977 lines
27 KiB
C++
977 lines
27 KiB
C++
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// Scintilla source code edit control
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/** @file RESearch.cxx
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** Regular expression search library.
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**/
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/*
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* regex - Regular expression pattern matching and replacement
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*
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* By: Ozan S. Yigit (oz)
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* Dept. of Computer Science
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* York University
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*
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* Original code available from http://www.cs.yorku.ca/~oz/
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* Translation to C++ by Neil Hodgson neilh@scintilla.org
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* Removed all use of register.
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* Converted to modern function prototypes.
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* Put all global/static variables into an object so this code can be
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* used from multiple threads, etc.
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* Some extensions by Philippe Lhoste PhiLho(a)GMX.net
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*
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* These routines are the PUBLIC DOMAIN equivalents of regex
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* routines as found in 4.nBSD UN*X, with minor extensions.
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*
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* These routines are derived from various implementations found
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* in software tools books, and Conroy's grep. They are NOT derived
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* from licensed/restricted software.
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* For more interesting/academic/complicated implementations,
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* see Henry Spencer's regexp routines, or GNU Emacs pattern
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* matching module.
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*
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* Modification history removed.
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*
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* Interfaces:
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* RESearch::Compile: compile a regular expression into a NFA.
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*
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* const char *RESearch::Compile(const char *pat, int length,
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* bool caseSensitive, bool posix)
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*
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* Returns a short error string if they fail.
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*
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* RESearch::Execute: execute the NFA to match a pattern.
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*
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* int RESearch::Execute(characterIndexer &ci, int lp, int endp)
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*
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* RESearch::Substitute: substitute the matched portions in a new string.
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*
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* int RESearch::Substitute(CharacterIndexer &ci, char *src, char *dst)
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*
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* re_fail: failure routine for RESearch::Execute. (no longer used)
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*
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* void re_fail(char *msg, char op)
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*
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* Regular Expressions:
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*
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* [1] char matches itself, unless it is a special
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* character (metachar): . \ [ ] * + ^ $
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* and ( ) if posix option.
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*
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* [2] . matches any character.
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*
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* [3] \ matches the character following it, except:
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* - \a, \b, \f, \n, \r, \t, \v match the corresponding C
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* escape char, respectively BEL, BS, FF, LF, CR, TAB and VT;
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* Note that \r and \n are never matched because Scintilla
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* regex searches are made line per line
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* (stripped of end-of-line chars).
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* - if not in posix mode, when followed by a
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* left or right round bracket (see [7]);
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* - when followed by a digit 1 to 9 (see [8]);
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* - when followed by a left or right angle bracket
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* (see [9]);
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* - when followed by d, D, s, S, w or W (see [10]);
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* - when followed by x and two hexa digits (see [11].
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* Backslash is used as an escape character for all
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* other meta-characters, and itself.
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*
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* [4] [set] matches one of the characters in the set.
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* If the first character in the set is "^",
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* it matches the characters NOT in the set, i.e.
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* complements the set. A shorthand S-E (start dash end)
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* is used to specify a set of characters S up to
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* E, inclusive. S and E must be characters, otherwise
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* the dash is taken literally (eg. in expression [\d-a]).
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* The special characters "]" and "-" have no special
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* meaning if they appear as the first chars in the set.
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* To include both, put - first: [-]A-Z]
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* (or just backslash them).
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* examples: match:
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*
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* [-]|] matches these 3 chars,
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*
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* []-|] matches from ] to | chars
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*
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* [a-z] any lowercase alpha
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*
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* [^-]] any char except - and ]
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*
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* [^A-Z] any char except uppercase
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* alpha
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*
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* [a-zA-Z] any alpha
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*
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* [5] * any regular expression form [1] to [4]
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* (except [7], [8] and [9] forms of [3]),
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* followed by closure char (*)
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* matches zero or more matches of that form.
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*
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* [6] + same as [5], except it matches one or more.
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* Both [5] and [6] are greedy (they match as much as possible).
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*
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* [7] a regular expression in the form [1] to [12], enclosed
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* as \(form\) (or (form) with posix flag) matches what
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* form matches. The enclosure creates a set of tags,
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* used for [8] and for pattern substitution.
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* The tagged forms are numbered starting from 1.
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*
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* [8] a \ followed by a digit 1 to 9 matches whatever a
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* previously tagged regular expression ([7]) matched.
