030 to replace gb2312, because 18030 is a superset.
class nsGB18030Prober: public nsCharSetProber { class nsGB18030Prober: public nsCharSetProber {
public: public:
@ -52,7 +52,7 @@ public:
Reset();} Reset();}
virtual ~nsGB18030Prober(void){delete mCodingSM;} virtual ~nsGB18030Prober(void){delete mCodingSM;}
nsProbingState HandleData(const char* aBuf, PRUint32 aLen); nsProbingState HandleData(const char* aBuf, PRUint32 aLen);
const char* GetCharSetName() {return "GB18030";} const char* GetCharSetName() {return "gb18030";}
nsProbingState GetState(void) {return mState;} nsProbingState GetState(void) {return mState;}
void Reset(void); void Reset(void);
float GetConfidence(void); float GetConfidence(void);

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@ -59,7 +59,7 @@
#define MIN_MODEL_DISTANCE (0.01) #define MIN_MODEL_DISTANCE (0.01)
#define VISUAL_HEBREW_NAME ("ISO-8859-8") #define VISUAL_HEBREW_NAME ("ISO-8859-8")
#define LOGICAL_HEBREW_NAME ("WINDOWS-1255") #define LOGICAL_HEBREW_NAME ("windows-1255")
PRBool nsHebrewProber::isFinal(char c) PRBool nsHebrewProber::isFinal(char c)
{ {

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@ -48,7 +48,7 @@ public:
nsLatin1Prober(void){Reset();} nsLatin1Prober(void){Reset();}
virtual ~nsLatin1Prober(void){} virtual ~nsLatin1Prober(void){}
nsProbingState HandleData(const char* aBuf, PRUint32 aLen); nsProbingState HandleData(const char* aBuf, PRUint32 aLen);
const char* GetCharSetName() {return "WINDOWS-1252";} const char* GetCharSetName() {return "windows-1252";}
nsProbingState GetState(void) {return mState;} nsProbingState GetState(void) {return mState;}
void Reset(void); void Reset(void);
float GetConfidence(void); float GetConfidence(void);

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@ -36,6 +36,7 @@
* the terms of any one of the MPL, the GPL or the LGPL. * the terms of any one of the MPL, the GPL or the LGPL.
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include <stdio.h> #include <stdio.h>
#include "nsMBCSGroupProber.h" #include "nsMBCSGroupProber.h"
@ -44,13 +45,13 @@
#if defined(DEBUG_chardet) || defined(DEBUG_jgmyers) #if defined(DEBUG_chardet) || defined(DEBUG_jgmyers)
const char *ProberName[] = const char *ProberName[] =
{ {
"UTF-8", "UTF8",
"SJIS", "SJIS",
"EUC-JP", "EUCJP",
"GB18030", "GB18030",
"EUC-KR", "EUCKR",
"Big5", "Big5",
"EUC-TW", "EUCTW",
}; };
#endif #endif

