notepad-plus-plus-legacy/PowerEditor/installer/APIs/autoit.xml

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<?xml version="1.0" encoding="Windows-1252" ?>
<NotepadPlus>
<AutoComplete>
<Environment ignoreCase="yes" startFunc="(" stopFunc=")" paramSeparator="," terminal=";" additionalWordChar="@"/>
<KeyWord name="#ce" />
<KeyWord name="#comments-end" />
<KeyWord name="#comments-start" />
<KeyWord name="#cs" />
<KeyWord name="#endregion" />
<KeyWord name="#forceref" />
<KeyWord name="#include" />
<KeyWord name="#include-once" />
<KeyWord name="#NoAutoIt3Execute" />
<KeyWord name="#NoTrayIcon" />
<KeyWord name="#OnAutoItStartRegister" />
<KeyWord name="#region" />
<KeyWord name="#RequireAdmin" />
<KeyWord name="@AppDataCommonDir" />
<KeyWord name="@AppDataDir" />
<KeyWord name="@AutoItExe" />
<KeyWord name="@AutoItPID" />
<KeyWord name="@AutoItVersion" />
<KeyWord name="@AutoItX64" />
<KeyWord name="@CommonFilesDir" />
<KeyWord name="@Compiled" />
<KeyWord name="@ComputerName" />
<KeyWord name="@ComSpec" />
<KeyWord name="@COM_EventObj" />
<KeyWord name="@CPUArch" />
<KeyWord name="@CR" />
<KeyWord name="@CRLF" />
<KeyWord name="@DesktopCommonDir" />
<KeyWord name="@DesktopDepth" />
<KeyWord name="@DesktopDir" />
<KeyWord name="@DesktopHeight" />
<KeyWord name="@DesktopRefresh" />
<KeyWord name="@DesktopWidth" />
<KeyWord name="@DocumentsCommonDir" />
<KeyWord name="@error" />
<KeyWord name="@exitCode" />
<KeyWord name="@exitMethod" />
<KeyWord name="@extended" />
<KeyWord name="@FavoritesCommonDir" />
<KeyWord name="@FavoritesDir" />
<KeyWord name="@GUI_CtrlHandle" />
<KeyWord name="@GUI_CtrlId" />
<KeyWord name="@GUI_DragFile" />
<KeyWord name="@GUI_DragId" />
<KeyWord name="@GUI_DropId" />
<KeyWord name="@GUI_WinHandle" />
<KeyWord name="@HomeDrive" />
<KeyWord name="@HomePath" />
<KeyWord name="@HomeShare" />
<KeyWord name="@HotKeyPressed" />
<KeyWord name="@HOUR" />
<KeyWord name="@IPAddress1" />
<KeyWord name="@IPAddress2" />
<KeyWord name="@IPAddress3" />
<KeyWord name="@IPAddress4" />
<KeyWord name="@KBLayout" />
<KeyWord name="@LF" />
<KeyWord name="@LogonDNSDomain" />
<KeyWord name="@LogonDomain" />
<KeyWord name="@LogonServer" />
<KeyWord name="@MDAY" />
<KeyWord name="@MIN" />
<KeyWord name="@MON" />
<KeyWord name="@MSEC" />
<KeyWord name="@MUILang" />
<KeyWord name="@MyDocumentsDir" />
<KeyWord name="@NumParams" />
<KeyWord name="@OSArch" />
<KeyWord name="@OSBuild" />
<KeyWord name="@OSLang" />
<KeyWord name="@OSServicePack" />
<KeyWord name="@OSType" />
<KeyWord name="@OSVersion" />
<KeyWord name="@ProgramFilesDir" />
<KeyWord name="@ProgramsCommonDir" />
<KeyWord name="@ProgramsDir" />
<KeyWord name="@ScriptDir" />
<KeyWord name="@ScriptFullPath" />
<KeyWord name="@ScriptLineNumber" />
<KeyWord name="@ScriptName" />
<KeyWord name="@SEC" />
<KeyWord name="@StartMenuCommonDir" />
<KeyWord name="@StartMenuDir" />
<KeyWord name="@StartupCommonDir" />
<KeyWord name="@StartupDir" />
<KeyWord name="@SW_DISABLE" />
<KeyWord name="@SW_ENABLE" />
<KeyWord name="@SW_HIDE" />
<KeyWord name="@SW_LOCK" />
<KeyWord name="@SW_MAXIMIZE" />
<KeyWord name="@SW_MINIMIZE" />
<KeyWord name="@SW_RESTORE" />
<KeyWord name="@SW_SHOW" />
<KeyWord name="@SW_SHOWDEFAULT" />
<KeyWord name="@SW_SHOWMAXIMIZED" />
<KeyWord name="@SW_SHOWMINIMIZED" />
<KeyWord name="@SW_SHOWMINNOACTIVE" />
<KeyWord name="@SW_SHOWNA" />
<KeyWord name="@SW_SHOWNOACTIVATE" />
<KeyWord name="@SW_SHOWNORMAL" />
<KeyWord name="@SW_UNLOCK" />
<KeyWord name="@SystemDir" />
<KeyWord name="@TAB" />
<KeyWord name="@TempDir" />
<KeyWord name="@TrayIconFlashing" />
<KeyWord name="@TrayIconVisible" />
<KeyWord name="@TRAY_ID" />
<KeyWord name="@UserName" />
<KeyWord name="@UserProfileDir" />
<KeyWord name="@WDAY" />
<KeyWord name="@WindowsDir" />
<KeyWord name="@WorkingDir" />
<KeyWord name="@YDAY" />
<KeyWord name="@YEAR" />
<KeyWord name="Abs" func="yes">
<Overload retVal="" descr="Calculates the absolute value of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="ACos" func="yes">
<Overload retVal="" descr="Calculates the arcCosine of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="AdlibRegister" func="yes">
<Overload retVal="" descr="Registers an Adlib function.">
<Param name="&quot;function&quot;" />
<Param name="[time]" />
</Overload>
</KeyWord>
<KeyWord name="AdlibUnRegister" func="yes">
<Overload retVal="" descr="Unregisters an adlib function.">
<Param name="[&quot;function&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="Asc" func="yes">
<Overload retVal="" descr="Returns the ASCII code of a character.">
<Param name="&quot;char&quot;" />
</Overload>
</KeyWord>
<KeyWord name="AscW" func="yes">
<Overload retVal="" descr="Returns the unicode code of a character.">
<Param name="&quot;char&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ASin" func="yes">
<Overload retVal="" descr="Calculates the arcsine of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="Assign" func="yes">
<Overload retVal="" descr="Assigns a variable by name with the data.">
<Param name="&quot;varname&quot;" />
<Param name="&quot;data&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="ATan" func="yes">
<Overload retVal="" descr="Calculates the arctangent of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Sets the way coords are used in the caret functions, either absolute coords or coords relative to the current active window: 0 = relative coords to the active window 1 = absolute screen coordinates (default) 2 = relative coords to the client area of the active window ">
<Param name="&quot;CaretCoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Changes how literal strings and % symbols are interpreted. By default strings are treated literally, this option allows you to use %environment% variables inside strings, e.g., &quot;The temp directory is: %temp%&quot;. 1 = expand environment variables (similar to AutoIt v2) 0 = do not expand environment variables (default) Without this option the usual way would be: &quot;The temp directory is: &quot; & EnvGet(&quot;temp&quot;) ">
<Param name="&quot;ExpandEnvStrings&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Changes how literal strings and variable/macro ($ and @) symbols are interpreted. By default strings are treated literally, this option allows you to use variables and macros inside strings, e.g., &quot;The value of var1 is $var1$&quot;. 1 = expand variables (when in this mode and you want to use a literal $ or @ then double it up: &quot;This is a single dollar $$ sign&quot;. 0 = do not expand variables (default) ">
<Param name="&quot;ExpandVarStrings&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="When ESC is pressed on a GUI the $GUI_EVENT_CLOSE message is sent. This option toggles this behavior on and off. 1 = Send the $GUI_EVENT_CLOSE message when ESC is pressed (default). 0 = Don't send the $GUI_EVENT_CLOSE message when ESC is pressed. ">
<Param name="&quot;GUICloseOnESC&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the position of a control defined by <a href=&quot;GUICtrlSetPos.htm&quot;>GUICtrlSetPos</a>. 1 = absolute coordinates (default) still relative to the dialog box. 0 = relative position to the start of the last control (upper left corner). 2 = cell positionining relative to current cell. A -1 for left or top parameter don't increment the start. So next line is -1,offset; next cell is offset,-1; current cell is -1,-1. Obviously &quot;offset&quot; cannot be -1 which reserved to indicate the no increment. But if you can use a multiple of the width you choose to skip or go back. ">
<Param name="&quot;GUICoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Define the character which delimits subitems in GUICtrlSetData. The default character is '|'. ">
<Param name="&quot;GUIDataSeparatorChar&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Change special event behavior or GUI function return values. 0 = (default) Windows behavior on click on Minimize,Restore, Maximize, Resize. 1 = suppress windows behavior on minimize, restore or maximize click button or window resize. Just sends the notification. ">
<Param name="&quot;GUIEventOptions&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Enable/disable OnEvent functions notifications. 0 = (default) disable. 1 = enable. ">
<Param name="&quot;GUIOnEventMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Change default resizing for a control. 0 = (default) keep default control resizing. &lt;1024 = anytype of resizing see <a href=&quot;GUICtrlSetResizing.htm&quot;>GUICtrlSetResizing</a>. ">
<Param name="&quot;GUIResizeMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the length of the brief pause in between mouse clicks. Time in milliseconds to pause (default=10). ">
<Param name="&quot;MouseClickDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the length a click is held down before release. Time in milliseconds to pause (default=10). ">
<Param name="&quot;MouseClickDownDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the length of the brief pause at the start and end of a mouse drag operation. Time in milliseconds to pause (default=250). ">
<Param name="&quot;MouseClickDragDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Sets the way coords are used in the mouse functions, either absolute coords or coords relative to the current active window: 0 = relative coords to the active window 1 = absolute screen coordinates (default) 2 = relative coords to the client area of the active window ">
<Param name="&quot;MouseCoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="If this option is used then all variables must be pre-declared with Dim, Local or Global before they can be used - removes the chance for misspelled variables causing bugs. 1 = Variables must be pre-declared 0 = Variables don't need to be pre-declared (default) ">
<Param name="&quot;MustDeclareVars&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Sets the way coords are used in the pixel functions, either absolute coords or coords relative to the window defined by hwnd (default active window): 0 = relative coords to the defined window 1 = absolute screen coordinates (default) 2 = relative coords to the client area of the defined window ">
<Param name="&quot;PixelCoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Specifies if AutoIt attaches input threads when using Send() function. When not attaching (default mode=0) detecting the state of capslock/scrolllock and numlock can be unreliable under NT4. However, when you specify attach mode=1 the Send(&quot;{... down/up}&quot;) syntax will not work and there may be problems with sending keys to &quot;hung&quot; windows. ControlSend() ALWAYS attaches and is not affected by this mode. 0 = don't attach (default) 1 = attach ">
<Param name="&quot;SendAttachMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Specifies if AutoIt should store the state of capslock before a Send function and restore it afterwards. 0 = don't store/restore 1 = store and restore (default) ">
<Param name="&quot;SendCapslockMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the the length of the brief pause in between sent keystrokes. A value of 0 removes the delay completely. Time in milliseconds to pause (default=5). ">
<Param name="&quot;SendKeyDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the length of time a key is held down before being released during a keystroke. For applications that take a while to register keypresses (and many games) you may need to raise this value from the default. A value of 0 removes the delay completely. Time in milliseconds to pause (default=5). ">
<Param name="&quot;SendKeyDownDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Defines the time before TCP functions stop if no communication. Time in milliseconds before timeout (default=100). ">
<Param name="&quot;TCPTimeout&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Script pauses when click on tray icon. 0 = no pause 1 = pause (default). If there is no DefaultMenu no pause will occurs. ">
<Param name="&quot;TrayAutoPause&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="If enabled shows the current script line in the tray icon tip to help debugging. 0 = no debug information (default) 1 = show debug ">
<Param name="&quot;TrayIconDebug&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Hides the AutoIt tray icon. Note: The icon will still initially appear ~750 milliseconds. 0 = show icon (default) 1 = hide icon ">
<Param name="&quot;TrayIconHide&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Extend the behaviour of the script tray icon/menu. This can be done with a combination (adding) of the following values. 0 = default menu items (Script Paused/Exit) are appended to the usercreated menu; usercreated checked items will automatically unchecked; if you double click the tray icon then the controlid is returned which has the &quot;Default&quot;-style (default). 1 = no default menu 2 = user created checked items will not automatically unchecked if you click it 4 = don't return the menuitemID which has the &quot;default&quot;-style in the main contextmenu if you double click the tray icon 8 = turn off auto check of radio item groups ">
<Param name="&quot;TrayMenuMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Enable/disable OnEvent functions notifications for the tray. 0 = (default) disable 1 = enable ">
<Param name="&quot;TrayOnEventMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Specifies if hidden window text can be &quot;seen&quot; by the window matching functions. 0 = Do not detect hidden text (default) 1 = Detect hidden text ">
<Param name="&quot;WinDetectHiddenText&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Allows the window search routines to search child windows as well as top-level windows. 0 = Only search top-level windows (default) 1 = Search top-level and child windows ">
<Param name="&quot;WinSearchChildren&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the method that is used to match window text during search operations. 1 = Complete / Slow mode (default) 2 = Quick mode In quick mode AutoIt can usually only &quot;see&quot; dialog text, button text and the captions of some controls. In the default mode much more text can be seen (for instance the contents of the Notepad window). If you are having performance problems when performing many window searches then changing to the &quot;quick&quot; mode may help. ">
<Param name="&quot;WinTextMatchMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters the method that is used to match window titles during search operations. 1 = Match the title from the start (default) 2 = Match any substring in the title 3 = Exact title match 4 = Advanced mode, see <a href=&quot;../intro/windowsadvanced.htm&quot;>Window Titles & Text (Advanced)</a> -1 to -4 = force lower case match according to other type of match. ">
<Param name="&quot;WinTitleMatchMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItSetOption" func="yes">
<Overload retVal="" descr="Alters how long a script should briefly pause after a successful window-related operation. Time in milliseconds to pause (default=250). ">
<Param name="&quot;WinWaitDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="AutoItWinGetTitle" func="yes">
<Overload retVal="" descr="Retrieves the title of the AutoIt window.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="AutoItWinSetTitle" func="yes">
<Overload retVal="" descr="Changes the title of the AutoIt window.">
<Param name="&quot;newtitle&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Beep" func="yes">
<Overload retVal="" descr="Plays back a beep to the user.">
<Param name="[Frequency" />
<Param name="[Duration]]" />
</Overload>
</KeyWord>
<KeyWord name="Binary" func="yes">