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*
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* [9] \< a regular expression starting with a \< construct
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* \> and/or ending with a \> construct, restricts the
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* pattern matching to the beginning of a word, and/or
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* the end of a word. A word is defined to be a character
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* string beginning and/or ending with the characters
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* A-Z a-z 0-9 and _. Scintilla extends this definition
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* by user setting. The word must also be preceded and/or
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* followed by any character outside those mentioned.
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*
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* [10] \l a backslash followed by d, D, s, S, w or W,
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* becomes a character class (both inside and
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* outside sets []).
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* d: decimal digits
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* D: any char except decimal digits
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* s: whitespace (space, \t \n \r \f \v)
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* S: any char except whitespace (see above)
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* w: alphanumeric & underscore (changed by user setting)
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* W: any char except alphanumeric & underscore (see above)
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*
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* [11] \xHH a backslash followed by x and two hexa digits,
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* becomes the character whose Ascii code is equal
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* to these digits. If not followed by two digits,
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* it is 'x' char itself.
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*
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* [12] a composite regular expression xy where x and y
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* are in the form [1] to [11] matches the longest
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* match of x followed by a match for y.
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*
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* [13] ^ a regular expression starting with a ^ character
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* $ and/or ending with a $ character, restricts the
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* pattern matching to the beginning of the line,
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* or the end of line. [anchors] Elsewhere in the
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* pattern, ^ and $ are treated as ordinary characters.
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*
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*
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* Acknowledgements:
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*
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* HCR's Hugh Redelmeier has been most helpful in various
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* stages of development. He convinced me to include BOW
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* and EOW constructs, originally invented by Rob Pike at
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* the University of Toronto.
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*
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* References:
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* Software tools Kernighan & Plauger
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* Software tools in Pascal Kernighan & Plauger
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* Grep [rsx-11 C dist] David Conroy
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* ed - text editor Un*x Programmer's Manual
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* Advanced editing on Un*x B. W. Kernighan
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* RegExp routines Henry Spencer
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*
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* Notes:
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*
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* This implementation uses a bit-set representation for character
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* classes for speed and compactness. Each character is represented
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* by one bit in a 256-bit block. Thus, CCL always takes a
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* constant 32 bytes in the internal nfa, and RESearch::Execute does a single
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* bit comparison to locate the character in the set.
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*
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* Examples:
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*
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* pattern: foo*.*
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* compile: CHR f CHR o CLO CHR o END CLO ANY END END
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* matches: fo foo fooo foobar fobar foxx ...
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*
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* pattern: fo[ob]a[rz]
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* compile: CHR f CHR o CCL bitset CHR a CCL bitset END
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* matches: fobar fooar fobaz fooaz
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*
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* pattern: foo\\+
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* compile: CHR f CHR o CHR o CHR \ CLO CHR \ END END
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* matches: foo\ foo\\ foo\\\ ...
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*
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* pattern: \(foo\)[1-3]\1 (same as foo[1-3]foo)
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* compile: BOT 1 CHR f CHR o CHR o EOT 1 CCL bitset REF 1 END
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* matches: foo1foo foo2foo foo3foo
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*
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* pattern: \(fo.*\)-\1
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* compile: BOT 1 CHR f CHR o CLO ANY END EOT 1 CHR - REF 1 END
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* matches: foo-foo fo-fo fob-fob foobar-foobar ...
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*/
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#include "CharClassify.h"
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#include "RESearch.h"
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// Shut up annoying Visual C++ warnings:
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#ifdef _MSC_VER
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#pragma warning(disable: 4514)
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#endif
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#define OKP 1
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#define NOP 0
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#define CHR 1
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#define ANY 2
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#define CCL 3
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#define BOL 4
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#define EOL 5
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#define BOT 6
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#define EOT 7
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#define BOW 8
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#define EOW 9
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#define REF 10
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#define CLO 11
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#define END 0
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/*
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* The following defines are not meant to be changeable.
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* They are for readability only.