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@ -34,6 +34,7 @@
* the terms of any one of the MPL, the GPL or the LGPL. * the terms of any one of the MPL, the GPL or the LGPL.
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include "nsCodingStateMachine.h" #include "nsCodingStateMachine.h"
/* /*
@ -89,13 +90,12 @@ PCK4BITS(eError,eStart,eStart,eStart,eStart,eStart,eStart,eStart) //10-17
static const PRUint32 Big5CharLenTable[] = {0, 1, 1, 2, 0}; static const PRUint32 Big5CharLenTable[] = {0, 1, 1, 2, 0};
SMModel const Big5SMModel = { const SMModel Big5SMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, BIG5_cls }, nsPkgInt( eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, BIG5_cls ),
5, 5,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, BIG5_st }, nsPkgInt( eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, BIG5_st ),
Big5CharLenTable, Big5CharLenTable,
"BIG5", "Big5");
};
static const PRUint32 EUCJP_cls [ 256 / 8 ] = { static const PRUint32 EUCJP_cls [ 256 / 8 ] = {
//PCK4BITS(5,4,4,4,4,4,4,4), // 00 - 07 //PCK4BITS(5,4,4,4,4,4,4,4), // 00 - 07
@ -144,13 +144,12 @@ PCK4BITS( 3,eError,eError,eError,eStart,eStart,eStart,eStart) //20-27
static const PRUint32 EUCJPCharLenTable[] = {2, 2, 2, 3, 1, 0}; static const PRUint32 EUCJPCharLenTable[] = {2, 2, 2, 3, 1, 0};
const SMModel EUCJPSMModel = { const SMModel EUCJPSMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCJP_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCJP_cls),
6, 6,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCJP_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCJP_st),
EUCJPCharLenTable, EUCJPCharLenTable,
"EUC-JP", "EUC-JP");
};
static const PRUint32 EUCKR_cls [ 256 / 8 ] = { static const PRUint32 EUCKR_cls [ 256 / 8 ] = {
//PCK4BITS(0,1,1,1,1,1,1,1), // 00 - 07 //PCK4BITS(0,1,1,1,1,1,1,1), // 00 - 07
@ -196,13 +195,12 @@ PCK4BITS(eItsMe,eItsMe,eItsMe,eItsMe,eError,eError,eStart,eStart) //08-0f
static const PRUint32 EUCKRCharLenTable[] = {0, 1, 2, 0}; static const PRUint32 EUCKRCharLenTable[] = {0, 1, 2, 0};
const SMModel EUCKRSMModel = { const SMModel EUCKRSMModel (
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCKR_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCKR_cls),
4, 4,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCKR_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCKR_st),
EUCKRCharLenTable, EUCKRCharLenTable,
"EUC-KR", "EUC-KR");
};
static const PRUint32 EUCTW_cls [ 256 / 8 ] = { static const PRUint32 EUCTW_cls [ 256 / 8 ] = {
//PCK4BITS(0,2,2,2,2,2,2,2), // 00 - 07 //PCK4BITS(0,2,2,2,2,2,2,2), // 00 - 07
@ -252,15 +250,14 @@ PCK4BITS(eStart,eError,eStart,eStart,eStart,eStart,eStart,eStart) //28-2f
static const PRUint32 EUCTWCharLenTable[] = {0, 0, 1, 2, 2, 2, 3}; static const PRUint32 EUCTWCharLenTable[] = {0, 0, 1, 2, 2, 2, 3};
const SMModel EUCTWSMModel = { const SMModel EUCTWSMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCTW_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCTW_cls),
7, 7,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCTW_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, EUCTW_st),
EUCTWCharLenTable, EUCTWCharLenTable,
"EUC-TW", "x-euc-tw");
};
/* obsolete GB2312 by GB18030 /* obsolete GB2312 by gb18030
static PRUint32 GB2312_cls [ 256 / 8 ] = { static PRUint32 GB2312_cls [ 256 / 8 ] = {
//PCK4BITS(0,1,1,1,1,1,1,1), // 00 - 07 //PCK4BITS(0,1,1,1,1,1,1,1), // 00 - 07
PCK4BITS(1,1,1,1,1,1,1,1), // 00 - 07 PCK4BITS(1,1,1,1,1,1,1,1), // 00 - 07
@ -368,13 +365,12 @@ PCK4BITS(eError,eError,eStart,eStart,eStart,eStart,eStart,eStart) //28-2f
// 2 here. // 2 here.
static const PRUint32 GB18030CharLenTable[] = {0, 1, 1, 1, 1, 1, 2}; static const PRUint32 GB18030CharLenTable[] = {0, 1, 1, 1, 1, 1, 2};
const SMModel GB18030SMModel = { const SMModel GB18030SMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, GB18030_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, GB18030_cls ),
7, 7,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, GB18030_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, GB18030_st ),
GB18030CharLenTable, GB18030CharLenTable,
"GB18030", "GB18030");
};
// sjis // sjis
@ -425,13 +421,12 @@ PCK4BITS(eItsMe,eItsMe,eError,eError,eStart,eStart,eStart,eStart) //10-17
static const PRUint32 SJISCharLenTable[] = {0, 1, 1, 2, 0, 0}; static const PRUint32 SJISCharLenTable[] = {0, 1, 1, 2, 0, 0};
const SMModel SJISSMModel = { const SMModel SJISSMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, SJIS_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, SJIS_cls),
6, 6,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, SJIS_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, SJIS_st),
SJISCharLenTable, SJISCharLenTable,
"SHIFT_JIS", "Shift_JIS");
};
static const PRUint32 UTF8_cls [ 256 / 8 ] = { static const PRUint32 UTF8_cls [ 256 / 8 ] = {
@ -503,11 +498,10 @@ PCK4BITS(eError,eError,eError,eError,eError,eError,eError,eError) //c8-cf
static const PRUint32 UTF8CharLenTable[] = {0, 1, 0, 0, 0, 0, 2, 3, static const PRUint32 UTF8CharLenTable[] = {0, 1, 0, 0, 0, 0, 2, 3,
3, 3, 4, 4, 5, 5, 6, 6 }; 3, 3, 4, 4, 5, 5, 6, 6 };
const SMModel UTF8SMModel = { const SMModel UTF8SMModel(
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, UTF8_cls }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, UTF8_cls),
16, 16,
{eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, UTF8_st }, nsPkgInt(eIdxSft4bits, eSftMsk4bits, eBitSft4bits, eUnitMsk4bits, UTF8_st),
UTF8CharLenTable, UTF8CharLenTable,
"UTF-8", "UTF-8");
};

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@ -63,13 +63,17 @@ typedef enum {
eUnitMsk16bits = 0x0000FFFFL eUnitMsk16bits = 0x0000FFFFL
} nsUnitMsk; } nsUnitMsk;
typedef struct nsPkgInt { struct nsPkgInt {
nsIdxSft idxsft; nsIdxSft idxsft;
nsSftMsk sftmsk; nsSftMsk sftmsk;
nsBitSft bitsft; nsBitSft bitsft;
nsUnitMsk unitmsk; nsUnitMsk unitmsk;
const PRUint32* const data; const PRUint32* const data;
} nsPkgInt; nsPkgInt(nsIdxSft a,nsSftMsk b, nsBitSft c,nsUnitMsk d,const PRUint32* const e)
:idxsft(a), sftmsk(b), bitsft(c), unitmsk(d), data(e){}
nsPkgInt();
nsPkgInt operator= (const nsPkgInt&);
};
#define PCK16BITS(a,b) ((PRUint32)(((b) << 16) | (a))) #define PCK16BITS(a,b) ((PRUint32)(((b) << 16) | (a)))