<Overload retVal="" descr="Returns the binary representation of an expression.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="BinaryLen" func="yes">
<Overload retVal="" descr=" Returns the number of bytes in a binary variant.">
<Param name="binary" />
</Overload>
</KeyWord>
<KeyWord name="BinaryMid" func="yes">
<Overload retVal="" descr="Extracts a number of bytes from a binary variant.">
<Param name="binary" />
<Param name="start" />
<Param name="[count]" />
</Overload>
</KeyWord>
<KeyWord name="BinaryToString" func="yes">
<Overload retVal="" descr="Converts a binary variant into a string.">
<Param name="expression" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="BitAND" func="yes">
<Overload retVal="" descr="Performs a bitwise AND operation.">
<Param name="value1" />
<Param name="value2" />
<Param name="[valuen]" />
</Overload>
</KeyWord>
<KeyWord name="BitNOT" func="yes">
<Overload retVal="" descr="Performs a bitwise NOT operation.">
<Param name="value" />
</Overload>
</KeyWord>
<KeyWord name="BitOR" func="yes">
<Overload retVal="" descr="Performs a bitwise OR operation.">
<Param name="value1" />
<Param name="value2" />
<Param name="[valuen]" />
</Overload>
</KeyWord>
<KeyWord name="BitRotate" func="yes">
<Overload retVal="" descr="Performs a bit shifting operation, with rotation.">
<Param name="value" />
<Param name="shift" />
<Param name="[size]" />
</Overload>
</KeyWord>
<KeyWord name="BitShift" func="yes">
<Overload retVal="" descr="Performs a bit shifting operation.">
<Param name="value" />
<Param name="shift" />
</Overload>
</KeyWord>
<KeyWord name="BitXOR" func="yes">
<Overload retVal="" descr="Performs a bitwise exclusive OR (XOR) operation.">
<Param name="value1" />
<Param name="value2" />
<Param name="[valuen]" />
</Overload>
</KeyWord>
<KeyWord name="BlockInput" func="yes">
<Overload retVal="" descr="Disable/enable the mouse and keyboard.">
<Param name="flag" />
</Overload>
</KeyWord>
<KeyWord name="Break" func="yes">
<Overload retVal="" descr="Enables or disables the users' ability to exit a script from the tray icon menu.">
<Param name="mode" />
</Overload>
</KeyWord>
<KeyWord name="ByRef" />
<KeyWord name="Call" func="yes">
<Overload retVal="" descr="Calls a user-defined function contained in a string parameter.">
<Param name="&quot;function&quot;" />
<Param name="[param1" />
<Param name="[param2" />
<Param name="[param<i>N</i>]]]" />
</Overload>
</KeyWord>
<KeyWord name="Case" />
<KeyWord name="CDTray" func="yes">
<Overload retVal="" descr="Opens or closes the CD tray.">
<Param name="&quot;drive&quot;" />
<Param name="&quot;status&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Ceiling" func="yes">
<Overload retVal="" descr="Returns a number rounded up to the next integer.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="Chr" func="yes">
<Overload retVal="" descr="Returns a character corresponding to an ASCII code.">
<Param name="ASCIIcode" />
</Overload>
</KeyWord>
<KeyWord name="ChrW" func="yes">
<Overload retVal="" descr="Returns a character corresponding to a unicode code.">
<Param name="UNICODEcode" />
</Overload>
</KeyWord>
<KeyWord name="ClipGet" func="yes">
<Overload retVal="" descr="Retrieves text from the clipboard.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="ClipPut" func="yes">
<Overload retVal="" descr="Writes text to the clipboard.">
<Param name="&quot;value&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ConsoleRead" func="yes">
<Overload retVal="" descr="Read from the STDIN stream of the AutoIt script process.">
<Param name="[peek=false" />
<Param name="[binary=false]]" />
</Overload>
</KeyWord>
<KeyWord name="ConsoleWrite" func="yes">
<Overload retVal="" descr="Writes data to the STDOUT stream. Some text editors can read this stream as can other programs which may be expecting data on this stream.">
<Param name="&quot;data&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ConsoleWriteError" func="yes">
<Overload retVal="" descr="Writes data to the STDERR stream. Some text editors can read this stream as can other programs which may be expecting data on this stream.">
<Param name="&quot;data&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Const" />
<KeyWord name="ContinueCase" />
<KeyWord name="ContinueLoop" />
<KeyWord name="ControlClick" func="yes">
<Overload retVal="" descr="Sends a mouse click command to a given control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
<Param name="[button" />
<Param name="[clicks" />
<Param name="[x" />
<Param name="[y]]]]" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Adds a string to the end in a ListBox or ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;AddString&quot;" />
<Param name="'string'" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Checks radio or check Button">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;Check&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns the current Tab shown of a SysTabControl32">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;CurrentTab&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Deletes a string according to occurrence in a ListBox or ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;DelString&quot;" />
<Param name="occurrence" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Pastes the 'string' at the Edit's caret position">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;EditPaste&quot;" />
<Param name="'string'" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns occurrence ref of the exact string in a ListBox or ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;FindString&quot;" />
<Param name="'string'" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns the column # where the caret is in an Edit">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetCurrentCol&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns the line # where the caret is in an Edit">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetCurrentLine&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns name of the currently selected item in a ListBox or ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetCurrentSelection&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns text at line # passed of an Edit">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetLine&quot;" />
<Param name="line#" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns # of lines in an Edit">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetLineCount&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns selected text of an Edit">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetSelected&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Undrops a ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;HideDropDown&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns 1 if Button is checked, 0 otherwise">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;IsChecked&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns 1 if Control is enabled, 0 otherwise">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;IsEnabled&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Returns 1 if Control is visible, 0 otherwise">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;IsVisible&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Sets selection according to string in a ListBox or ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;SelectString&quot;" />
<Param name="'string'" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Simulates the WM_COMMAND message. Usually used for ToolbarWindow32 controls - use the ToolBar tab of Au3Info to get the Command ID.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;SendCommandID&quot;" />
<Param name="CommandID" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Sets selection to occurrence ref in a ListBox or ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;SetCurrentSelection&quot;" />
<Param name="occurrence" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Drops a ComboBox">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;ShowDropDown&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Moves to the next tab to the left of a SysTabControl32">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;TabLeft&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Moves to the next tab to the right of a SysTabControl32">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;TabRight&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlCommand" func="yes">
<Overload retVal="" descr="Unchecks radio or check Button">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;UnCheck&quot;" />
<Param name="&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlDisable" func="yes">
<Overload retVal="" descr="Disables or &quot;grays-out&quot; a control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlEnable" func="yes">
<Overload retVal="" descr="Enables a &quot;grayed-out&quot; control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlFocus" func="yes">
<Overload retVal="" descr="Sets input focus to a given control on a window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlGetFocus" func="yes">
<Overload retVal="" descr="Returns the ControlRef# of the control that has keyboard focus within a specified window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="ControlGetHandle" func="yes">
<Overload retVal="" descr="Retrieves the internal handle of a control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlGetPos" func="yes">
<Overload retVal="" descr="Retrieves the position and size of a control relative to it's window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlGetText" func="yes">
<Overload retVal="" descr="Retrieves text from a control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlHide" func="yes">
<Overload retVal="" descr="Hides a control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Deselects one or more items.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;DeSelect&quot;" />
<Param name="From" />
<Param name="[To]" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Returns the item index of the string. Returns -1 if the string is not found.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;FindItem&quot;" />
<Param name="&quot;stringtofind&quot;" />
<Param name="[SubItem]" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Returns the number of list items.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetItemCount&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Returns a string containing the item index of selected items. If option=0 (default) only the first selected item is returned. If option=1 then all the selected items are returned delimited by |, e.g: &quot;0|3|4|10&quot;. If no items are selected a blank &quot;&quot; string is returned.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetSelected&quot;" />
<Param name="[option]" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Returns the number of items that are selected.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetSelectedCount&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Returns the number of subitems.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetSubItemCount&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Returns the text of a given item/subitem.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;GetText&quot;" />
<Param name="Item" />
<Param name="SubItem" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Returns 1 if the item is selected, otherwise returns 0.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;IsSelected&quot;" />
<Param name="Item" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Selects one or more items.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;Select&quot;" />
<Param name="From" />
<Param name="[To]" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Selects all items.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;SelectAll&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Clears the selection of all items.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;SelectClear&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Inverts the current selection.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;SelectInvert&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlListView" func="yes">
<Overload retVal="" descr="Changes the current view. Valid views are &quot;list&quot;, &quot;details&quot;, &quot;smallicons&quot;, &quot;largeicons&quot;.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;classnameNN&quot;" />
<Param name="&quot;ViewChange&quot;" />
<Param name="&quot;view&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ControlMove" func="yes">
<Overload retVal="" descr="Moves a control within a window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
<Param name="x" />
<Param name="y" />
<Param name="[width" />
<Param name="[height]]" />
</Overload>
</KeyWord>
<KeyWord name="ControlSend" func="yes">
<Overload retVal="" descr="Sends a string of characters to a control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
<Param name="&quot;string&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="ControlSetText" func="yes">
<Overload retVal="" descr="Sets text of a control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
<Param name="&quot;newtext&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="ControlShow" func="yes">
<Overload retVal="" descr="Shows a control that was hidden.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="ControlTreeView" func="yes">
<Overload retVal="" descr="Sends a command to a TreeView32 control.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="controlID" />
<Param name="&quot;command&quot;" />
<Param name="[option1" />
<Param name="[option2]]" />
</Overload>
</KeyWord>
<KeyWord name="Cos" func="yes">
<Overload retVal="" descr="Calculates the cosine of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="Dec" func="yes">
<Overload retVal="" descr="Returns a numeric representation of a hexadecimal string.">
<Param name="&quot;hex&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Default" />
<KeyWord name="Dim" />
<KeyWord name="DirCopy" func="yes">
<Overload retVal="" descr="Copies a directory and all sub-directories and files (Similar to xcopy).">
<Param name="&quot;sourcedir&quot;" />
<Param name="&quot;destdir&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="DirCreate" func="yes">
<Overload retVal="" descr="Creates a directory/folder.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DirGetSize" func="yes">
<Overload retVal="" descr="Returns the size in bytes of a given directory.">
<Param name="&quot;path&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="DirMove" func="yes">
<Overload retVal="" descr="Moves a directory and all sub-directories and files.">
<Param name="&quot;sourcedir&quot;" />
<Param name="&quot;destdir&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="DirRemove" func="yes">
<Overload retVal="" descr="Deletes a directory/folder.">
<Param name="&quot;path&quot;" />
<Param name="[recurse]" />
</Overload>
</KeyWord>
<KeyWord name="DllCall" func="yes">
<Overload retVal="" descr="Dynamically calls a function in a DLL.">
<Param name="&quot;dll&quot;" />
<Param name="&quot;returntype&quot;" />
<Param name="&quot;function&quot;" />
<Param name="[type1" />
<Param name="param1" />
<Param name="[typen" />
<Param name="paramn]]" />
</Overload>
</KeyWord>
<KeyWord name="DllCallbackFree" func="yes">
<Overload retVal="" descr="Frees a previously created handle created with DllCallbackRegister.">
<Param name="handle" />
</Overload>
</KeyWord>
<KeyWord name="DllCallbackGetPtr" func="yes">
<Overload retVal="" descr="Returns the pointer to a callback function that can be passed to the Win32 API.">