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*/
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#define BLKIND 0370
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#define BITIND 07
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const char bitarr[] = { 1, 2, 4, 8, 16, 32, 64, '\200' };
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#define badpat(x) (*nfa = END, x)
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/*
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* Character classification table for word boundary operators BOW
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* and EOW is passed in by the creator of this object (Scintilla
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* Document). The Document default state is that word chars are:
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* 0-9, a-z, A-Z and _
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*/
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RESearch::RESearch(CharClassify *charClassTable) {
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charClass = charClassTable;
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Init();
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}
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RESearch::~RESearch() {
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Clear();
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}
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void RESearch::Init() {
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sta = NOP; /* status of lastpat */
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bol = 0;
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for (int i = 0; i < MAXTAG; i++)
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pat[i] = 0;
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for (int j = 0; j < BITBLK; j++)
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bittab[j] = 0;
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}
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void RESearch::Clear() {
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for (int i = 0; i < MAXTAG; i++) {
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delete []pat[i];
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pat[i] = 0;
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bopat[i] = NOTFOUND;
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eopat[i] = NOTFOUND;
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}
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}
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bool RESearch::GrabMatches(CharacterIndexer &ci) {
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bool success = true;
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for (unsigned int i = 0; i < MAXTAG; i++) {
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if ((bopat[i] != NOTFOUND) && (eopat[i] != NOTFOUND)) {
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unsigned int len = eopat[i] - bopat[i];
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pat[i] = new char[len + 1];
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if (pat[i]) {
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for (unsigned int j = 0; j < len; j++)
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pat[i][j] = ci.CharAt(bopat[i] + j);
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pat[i][len] = '\0';
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} else {
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success = false;
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}
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}
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}
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return success;
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}
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void RESearch::ChSet(unsigned char c) {
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bittab[((c) & BLKIND) >> 3] |= bitarr[(c) & BITIND];
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}
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void RESearch::ChSetWithCase(unsigned char c, bool caseSensitive) {
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if (caseSensitive) {
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ChSet(c);
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} else {
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if ((c >= 'a') && (c <= 'z')) {
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ChSet(c);
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ChSet(static_cast<unsigned char>(c - 'a' + 'A'));
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} else if ((c >= 'A') && (c <= 'Z')) {
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ChSet(c);
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ChSet(static_cast<unsigned char>(c - 'A' + 'a'));
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} else {
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ChSet(c);
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}
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}
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}
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const unsigned char escapeValue(unsigned char ch) {
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switch (ch) {
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case 'a': return '\a';
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case 'b': return '\b';
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case 'f': return '\f';
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case 'n': return '\n';
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case 'r': return '\r';
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case 't': return '\t';
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case 'v': return '\v';
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}
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return 0;
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}
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static int GetHexaChar(unsigned char hd1, unsigned char hd2) {
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int hexValue = 0;
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if (hd1 >= '0' && hd1 <= '9') {
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hexValue += 16 * (hd1 - '0');
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} else if (hd1 >= 'A' && hd1 <= 'F') {
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hexValue += 16 * (hd1 - 'A' + 10);
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} else if (hd1 >= 'a' && hd1 <= 'f') {
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hexValue += 16 * (hd1 - 'a' + 10);
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} else
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return -1;
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if (hd2 >= '0' && hd2 <= '9') {
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hexValue += hd2 - '0';
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} else if (hd2 >= 'A' && hd2 <= 'F') {
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hexValue += hd2 - 'A' + 10;
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} else if (hd2 >= 'a' && hd2 <= 'f') {
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hexValue += hd2 - 'a' + 10;
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} else
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return -1;
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return hexValue;
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}
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/**
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* Called when the parser finds a backslash not followed
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* by a valid expression (like \( in non-Posix mode).
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* @param pat: pointer on the char after the backslash.
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* @param incr: (out) number of chars to skip after expression evaluation.
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* @return the char if it resolves to a simple char,
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* or -1 for a char class. In this case, bittab is changed.
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*/
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int RESearch::GetBackslashExpression(
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const char *pat,
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int &incr) {
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// Since error reporting is primitive and messages are not used anyway,
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// I choose to interpret unexpected syntax in a logical way instead
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// of reporting errors. Otherwise, we can stick on, eg., PCRE behavior.
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incr = 0; // Most of the time, will skip the char "naturally".