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@ -46,70 +46,42 @@
nsSBCSGroupProber::nsSBCSGroupProber() nsSBCSGroupProber::nsSBCSGroupProber()
{ {
mProbers[0] = new nsSingleByteCharSetProber(&Win1251RussianModel); mProbers[0] = new nsSingleByteCharSetProber(&Win1251Model);
mProbers[1] = new nsSingleByteCharSetProber(&Koi8rRussianModel); mProbers[1] = new nsSingleByteCharSetProber(&Koi8rModel);
mProbers[2] = new nsSingleByteCharSetProber(&Latin5RussianModel); mProbers[2] = new nsSingleByteCharSetProber(&Latin5Model);
mProbers[3] = new nsSingleByteCharSetProber(&MacCyrillicRussianModel); mProbers[3] = new nsSingleByteCharSetProber(&MacCyrillicModel);
mProbers[4] = new nsSingleByteCharSetProber(&Ibm866RussianModel); mProbers[4] = new nsSingleByteCharSetProber(&Ibm866Model);
mProbers[5] = new nsSingleByteCharSetProber(&Ibm855RussianModel); mProbers[5] = new nsSingleByteCharSetProber(&Ibm855Model);
mProbers[6] = new nsSingleByteCharSetProber(&Latin7Model);
mProbers[6] = new nsSingleByteCharSetProber(&Iso_8859_7GreekModel); mProbers[7] = new nsSingleByteCharSetProber(&Win1253Model);
mProbers[7] = new nsSingleByteCharSetProber(&Windows_1253GreekModel);
mProbers[8] = new nsSingleByteCharSetProber(&Latin5BulgarianModel); mProbers[8] = new nsSingleByteCharSetProber(&Latin5BulgarianModel);
mProbers[9] = new nsSingleByteCharSetProber(&Win1251BulgarianModel); mProbers[9] = new nsSingleByteCharSetProber(&Win1251BulgarianModel);
mProbers[10] = new nsSingleByteCharSetProber(&TIS620ThaiModel);
nsHebrewProber *hebprober = new nsHebrewProber(); nsHebrewProber *hebprober = new nsHebrewProber();
// Notice: Any change in these indexes - 10,11,12 must be reflected // Notice: Any change in these indexes - 10,11,12 must be reflected
// in the code below as well. // in the code below as well.
mProbers[10] = hebprober; mProbers[11] = hebprober;
mProbers[11] = new nsSingleByteCharSetProber(&Win1255Model, PR_FALSE, hebprober); // Logical Hebrew mProbers[12] = new nsSingleByteCharSetProber(&Win1255Model, PR_FALSE, hebprober); // Logical Hebrew
mProbers[12] = new nsSingleByteCharSetProber(&Win1255Model, PR_TRUE, hebprober); // Visual Hebrew mProbers[13] = new nsSingleByteCharSetProber(&Win1255Model, PR_TRUE, hebprober); // Visual Hebrew
// Tell the Hebrew prober about the logical and visual probers // Tell the Hebrew prober about the logical and visual probers
if (mProbers[10] && mProbers[11] && mProbers[12]) // all are not null if (mProbers[11] && mProbers[12] && mProbers[13]) // all are not null
{ {
hebprober->SetModelProbers(mProbers[11], mProbers[12]); hebprober->SetModelProbers(mProbers[12], mProbers[13]);
} }
else // One or more is null. avoid any Hebrew probing, null them all else // One or more is null. avoid any Hebrew probing, null them all
{ {
for (PRUint32 i = 10; i <= 12; ++i) for (PRUint32 i = 11; i <= 13; ++i)
{ {
delete mProbers[i]; delete mProbers[i];
mProbers[i] = 0; mProbers[i] = 0;
} }
} }
mProbers[13] = new nsSingleByteCharSetProber(&Tis_620ThaiModel); // disable latin2 before latin1 is available, otherwise all latin1
mProbers[14] = new nsSingleByteCharSetProber(&Iso_8859_11ThaiModel); // will be detected as latin2 because of their similarity.
//mProbers[10] = new nsSingleByteCharSetProber(&Latin2HungarianModel);
mProbers[15] = new nsSingleByteCharSetProber(&Iso_8859_1FrenchModel); //mProbers[11] = new nsSingleByteCharSetProber(&Win1250HungarianModel);
mProbers[16] = new nsSingleByteCharSetProber(&Iso_8859_15FrenchModel);
mProbers[17] = new nsSingleByteCharSetProber(&Windows_1252FrenchModel);
mProbers[18] = new nsSingleByteCharSetProber(&Iso_8859_1SpanishModel);
mProbers[19] = new nsSingleByteCharSetProber(&Iso_8859_15SpanishModel);
mProbers[20] = new nsSingleByteCharSetProber(&Windows_1252SpanishModel);
mProbers[21] = new nsSingleByteCharSetProber(&Iso_8859_2HungarianModel);
mProbers[22] = new nsSingleByteCharSetProber(&Windows_1250HungarianModel);
mProbers[23] = new nsSingleByteCharSetProber(&Iso_8859_1GermanModel);
mProbers[24] = new nsSingleByteCharSetProber(&Windows_1252GermanModel);
mProbers[25] = new nsSingleByteCharSetProber(&Iso_8859_3EsperantoModel);
mProbers[26] = new nsSingleByteCharSetProber(&Iso_8859_3TurkishModel);
mProbers[27] = new nsSingleByteCharSetProber(&Iso_8859_9TurkishModel);
mProbers[28] = new nsSingleByteCharSetProber(&Iso_8859_6ArabicModel);
mProbers[29] = new nsSingleByteCharSetProber(&Windows_1256ArabicModel);
mProbers[30] = new nsSingleByteCharSetProber(&VisciiVietnameseModel);
mProbers[31] = new nsSingleByteCharSetProber(&Windows_1258VietnameseModel);
mProbers[32] = new nsSingleByteCharSetProber(&Iso_8859_15DanishModel);
mProbers[33] = new nsSingleByteCharSetProber(&Iso_8859_1DanishModel);
mProbers[34] = new nsSingleByteCharSetProber(&Windows_1252DanishModel);
Reset(); Reset();
} }