<Param name="handle" />
</Overload>
</KeyWord>
<KeyWord name="DllCallbackRegister" func="yes">
<Overload retVal="" descr="Creates a user-defined DLL Callback function.">
<Param name="&quot;function&quot;" />
<Param name="&quot;returntype&quot;" />
<Param name="&quot;params&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DllClose" func="yes">
<Overload retVal="" descr="Closes a previously opened DLL.">
<Param name="dllhandle" />
</Overload>
</KeyWord>
<KeyWord name="DllOpen" func="yes">
<Overload retVal="" descr="Opens a DLL file for use in DllCall.">
<Param name="&quot;filename&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DllStructCreate" func="yes">
<Overload retVal="" descr="Creates a C/C++ style structure to be used in DllCall.">
<Param name="&quot;Struct&quot;" />
<Param name="[Pointer]" />
</Overload>
</KeyWord>
<KeyWord name="DllStructGetData" func="yes">
<Overload retVal="" descr="Returns the data of an element of the struct.">
<Param name="Struct" />
<Param name="Element" />
<Param name="[index]" />
</Overload>
</KeyWord>
<KeyWord name="DllStructGetPtr" func="yes">
<Overload retVal="" descr="Returns the pointer to the struct or an element in the struct.">
<Param name="Struct" />
<Param name="[Element]" />
</Overload>
</KeyWord>
<KeyWord name="DllStructGetSize" func="yes">
<Overload retVal="" descr="Returns the size of the struct in bytes.">
<Param name="Struct" />
</Overload>
</KeyWord>
<KeyWord name="DllStructSetData" func="yes">
<Overload retVal="" descr="Sets the data in of an element in the struct.">
<Param name="Struct" />
<Param name="Element" />
<Param name="value" />
<Param name="[index]" />
</Overload>
</KeyWord>
<KeyWord name="Do" />
<KeyWord name="DriveGetDrive" func="yes">
<Overload retVal="" descr="Returns an array containing the enumerated drives.">
<Param name="&quot;type&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveGetFileSystem" func="yes">
<Overload retVal="" descr="Returns File System Type of a drive.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveGetLabel" func="yes">
<Overload retVal="" descr="Returns Volume Label of a drive, if it has one.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveGetSerial" func="yes">
<Overload retVal="" descr="Returns Serial Number of a drive.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveGetType" func="yes">
<Overload retVal="" descr="Returns drive type.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveMapAdd" func="yes">
<Overload retVal="" descr="Maps a network drive.">
<Param name="&quot;device&quot;" />
<Param name="&quot;remoteshare&quot;" />
<Param name="[flags" />
<Param name="[&quot;user&quot;" />
<Param name="[&quot;password&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="DriveMapDel" func="yes">
<Overload retVal="" descr="Disconnects a network drive.">
<Param name="&quot;drive&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveMapGet" func="yes">
<Overload retVal="" descr="Retrieves the details of a mapped drive.">
<Param name="&quot;device&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveSetLabel" func="yes">
<Overload retVal="" descr="Sets the Volume Label of a drive.">
<Param name="&quot;path&quot;" />
<Param name="&quot;label&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveSpaceFree" func="yes">
<Overload retVal="" descr="Returns the free disk space of a path in Megabytes.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveSpaceTotal" func="yes">
<Overload retVal="" descr="Returns the total disk space of a path in Megabytes.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="DriveStatus" func="yes">
<Overload retVal="" descr="Returns the status of the drive as a string.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Else" />
<KeyWord name="ElseIf" />
<KeyWord name="EndFunc" />
<KeyWord name="EndIf" />
<KeyWord name="EndSelect" />
<KeyWord name="EndSwitch" />
<KeyWord name="EndWith" />
<KeyWord name="Enum" />
<KeyWord name="EnvGet" func="yes">
<Overload retVal="" descr="Retrieves an environment variable.">
<Param name="&quot;envvariable&quot;" />
</Overload>
</KeyWord>
<KeyWord name="EnvSet" func="yes">
<Overload retVal="" descr="Writes an environment variable.">
<Param name="&quot;envvariable&quot;" />
<Param name="[&quot;value&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="EnvUpdate" func="yes">
<Overload retVal="" descr="Refreshes the OS environment.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="Eval" func="yes">
<Overload retVal="" descr="Return the value of the variable defined by an string.">
<Param name="string" />
</Overload>
</KeyWord>
<KeyWord name="Execute" func="yes">
<Overload retVal="" descr="Execute an expression.">
<Param name="string" />
</Overload>
</KeyWord>
<KeyWord name="Exit" />
<KeyWord name="ExitLoop" />
<KeyWord name="Exp" func="yes">
<Overload retVal="" descr="Calculates <i><b>e</b></i> to the power of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="False" />
<KeyWord name="FileChangeDir" func="yes">
<Overload retVal="" descr="Changes the current working directory.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileClose" func="yes">
<Overload retVal="" descr="Closes a previously opened text file.">
<Param name="filehandle" />
</Overload>
</KeyWord>
<KeyWord name="FileCopy" func="yes">
<Overload retVal="" descr="Copies one or more files.">
<Param name="&quot;source&quot;" />
<Param name="&quot;dest&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="FileCreateNTFSLink" func="yes">
<Overload retVal="" descr="Creates an NTFS hardlink to a file or a directory">
<Param name="&quot;source&quot;" />
<Param name="&quot;hardlink&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="FileCreateShortcut" func="yes">
<Overload retVal="" descr="Creates a shortcut (.lnk) to a file.">
<Param name="&quot;file&quot;" />
<Param name="&quot;lnk&quot;" />
<Param name="[&quot;workdir&quot;" />
<Param name="[&quot;args&quot;" />
<Param name="[&quot;desc&quot;" />
<Param name="[&quot;icon&quot;" />
<Param name="[&quot;hotkey&quot;" />
<Param name="[iconnumber" />
<Param name="[state]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="FileDelete" func="yes">
<Overload retVal="" descr="Delete one or more files.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileExists" func="yes">
<Overload retVal="" descr="Checks if a file or directory exists.">
<Param name="&quot;path&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileFindFirstFile" func="yes">
<Overload retVal="" descr="Returns a search &quot;handle&quot; according to file search string.">
<Param name="&quot;filename&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileFindNextFile" func="yes">
<Overload retVal="" descr="Returns a filename according to a previous call to FileFindFirstFile.">
<Param name="search" />
</Overload>
</KeyWord>
<KeyWord name="FileFlush" func="yes">
<Overload retVal="" descr="Flushes the file's buffer to disk.">
<Param name="handle" />
</Overload>
</KeyWord>
<KeyWord name="FileGetAttrib" func="yes">
<Overload retVal="" descr="Returns a code string representing a file's attributes.">
<Param name="&quot;filename&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileGetEncoding" func="yes">
<Overload retVal="" descr="Determines the text encoding used in a file.">
<Param name="&quot;filehandle/filename&quot;" />
<Param name="[mode]" />
</Overload>
</KeyWord>
<KeyWord name="FileGetLongName" func="yes">
<Overload retVal="" descr="Returns the long path+name of the path+name passed.">
<Param name="&quot;file&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="FileGetPos" func="yes">
<Overload retVal="" descr="Retrieves the current file position.">
<Param name="handle" />
</Overload>
</KeyWord>
<KeyWord name="FileGetShortcut" func="yes">
<Overload retVal="" descr="Retrieves details about a shortcut.">
<Param name="&quot;lnk&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileGetShortName" func="yes">
<Overload retVal="" descr="Returns the 8.3 short path+name of the path+name passed.">
<Param name="&quot;file&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="FileGetSize" func="yes">
<Overload retVal="" descr="Returns the size of a file in bytes.">
<Param name="&quot;filename&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileGetTime" func="yes">
<Overload retVal="" descr="Returns the time and date information for a file.">
<Param name="&quot;filename&quot;" />
<Param name="[option" />
<Param name="[format]]" />
</Overload>
</KeyWord>
<KeyWord name="FileGetVersion" func="yes">
<Overload retVal="" descr="Returns the &quot;File&quot; version information.">
<Param name="&quot;filename&quot;" />
<Param name="[&quot;stringname&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="FileInstall" func="yes">
<Overload retVal="" descr="Include and install a file with the compiled script.">
<Param name="&quot;source&quot;" />
<Param name="&quot;dest&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="FileMove" func="yes">
<Overload retVal="" descr="Moves one or more files">
<Param name="&quot;source&quot;" />
<Param name="&quot;dest&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="FileOpen" func="yes">
<Overload retVal="" descr="Opens a text file for reading or writing.">
<Param name="&quot;filename&quot;" />
<Param name="[mode]" />
</Overload>
</KeyWord>
<KeyWord name="FileOpenDialog" func="yes">
<Overload retVal="" descr="Initiates a Open File Dialog.">
<Param name="&quot;title&quot;" />
<Param name="&quot;initdir&quot;" />
<Param name="&quot;filter&quot;" />
<Param name="[options" />
<Param name="[&quot;defaultname&quot;" />
<Param name="[hwnd]]]" />
</Overload>
</KeyWord>
<KeyWord name="FileRead" func="yes">
<Overload retVal="" descr="Read in a number of characters from a previously opened text file.">
<Param name="&quot;filehandle/filename&quot;" />
<Param name="[count]" />
</Overload>
</KeyWord>
<KeyWord name="FileReadLine" func="yes">
<Overload retVal="" descr="Read in a line of text from a previously opened text file.">
<Param name="&quot;filehandle/filename&quot;" />
<Param name="[line]" />
</Overload>
</KeyWord>
<KeyWord name="FileRecycle" func="yes">
<Overload retVal="" descr="Sends a file or directory to the recycle bin.">
<Param name="&quot;source&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileRecycleEmpty" func="yes">
<Overload retVal="" descr="Empties the recycle bin.">
<Param name="[&quot;source&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="FileSaveDialog" func="yes">
<Overload retVal="" descr="Initiates a Save File Dialog.">
<Param name="&quot;title&quot;" />
<Param name="&quot;initdir&quot;" />
<Param name="&quot;filter&quot;" />
<Param name="[options" />
<Param name="[&quot;defaultname&quot;" />
<Param name="[hwnd]]]" />
</Overload>
</KeyWord>
<KeyWord name="FileSelectFolder" func="yes">
<Overload retVal="" descr="Initiates a Browse For Folder dialog.">
<Param name="&quot;dialogtext&quot;" />
<Param name="&quot;rootdir&quot;" />
<Param name="[flag" />
<Param name="[&quot;initialdir&quot;" />
<Param name="[hwnd]]]" />
</Overload>
</KeyWord>
<KeyWord name="FileSetAttrib" func="yes">
<Overload retVal="" descr="Sets the attributes of one or more files.">
<Param name="&quot;filepattern&quot;" />
<Param name="&quot;+-RASHNOT&quot;" />
<Param name="[recurse]" />
</Overload>
</KeyWord>
<KeyWord name="FileSetPos" func="yes">
<Overload retVal="" descr="Sets the current file position.">
<Param name="handle" />
<Param name="offset" />
<Param name="origin" />
</Overload>
</KeyWord>
<KeyWord name="FileSetTime" func="yes">
<Overload retVal="" descr="Sets the timestamp of one of more files.">
<Param name="&quot;filepattern&quot;" />
<Param name="&quot;time&quot;" />
<Param name="[type" />
<Param name="[recurse]]" />
</Overload>
</KeyWord>
<KeyWord name="FileWrite" func="yes">
<Overload retVal="" descr="Append a text/data to the end of a previously opened file.">
<Param name="&quot;filehandle/filename&quot;" />
<Param name="&quot;text/data&quot;" />
</Overload>
</KeyWord>
<KeyWord name="FileWriteLine" func="yes">
<Overload retVal="" descr="Append a line of text to the end of a previously opened text file.">
<Param name="&quot;filehandle/filename&quot;" />
<Param name="&quot;line&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Floor" func="yes">
<Overload retVal="" descr="Returns a number rounded down to the closest integer.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="For" />
<KeyWord name="FtpSetProxy" func="yes">
<Overload retVal="" descr="Sets the internet proxy to use for ftp access.">
<Param name="mode" />
<Param name="[&quot;proxy:port&quot;" />
<Param name="[&quot;username&quot;" />
<Param name="[&quot;password&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="Func" />
<KeyWord name="Global" />
<KeyWord name="GUICreate" func="yes">
<Overload retVal="" descr="Create a GUI window.">
<Param name="&quot;title&quot;" />
<Param name="[width" />
<Param name="[height" />
<Param name="[left" />
<Param name="[top" />
<Param name="[style" />
<Param name="[exStyle" />
<Param name="[parent]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateAvi" func="yes">
<Overload retVal="" descr="Creates an AVI video control for the GUI.">
<Param name="filename" />
<Param name="subfileid" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateButton" func="yes">
<Overload retVal="" descr="Creates a Button control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateCheckbox" func="yes">
<Overload retVal="" descr="Creates a Checkbox control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateCombo" func="yes">
<Overload retVal="" descr="Creates a ComboBox control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateContextMenu" func="yes">
<Overload retVal="" descr="Creates a context menu for a control or entire GUI window.">
<Param name="[controlID]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateDate" func="yes">
<Overload retVal="" descr="Creates a date control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateDummy" func="yes">
<Overload retVal="" descr="Creates a Dummy control for the GUI.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateEdit" func="yes">
<Overload retVal="" descr="Creates an Edit control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateGraphic" func="yes">
<Overload retVal="" descr="Creates a Graphic control for the GUI.">
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateGroup" func="yes">
<Overload retVal="" descr="Creates a Group control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateIcon" func="yes">
<Overload retVal="" descr="Creates an Icon control for the GUI.">
<Param name="filename" />
<Param name="iconName" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateInput" func="yes">
<Overload retVal="" descr="Creates an Input control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateLabel" func="yes">
<Overload retVal="" descr="Creates a static Label control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateList" func="yes">
<Overload retVal="" descr="Creates a List control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateListView" func="yes">
<Overload retVal="" descr="Creates a ListView control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateListViewItem" func="yes">
<Overload retVal="" descr="Creates a ListView item.">
<Param name="&quot;text&quot;" />
<Param name="listviewID" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateMenu" func="yes">
<Overload retVal="" descr="Creates a Menu control for the GUI.">
<Param name="&quot;submenutext&quot;" />
<Param name="[menuID" />
<Param name="[menuentry]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateMenuItem" func="yes">
<Overload retVal="" descr="Creates a MenuItem control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="menuID" />