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int c;
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int result = -1;
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unsigned char bsc = *pat;
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if (!bsc) {
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// Avoid overrun
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result = '\\'; // \ at end of pattern, take it literally
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return result;
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}
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|
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switch (bsc) {
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case 'a':
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case 'b':
|
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case 'n':
|
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case 'f':
|
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case 'r':
|
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case 't':
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case 'v':
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result = escapeValue(bsc);
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break;
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case 'x': {
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unsigned char hd1 = *(pat + 1);
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unsigned char hd2 = *(pat + 2);
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int hexValue = GetHexaChar(hd1, hd2);
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if (hexValue >= 0) {
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result = hexValue;
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incr = 2; // Must skip the digits
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|
} else {
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result = 'x'; // \x without 2 digits: see it as 'x'
|
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|
}
|
||
|
}
|
||
|
break;
|
||
|
case 'd':
|
||
|
for (c = '0'; c <= '9'; c++) {
|
||
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ChSet(static_cast<unsigned char>(c));
|
||
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}
|
||
|
break;
|
||
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case 'D':
|
||
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for (c = 0; c < MAXCHR; c++) {
|
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if (c < '0' || c > '9') {
|
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ChSet(static_cast<unsigned char>(c));
|
||
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}
|
||
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}
|
||
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break;
|
||
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case 's':
|
||
|
ChSet(' ');
|
||
|
ChSet('\t');
|
||
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ChSet('\n');
|
||
|
ChSet('\r');
|
||
|
ChSet('\f');
|
||
|
ChSet('\v');
|
||
|
break;
|
||
|
case 'S':
|
||
|
for (c = 0; c < MAXCHR; c++) {
|
||
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if (c != ' ' && !(c >= 0x09 && c <= 0x0D)) {
|
||
|
ChSet(static_cast<unsigned char>(c));
|
||
|
}
|
||
|
}
|
||
|
case 'w':
|
||
|
for (c = 0; c < MAXCHR; c++) {
|
||
|
if (iswordc(static_cast<unsigned char>(c))) {
|
||
|
ChSet(static_cast<unsigned char>(c));
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 'W':
|
||
|
for (c = 0; c < MAXCHR; c++) {
|
||
|
if (!iswordc(static_cast<unsigned char>(c))) {
|
||
|
ChSet(static_cast<unsigned char>(c));
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
result = bsc;
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
const char *RESearch::Compile(const char *pat, int length, bool caseSensitive, bool posix) {