View File

@ -40,7 +40,7 @@
#define nsSBCSGroupProber_h__ #define nsSBCSGroupProber_h__
#define NUM_OF_SBCS_PROBERS 35 #define NUM_OF_SBCS_PROBERS 14
class nsCharSetProber; class nsCharSetProber;
class nsSBCSGroupProber: public nsCharSetProber { class nsSBCSGroupProber: public nsCharSetProber {

View File

@ -35,6 +35,7 @@
* the terms of any one of the MPL, the GPL or the LGPL. * the terms of any one of the MPL, the GPL or the LGPL.
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include <stdio.h> #include <stdio.h>
#include "nsSBCharSetProber.h" #include "nsSBCharSetProber.h"
@ -47,31 +48,18 @@ nsProbingState nsSingleByteCharSetProber::HandleData(const char* aBuf, PRUint32
order = mModel->charToOrderMap[(unsigned char)aBuf[i]]; order = mModel->charToOrderMap[(unsigned char)aBuf[i]];
if (order < SYMBOL_CAT_ORDER) if (order < SYMBOL_CAT_ORDER)
{
mTotalChar++; mTotalChar++;
} if (order < SAMPLE_SIZE)
else if (order == ILL)
{
/* When encountering an illegal codepoint, no need
* to continue analyzing data. */
mState = eNotMe;
break;
}
else if (order == CTR)
{
mCtrlChar++;
}
if (order < mModel->freqCharCount)
{ {
mFreqChar++; mFreqChar++;
if (mLastOrder < mModel->freqCharCount) if (mLastOrder < SAMPLE_SIZE)
{ {
mTotalSeqs++; mTotalSeqs++;
if (!mReversed) if (!mReversed)
++(mSeqCounters[mModel->precedenceMatrix[mLastOrder*mModel->freqCharCount+order]]); ++(mSeqCounters[mModel->precedenceMatrix[mLastOrder*SAMPLE_SIZE+order]]);
else // reverse the order of the letters in the lookup else // reverse the order of the letters in the lookup
++(mSeqCounters[mModel->precedenceMatrix[order*mModel->freqCharCount+mLastOrder]]); ++(mSeqCounters[mModel->precedenceMatrix[order*SAMPLE_SIZE+mLastOrder]]);
} }
} }
mLastOrder = order; mLastOrder = order;
@ -98,7 +86,6 @@ void nsSingleByteCharSetProber::Reset(void)
mSeqCounters[i] = 0; mSeqCounters[i] = 0;
mTotalSeqs = 0; mTotalSeqs = 0;
mTotalChar = 0; mTotalChar = 0;
mCtrlChar = 0;
mFreqChar = 0; mFreqChar = 0;
} }
@ -116,19 +103,6 @@ float nsSingleByteCharSetProber::GetConfidence(void)
if (mTotalSeqs > 0) { if (mTotalSeqs > 0) {
r = ((float)1.0) * mSeqCounters[POSITIVE_CAT] / mTotalSeqs / mModel->mTypicalPositiveRatio; r = ((float)1.0) * mSeqCounters[POSITIVE_CAT] / mTotalSeqs / mModel->mTypicalPositiveRatio;
/* Multiply by a ratio of positive sequences per characters.
* This would help in particular to distinguish close winners.
* Indeed if you add a letter, you'd expect the positive sequence count
* to increase as well. If it doesn't, it may mean that this new codepoint
* may not have been a letter, but instead a symbol (or some other
* character). This could make the difference between very closely related
* charsets used for the same language.
*/
r = r * (mSeqCounters[POSITIVE_CAT] + (float) mSeqCounters[PROBABLE_CAT] / 4) / mTotalChar;
/* The more control characters (proportionnaly to the size of the text), the
* less confident we become in the current charset.
*/
r = r * (mTotalChar - mCtrlChar) / mTotalChar;
r = r*mFreqChar/mTotalChar; r = r*mFreqChar/mTotalChar;
if (r >= (float)1.00) if (r >= (float)1.00)
r = (float)0.99; r = (float)0.99;

