2015-05-04 23:26:39 +00:00
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#Contributing
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2015-05-05 22:46:37 +00:00
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Your pull requests are welcome; however, they may not be accepted for various reasons.
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2015-05-04 23:26:39 +00:00
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##Guidelines for pull requests:
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1. Respect Notepad++ coding style.
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2. Make a single change per commit.
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3. Make your modification compact - don't reformat source code in your request. It makes code review more difficult.
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2015-05-27 15:11:08 +00:00
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4. PR of reformating (changing of ws/TAB, line endings or coding style) of source code won't be accepted. Use issue trackers for your request instead.
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2015-05-27 14:56:49 +00:00
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5. Only bug-fix and feature request will be accepted. For the other things, I can run static code analysis tool myself.
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2015-05-04 23:26:39 +00:00
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2015-05-05 22:46:37 +00:00
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In short: The easier the code review is, the better the chance your pull request will get accepted.
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2015-05-04 23:26:39 +00:00
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2015-05-29 01:56:29 +00:00
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##Coding style:
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####GENERAL
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* Do not use Java-like braces:
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GOOD:
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```c
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if ()
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{
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// Do something
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}
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```
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BAD:
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```c
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if () {
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// Do something
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}
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```
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* Use tabs instead of whitespaces (we usually set our editors to 4
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whitespaces for 1 tab, but the choice is up to you)
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* Always leave one space before and after binary and ternary operators
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Only leave one space after semi-colons in "for" statements.
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GOOD:
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```c
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if (10 == a && 42 == b)
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```
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BAD:
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```c
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if (a==10&&b==42)
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```
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GOOD:
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```c
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for (int i = 0; i != 10; ++i)
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```
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BAD:
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```c
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for(int i=0;i<10;++i)
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```
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* Keywords are not function calls.
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Function names are not separated from the first parenthesis:
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GOOD:
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```c
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foo();
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myObject.foo(24);
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```
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BAD:
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```c
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foo ();
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```
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* Keywords are separated from the first parenthesis by one space :
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GOOD:
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```c
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if (true)
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while (true)
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```
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BAD:
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```c
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if(myCondition)
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```
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* Use the following indenting for "switch" statements
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```c
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switch (test)
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{
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case 1:
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{
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// Do something
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break;
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}
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default:
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// Do something else
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} // No semi-colon here
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```
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* Avoid magic numbers
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BAD:
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```c
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while (lifeTheUniverseAndEverything != 42)
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lifeTheUniverseAndEverything = buildMorePowerfulComputerForTheAnswer();
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```
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GOOD:
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```c
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if (foo < I_CAN_PUSH_ON_THE_RED_BUTTON)
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startThermoNuclearWar();
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```
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* Prefer enums for integer constants
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####NAMING CONVENTIONS
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* Classes (camel case) :
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GOOD:
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```c
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class IAmAClass
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{};
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```
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BAD:
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```c
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class iAmClass
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{};
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class I_am_class
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{};
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```
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* methods (camel case + begins with a lower case)
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method parameters (camel case + begins with a lower case)
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GOOD:
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```c
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void myMethod(uint myVeryLongParameter);
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```
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* member variables
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Any member variable name of class/struct should be preceded by an underscore
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```c
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public:
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int _publicAttribute;
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private:
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int _pPrivateAttribute;
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float _pAccount;
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```
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* Always prefer a variable name that describes what the variable is used for
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GOOD:
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```c
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if (hours < 24 && minutes < 60 && seconds < 60)
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```
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BAD:
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```c
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if (a < 24 && b < 60 && c < 60)
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```
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####COMMENTS
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* Use C++ comment line style than c comment style
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GOOD:
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```
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// Two lines comment
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// Use still C++ comment line style
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```
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BAD:
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```
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/*
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Please don't piss me off with that
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*/
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```
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####BEST PRACTICES
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* Prefer this form :
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```c
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++i
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```
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to
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```c
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i++
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```
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(It does not change anything for builtin types but it would bring consistency)
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* Avoid using pointers. Prefer references. You might need the variable to
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be assigned a NULL value: in this case the NULL value has semantics and must
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be checked. Wherever possible, use a SmartPtr instead of old-school pointers.
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* Avoid using new if you can use automatic variable.
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* Don't place any "using namespace" directives in headers
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* Compile time is without incidence. Increasing compile time to reduce execution
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time is encouraged.
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* Code legibility and length is less important than easy and fast end-user experience.
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