|
||
|
char *mp=nfa; /* nfa pointer */
|
||
|
char *lp; /* saved pointer */
|
||
|
char *sp=nfa; /* another one */
|
||
|
char *mpMax = mp + MAXNFA - BITBLK - 10;
|
||
|
|
||
|
int tagi = 0; /* tag stack index */
|
||
|
int tagc = 1; /* actual tag count */
|
||
|
|
||
|
int n;
|
||
|
char mask; /* xor mask -CCL/NCL */
|
||
|
int c1, c2, prevChar;
|
||
|
|
||
|
if (!pat || !length)
|
||
|
if (sta)
|
||
|
return 0;
|
||
|
else
|
||
|
return badpat("No previous regular expression");
|
||
|
sta = NOP;
|
||
|
|
||
|
const char *p=pat; /* pattern pointer */
|
||
|
for (int i=0; i<length; i++, p++) {
|
||
|
if (mp > mpMax)
|
||
|
return badpat("Pattern too long");
|
||
|
lp = mp;
|
||
|
switch (*p) {
|
||
|
|
||
|
case '.': /* match any char */
|
||
|
*mp++ = ANY;
|
||
|
break;
|
||
|
|
||
|
case '^': /* match beginning */
|
||
|
if (p == pat)
|
||
|
*mp++ = BOL;
|
||
|
else {
|
||
|
*mp++ = CHR;
|
||
|
*mp++ = *p;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case '$': /* match endofline */
|
||
|
if (!*(p+1))
|
||
|
*mp++ = EOL;
|
||
|
else {
|
||
|
*mp++ = CHR;
|
||
|
*mp++ = *p;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case '[': /* match char class */
|
||
|
*mp++ = CCL;
|
||
|
prevChar = 0;
|
||
|
|
||
|
i++;
|
||
|
if (*++p == '^') {
|
||
|
mask = '\377';
|
||
|
i++;
|
||
|
p++;
|
||
|
} else
|
||
|
mask = 0;
|
||
|
|
||
|
if (*p == '-') { /* real dash */
|
||
|
i++;
|
||
|
prevChar = *p;
|
||
|
ChSet(*p++);
|
||
|
}
|
||
|
if (*p == ']') { /* real brace */
|
||
|
i++;
|
||
|
prevChar = *p;
|
||
|
ChSet(*p++);
|
||
|
}
|
||
|
while (*p && *p != ']') {
|
||
|
if (*p == '-') {
|
||
|
if (prevChar < 0) {
|
||
|
// Previous def. was a char class like \d, take dash literally
|
||
|
prevChar = *p;
|
||
|
ChSet(*p);
|
||
|
} else if (*(p+1)) {
|
||
|
if (*(p+1) != ']') {
|
||
|
c1 = prevChar + 1;
|
||
|
i++;
|
||
|
c2 = *++p;
|
||
|
if (c2 == '\\') {
|
||
|
if (!*(p+1)) // End of RE
|
||
|
return badpat("Missing ]");
|
||
|
else {
|
||
|
i++;
|
||
|
p++;
|
||
|
int incr;
|
||
|
c2 = GetBackslashExpression(p, incr);
|
||
|
i += incr;
|
||
|
p += incr;
|
||
|
if (c2 >= 0) {
|
||
|
// Convention: \c (c is any char) is case sensitive, whatever the option
|
||
|
ChSet(static_cast<unsigned char>(c2));
|
||
|
prevChar = c2;
|
||
|
} else {
|
||
|
// bittab is already changed
|
||
|
prevChar = -1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (prevChar < 0) {
|
||
|
// Char after dash is char class like \d, take dash literally
|
||
|
prevChar = '-';
|
||
|
ChSet('-');
|
||
|
} else {
|
||
|
// Put all chars between c1 and c2 included in the char set
|
||
|
while (c1 <= c2) {
|
||
|
ChSetWithCase(static_cast<unsigned char>(c1++), caseSensitive);
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// Dash before the ], take it literally
|
||
|
prevChar = *p;
|
||
|
ChSet(*p);
|
||
|
}
|
||
|
} else {
|
||
|
return badpat("Missing ]");
|
||
|
}
|
||
|
} else if (*p == '\\' && *(p+1)) {
|
||
|
i++;
|
||
|
p++;
|
||
|
int incr;
|
||
|
int c = GetBackslashExpression(p, incr);
|
||
|
i += incr;
|
||
|
p += incr;
|
||
|
if (c >= 0) {
|
||
|
// Convention: \c (c is any char) is case sensitive, whatever the option
|
||
|
ChSet(static_cast<unsigned char>(c));
|
||
|
prevChar = c;
|
||
|
} else {
|
||
|
// bittab is already changed
|
||
|
prevChar = -1;
|
||
|
}
|
||
|
} else {
|
||
|
prevChar = *p;
|
||
|
ChSetWithCase(*p, caseSensitive);
|
||
|
}
|
||
|
i++;
|
||
|
p++;
|
||
|
}
|
||
|
if (!*p)
|
||
|
return badpat("Missing ]");
|
||
|
|
||
|
for (n = 0; n < BITBLK; bittab[n++] = 0)
|
||
|
*mp++ = static_cast<char>(mask ^ bittab[n]);
|
||
|
|
||
|
break;
|
||
|
|
||
|
case '*': /* match 0 or more... */
|
||
|
case '+': /* match 1 or more... */
|
||
|
if (p == pat)
|
||
|
return badpat("Empty closure");
|
||
|
lp = sp; /* previous opcode */
|