View File

@ -40,42 +40,27 @@
#include "nsCharSetProber.h" #include "nsCharSetProber.h"
/** Codepoints **/ #define SAMPLE_SIZE 64
/* Illegal codepoints.*/
#define ILL 255
/* Control character. */
#define CTR 254
/* Symbols and punctuation that does not belong to words. */
#define SYM 253
/* Return/Line feeds. */
#define RET 252
/* Numbers 0-9. */
#define NUM 251
#define SB_ENOUGH_REL_THRESHOLD 1024 #define SB_ENOUGH_REL_THRESHOLD 1024
#define POSITIVE_SHORTCUT_THRESHOLD (float)0.95 #define POSITIVE_SHORTCUT_THRESHOLD (float)0.95
#define NEGATIVE_SHORTCUT_THRESHOLD (float)0.05 #define NEGATIVE_SHORTCUT_THRESHOLD (float)0.05
#define SYMBOL_CAT_ORDER 250 #define SYMBOL_CAT_ORDER 250
#define NUMBER_OF_SEQ_CAT 4 #define NUMBER_OF_SEQ_CAT 4
#define POSITIVE_CAT (NUMBER_OF_SEQ_CAT-1) #define POSITIVE_CAT (NUMBER_OF_SEQ_CAT-1)
#define PROBABLE_CAT (NUMBER_OF_SEQ_CAT-2)
#define NEUTRAL_CAT (NUMBER_OF_SEQ_CAT-3)
#define NEGATIVE_CAT 0 #define NEGATIVE_CAT 0
typedef struct struct SequenceModel
{ {
/* [256] table mapping codepoints to chararacter orders. */ const unsigned char* const charToOrderMap; // [256] table use to find a char's order
const unsigned char* const charToOrderMap; const PRUint8* const precedenceMatrix; // [SAMPLE_SIZE][SAMPLE_SIZE]; table to find a 2-char sequence's frequency
/* freqCharCount x freqCharCount table of 2-char sequence's frequencies. */
const PRUint8* const precedenceMatrix;
/* The count of frequent characters. */
int freqCharCount;
float mTypicalPositiveRatio; // = freqSeqs / totalSeqs float mTypicalPositiveRatio; // = freqSeqs / totalSeqs
PRBool keepEnglishLetter; // says if this script contains English characters (not implemented) PRBool keepEnglishLetter; // says if this script contains English characters (not implemented)
const char* const charsetName; const char* const charsetName;
} SequenceModel; SequenceModel(void);
SequenceModel(const unsigned char* const a, const PRUint8* const b,float c,PRBool d,const char* const e)
: charToOrderMap(a), precedenceMatrix(b), mTypicalPositiveRatio(c), keepEnglishLetter(d), charsetName(e){}
SequenceModel& operator=(const SequenceModel&);
} ;
class nsSingleByteCharSetProber : public nsCharSetProber{ class nsSingleByteCharSetProber : public nsCharSetProber{
@ -84,7 +69,7 @@ public:
:mModel(model), mReversed(PR_FALSE), mNameProber(0) { Reset(); } :mModel(model), mReversed(PR_FALSE), mNameProber(0) { Reset(); }
nsSingleByteCharSetProber(const SequenceModel *model, PRBool reversed, nsCharSetProber* nameProber) nsSingleByteCharSetProber(const SequenceModel *model, PRBool reversed, nsCharSetProber* nameProber)
:mModel(model), mReversed(reversed), mNameProber(nameProber) { Reset(); } :mModel(model), mReversed(reversed), mNameProber(nameProber) { Reset(); }
nsSingleByteCharSetProber(): mModel(0), mReversed(0){};
virtual const char* GetCharSetName(); virtual const char* GetCharSetName();
virtual nsProbingState HandleData(const char* aBuf, PRUint32 aLen); virtual nsProbingState HandleData(const char* aBuf, PRUint32 aLen);
virtual nsProbingState GetState(void) {return mState;} virtual nsProbingState GetState(void) {return mState;}
@ -99,6 +84,7 @@ public:
// prober has a hard-coded call to FilterWithoutEnglishLetters which gets rid // prober has a hard-coded call to FilterWithoutEnglishLetters which gets rid
// of the English letters. // of the English letters.
PRBool KeepEnglishLetters() {return mModel->keepEnglishLetter;} // (not implemented) PRBool KeepEnglishLetters() {return mModel->keepEnglishLetter;} // (not implemented)
nsSingleByteCharSetProber operator=(const nsSingleByteCharSetProber&) = delete;
#ifdef DEBUG_chardet #ifdef DEBUG_chardet
virtual void DumpStatus(); virtual void DumpStatus();
@ -116,7 +102,6 @@ protected:
PRUint32 mSeqCounters[NUMBER_OF_SEQ_CAT]; PRUint32 mSeqCounters[NUMBER_OF_SEQ_CAT];
PRUint32 mTotalChar; PRUint32 mTotalChar;
PRUint32 mCtrlChar;
//characters that fall in our sampling range //characters that fall in our sampling range
PRUint32 mFreqChar; PRUint32 mFreqChar;
@ -125,52 +110,21 @@ protected:
}; };
extern const SequenceModel Windows_1256ArabicModel;
extern const SequenceModel Iso_8859_6ArabicModel;
extern const SequenceModel Koi8rRussianModel;
extern const SequenceModel Win1251RussianModel;
extern const SequenceModel Latin5RussianModel;
extern const SequenceModel MacCyrillicRussianModel;
extern const SequenceModel Ibm866RussianModel;
extern const SequenceModel Ibm855RussianModel;
extern const SequenceModel Iso_8859_7GreekModel;
extern const SequenceModel Windows_1253GreekModel;
extern const SequenceModel Koi8rModel;
extern const SequenceModel Win1251Model;
extern const SequenceModel Latin5Model;
extern const SequenceModel MacCyrillicModel;
extern const SequenceModel Ibm866Model;
extern const SequenceModel Ibm855Model;
extern const SequenceModel Latin7Model;
extern const SequenceModel Win1253Model;
extern const SequenceModel Latin5BulgarianModel; extern const SequenceModel Latin5BulgarianModel;
extern const SequenceModel Win1251BulgarianModel; extern const SequenceModel Win1251BulgarianModel;
extern const SequenceModel Latin2HungarianModel;
extern const SequenceModel Iso_8859_2HungarianModel; extern const SequenceModel Win1250HungarianModel;
extern const SequenceModel Windows_1250HungarianModel;
extern const SequenceModel Win1255Model; extern const SequenceModel Win1255Model;
extern const SequenceModel TIS620ThaiModel;
extern const SequenceModel Tis_620ThaiModel;
extern const SequenceModel Iso_8859_11ThaiModel;
extern const SequenceModel Iso_8859_15FrenchModel;
extern const SequenceModel Iso_8859_1FrenchModel;
extern const SequenceModel Windows_1252FrenchModel;
extern const SequenceModel Iso_8859_15SpanishModel;
extern const SequenceModel Iso_8859_1SpanishModel;
extern const SequenceModel Windows_1252SpanishModel;
extern const SequenceModel Iso_8859_1GermanModel;
extern const SequenceModel Windows_1252GermanModel;
extern const SequenceModel Iso_8859_3EsperantoModel;
extern const SequenceModel Iso_8859_3TurkishModel;
extern const SequenceModel Iso_8859_9TurkishModel;
extern const SequenceModel VisciiVietnameseModel;
extern const SequenceModel Windows_1258VietnameseModel;
extern const SequenceModel Iso_8859_15DanishModel;
extern const SequenceModel Iso_8859_1DanishModel;
extern const SequenceModel Windows_1252DanishModel;
#endif /* nsSingleByteCharSetProber_h__ */ #endif /* nsSingleByteCharSetProber_h__ */