<Param name="[menuentry" />
<Param name="[menuradioitem]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateMonthCal" func="yes">
<Overload retVal="" descr="Creates a month calendar control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateObj" func="yes">
<Overload retVal="" descr="Creates an ActiveX control in the GUI.">
<Param name="ObjectVar" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreatePic" func="yes">
<Overload retVal="" descr="Creates a Picture control for the GUI.">
<Param name="filename" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateProgress" func="yes">
<Overload retVal="" descr="Creates a Progress control for the GUI.">
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateRadio" func="yes">
<Overload retVal="" descr="Creates a Radio button control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateSlider" func="yes">
<Overload retVal="" descr="Creates a Slider control for the GUI.">
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateTab" func="yes">
<Overload retVal="" descr="Creates a Tab control for the GUI.">
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateTabItem" func="yes">
<Overload retVal="" descr="Creates a TabItem control for the GUI.">
<Param name="&quot;text&quot;" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateTreeView" func="yes">
<Overload retVal="" descr="Creates a TreeView control for the GUI.">
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[style" />
<Param name="[exStyle]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateTreeViewItem" func="yes">
<Overload retVal="" descr="Creates a TreeViewItem control for the GUI.">
<Param name="&quot;text&quot;" />
<Param name="treeviewID" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlCreateUpdown" func="yes">
<Overload retVal="" descr="Creates an UpDown control for the GUI.">
<Param name="inputcontrolID" />
<Param name="[style]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlDelete" func="yes">
<Overload retVal="" descr="Deletes a control.">
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlGetHandle" func="yes">
<Overload retVal="" descr="Returns the handle for a control and some special (item) handles (Menu, ContextMenu, TreeViewItem).">
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlGetState" func="yes">
<Overload retVal="" descr="Gets the current state of a control">
<Param name="[controlID]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlRead" func="yes">
<Overload retVal="" descr="Read state or data of a control.">
<Param name="controlID" />
<Param name="[advanced]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlRecvMsg" func="yes">
<Overload retVal="" descr="Send a message to a control and retrieve information in lParam.">
<Param name="controlID" />
<Param name="msg" />
<Param name="[wParam" />
<Param name="[lParamType]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlRegisterListViewSort" func="yes">
<Overload retVal="" descr="Register a user defined function for an internal listview sorting callback function.">
<Param name="controlID" />
<Param name="&quot;function&quot;" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSendMsg" func="yes">
<Overload retVal="" descr="Send a message to a control.">
<Param name="controlID" />
<Param name="msg" />
<Param name="wParam" />
<Param name="lParam" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSendToDummy" func="yes">
<Overload retVal="" descr="Sends a message to a Dummy control.">
<Param name="controlID" />
<Param name="[state]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetBkColor" func="yes">
<Overload retVal="" descr="Sets the background color of a control.">
<Param name="controlID" />
<Param name="backgroundcolor" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetColor" func="yes">
<Overload retVal="" descr="Sets the text color of a control.">
<Param name="controlID" />
<Param name="textcolor" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetCursor" func="yes">
<Overload retVal="" descr="Sets the mouse cursor icon for a particular control.">
<Param name="controlID" />
<Param name="cursorID" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetData" func="yes">
<Overload retVal="" descr="Modifies the data for a control.">
<Param name="controlID" />
<Param name="data" />
<Param name="[default]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetDefBkColor" func="yes">
<Overload retVal="" descr="Sets the default background color of all the controls of the GUI window.">
<Param name="defbkcolor" />
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetDefColor" func="yes">
<Overload retVal="" descr="Sets the default text color of all the controls of the GUI window.">
<Param name="deftextcolor" />
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetFont" func="yes">
<Overload retVal="" descr="Sets the font for a control.">
<Param name="controlID" />
<Param name="size" />
<Param name="[weight" />
<Param name="[attribute" />
<Param name="[fontname" />
<Param name="[quality]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetGraphic" func="yes">
<Overload retVal="" descr="Modifies the data for a control.">
<Param name="controlID" />
<Param name="type" />
<Param name="[par1" />
<Param name="[...par6]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetImage" func="yes">
<Overload retVal="" descr="Sets the bitmap or icon image to use for a control.">
<Param name="controlID" />
<Param name="filename" />
<Param name="[iconname" />
<Param name="[icontype]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetLimit" func="yes">
<Overload retVal="" descr="Limits the number of characters/pixels for a control.">
<Param name="controlID" />
<Param name="max" />
<Param name="[min]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetOnEvent" func="yes">
<Overload retVal="" descr="Defines a user-defined function to be called when a control is clicked.">
<Param name="controlID" />
<Param name="&quot;function&quot;" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetPos" func="yes">
<Overload retVal="" descr="Changes the position of a control within the GUI window.">
<Param name="controlID" />
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height]]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetResizing" func="yes">
<Overload retVal="" descr="Defines the resizing method used by a control.">
<Param name="controlID" />
<Param name="resizing" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetState" func="yes">
<Overload retVal="" descr="Changes the state of a control.">
<Param name="controlID" />
<Param name="state" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetStyle" func="yes">
<Overload retVal="" descr="Changes the style of a control.">
<Param name="controlID" />
<Param name="style" />
<Param name="[exStyle]" />
</Overload>
</KeyWord>
<KeyWord name="GUICtrlSetTip" func="yes">
<Overload retVal="" descr="Sets the tip text associated with a control.">
<Param name="controlID" />
<Param name="tiptext" />
<Param name="[&quot;title&quot;" />
<Param name="[icon" />
<Param name="[options]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUIDelete" func="yes">
<Overload retVal="" descr="Deletes a GUI window and all controls that it contains.">
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUIGetCursorInfo" func="yes">
<Overload retVal="" descr="Gets the mouse cursor position relative to GUI window.">
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUIGetMsg" func="yes">
<Overload retVal="" descr="Polls the GUI to see if any events have occurred.">
<Param name="[advanced]" />
</Overload>
</KeyWord>
<KeyWord name="GUIGetStyle" func="yes">
<Overload retVal="" descr="Retrieves the styles of a GUI window.">
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUIRegisterMsg" func="yes">
<Overload retVal="" descr="Register a user defined function for a known Windows Message ID (WM_MSG).">
<Param name="msgID" />
<Param name="&quot;function&quot;" />
</Overload>
</KeyWord>
<KeyWord name="GUISetAccelerators" func="yes">
<Overload retVal="" descr="Sets the accelerator table to be used in a GUI window.">
<Param name="accelerators" />
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetBkColor" func="yes">
<Overload retVal="" descr="Sets the background color of the GUI window.">
<Param name="background" />
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetCoord" func="yes">
<Overload retVal="" descr="Sets absolute coordinates for the next control.">
<Param name="left" />
<Param name="top" />
<Param name="[width" />
<Param name="[height" />
<Param name="[winhandle]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetCursor" func="yes">
<Overload retVal="" descr="Sets the mouse cursor icon for a GUI window.">
<Param name="[cursorID" />
<Param name="[override" />
<Param name="[winhandle]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetFont" func="yes">
<Overload retVal="" descr="Sets the default font for a GUI window.">
<Param name="size" />
<Param name="[weight" />
<Param name="[attribute" />
<Param name="[fontname" />
<Param name="[winhandle" />
<Param name="[quality]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetHelp" func="yes">
<Overload retVal="" descr="Sets an executable file that will be run when F1 is pressed.">
<Param name="helpfile" />
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetIcon" func="yes">
<Overload retVal="" descr="Sets the icon used in a GUI window.">
<Param name="iconfile" />
<Param name="[iconID" />
<Param name="[winhandle]]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetOnEvent" func="yes">
<Overload retVal="" descr="Defines a user function to be called when a system button is clicked.">
<Param name="specialID" />
<Param name="&quot;function&quot;" />
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetState" func="yes">
<Overload retVal="" descr="Changes the state of a GUI window.">
<Param name="[flag" />
<Param name="[winhandle]]" />
</Overload>
</KeyWord>
<KeyWord name="GUISetStyle" func="yes">
<Overload retVal="" descr="Changes the styles of a GUI window.">
<Param name="Style" />
<Param name="[ExStyle" />
<Param name="[winhandle]]" />
</Overload>
</KeyWord>
<KeyWord name="GUIStartGroup" func="yes">
<Overload retVal="" descr="Defines that any subsequent controls that are created will be &quot;grouped&quot; together.">
<Param name="[winhandle]" />
</Overload>
</KeyWord>
<KeyWord name="GUISwitch" func="yes">
<Overload retVal="" descr="Switches the current window used for GUI functions.">
<Param name="winhandle" />
<Param name="[tabitemID]" />
</Overload>
</KeyWord>
<KeyWord name="Hex" func="yes">
<Overload retVal="" descr="Returns a string representation of an integer or of a binary type converted to hexadecimal.">
<Param name="expression" />
<Param name="[length]" />
</Overload>
</KeyWord>
<KeyWord name="HotKeySet" func="yes">
<Overload retVal="" descr="Sets a hotkey that calls a user function.">
<Param name="&quot;key&quot;" />
<Param name="[&quot;function&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="HttpSetProxy" func="yes">
<Overload retVal="" descr="Sets the internet proxy to use for http access.">
<Param name="mode" />
<Param name="[&quot;proxy:port&quot;" />
<Param name="[&quot;username&quot;" />
<Param name="[&quot;password&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="HttpSetUserAgent" func="yes">
<Overload retVal="" descr="Sets the user-agent string sent with InetGet() and InetRead() requests.">
<Param name="&quot;useragent&quot;" />
</Overload>
</KeyWord>
<KeyWord name="HWnd" func="yes">
<Overload retVal="" descr="Converts an expression into an HWND handle.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="If" />
<KeyWord name="In" />
<KeyWord name="InetClose" func="yes">
<Overload retVal="" descr="Closes a handle returned from InetGet().">
<Param name="handle" />
</Overload>
</KeyWord>
<KeyWord name="InetGet" func="yes">
<Overload retVal="" descr="Downloads a file from the internet using the HTTP, HTTPS or FTP protocol.">
<Param name="&quot;URL&quot;" />
<Param name="[&quot;filename&quot;" />
<Param name="[options" />
<Param name="[background]]]" />
</Overload>
</KeyWord>
<KeyWord name="InetGetInfo" func="yes">
<Overload retVal="" descr="Returns detailed data for a handle returned from InetGet().">
<Param name="[handle" />
<Param name="[index]]" />
</Overload>
</KeyWord>
<KeyWord name="InetGetSize" func="yes">
<Overload retVal="" descr="Returns the size (in bytes) of a file located on the internet.">
<Param name="&quot;URL&quot;" />
<Param name="[options]" />
</Overload>
</KeyWord>
<KeyWord name="InetRead" func="yes">
<Overload retVal="" descr="Downloads a file from the internet using the HTTP, HTTPS or FTP protocol.">
<Param name="&quot;URL&quot;" />
<Param name="[options]" />
</Overload>
</KeyWord>
<KeyWord name="IniDelete" func="yes">
<Overload retVal="" descr="Deletes a value from a standard format .ini file.">
<Param name="&quot;filename&quot;" />
<Param name="&quot;section&quot;" />
<Param name="[&quot;key&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="IniRead" func="yes">
<Overload retVal="" descr="Reads a value from a standard format .ini file.">
<Param name="&quot;filename&quot;" />
<Param name="&quot;section&quot;" />
<Param name="&quot;key&quot;" />
<Param name="&quot;default&quot;" />
</Overload>
</KeyWord>
<KeyWord name="IniReadSection" func="yes">
<Overload retVal="" descr="Reads all key/value pairs from a section in a standard format .ini file.">
<Param name="&quot;filename&quot;" />
<Param name="&quot;section&quot;" />
</Overload>
</KeyWord>
<KeyWord name="IniReadSectionNames" func="yes">
<Overload retVal="" descr="Reads all sections in a standard format .ini file.">
<Param name="&quot;filename&quot;" />
</Overload>
</KeyWord>
<KeyWord name="IniRenameSection" func="yes">
<Overload retVal="" descr="Renames a section in a standard format .ini file.">
<Param name="&quot;filename&quot;" />
<Param name="&quot;section&quot;" />
<Param name="&quot;newsection&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="IniWrite" func="yes">
<Overload retVal="" descr="Writes a value to a standard format .ini file.">
<Param name="&quot;filename&quot;" />
<Param name="&quot;section&quot;" />
<Param name="&quot;key&quot;" />
<Param name="&quot;value&quot;" />
</Overload>
</KeyWord>
<KeyWord name="IniWriteSection" func="yes">
<Overload retVal="" descr="Writes a section to a standard format .ini file.">
<Param name="&quot;filename&quot;" />
<Param name="&quot;section&quot;" />
<Param name="&quot;data&quot;" />
<Param name="[index]" />
</Overload>
</KeyWord>
<KeyWord name="InputBox" func="yes">
<Overload retVal="" descr="Displays an input box to ask the user to enter a string.">
<Param name="&quot;title&quot;" />
<Param name="&quot;prompt&quot;" />
<Param name="[&quot;default&quot;" />
<Param name="[&quot;passwordchar&quot;" />
<Param name="[width" />
<Param name="[height" />
<Param name="[left" />
<Param name="[top" />
<Param name="[timeout" />
<Param name="[hwnd]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="Int" func="yes">
<Overload retVal="" descr="Returns the integer (whole number) representation of an expression.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="IsAdmin" func="yes">
<Overload retVal="" descr="Checks if the current user has full administrator privileges.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="IsArray" func="yes">
<Overload retVal="" descr="Checks if a variable is an array type.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsBinary" func="yes">
<Overload retVal="" descr="Checks if a variable or expression is a binary type.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="IsBool" func="yes">