||
|
if (*lp == CLO) /* equivalence... */
|
||
|
break;
|
||
|
switch (*lp) {
|
||
|
|
||
|
case BOL:
|
||
|
case BOT:
|
||
|
case EOT:
|
||
|
case BOW:
|
||
|
case EOW:
|
||
|
case REF:
|
||
|
return badpat("Illegal closure");
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (*p == '+')
|
||
|
for (sp = mp; lp < sp; lp++)
|
||
|
*mp++ = *lp;
|
||
|
|
||
|
*mp++ = END;
|
||
|
*mp++ = END;
|
||
|
sp = mp;
|
||
|
while (--mp > lp)
|
||
|
*mp = mp[-1];
|
||
|
*mp = CLO;
|
||
|
mp = sp;
|
||
|
break;
|
||
|
|
||
|
case '\\': /* tags, backrefs... */
|
||
|
i++;
|
||
|
switch (*++p) {
|
||
|
case '<':
|
||
|
*mp++ = BOW;
|
||
|
break;
|
||
|
case '>':
|
||
|
if (*sp == BOW)
|
||
|
return badpat("Null pattern inside \\<\\>");
|
||
|
*mp++ = EOW;
|
||
|
break;
|
||
|
case '1':
|
||
|
case '2':
|
||
|
case '3':
|
||
|
case '4':
|
||
|
case '5':
|
||
|
case '6':
|
||
|
case '7':
|
||
|
case '8':
|
||
|
case '9':
|
||
|
n = *p-'0';
|
||
|
if (tagi > 0 && tagstk[tagi] == n)
|
||
|
return badpat("Cyclical reference");
|
||
|
if (tagc > n) {
|
||
|
*mp++ = static_cast<char>(REF);
|
||
|
*mp++ = static_cast<char>(n);
|
||
|
} else
|
||
|
return badpat("Undetermined reference");
|
||
|
break;
|
||
|
default:
|
||
|
if (!posix && *p == '(') {
|
||
|
if (tagc < MAXTAG) {
|
||
|
tagstk[++tagi] = tagc;
|
||
|
*mp++ = BOT;
|
||
|
*mp++ = static_cast<char>(tagc++);
|
||
|
} else
|
||
|
return badpat("Too many \\(\\) pairs");
|
||
|
} else if (!posix && *p == ')') {
|
||
|
if (*sp == BOT)
|
||
|
return badpat("Null pattern inside \\(\\)");
|
||
|
if (tagi > 0) {
|
||
|
*mp++ = static_cast<char>(EOT);
|
||
|
*mp++ = static_cast<char>(tagstk[tagi--]);
|
||
|
} else
|
||
|
return badpat("Unmatched \\)");
|
||
|
} else {
|
||
|
int incr;
|
||
|
int c = GetBackslashExpression(p, incr);
|
||
|
i += incr;
|
||
|
p += incr;
|
||
|
if (c >= 0) {
|
||
|
*mp++ = CHR;
|
||
|
*mp++ = static_cast<unsigned char>(c);
|
||
|
} else {
|
||
|
*mp++ = CCL;
|
||
|
mask = 0;
|
||
|
for (n = 0; n < BITBLK; bittab[n++] = 0)
|
||
|
*mp++ = static_cast<char>(mask ^ bittab[n]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default : /* an ordinary char */
|
||
|
if (posix && *p == '(') {
|
||
|
if (tagc < MAXTAG) {
|
||
|
tagstk[++tagi] = tagc;
|
||
|
*mp++ = BOT;
|
||
|
*mp++ = static_cast<char>(tagc++);
|
||
|
} else
|
||
|
return badpat("Too many () pairs");
|
||
|
} else if (posix && *p == ')') {
|
||
|
if (*sp == BOT)
|
||
|
return badpat("Null pattern inside ()");
|
||
|
if (tagi > 0) {
|
||
|
*mp++ = static_cast<char>(EOT);
|
||
|
*mp++ = static_cast<char>(tagstk[tagi--]);
|
||
|
} else
|
||
|
return badpat("Unmatched )");
|
||
|
} else {
|
||
|
unsigned char c = *p;
|
||
|
if (!c) // End of RE
|
||
|
c = '\\'; // We take it as raw backslash
|
||
|
if (caseSensitive || !iswordc(c)) {
|
||
|
*mp++ = CHR;
|
||
|
*mp++ = c;
|
||
|
} else {
|
||
|
*mp++ = CCL;
|
||
|
mask = 0;
|
||
|
ChSetWithCase(c, false);
|
||
|
for (n = 0; n < BITBLK; bittab[n++] = 0)
|
||
|
*mp++ = static_cast<char>(mask ^ bittab[n]);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
sp = lp;
|
||
|
}
|
||
|
if (tagi > 0)
|
||
|
return badpat((posix ? "Unmatched (" : "Unmatched \\("));
|
||
|
*mp = END;
|
||
|
sta = OKP;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* RESearch::Execute:
|
||
|
* execute nfa to find a match.
|
||
|
*
|
||
|
* special cases: (nfa[0])
|
||
|
* BOL
|
||
|
* Match only once, starting from the
|
||
|
* beginning.
|
||
|
* CHR
|
||
|
* First locate the character without
|
||
|
* calling PMatch, and if found, call
|
||
|
* PMatch for the remaining string.
|
||
|
* END
|
||
|
* RESearch::Compile failed, poor luser did not
|
||
|
* check for it. Fail fast.
|
||
|
*
|
||
|
* If a match is found, bopat[0] and eopat[0] are set
|
||
|
* to the beginning and the end of the matched fragment,
|
||
|
* respectively.