View File

@ -40,6 +40,7 @@
// 2, kana character often exist in group // 2, kana character often exist in group
// 3, certain combination of kana is never used in japanese language // 3, certain combination of kana is never used in japanese language
#include "nsSJISProber.h" #include "nsSJISProber.h"
void nsSJISProber::Reset(void) void nsSJISProber::Reset(void)

View File

@ -57,7 +57,7 @@ public:
Reset();} Reset();}
virtual ~nsSJISProber(void){delete mCodingSM;} virtual ~nsSJISProber(void){delete mCodingSM;}
nsProbingState HandleData(const char* aBuf, PRUint32 aLen); nsProbingState HandleData(const char* aBuf, PRUint32 aLen);
const char* GetCharSetName() {return "SHIFT_JIS";} const char* GetCharSetName() {return "Shift_JIS";}
nsProbingState GetState(void) {return mState;} nsProbingState GetState(void) {return mState;}
void Reset(void); void Reset(void);
float GetConfidence(void); float GetConfidence(void);

View File

@ -47,7 +47,6 @@
nsUniversalDetector::nsUniversalDetector(PRUint32 aLanguageFilter) nsUniversalDetector::nsUniversalDetector(PRUint32 aLanguageFilter)
{ {
mNbspFound = PR_FALSE;
mDone = PR_FALSE; mDone = PR_FALSE;
mBestGuess = -1; //illegal value as signal mBestGuess = -1; //illegal value as signal
mInTag = PR_FALSE; mInTag = PR_FALSE;
@ -76,7 +75,6 @@ nsUniversalDetector::~nsUniversalDetector()
void void
nsUniversalDetector::Reset() nsUniversalDetector::Reset()
{ {
mNbspFound = PR_FALSE;
mDone = PR_FALSE; mDone = PR_FALSE;
mBestGuess = -1; //illegal value as signal mBestGuess = -1; //illegal value as signal
mInTag = PR_FALSE; mInTag = PR_FALSE;
@ -98,7 +96,7 @@ nsUniversalDetector::Reset()
//--------------------------------------------------------------------- //---------------------------------------------------------------------
#define SHORTCUT_THRESHOLD (float)0.95 #define SHORTCUT_THRESHOLD (float)0.95
#define MINIMUM_THRESHOLD (float)0.20 #define MINIMUM_THRESHOLD (float)0.60
nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen) nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen)
{ {
@ -108,7 +106,7 @@ nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen)
if (aLen > 0) if (aLen > 0)
mGotData = PR_TRUE; mGotData = PR_TRUE;
/* If the data starts with BOM, we know it is UTF. */ //If the data starts with BOM, we know it is UTF
if (mStart) if (mStart)
{ {
mStart = PR_FALSE; mStart = PR_FALSE;
@ -117,42 +115,20 @@ nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen)
{ {
case '\xEF': case '\xEF':
if (('\xBB' == aBuf[1]) && ('\xBF' == aBuf[2])) if (('\xBB' == aBuf[1]) && ('\xBF' == aBuf[2]))
/* EF BB BF: UTF-8 encoded BOM. */ // EF BB BF UTF-8 encoded BOM
mDetectedCharset = "UTF-8"; mDetectedCharset = "UTF-8";
break; break;
case '\xFE': case '\xFE':
if ('\xFF' == aBuf[1]) if ('\xFF' == aBuf[1])
/* FE FF: UTF-16, big endian BOM. */ // FE FF UTF-16, big endian BOM
mDetectedCharset = "UTF-16"; mDetectedCharset = "UTF-16";
break; break;
case '\xFF': case '\xFF':
if ('\xFE' == aBuf[1]) if ('\xFE' == aBuf[1])
{ // FF FE UTF-16, little endian BOM
if (aLen > 3 &&
aBuf[2] == '\x00' &&
aBuf[3] == '\x00')
{
/* FF FE 00 00: UTF-32 (LE). */
mDetectedCharset = "UTF-32";
}
else
{
/* FF FE: UTF-16, little endian BOM. */
mDetectedCharset = "UTF-16"; mDetectedCharset = "UTF-16";
}
}
break; break;
case '\x00': } // switch
if (aLen > 3 &&
aBuf[1] == '\x00' &&
aBuf[2] == '\xFE' &&
aBuf[3] == '\xFF')
{
/* 00 00 FE FF: UTF-32 (BE). */
mDetectedCharset = "UTF-32";
}
break;
}
if (mDetectedCharset) if (mDetectedCharset)
{ {
@ -164,13 +140,10 @@ nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen)
PRUint32 i; PRUint32 i;
for (i = 0; i < aLen; i++) for (i = 0; i < aLen; i++)
{ {
/* If every other character is ASCII or 0xA0, we don't run charset //other than 0xa0, if every othe character is ascii, the page is ascii
* probers. if (aBuf[i] & '\x80' && aBuf[i] != '\xA0') //Since many Ascii only page contains NBSP
* 0xA0 (NBSP in a few charset) is apparently a rare exception