<Overload retVal="" descr="Checks if a variable's base type is boolean.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsDeclared" func="yes">
<Overload retVal="" descr="Check if a variable has been declared.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="IsDllStruct" func="yes">
<Overload retVal="" descr="Checks if a variable is a DllStruct type.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsFloat" func="yes">
<Overload retVal="" descr="Checks if a variable or expression is a float-type.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsHWnd" func="yes">
<Overload retVal="" descr="Checks if a variable's base type is a pointer and window handle.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsInt" func="yes">
<Overload retVal="" descr="Checks if a variable or expression is an integer type.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsKeyword" func="yes">
<Overload retVal="" descr="Checks if a variable is a keyword (for example, Default).">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsNumber" func="yes">
<Overload retVal="" descr="Checks if a variable's base type is numeric.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsObj" func="yes">
<Overload retVal="" descr="Checks if a variable or expression is an object type.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsPtr" func="yes">
<Overload retVal="" descr="Checks if a variable's base type is a pointer.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="IsString" func="yes">
<Overload retVal="" descr="Checks if a variable is a string type.">
<Param name="variable" />
</Overload>
</KeyWord>
<KeyWord name="Local" />
<KeyWord name="Log" func="yes">
<Overload retVal="" descr=" Calculates the natural logarithm of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="MemGetStats" func="yes">
<Overload retVal="" descr="Retrieves memory related information.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="Mod" func="yes">
<Overload retVal="" descr="Performs the modulus operation.">
<Param name="value1" />
<Param name="value2" />
</Overload>
</KeyWord>
<KeyWord name="MouseClick" func="yes">
<Overload retVal="" descr="Perform a mouse click operation.">
<Param name="&quot;button&quot;" />
<Param name="[x" />
<Param name="y" />
<Param name="[clicks" />
<Param name="[speed]]]" />
</Overload>
</KeyWord>
<KeyWord name="MouseClickDrag" func="yes">
<Overload retVal="" descr=" Perform a mouse click and drag operation.">
<Param name="&quot;button&quot;" />
<Param name="x1" />
<Param name="y1" />
<Param name="x2" />
<Param name="y2" />
<Param name="[speed]" />
</Overload>
</KeyWord>
<KeyWord name="MouseDown" func="yes">
<Overload retVal="" descr="Perform a mouse down event at the current mouse position.">
<Param name="&quot;button&quot;" />
</Overload>
</KeyWord>
<KeyWord name="MouseGetCursor" func="yes">
<Overload retVal="" descr="Returns the cursor ID Number for the current Mouse Cursor.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="MouseGetPos" func="yes">
<Overload retVal="" descr="Retrieves the current position of the mouse cursor.">
<Param name="[dimension]" />
</Overload>
</KeyWord>
<KeyWord name="MouseMove" func="yes">
<Overload retVal="" descr="Moves the mouse pointer.">
<Param name="x" />
<Param name="y" />
<Param name="[speed]" />
</Overload>
</KeyWord>
<KeyWord name="MouseUp" func="yes">
<Overload retVal="" descr="Perform a mouse up event at the current mouse position.">
<Param name="&quot;button&quot;" />
</Overload>
</KeyWord>
<KeyWord name="MouseWheel" func="yes">
<Overload retVal="" descr="Moves the mouse wheel up or down. NT/2000/XP ONLY.">
<Param name="&quot;direction&quot;" />
<Param name="[clicks]" />
</Overload>
</KeyWord>
<KeyWord name="MsgBox" func="yes">
<Overload retVal="" descr="Displays a simple message box with optional timeout.">
<Param name="flag" />
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="[timeout" />
<Param name="[hwnd]]" />
</Overload>
</KeyWord>
<KeyWord name="Next" />
<KeyWord name="Not" />
<KeyWord name="Number" func="yes">
<Overload retVal="" descr=" Returns the numeric representation of an expression. ">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="ObjCreate" func="yes">
<Overload retVal="" descr="Creates a reference to a COM object from the given classname.">
<Param name="&quot;classname&quot;" />
<Param name="[&quot;servername&quot;" />
<Param name="[&quot;username&quot;" />
<Param name="[&quot;password&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="ObjEvent" func="yes">
<Overload retVal="" descr="Handles incoming events from the given Object.">
<Param name="&quot;AutoIt.Error&quot;" />
<Param name="[&quot;functionname&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="ObjEvent" func="yes">
<Overload retVal="" descr="Handles incoming events from the given Object.">
<Param name="$ObjectVar" />
<Param name="&quot;functionprefix&quot;" />
<Param name="[&quot;interfacename&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="ObjGet" func="yes">
<Overload retVal="" descr="Retrieves a reference to a COM object from an existing process or filename.">
<Param name="&quot;filename&quot;" />
<Param name="[&quot;classname&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="ObjName" func="yes">
<Overload retVal="" descr="Returns the name or interface description of an Object">
<Param name="$Objectvariable" />
<Param name="[Flag]" />
</Overload>
</KeyWord>
<KeyWord name="OnAutoItExitRegister" func="yes">
<Overload retVal="" descr="Registers a function to be called when AutoIt exits.">
<Param name="&quot;function&quot;" />
</Overload>
</KeyWord>
<KeyWord name="OnAutoItExitUnregister" func="yes">
<Overload retVal="" descr="UnRegisters a function that was called when AutoIt exits.">
<Param name="&quot;function&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Sets the way coords are used in the caret functions, either absolute coords or coords relative to the current active window: 0 = relative coords to the active window 1 = absolute screen coordinates (default) 2 = relative coords to the client area of the active window ">
<Param name="&quot;CaretCoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Changes how literal strings and % symbols are interpreted. By default strings are treated literally, this option allows you to use %environment% variables inside strings, e.g., &quot;The temp directory is: %temp%&quot;. 1 = expand environment variables (similar to AutoIt v2) 0 = do not expand environment variables (default) Without this option the usual way would be: &quot;The temp directory is: &quot; & EnvGet(&quot;temp&quot;) ">
<Param name="&quot;ExpandEnvStrings&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Changes how literal strings and variable/macro ($ and @) symbols are interpreted. By default strings are treated literally, this option allows you to use variables and macros inside strings, e.g., &quot;The value of var1 is $var1$&quot;. 1 = expand variables (when in this mode and you want to use a literal $ or @ then double it up: &quot;This is a single dollar $$ sign&quot;. 0 = do not expand variables (default) ">
<Param name="&quot;ExpandVarStrings&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="When ESC is pressed on a GUI the $GUI_EVENT_CLOSE message is sent. This option toggles this behavior on and off. 1 = Send the $GUI_EVENT_CLOSE message when ESC is pressed (default). 0 = Don't send the $GUI_EVENT_CLOSE message when ESC is pressed. ">
<Param name="&quot;GUICloseOnESC&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the position of a control defined by <a href=&quot;GUICtrlSetPos.htm&quot;>GUICtrlSetPos</a>. 1 = absolute coordinates (default) still relative to the dialog box. 0 = relative position to the start of the last control (upper left corner). 2 = cell positionining relative to current cell. A -1 for left or top parameter don't increment the start. So next line is -1,offset; next cell is offset,-1; current cell is -1,-1. Obviously &quot;offset&quot; cannot be -1 which reserved to indicate the no increment. But if you can use a multiple of the width you choose to skip or go back. ">
<Param name="&quot;GUICoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Define the character which delimits subitems in GUICtrlSetData. The default character is '|'. ">
<Param name="&quot;GUIDataSeparatorChar&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Change special event behavior or GUI function return values. 0 = (default) Windows behavior on click on Minimize,Restore, Maximize, Resize. 1 = suppress windows behavior on minimize, restore or maximize click button or window resize. Just sends the notification. ">
<Param name="&quot;GUIEventOptions&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Enable/disable OnEvent functions notifications. 0 = (default) disable. 1 = enable. ">
<Param name="&quot;GUIOnEventMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Change default resizing for a control. 0 = (default) keep default control resizing. &lt;1024 = anytype of resizing see <a href=&quot;GUICtrlSetResizing.htm&quot;>GUICtrlSetResizing</a>. ">
<Param name="&quot;GUIResizeMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the length of the brief pause in between mouse clicks. Time in milliseconds to pause (default=10). ">
<Param name="&quot;MouseClickDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the length a click is held down before release. Time in milliseconds to pause (default=10). ">
<Param name="&quot;MouseClickDownDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the length of the brief pause at the start and end of a mouse drag operation. Time in milliseconds to pause (default=250). ">
<Param name="&quot;MouseClickDragDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Sets the way coords are used in the mouse functions, either absolute coords or coords relative to the current active window: 0 = relative coords to the active window 1 = absolute screen coordinates (default) 2 = relative coords to the client area of the active window ">
<Param name="&quot;MouseCoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="If this option is used then all variables must be pre-declared with Dim, Local or Global before they can be used - removes the chance for misspelled variables causing bugs. 1 = Variables must be pre-declared 0 = Variables don't need to be pre-declared (default) ">
<Param name="&quot;MustDeclareVars&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Sets the way coords are used in the pixel functions, either absolute coords or coords relative to the window defined by hwnd (default active window): 0 = relative coords to the defined window 1 = absolute screen coordinates (default) 2 = relative coords to the client area of the defined window ">
<Param name="&quot;PixelCoordMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Specifies if AutoIt attaches input threads when using Send() function. When not attaching (default mode=0) detecting the state of capslock/scrolllock and numlock can be unreliable under NT4. However, when you specify attach mode=1 the Send(&quot;{... down/up}&quot;) syntax will not work and there may be problems with sending keys to &quot;hung&quot; windows. ControlSend() ALWAYS attaches and is not affected by this mode. 0 = don't attach (default) 1 = attach ">
<Param name="&quot;SendAttachMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Specifies if AutoIt should store the state of capslock before a Send function and restore it afterwards. 0 = don't store/restore 1 = store and restore (default) ">
<Param name="&quot;SendCapslockMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the the length of the brief pause in between sent keystrokes. A value of 0 removes the delay completely. Time in milliseconds to pause (default=5). ">
<Param name="&quot;SendKeyDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the length of time a key is held down before being released during a keystroke. For applications that take a while to register keypresses (and many games) you may need to raise this value from the default. A value of 0 removes the delay completely. Time in milliseconds to pause (default=5). ">
<Param name="&quot;SendKeyDownDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Defines the time before TCP functions stop if no communication. Time in milliseconds before timeout (default=100). ">
<Param name="&quot;TCPTimeout&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Script pauses when click on tray icon. 0 = no pause 1 = pause (default). If there is no DefaultMenu no pause will occurs. ">
<Param name="&quot;TrayAutoPause&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="If enabled shows the current script line in the tray icon tip to help debugging. 0 = no debug information (default) 1 = show debug ">
<Param name="&quot;TrayIconDebug&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Hides the AutoIt tray icon. Note: The icon will still initially appear ~750 milliseconds. 0 = show icon (default) 1 = hide icon ">
<Param name="&quot;TrayIconHide&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Extend the behaviour of the script tray icon/menu. This can be done with a combination (adding) of the following values. 0 = default menu items (Script Paused/Exit) are appended to the usercreated menu; usercreated checked items will automatically unchecked; if you double click the tray icon then the controlid is returned which has the &quot;Default&quot;-style (default). 1 = no default menu 2 = user created checked items will not automatically unchecked if you click it 4 = don't return the menuitemID which has the &quot;default&quot;-style in the main contextmenu if you double click the tray icon 8 = turn off auto check of radio item groups ">
<Param name="&quot;TrayMenuMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Enable/disable OnEvent functions notifications for the tray. 0 = (default) disable 1 = enable ">
<Param name="&quot;TrayOnEventMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Specifies if hidden window text can be &quot;seen&quot; by the window matching functions. 0 = Do not detect hidden text (default) 1 = Detect hidden text ">
<Param name="&quot;WinDetectHiddenText&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Allows the window search routines to search child windows as well as top-level windows. 0 = Only search top-level windows (default) 1 = Search top-level and child windows ">
<Param name="&quot;WinSearchChildren&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the method that is used to match window text during search operations. 1 = Complete / Slow mode (default) 2 = Quick mode In quick mode AutoIt can usually only &quot;see&quot; dialog text, button text and the captions of some controls. In the default mode much more text can be seen (for instance the contents of the Notepad window). If you are having performance problems when performing many window searches then changing to the &quot;quick&quot; mode may help. ">
<Param name="&quot;WinTextMatchMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters the method that is used to match window titles during search operations. 1 = Match the title from the start (default) 2 = Match any substring in the title 3 = Exact title match 4 = Advanced mode, see <a href=&quot;../intro/windowsadvanced.htm&quot;>Window Titles & Text (Advanced)</a> -1 to -4 = force lower case match according to other type of match. ">
<Param name="&quot;WinTitleMatchMode&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Opt" func="yes">
<Overload retVal="" descr="Alters how long a script should briefly pause after a successful window-related operation. Time in milliseconds to pause (default=250). ">
<Param name="&quot;WinWaitDelay&quot;" />