|
||
|
*
|
||
|
*/
|
||
|
int RESearch::Execute(CharacterIndexer &ci, int lp, int endp) {
|
||
|
unsigned char c;
|
||
|
int ep = NOTFOUND;
|
||
|
char *ap = nfa;
|
||
|
|
||
|
bol = lp;
|
||
|
failure = 0;
|
||
|
|
||
|
Clear();
|
||
|
|
||
|
switch (*ap) {
|
||
|
|
||
|
case BOL: /* anchored: match from BOL only */
|
||
|
ep = PMatch(ci, lp, endp, ap);
|
||
|
break;
|
||
|
case EOL: /* just searching for end of line normal path doesn't work */
|
||
|
if (*(ap+1) == END) {
|
||
|
lp = endp;
|
||
|
ep = lp;
|
||
|
break;
|
||
|
} else {
|
||
|
return 0;
|
||
|
}
|
||
|
case CHR: /* ordinary char: locate it fast */
|
||
|
c = *(ap+1);
|
||
|
while ((lp < endp) && (ci.CharAt(lp) != c))
|
||
|
lp++;
|
||
|
if (lp >= endp) /* if EOS, fail, else fall thru. */
|
||
|
return 0;
|
||
|
default: /* regular matching all the way. */
|
||
|
while (lp < endp) {
|
||
|
ep = PMatch(ci, lp, endp, ap);
|
||
|
if (ep != NOTFOUND)
|
||
|
break;
|
||
|
lp++;
|
||
|
}
|
||
|
break;
|
||
|
case END: /* munged automaton. fail always */
|
||
|
return 0;
|
||
|
}
|
||
|
if (ep == NOTFOUND)
|
||
|
return 0;
|
||
|
|
||
|
bopat[0] = lp;
|
||
|
eopat[0] = ep;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* PMatch: internal routine for the hard part
|
||
|
*
|
||
|
* This code is partly snarfed from an early grep written by
|
||
|
* David Conroy. The backref and tag stuff, and various other
|
||
|
* innovations are by oz.
|
||
|
*
|
||
|
* special case optimizations: (nfa[n], nfa[n+1])
|
||
|
* CLO ANY
|
||
|
* We KNOW .* will match everything upto the
|
||
|
* end of line. Thus, directly go to the end of
|
||
|
* line, without recursive PMatch calls. As in
|
||
|
* the other closure cases, the remaining pattern
|
||
|
* must be matched by moving backwards on the
|
||
|
* string recursively, to find a match for xy
|
||
|
* (x is ".*" and y is the remaining pattern)
|
||
|
* where the match satisfies the LONGEST match for
|
||
|
* x followed by a match for y.
|
||
|
* CLO CHR
|
||
|
* We can again scan the string forward for the
|
||
|
* single char and at the point of failure, we
|
||
|
* execute the remaining nfa recursively, same as
|
||
|
* above.
|
||
|
*
|
||
|
* At the end of a successful match, bopat[n] and eopat[n]
|
||
|
* are set to the beginning and end of subpatterns matched
|
||
|
* by tagged expressions (n = 1 to 9).
|
||
|
*/
|
||
|
|
||
|
extern void re_fail(char *,char);
|
||
|
|
||
|
#define isinset(x,y) ((x)[((y)&BLKIND)>>3] & bitarr[(y)&BITIND])
|
||
|
|
||
|
/*
|
||
|
* skip values for CLO XXX to skip past the closure
|
||
|
*/
|
||
|
|
||
|
#define ANYSKIP 2 /* [CLO] ANY END */
|
||
|
#define CHRSKIP 3 /* [CLO] CHR chr END */
|
||
|
#define CCLSKIP 34 /* [CLO] CCL 32 bytes END */
|
||
|
|
||
|
int RESearch::PMatch(CharacterIndexer &ci, int lp, int endp, char *ap) {
|
||
|
int op, c, n;
|
||
|
int e; /* extra pointer for CLO */
|
||
|
int bp; /* beginning of subpat... */
|
||
|
int ep; /* ending of subpat... */
|
||
|
int are; /* to save the line ptr. */
|
||
|
|
||
|
while ((op = *ap++) != END)
|
||
|
switch (op) {