* of non-ASCII character often contained in nearly-ASCII text. */
if (aBuf[i] & '\x80' && aBuf[i] != '\xA0')
{ {
/* We got a non-ASCII byte (high-byte) */ //we got a non-ascii byte (high-byte)
if (mInputState != eHighbyte) if (mInputState != eHighbyte)
{ {
//adjust state //adjust state
@ -206,19 +179,11 @@ nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen)
} }
else else
{ {
/* Just pure ASCII or NBSP so far. */ //ok, just pure ascii so far
if (aBuf[i] == '\xA0') if ( ePureAscii == mInputState &&
{
/* ASCII with the only exception of NBSP seems quite common.
* I doubt it is really necessary to train a model here, so let's
* just make an exception.
*/
mNbspFound = PR_TRUE;
}
else if (mInputState == ePureAscii &&
(aBuf[i] == '\033' || (aBuf[i] == '{' && mLastChar == '~')) ) (aBuf[i] == '\033' || (aBuf[i] == '{' && mLastChar == '~')) )
{ {
/* We found an escape character or HZ "~{". */ //found escape character or HZ "~{"
mInputState = eEscAscii; mInputState = eEscAscii;
} }
mLastChar = aBuf[i]; mLastChar = aBuf[i];
@ -240,16 +205,6 @@ nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen)
mDone = PR_TRUE; mDone = PR_TRUE;
mDetectedCharset = mEscCharSetProber->GetCharSetName(); mDetectedCharset = mEscCharSetProber->GetCharSetName();
} }
else if (mNbspFound)
{
mDetectedCharset = "ISO-8859-1";
}
else
{
/* ASCII with the ESC character (or the sequence "~{") is still
* ASCII until proven otherwise. */
mDetectedCharset = "ASCII";
}
break; break;
case eHighbyte: case eHighbyte:
for (i = 0; i < NUM_OF_CHARSET_PROBERS; i++) for (i = 0; i < NUM_OF_CHARSET_PROBERS; i++)
@ -267,19 +222,8 @@ nsresult nsUniversalDetector::HandleData(const char* aBuf, PRUint32 aLen)
} }
break; break;
default: default: //pure ascii
if (mNbspFound) ;//do nothing here
{
/* ISO-8859-1 is a good result candidate for ASCII + NBSP.
* (though it could have been any ISO-8859 encoding). */
mDetectedCharset = "ISO-8859-1";
}
else
{
/* Pure ASCII */
mDetectedCharset = "ASCII";
}
break;
} }
return NS_OK; return NS_OK;
} }

View File

@ -72,7 +72,6 @@ protected:
virtual void Report(const char* aCharset) = 0; virtual void Report(const char* aCharset) = 0;
virtual void Reset(); virtual void Reset();
nsInputState mInputState; nsInputState mInputState;
PRBool mNbspFound;
PRBool mDone; PRBool mDone;
PRBool mInTag; PRBool mInTag;
PRBool mStart; PRBool mStart;
@ -87,3 +86,4 @@ protected:
}; };
#endif #endif

View File

@ -34,52 +34,47 @@
* the terms of any one of the MPL, the GPL or the LGPL. * the terms of any one of the MPL, the GPL or the LGPL.
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#include "uchardet.h" #include "uchardet.h"
#include <string.h>
#include <stdlib.h>
#include "nscore.h" #include "nscore.h"
#include "nsUniversalDetector.h" #include "nsUniversalDetector.h"
#include <string>
using std::string;
class HandleUniversalDetector : public nsUniversalDetector class HandleUniversalDetector : public nsUniversalDetector
{ {
protected: protected:
char *m_charset; string m_charset;
public: public:
HandleUniversalDetector() HandleUniversalDetector()
: nsUniversalDetector(NS_FILTER_ALL) : nsUniversalDetector(NS_FILTER_ALL)
, m_charset(0)
{ {
m_charset = "";
} }
virtual ~HandleUniversalDetector() virtual ~HandleUniversalDetector()
{ {}
if (m_charset)
free(m_charset);
}
virtual void Report(const char* charset) virtual void Report(const char* charset)
{ {
if (m_charset) m_charset = charset;
free(m_charset);
m_charset = strdup(charset);
} }
virtual void Reset() virtual void Reset()
{ {
nsUniversalDetector::Reset(); nsUniversalDetector::Reset();
if (m_charset) m_charset = "";
free(m_charset);
m_charset = strdup("");
} }
const char* GetCharset() const const char* GetCharset() const
{ {
return m_charset? m_charset : ""; return m_charset.c_str();
} }
}; };
uchardet_t uchardet_new(void) uchardet_t uchardet_new()
{ {
return reinterpret_cast<uchardet_t> (new HandleUniversalDetector()); return reinterpret_cast<uchardet_t> (new HandleUniversalDetector());
} }