<Param name="param" />
</Overload>
</KeyWord>
<KeyWord name="Or" />
<KeyWord name="Ping" func="yes">
<Overload retVal="" descr="Pings a host and returns the roundtrip-time.">
<Param name="&quot;address/hostname&quot;" />
<Param name="[timeout]" />
</Overload>
</KeyWord>
<KeyWord name="PixelChecksum" func="yes">
<Overload retVal="" descr="Generates a checksum for a region of pixels.">
<Param name="left" />
<Param name="top" />
<Param name="right" />
<Param name="bottom" />
<Param name="[step" />
<Param name="[hwnd" />
<Param name="[mode]]]" />
</Overload>
</KeyWord>
<KeyWord name="PixelGetColor" func="yes">
<Overload retVal="" descr="Returns a pixel color according to x,y pixel coordinates.">
<Param name="x" />
<Param name="y" />
<Param name="[hwnd]" />
</Overload>
</KeyWord>
<KeyWord name="PixelSearch" func="yes">
<Overload retVal="" descr="Searches a rectangle of pixels for the pixel color provided.">
<Param name="left" />
<Param name="top" />
<Param name="right" />
<Param name="bottom" />
<Param name="color" />
<Param name="[shade-variation" />
<Param name="[step" />
<Param name="[hwnd]]]" />
</Overload>
</KeyWord>
<KeyWord name="PluginClose" func="yes">
<Overload retVal="" descr="Close a plugin file">
<Param name="dllhandle" />
</Overload>
</KeyWord>
<KeyWord name="PluginOpen" func="yes">
<Overload retVal="" descr="Open a plugin file.">
<Param name="filename" />
</Overload>
</KeyWord>
<KeyWord name="ProcessClose" func="yes">
<Overload retVal="" descr="Terminates a named process.">
<Param name="&quot;process&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ProcessExists" func="yes">
<Overload retVal="" descr=" Checks to see if a specified process exists. ">
<Param name="&quot;process&quot;" />
</Overload>
</KeyWord>
<KeyWord name="ProcessGetStats" func="yes">
<Overload retVal="" descr="Returns an array about Memory or IO infos of a running process.">
<Param name="[&quot;process&quot;" />
<Param name="[type]]" />
</Overload>
</KeyWord>
<KeyWord name="ProcessList" func="yes">
<Overload retVal="" descr="Returns an array listing the currently running processes (names and PIDs).">
<Param name="[&quot;name&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="ProcessSetPriority" func="yes">
<Overload retVal="" descr="Changes the priority of a process">
<Param name="&quot;process&quot;" />
<Param name="priority" />
</Overload>
</KeyWord>
<KeyWord name="ProcessWait" func="yes">
<Overload retVal="" descr="Pauses script execution until a given process exists.">
<Param name="&quot;process&quot;" />
<Param name="[timeout]" />
</Overload>
</KeyWord>
<KeyWord name="ProcessWaitClose" func="yes">
<Overload retVal="" descr="Pauses script execution until a given process does not exist.">
<Param name="&quot;process&quot;" />
<Param name="[timeout]" />
</Overload>
</KeyWord>
<KeyWord name="ProgressOff" func="yes">
<Overload retVal="" descr="Turns Progress window off.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="ProgressOn" func="yes">
<Overload retVal="" descr="Creates a customizable progress bar window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;maintext&quot;" />
<Param name="[&quot;subtext&quot;" />
<Param name="[xpos" />
<Param name="[ypos" />
<Param name="[opt]]]]" />
</Overload>
</KeyWord>
<KeyWord name="ProgressSet" func="yes">
<Overload retVal="" descr="Sets the position and/or text of a previously created Progress bar window.">
<Param name="percent" />
<Param name="[&quot;subtext&quot;" />
<Param name="[&quot;maintext&quot;]]" />
</Overload>
</KeyWord>
<KeyWord name="Ptr" func="yes">
<Overload retVal="" descr="Converts an expression into a pointer variant.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="Random" func="yes">
<Overload retVal="" descr="Generates a pseudo-random float-type number.">
<Param name="[Min" />
<Param name="[Max" />
<Param name="[Flag]]]" />
</Overload>
</KeyWord>
<KeyWord name="ReDim" />
<KeyWord name="RegDelete" func="yes">
<Overload retVal="" descr="Deletes a key or value from the registry.">
<Param name="&quot;keyname&quot;" />
<Param name="[&quot;valuename&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="RegEnumKey" func="yes">
<Overload retVal="" descr="Reads the name of a subkey according to it's instance.">
<Param name="&quot;keyname&quot;" />
<Param name="instance" />
</Overload>
</KeyWord>
<KeyWord name="RegEnumVal" func="yes">
<Overload retVal="" descr="Reads the name of a value according to it's instance.">
<Param name="&quot;keyname&quot;" />
<Param name="instance" />
</Overload>
</KeyWord>
<KeyWord name="RegRead" func="yes">
<Overload retVal="" descr="Reads a value from the registry.">
<Param name="&quot;keyname&quot;" />
<Param name="&quot;valuename&quot;" />
</Overload>
</KeyWord>
<KeyWord name="RegWrite" func="yes">
<Overload retVal="" descr="Creates a key or value in the registry.">
<Param name="&quot;keyname&quot;" />
<Param name="[&quot;valuename&quot;" />
<Param name="[&quot;type&quot;" />
<Param name="[value]]]" />
</Overload>
</KeyWord>
<KeyWord name="Return" />
<KeyWord name="Round" func="yes">
<Overload retVal="" descr="Returns a number rounded to a specified number of decimal places.">
<Param name="expression" />
<Param name="[decimalplaces]" />
</Overload>
</KeyWord>
<KeyWord name="Run" func="yes">
<Overload retVal="" descr="Runs an external program.">
<Param name="&quot;program&quot;" />
<Param name="[&quot;workingdir&quot;" />
<Param name="[show_flag" />
<Param name="[opt_flag]]]" />
</Overload>
</KeyWord>
<KeyWord name="RunAs" func="yes">
<Overload retVal="" descr="Runs an external program under the context of a different user.">
<Param name="&quot;username&quot;" />
<Param name="&quot;domain&quot;" />
<Param name="&quot;password&quot;" />
<Param name="logon_flag" />
<Param name="&quot;program&quot;" />
<Param name="[&quot;workingdir&quot;" />
<Param name="[show_flag" />
<Param name="[opt_flag]]]" />
</Overload>
</KeyWord>
<KeyWord name="RunAsWait" func="yes">
<Overload retVal="" descr="Runs an external program under the context of a different user and pauses script execution until the program finishes.">
<Param name="&quot;username&quot;" />
<Param name="&quot;domain&quot;" />
<Param name="&quot;password&quot;" />
<Param name="logon_flag" />
<Param name="&quot;program&quot;" />
<Param name="[&quot;workingdir&quot;" />
<Param name="[show_flag" />
<Param name="[opt_flag]]]" />
</Overload>
</KeyWord>
<KeyWord name="RunWait" func="yes">
<Overload retVal="" descr="Runs an external program and pauses script execution until the program finishes.">
<Param name="&quot;program&quot;" />
<Param name="[&quot;workingdir&quot;" />
<Param name="[show_flag" />
<Param name="[opt_flag]]]" />
</Overload>
</KeyWord>
<KeyWord name="Select" />
<KeyWord name="Send" func="yes">
<Overload retVal="" descr="Sends simulated keystrokes to the active window.">
<Param name="&quot;keys&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="SendKeepActive" func="yes">
<Overload retVal="" descr="Attempts to keep a specified window active during Send().">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="SetError" func="yes">
<Overload retVal="" descr="Manually set the value of the @error macro.">
<Param name="code" />
<Param name="[extended" />
<Param name="[returnvalue]]" />
</Overload>
</KeyWord>
<KeyWord name="SetExtended" func="yes">
<Overload retVal="" descr="Manually set the value of the @extended macro.">
<Param name="code" />
<Param name="[returnvalue]" />
</Overload>
</KeyWord>
<KeyWord name="ShellExecute" func="yes">
<Overload retVal="" descr="Runs an external program using the ShellExecute API.">
<Param name="&quot;filename&quot;" />
<Param name="[&quot;parameters&quot;" />
<Param name="[&quot;workingdir&quot;" />
<Param name="[&quot;verb&quot;" />
<Param name="[showflag]]]]" />
</Overload>
</KeyWord>
<KeyWord name="ShellExecuteWait" func="yes">
<Overload retVal="" descr="Runs an external program using the ShellExecute API and pauses script execution until it finishes.">
<Param name="&quot;filename&quot;" />
<Param name="[&quot;parameters&quot;" />
<Param name="[&quot;workingdir&quot;" />
<Param name="[&quot;verb&quot;" />
<Param name="[showflag]]]]" />
</Overload>
</KeyWord>
<KeyWord name="Shutdown" func="yes">
<Overload retVal="" descr="Shuts down the system.">
<Param name="code" />
<Param name="[reason]" />
</Overload>
</KeyWord>
<KeyWord name="Sin" func="yes">
<Overload retVal="" descr="Calculates the sine of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="Sleep" func="yes">
<Overload retVal="" descr="Pause script execution.">
<Param name="delay" />
</Overload>
</KeyWord>
<KeyWord name="SoundPlay" func="yes">
<Overload retVal="" descr="Play a sound file.">
<Param name="&quot;filename&quot;" />
<Param name="[wait]" />
</Overload>
</KeyWord>
<KeyWord name="SoundSetWaveVolume" func="yes">
<Overload retVal="" descr="Sets the system wave volume by percent.">
<Param name="percent" />
</Overload>
</KeyWord>
<KeyWord name="SplashImageOn" func="yes">
<Overload retVal="" descr="Creates a customizable image popup window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;file&quot;" />
<Param name="[width" />
<Param name="[height" />
<Param name="[xpos" />
<Param name="[ypos" />
<Param name="[opt]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="SplashOff" func="yes">
<Overload retVal="" descr="Turns SplashText or SplashImage off.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="SplashTextOn" func="yes">
<Overload retVal="" descr="Creates a customizable text popup window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="[w" />
<Param name="[h" />
<Param name="[xpos" />
<Param name="[ypos" />
<Param name="[opt" />
<Param name="[&quot;fontname&quot;" />
<Param name="[fontsz" />
<Param name="[fontwt]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="Sqrt" func="yes">
<Overload retVal="" descr="Calculates the square-root of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="SRandom" func="yes">
<Overload retVal="" descr="Set Seed for random number generation.">
<Param name="Seed" />
</Overload>
</KeyWord>
<KeyWord name="Static" />
<KeyWord name="StatusbarGetText" func="yes">
<Overload retVal="" descr="Retrieves the text from a standard status bar control.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;" />
<Param name="[part]]" />
</Overload>
</KeyWord>
<KeyWord name="StderrRead" func="yes">
<Overload retVal="" descr="Reads from the STDERR stream of a previously run child process.">
<Param name="process_id" />
<Param name="[peek=false" />
<Param name="[binary=false]]" />
</Overload>
</KeyWord>
<KeyWord name="StdinWrite" func="yes">
<Overload retVal="" descr="Writes a number of characters to the STDIN stream of a previously run child process.">
<Param name="process_id" />
<Param name="[data]" />
</Overload>
</KeyWord>
<KeyWord name="StdioClose" func="yes">
<Overload retVal="" descr="Closes all resources associated with a process previously run with STDIO redirection.">
<Param name="process_id" />
</Overload>
</KeyWord>
<KeyWord name="StdoutRead" func="yes">
<Overload retVal="" descr="Reads from the STDOUT stream of a previously run child process.">
<Param name="process_id" />
<Param name="[peek=false" />
<Param name="[binary=false]]" />
</Overload>
</KeyWord>
<KeyWord name="Step" />
<KeyWord name="String" func="yes">
<Overload retVal="" descr="Returns the string representation of an expression.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="StringAddCR" func="yes">
<Overload retVal="" descr="Takes a string and prefixes all linefeed characters ( Chr(10) ) with a carriage return character ( Chr(13) ).">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringCompare" func="yes">
<Overload retVal="" descr="Compares two strings with options.">
<Param name="&quot;string1&quot;" />
<Param name="&quot;string2&quot;" />
<Param name="[casesense]" />
</Overload>
</KeyWord>
<KeyWord name="StringFormat" func="yes">
<Overload retVal="" descr="Returns a formatted string (similar to the C sprintf() function).">
<Param name="&quot;formatcontrol&quot;" />
<Param name="var1" />
<Param name="[...var32]" />
</Overload>
</KeyWord>
<KeyWord name="StringFromASCIIArray" func="yes">
<Overload retVal="" descr="Converts an array of ASCII codes to a string.">
<Param name="array" />
<Param name="[start" />
<Param name="[end" />
<Param name="[encoding]]]" />
</Overload>
</KeyWord>
<KeyWord name="StringInStr" func="yes">
<Overload retVal="" descr="Checks if a string contains a given substring.">
<Param name="&quot;string&quot;" />
<Param name="&quot;substring&quot;" />
<Param name="[casesense" />
<Param name="[occurrence" />
<Param name="[start" />
<Param name="[count]]]]" />
</Overload>
</KeyWord>
<KeyWord name="StringIsAlNum" func="yes">
<Overload retVal="" descr="Checks if a string contains only alphanumeric characters.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsAlpha" func="yes">
<Overload retVal="" descr="Checks if a string contains only alphabetic characters.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsASCII" func="yes">
<Overload retVal="" descr="Checks if a string contains only ASCII characters in the range 0x00 - 0x7f (0 - 127).">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsDigit" func="yes">
<Overload retVal="" descr="Checks if a string contains only digit (0-9) characters.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsFloat" func="yes">
<Overload retVal="" descr="Checks if a string is a floating point number.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsInt" func="yes">
<Overload retVal="" descr="Checks if a string is an integer.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsLower" func="yes">
<Overload retVal="" descr="Checks if a string contains only lowercase characters.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsSpace" func="yes">
<Overload retVal="" descr="Checks if a string contains only whitespace characters.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsUpper" func="yes">
<Overload retVal="" descr="Checks if a string contains only uppercase characters.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringIsXDigit" func="yes">
<Overload retVal="" descr="Checks if a string contains only hexadecimal digit (0-9, A-F) characters.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringLeft" func="yes">
<Overload retVal="" descr="Returns a number of characters from the left-hand side of a string.">
<Param name="&quot;string&quot;" />
<Param name="count" />
</Overload>
</KeyWord>
<KeyWord name="StringLen" func="yes">
<Overload retVal="" descr=" Returns the number of characters in a string. ">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringLower" func="yes">
<Overload retVal="" descr="Converts a string to lowercase.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringMid" func="yes">
<Overload retVal="" descr="Extracts a number of characters from a string.">
<Param name="&quot;string&quot;" />
<Param name="start" />
<Param name="[count]" />
</Overload>
</KeyWord>
<KeyWord name="StringRegExp" func="yes">
<Overload retVal="" descr="Check if a string fits a given regular expression pattern.">
<Param name="&quot;test&quot;" />
<Param name="&quot;pattern&quot;" />
<Param name="[flag]" />
<Param name="[offset]]" />
</Overload>
</KeyWord>
<KeyWord name="StringRegExpReplace" func="yes">
<Overload retVal="" descr="Replace text in a string based on regular expressions.">
<Param name="&quot;test&quot;" />
<Param name="&quot;pattern&quot;" />
<Param name="&quot;replace&quot;" />
<Param name="[count]" />
</Overload>
</KeyWord>
<KeyWord name="StringReplace" func="yes">
<Overload retVal="" descr="Replaces substrings in a string.">
<Param name="&quot;string&quot;" />
<Param name="&quot;searchstring/start&quot;" />