|
||
|
|
||
|
case CHR:
|
||
|
if (ci.CharAt(lp++) != *ap++)
|
||
|
return NOTFOUND;
|
||
|
break;
|
||
|
case ANY:
|
||
|
if (lp++ >= endp)
|
||
|
return NOTFOUND;
|
||
|
break;
|
||
|
case CCL:
|
||
|
c = ci.CharAt(lp++);
|
||
|
if (!isinset(ap,c))
|
||
|
return NOTFOUND;
|
||
|
ap += BITBLK;
|
||
|
break;
|
||
|
case BOL:
|
||
|
if (lp != bol)
|
||
|
return NOTFOUND;
|
||
|
break;
|
||
|
case EOL:
|
||
|
if (lp < endp)
|
||
|
return NOTFOUND;
|
||
|
break;
|
||
|
case BOT:
|
||
|
bopat[*ap++] = lp;
|
||
|
break;
|
||
|
case EOT:
|
||
|
eopat[*ap++] = lp;
|
||
|
break;
|
||
|
case BOW:
|
||
|
if (lp!=bol && iswordc(ci.CharAt(lp-1)) || !iswordc(ci.CharAt(lp)))
|
||
|
return NOTFOUND;
|
||
|
break;
|
||
|
case EOW:
|
||
|
if (lp==bol || !iswordc(ci.CharAt(lp-1)) || iswordc(ci.CharAt(lp)))
|
||
|
return NOTFOUND;
|
||
|
break;
|
||
|
case REF:
|
||
|
n = *ap++;
|
||
|
bp = bopat[n];
|
||
|
ep = eopat[n];
|
||
|
while (bp < ep)
|
||
|
if (ci.CharAt(bp++) != ci.CharAt(lp++))
|
||
|
return NOTFOUND;
|
||
|
break;
|
||
|
case CLO:
|
||
|
are = lp;
|
||
|
switch (*ap) {
|
||
|
|
||
|
case ANY:
|
||
|
while (lp < endp)
|
||
|
lp++;
|
||
|
n = ANYSKIP;
|
||
|
break;
|
||
|
case CHR:
|
||
|
c = *(ap+1);
|
||
|
while ((lp < endp) && (c == ci.CharAt(lp)))
|
||
|
lp++;
|
||
|
n = CHRSKIP;
|
||
|
break;
|
||
|
case CCL:
|
||
|
while ((lp < endp) && isinset(ap+1,ci.CharAt(lp)))
|
||
|
lp++;
|
||
|
n = CCLSKIP;
|
||
|
break;
|
||
|
default:
|
||
|
failure = true;
|
||
|
//re_fail("closure: bad nfa.", *ap);
|
||
|
return NOTFOUND;
|
||
|
}
|
||
|
|
||
|
ap += n;
|
||
|
|
||
|
while (lp >= are) {
|
||
|
if ((e = PMatch(ci, lp, endp, ap)) != NOTFOUND)
|
||
|
return e;
|
||
|
--lp;
|
||
|
}
|
||
|
return NOTFOUND;
|
||
|
default:
|
||
|
//re_fail("RESearch::Execute: bad nfa.", static_cast<char>(op));
|
||
|
return NOTFOUND;
|
||
|
}
|
||
|
return lp;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* RESearch::Substitute:
|
||
|
* substitute the matched portions of the src in dst.
|
||
|
*
|
||
|
* & substitute the entire matched pattern.
|
||
|
*
|
||
|
* \digit substitute a subpattern, with the given tag number.
|
||
|
* Tags are numbered from 1 to 9. If the particular
|
||
|
* tagged subpattern does not exist, null is substituted.
|
||
|
*/
|
||
|
int RESearch::Substitute(CharacterIndexer &ci, char *src, char *dst) {
|
||
|
unsigned char c;
|
||
|
int pin;
|
||
|
int bp;
|
||
|
int ep;
|
||
|
|
||
|
if (!*src || !bopat[0])
|
||
|
return 0;
|
||
|
|
||
|
while ((c = *src++) != 0) {
|
||
|
switch (c) {
|
||
|
|
||
|
case '&':
|
||
|
pin = 0;
|
||
|
break;
|
||
|
|
||
|
case '\\':
|
||
|
c = *src++;
|
||
|
if (c >= '0' && c <= '9') {
|
||
|
pin = c - '0';
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
default:
|
||
|
*dst++ = c;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ((bp = bopat[pin]) != 0 && (ep = eopat[pin]) != 0) {
|
||
|
while (ci.CharAt(bp) && bp < ep)
|
||
|
*dst++ = ci.CharAt(bp++);
|
||
|
if (bp < ep)
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
*dst = '\0';
|
||
|
return 1;
|
||
|
}
|
||
|
|