View File

@ -34,8 +34,8 @@
* the terms of any one of the MPL, the GPL or the LGPL. * the terms of any one of the MPL, the GPL or the LGPL.
* *
* ***** END LICENSE BLOCK ***** */ * ***** END LICENSE BLOCK ***** */
#ifndef UCHARDET_H___ #ifndef ___UCHARDET_H___
#define UCHARDET_H___ #define ___UCHARDET_H___
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
@ -43,13 +43,13 @@ extern "C" {
#include <stddef.h> #include <stddef.h>
typedef struct uchardet * uchardet_t; typedef void * uchardet_t;
/** /**
* Create an encoding detector. * Create an encoding detector.
* @return a handle of a instance of uchardet * @return a handle of a instance of uchardet
*/ */
uchardet_t uchardet_new(void); uchardet_t uchardet_new();
/** /**
* Delete an encoding detector. * Delete an encoding detector.
@ -79,9 +79,9 @@ void uchardet_data_end(uchardet_t ud);
void uchardet_reset(uchardet_t ud); void uchardet_reset(uchardet_t ud);
/** /**
* Get an iconv-compatible name of the encoding that was detected. * Get the name of encoding that was detected.
* @param ud [in] handle of a instance of uchardet * @param ud [in] handle of a instance of uchardet
* @return name of charset on success and "" on failure. * @return name of charset on success and "" on failure or pure ascii.
*/ */
const char * uchardet_get_charset(uchardet_t ud); const char * uchardet_get_charset(uchardet_t ud);

View File

@ -272,20 +272,6 @@ copy ..\src\contextMenu.xml ..\bin64\contextMenu.xml
<ClCompile Include="..\src\MISC\Common\verifySignedfile.cpp" /> <ClCompile Include="..\src\MISC\Common\verifySignedfile.cpp" />
<ClCompile Include="..\src\MISC\md5\md5Dlgs.cpp" /> <ClCompile Include="..\src\MISC\md5\md5Dlgs.cpp" />
<ClCompile Include="..\src\MISC\sha2\sha-256.cpp" /> <ClCompile Include="..\src\MISC\sha2\sha-256.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangArabicModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangBulgarianModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangDanishModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangEsperantoModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangFrenchModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangGermanModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangGreekModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangHebrewModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangHungarianModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangRussianModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangSpanishModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangThaiModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangTurkishModel.cpp" />
<ClCompile Include="..\src\uchardet\LangModels\LangVietnameseModel.cpp" />
<ClCompile Include="..\src\WinControls\AboutDlg\AboutDlg.cpp" /> <ClCompile Include="..\src\WinControls\AboutDlg\AboutDlg.cpp" />
<ClCompile Include="..\src\WinControls\AnsiCharPanel\ansiCharPanel.cpp" /> <ClCompile Include="..\src\WinControls\AnsiCharPanel\ansiCharPanel.cpp" />
<ClCompile Include="..\src\ScitillaComponent\AutoCompletion.cpp" /> <ClCompile Include="..\src\ScitillaComponent\AutoCompletion.cpp" />
@ -320,6 +306,12 @@ copy ..\src\contextMenu.xml ..\bin64\contextMenu.xml
<ClCompile Include="..\src\MISC\PluginsManager\IDAllocator.cpp" /> <ClCompile Include="..\src\MISC\PluginsManager\IDAllocator.cpp" />
<ClCompile Include="..\src\WinControls\ImageListSet\ImageListSet.cpp" /> <ClCompile Include="..\src\WinControls\ImageListSet\ImageListSet.cpp" />
<ClCompile Include="..\src\uchardet\JpCntx.cpp" /> <ClCompile Include="..\src\uchardet\JpCntx.cpp" />
<ClCompile Include="..\src\uchardet\LangBulgarianModel.cpp" />
<ClCompile Include="..\src\uchardet\LangCyrillicModel.cpp" />
<ClCompile Include="..\src\uchardet\LangGreekModel.cpp" />
<ClCompile Include="..\src\uchardet\LangHebrewModel.cpp" />
<ClCompile Include="..\src\uchardet\LangHungarianModel.cpp" />
<ClCompile Include="..\src\uchardet\LangThaiModel.cpp" />
<ClCompile Include="..\src\lastRecentFileList.cpp" /> <ClCompile Include="..\src\lastRecentFileList.cpp" />
<ClCompile Include="..\src\lesDlgs.cpp" /> <ClCompile Include="..\src\lesDlgs.cpp" />
<ClCompile Include="..\src\WinControls\AnsiCharPanel\ListView.cpp" /> <ClCompile Include="..\src\WinControls\AnsiCharPanel\ListView.cpp" />