<Param name="&quot;replacestring&quot;" />
<Param name="[occurrence" />
<Param name="[casesense]]" />
</Overload>
</KeyWord>
<KeyWord name="StringRight" func="yes">
<Overload retVal="" descr="Returns a number of characters from the right-hand side of a string.">
<Param name="&quot;string&quot;" />
<Param name="count" />
</Overload>
</KeyWord>
<KeyWord name="StringSplit" func="yes">
<Overload retVal="" descr="Splits up a string into substrings depending on the given delimiters.">
<Param name="&quot;string&quot;" />
<Param name="&quot;delimiters&quot;" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="StringStripCR" func="yes">
<Overload retVal="" descr="Removes all carriage return values ( Chr(13) ) from a string.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="StringStripWS" func="yes">
<Overload retVal="" descr="Strips the white space in a string.">
<Param name="&quot;string&quot;" />
<Param name="flag" />
</Overload>
</KeyWord>
<KeyWord name="StringToASCIIArray" func="yes">
<Overload retVal="" descr="Converts a string to an array containing the ASCII code of each character.">
<Param name="&quot;string&quot;" />
<Param name="[start" />
<Param name="[end" />
<Param name="[encoding]]]" />
</Overload>
</KeyWord>
<KeyWord name="StringToBinary" func="yes">
<Overload retVal="" descr="Converts a string into binary data.">
<Param name="expression" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="StringTrimLeft" func="yes">
<Overload retVal="" descr="Trims a number of characters from the left hand side of a string.">
<Param name="&quot;string&quot;" />
<Param name="count" />
</Overload>
</KeyWord>
<KeyWord name="StringTrimRight" func="yes">
<Overload retVal="" descr="Trims a number of characters from the right hand side of a string.">
<Param name="&quot;string&quot;" />
<Param name="count" />
</Overload>
</KeyWord>
<KeyWord name="StringUpper" func="yes">
<Overload retVal="" descr="Converts a string to uppercase.">
<Param name="&quot;string&quot;" />
</Overload>
</KeyWord>
<KeyWord name="Switch" />
<KeyWord name="Tan" func="yes">
<Overload retVal="" descr="Calculates the tangent of a number.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="TCPAccept" func="yes">
<Overload retVal="" descr="Permits an incoming connection attempt on a socket.">
<Param name="mainsocket" />
</Overload>
</KeyWord>
<KeyWord name="TCPCloseSocket" func="yes">
<Overload retVal="" descr="Closes a TCP socket.">
<Param name="socket" />
</Overload>
</KeyWord>
<KeyWord name="TCPConnect" func="yes">
<Overload retVal="" descr="Create a socket connected to an existing server.">
<Param name="IPAddr" />
<Param name="port" />
</Overload>
</KeyWord>
<KeyWord name="TCPListen" func="yes">
<Overload retVal="" descr="Creates a socket listening for an incoming connection.">
<Param name="IPAddr" />
<Param name="port" />
<Param name="[MaxPendingConnection]" />
</Overload>
</KeyWord>
<KeyWord name="TCPNameToIP" func="yes">
<Overload retVal="" descr="Converts an Internet name to IP address.">
<Param name="name" />
</Overload>
</KeyWord>
<KeyWord name="TCPRecv" func="yes">
<Overload retVal="" descr="Receives data from a connected socket.">
<Param name="mainsocket" />
<Param name="maxlen" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="TCPSend" func="yes">
<Overload retVal="" descr="Sends data on a connected socket.">
<Param name="mainsocket" />
<Param name="data" />
</Overload>
</KeyWord>
<KeyWord name="TCPShutdown" func="yes">
<Overload retVal="" descr="Stops TCP/UDP services.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="TCPStartup" func="yes">
<Overload retVal="" descr="Starts TCP or UDP services.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="Then" />
<KeyWord name="TimerDiff" func="yes">
<Overload retVal="" descr="Returns the difference in time from a previous call to TimerInit().">
<Param name="timestamp" />
</Overload>
</KeyWord>
<KeyWord name="TimerInit" func="yes">
<Overload retVal="" descr="Returns a timestamp (in milliseconds).">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="To" />
<KeyWord name="ToolTip" func="yes">
<Overload retVal="" descr="Creates a tooltip anywhere on the screen.">
<Param name="&quot;text&quot;" />
<Param name="[x" />
<Param name="[y" />
<Param name="[&quot;title&quot;" />
<Param name="[icon" />
<Param name="[options]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="TrayCreateItem" func="yes">
<Overload retVal="" descr="Creates a menuitem control for the tray.">
<Param name="text" />
<Param name="[menuID" />
<Param name="[menuentry" />
<Param name="[menuradioitem]]]" />
</Overload>
</KeyWord>
<KeyWord name="TrayCreateMenu" func="yes">
<Overload retVal="" descr="Creates a menu control for the tray menu.">
<Param name="&quot;sub/menutext&quot;" />
<Param name="[menuID" />
<Param name="[menuentry]]" />
</Overload>
</KeyWord>
<KeyWord name="TrayGetMsg" func="yes">
<Overload retVal="" descr="Polls the tray to see if any events have occurred.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="TrayItemDelete" func="yes">
<Overload retVal="" descr="Deletes a menu/item control from the tray menu.">
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="TrayItemGetHandle" func="yes">
<Overload retVal="" descr="Returns the handle for a tray menu(item).">
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="TrayItemGetState" func="yes">
<Overload retVal="" descr="Gets the current state of a control.">
<Param name="[controlID]" />
</Overload>
</KeyWord>
<KeyWord name="TrayItemGetText" func="yes">
<Overload retVal="" descr="Gets the itemtext of a tray menu/item control.">
<Param name="controlID" />
</Overload>
</KeyWord>
<KeyWord name="TrayItemSetOnEvent" func="yes">
<Overload retVal="" descr="Defines a user-defined function to be called when a tray item is clicked.">
<Param name="itemID" />
<Param name="&quot;function&quot;" />
</Overload>
</KeyWord>
<KeyWord name="TrayItemSetState" func="yes">
<Overload retVal="" descr="Sets the state of a tray menu/item control.">
<Param name="controlID" />
<Param name="state" />
</Overload>
</KeyWord>
<KeyWord name="TrayItemSetText" func="yes">
<Overload retVal="" descr="Sets the itemtext of a tray menu/item control.">
<Param name="controlID" />
<Param name="text" />
</Overload>
</KeyWord>
<KeyWord name="TraySetClick" func="yes">
<Overload retVal="" descr="Sets the clickmode of the tray icon - what mouseclicks will display the tray menu.">
<Param name="flag" />
</Overload>
</KeyWord>
<KeyWord name="TraySetIcon" func="yes">
<Overload retVal="" descr="Loads/Sets a specified tray icon.">
<Param name="[filename" />
<Param name="[iconID]" />
</Overload>
</KeyWord>
<KeyWord name="TraySetOnEvent" func="yes">
<Overload retVal="" descr="Defines a user function to be called when a special tray action happens.">
<Param name="specialID" />
<Param name="&quot;function&quot;" />
</Overload>
</KeyWord>
<KeyWord name="TraySetPauseIcon" func="yes">
<Overload retVal="" descr="Loads/Sets a specified tray pause icon.">
<Param name="[filename" />
<Param name="[iconID]" />
</Overload>
</KeyWord>
<KeyWord name="TraySetState" func="yes">
<Overload retVal="" descr="Sets the state of the tray icon.">
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="TraySetToolTip" func="yes">
<Overload retVal="" descr="(Re)Sets the tooltip text for the tray icon.">
<Param name="[text]" />
</Overload>
</KeyWord>
<KeyWord name="TrayTip" func="yes">
<Overload retVal="" descr="Displays a balloon tip from the AutoIt Icon. (2000/XP only)">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="timeout" />
<Param name="[option]" />
</Overload>
</KeyWord>
<KeyWord name="True" />
<KeyWord name="UBound" func="yes">
<Overload retVal="" descr="Returns the size of array dimensions.">
<Param name="Array" />
<Param name="[Dimension]" />
</Overload>
</KeyWord>
<KeyWord name="UDPBind" func="yes">
<Overload retVal="" descr="Create a socket bound to an incoming connection.">
<Param name="IPAddr" />
<Param name="port" />
</Overload>
</KeyWord>
<KeyWord name="UDPCloseSocket" func="yes">
<Overload retVal="" descr="Close a UDP socket.">
<Param name="socketarray" />
</Overload>
</KeyWord>
<KeyWord name="UDPOpen" func="yes">
<Overload retVal="" descr="Open a socket connected to an existing server .">
<Param name="IPAddr" />
<Param name="port" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="UDPRecv" func="yes">
<Overload retVal="" descr="Receives data from a opened socket">
<Param name="socketarray" />
<Param name="maxlen" />
<Param name="[flag]" />
</Overload>
</KeyWord>
<KeyWord name="UDPSend" func="yes">
<Overload retVal="" descr="Sends data on an opened socket">
<Param name="socketarray" />
<Param name="data" />
</Overload>
</KeyWord>
<KeyWord name="UDPShutdown" func="yes">
<Overload retVal="" descr="Stops TCP/UDP services.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="UDPStartup" func="yes">
<Overload retVal="" descr="Starts TCP or UDP services.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="Until" />
<KeyWord name="VarGetType" func="yes">
<Overload retVal="" descr="Returns the internal type representation of a variant.">
<Param name="expression" />
</Overload>
</KeyWord>
<KeyWord name="WEnd" />
<KeyWord name="While" />
<KeyWord name="WinActivate" func="yes">
<Overload retVal="" descr="Activates (gives focus to) a window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinActive" func="yes">
<Overload retVal="" descr="Checks to see if a specified window exists and is currently active.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinClose" func="yes">
<Overload retVal="" descr="Closes a window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinExists" func="yes">
<Overload retVal="" descr="Checks to see if a specified window exists.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinFlash" func="yes">
<Overload retVal="" descr="Flashes a window in the taskbar.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;" />
<Param name="[flashes" />
<Param name="[delay]]]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetCaretPos" func="yes">
<Overload retVal="" descr="Returns the coordinates of the caret in the foreground window">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="WinGetClassList" func="yes">
<Overload retVal="" descr="Retrieves the classes from a window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetClientSize" func="yes">
<Overload retVal="" descr="Retrieves the size of a given window's client area.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetHandle" func="yes">
<Overload retVal="" descr="Retrieves the internal handle of a window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetPos" func="yes">
<Overload retVal="" descr="Retrieves the position and size of a given window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetProcess" func="yes">
<Overload retVal="" descr="Retrieves the Process ID (PID) associated with a window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetState" func="yes">
<Overload retVal="" descr="Retrieves the state of a given window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetText" func="yes">
<Overload retVal="" descr="Retrieves the text from a window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinGetTitle" func="yes">
<Overload retVal="" descr="Retrieves the full title from a window.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinKill" func="yes">
<Overload retVal="" descr="Forces a window to close.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="WinList" func="yes">
<Overload retVal="" descr="Retrieves a list of windows.">
<Param name="[&quot;title&quot;" />
<Param name="[&quot;text&quot;]]" />
</Overload>
</KeyWord>
<KeyWord name="WinMenuSelectItem" func="yes">
<Overload retVal="" descr="Invokes a menu item of a window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;item&quot;" />
<Param name="[&quot;item&quot;" />
<Param name="[&quot;item&quot;" />
<Param name="[&quot;item&quot;" />
<Param name="[&quot;item&quot;" />
<Param name="[&quot;item&quot;" />
<Param name="[&quot;item&quot;]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="WinMinimizeAll" func="yes">
<Overload retVal="" descr="Minimizes all windows.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="WinMinimizeAllUndo" func="yes">
<Overload retVal="" descr="Undoes a previous WinMinimizeAll function.">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="WinMove" func="yes">
<Overload retVal="" descr="Moves and/or resizes a window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="x" />
<Param name="y" />
<Param name="[width" />
<Param name="[height" />
<Param name="[speed]]]" />
</Overload>
</KeyWord>
<KeyWord name="WinSetOnTop" func="yes">
<Overload retVal="" descr="Change a window's &quot;Always On Top&quot; attribute.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="flag" />
</Overload>
</KeyWord>
<KeyWord name="WinSetState" func="yes">
<Overload retVal="" descr="Shows, hides, minimizes, maximizes, or restores a window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="flag" />
</Overload>
</KeyWord>
<KeyWord name="WinSetTitle" func="yes">
<Overload retVal="" descr="Changes the title of a window.">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="&quot;newtitle&quot;" />
</Overload>
</KeyWord>
<KeyWord name="WinSetTrans" func="yes">
<Overload retVal="" descr="Sets the transparency of a window. (Windows 2000/XP or later)">
<Param name="&quot;title&quot;" />
<Param name="&quot;text&quot;" />
<Param name="transparency" />
</Overload>
</KeyWord>
<KeyWord name="WinWait" func="yes">
<Overload retVal="" descr="Pauses execution of the script until the requested window exists.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;" />
<Param name="[timeout]]" />
</Overload>
</KeyWord>
<KeyWord name="WinWaitActive" func="yes">
<Overload retVal="" descr="Pauses execution of the script until the requested window is active.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;" />
<Param name="[timeout]]" />
</Overload>
</KeyWord>
<KeyWord name="WinWaitClose" func="yes">
<Overload retVal="" descr="Pauses execution of the script until the requested window does not exist.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;" />
<Param name="[timeout]]" />
</Overload>
</KeyWord>
<KeyWord name="WinWaitNotActive" func="yes">
<Overload retVal="" descr="Pauses execution of the script until the requested window is not active.">
<Param name="&quot;title&quot;" />
<Param name="[&quot;text&quot;" />
<Param name="[timeout]]" />
</Overload>
</KeyWord>
<KeyWord name="With" />
<KeyWord name="_ArrayAdd" func="yes">
<Overload retVal="" descr="Adds a specified value at the end of an existing array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="$vValue" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayBinarySearch" func="yes">
<Overload retVal="" descr="Uses the binary search algorithm to search through a 1-dimensional array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="$vValue" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayCombinations" func="yes">
<Overload retVal="" descr="Returns an Array of the Combinations of a Set of Elements from a Selected Array &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="$iSet" />
<Param name="[$sDelim=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayConcatenate" func="yes">
<Overload retVal="" descr="Concatenate two arrays. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArrayTarget" />
<Param name="ConstByRef$avArraySource" />
<Param name="[$iStart=0]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayDelete" func="yes">
<Overload retVal="" descr="Deletes the specified element from the given array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="$iElement" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayDisplay" func="yes">
<Overload retVal="" descr="Displays given 1D or 2D array array in a listview. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="[$sTitle=&quot;Array:ListViewDisplay&quot;" />
<Param name="[$iItemLimit=-1" />
<Param name="[$iTranspose=0" />
<Param name="[$sSeparator=&quot;&quot;" />
<Param name="[$sReplace=&quot;|&quot;" />
<Param name="[$sHeader=&quot;&quot;]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayFindAll" func="yes">
<Overload retVal="" descr="Find the indices of all ocurrences of a search query between two points in a 1D or 2D array using _ArraySearch(). &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="$vValue" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0" />
<Param name="[$iCase=0" />
<Param name="[$iPartial=0" />
<Param name="[$iSubItem=0]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayInsert" func="yes">
<Overload retVal="" descr="Add a new value at the specified position. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="$iElement" />
<Param name="[$vValue=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayMax" func="yes">
<Overload retVal="" descr="Returns the highest value held in an array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="[$iCompNumeric=0" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayMaxIndex" func="yes">
<Overload retVal="" descr="Returns the index where the highest value occurs in the array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="[$iCompNumeric=0" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayMin" func="yes">
<Overload retVal="" descr="Returns the lowest value held in an array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="[$iCompNumeric=0" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayMinIndex" func="yes">
<Overload retVal="" descr="Returns the index where the lowest value occurs in the array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="[$iCompNumeric=0" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayPermute" func="yes">
<Overload retVal="" descr="Returns an Array of the Permutations of all Elements in an Array &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="[$sDelim=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayPop" func="yes">
<Overload retVal="" descr="Returns the last element of an array, deleting that element from the array at the same time. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayPush" func="yes">
<Overload retVal="" descr="Add new values without increasing array size by inserting at the end the new value and deleting the first one or vice versa. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="$vValue" />
<Param name="[$iDirection=0]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayReverse" func="yes">
<Overload retVal="" descr="Takes the given array and reverses the order in which the elements appear in the array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArraySearch" func="yes">
<Overload retVal="" descr="Finds an entry within a 1D or 2D array. Similar to _ArrayBinarySearch(), except that the array does not need to be sorted. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="$vValue" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0" />
<Param name="[$iCase=0" />
<Param name="[$iPartial=0" />
<Param name="[$iForward=1" />
<Param name="[$iSubItem=-1]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArraySort" func="yes">
<Overload retVal="" descr="Sort a 1D or 2D array on a specific index using the quicksort/insertionsort algorithms. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="[$iDescending=0" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0" />
<Param name="[$iSubItem=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArraySwap" func="yes">
<Overload retVal="" descr="Swaps two items. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$vItem1" />
<Param name="ByRef$vItem2" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayToClip" func="yes">
<Overload retVal="" descr="Sends the contents of an array to the clipboard, each element delimited by a carriage return. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayToString" func="yes">
<Overload retVal="" descr="Places the elements of an array into a single string, separated by the specified delimiter. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ConstByRef$avArray" />
<Param name="[$sDelim=&quot;|&quot;" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayTrim" func="yes">
<Overload retVal="" descr="Trims a certain number of characters from all elements in an array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="ByRef$avArray" />
<Param name="$iTrimNum" />
<Param name="[$iDirection=0" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ArrayUnique" func="yes">
<Overload retVal="" descr="Returns the Unique Elements of a 1-dimensional array. &#x0a;(Requires: #Include <Array.au3>)">
<Param name="$aArray" />
<Param name="[$iDimension=1" />
<Param name="[$iBase=0" />
<Param name="[$iCase=0" />
<Param name="[$vDelim=&quot;|&quot;]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Assert" func="yes">
<Overload retVal="" descr="Display a message if assertion fails. &#x0a;(Requires: #include <Debug.au3>)">
<Param name="$sCondition" />
<Param name="[$bExit=True" />
<Param name="[$nCode=0x7FFFFFFF" />
<Param name="[$sLine=@ScriptLineNumber]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ChooseColor" func="yes">
<Overload retVal="" descr="Creates a Color dialog box that enables the user to select a color &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="[$iReturnType=0" />
<Param name="[$iColorRef=0" />
<Param name="[$iRefType=0" />
<Param name="[$hWndOwnder=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ChooseFont" func="yes">
<Overload retVal="" descr="Creates a Font dialog box that enables the user to choose attributes for a logical font. &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="[$sFontName=&quot;CourierNew&quot;" />
<Param name="[$iPointSize=10" />
<Param name="[$iColorRef=0" />
<Param name="[$iFontWeight=0" />
<Param name="[$iItalic=False" />
<Param name="[$iUnderline=False" />
<Param name="[$iStrikethru=False" />
<Param name="[$hWndOwner=0]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_ChangeChain" func="yes">
<Overload retVal="" descr="Removes a specified window from the chain of clipboard viewers &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$hRemove" />
<Param name="$hNewNext" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_Close" func="yes">
<Overload retVal="" descr="Closes the clipboard &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name=")Closestheclipboard(Requires:#Include<Clipboard.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_CountFormats" func="yes">
<Overload retVal="" descr="Retrieves the number of different data formats currently on the clipboard &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name=")Retrievesthenumberofdifferentdataformatscurrentlyontheclipboard(Requires:#Include<Clipboard.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_Empty" func="yes">
<Overload retVal="" descr="Empties the clipboard and frees handles to data in the clipboard &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name=")Emptiestheclipboardandfreeshandlestodataintheclipboard(Requires:#Include<Clipboard.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_EnumFormats" func="yes">
<Overload retVal="" descr="Enumerates the data formats currently available on the clipboard &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$iFormat" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_FormatStr" func="yes">
<Overload retVal="" descr="Returns a string representation of a standard clipboard format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$iFormat" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetData" func="yes">
<Overload retVal="" descr="Retrieves data from the clipboard in a specified format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="[$iFormat=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetDataEx" func="yes">
<Overload retVal="" descr="Retrieves data from the clipboard in a specified format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="[$iFormat=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetFormatName" func="yes">
<Overload retVal="" descr="Retrieves the name of the specified registered format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$iFormat" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetOpenWindow" func="yes">
<Overload retVal="" descr="Retrieves the handle to the window that currently has the clipboard open &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name=")Retrievesthehandletothewindowthatcurrentlyhastheclipboardopen(Requires:#Include<Clipboard.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetOwner" func="yes">
<Overload retVal="" descr="Retrieves the window handle of the current owner of the clipboard &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name=")Retrievesthewindowhandleofthecurrentowneroftheclipboard(Requires:#Include<Clipboard.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetPriorityFormat" func="yes">
<Overload retVal="" descr="Retrieves the first available clipboard format in the specified list &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$aFormats" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetSequenceNumber" func="yes">
<Overload retVal="" descr="Retrieves the clipboard sequence number for the current window station &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name=")Retrievestheclipboardsequencenumberforthecurrentwindowstation(Requires:#Include<Clipboard.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_GetViewer" func="yes">
<Overload retVal="" descr="Retrieves the handle to the first window in the clipboard viewer chain &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name=")Retrievesthehandletothefirstwindowintheclipboardviewerchain(Requires:#Include<Clipboard.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_IsFormatAvailable" func="yes">
<Overload retVal="" descr="Determines whether the clipboard contains data in the specified format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$iFormat" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_Open" func="yes">
<Overload retVal="" descr="Opens the clipboard and prevents other applications from modifying the clipboard &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$hOwner" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_RegisterFormat" func="yes">
<Overload retVal="" descr="Registers a new clipboard format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$sFormat" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_SetData" func="yes">
<Overload retVal="" descr="Places data on the clipboard in a specified clipboard format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$vData" />
<Param name="[$iFormat=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_SetDataEx" func="yes">
<Overload retVal="" descr="Places data on the clipboard in a specified clipboard format &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="ByRef$hMemory" />
<Param name="[$iFormat=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ClipBoard_SetViewer" func="yes">
<Overload retVal="" descr="Adds the specified window to the chain of clipboard viewers &#x0a;(Requires: #Include <Clipboard.au3>)">
<Param name="$hViewer" />
</Overload>
</KeyWord>
<KeyWord name="_ClipPutFile" func="yes">
<Overload retVal="" descr="Copy Files to Clipboard Like Explorer does &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="$sFile" />
<Param name="[$sSeparator=&quot;|&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_ColorConvertHSLtoRGB" func="yes">
<Overload retVal="" descr="Converts HSL to RGB &#x0a;(Requires: #Include <Color.au3>)">
<Param name="$avArray" />
</Overload>
</KeyWord>
<KeyWord name="_ColorConvertRGBtoHSL" func="yes">
<Overload retVal="" descr="Converts RGB to HSL &#x0a;(Requires: #Include <Color.au3>)">
<Param name="$avArray" />
</Overload>
</KeyWord>
<KeyWord name="_ColorGetBlue" func="yes">
<Overload retVal="" descr="Returns the blue component of a given color. &#x0a;(Requires: #Include <Color.au3>)">
<Param name="$nColor" />
</Overload>
</KeyWord>
<KeyWord name="_ColorGetGreen" func="yes">
<Overload retVal="" descr="Returns the green component of a given color. &#x0a;(Requires: #Include <Color.au3>)">
<Param name="$nColor" />
</Overload>
</KeyWord>
<KeyWord name="_ColorGetRed" func="yes">
<Overload retVal="" descr="Returns the red component of a given color. &#x0a;(Requires: #Include <Color.au3>)">
<Param name="$nColor" />
</Overload>
</KeyWord>
<KeyWord name="_ColorGetRGB" func="yes">
<Overload retVal="" descr="Returns an array containing RGB values in their respective positions. &#x0a;(Requires: #Include <Color.au3>)">
<Param name="$nColor" />
</Overload>
</KeyWord>
<KeyWord name="_ColorSetRGB" func="yes">
<Overload retVal="" descr="Returns the RGB color to work with (COLORREF). &#x0a;(Requires: #Include <Color.au3>)">
<Param name="$aColor" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_DecryptData" func="yes">
<Overload retVal="" descr="Decrypts data using the supplied key &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$vData" />
<Param name="$vCryptKey" />
<Param name="$iALG_ID" />
<Param name="[$fFinal=True]" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_DecryptFile" func="yes">
<Overload retVal="" descr="Decrypts a file with specified key and algorithm &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$sSourceFile" />
<Param name="$sDestinationFile" />
<Param name="$vCryptKey" />
<Param name="$iALG_ID" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_DeriveKey" func="yes">
<Overload retVal="" descr="Creates a key from algorithm and password &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$vPassword" />
<Param name="$iALG_ID" />
<Param name="[$iHash_ALG_ID=$CALG_MD5]" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_DestroyKey" func="yes">
<Overload retVal="" descr="Frees the resources used by a key &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$hCryptKey" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_EncryptData" func="yes">
<Overload retVal="" descr="Encrypts data using the supplied key &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$vData" />
<Param name="$vCryptKey" />
<Param name="$iALG_ID" />
<Param name="[$fFinal=True]" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_EncryptFile" func="yes">
<Overload retVal="" descr="Encrypts a file with specified key and algorithm &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$sSourceFile" />
<Param name="$sDestinationFile" />
<Param name="$vCryptKey" />
<Param name="$iALG_ID" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_HashData" func="yes">
<Overload retVal="" descr="Hash data with specified algorithm &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$vData" />
<Param name="$iALG_ID" />
<Param name="[$fFinal=True" />
<Param name="[$hCryptHash=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_HashFile" func="yes">
<Overload retVal="" descr="Hash a string with specified algorithm &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name="$sFile" />
<Param name="$iALG_ID" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_Shutdown" func="yes">
<Overload retVal="" descr="Uninitialize the Crypt library &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name=")UninitializetheCryptlibrary(Requires:#Include<Crypt.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Crypt_Startup" func="yes">
<Overload retVal="" descr="Initialize the Crypt library &#x0a;(Requires: #Include <Crypt.au3>)">
<Param name=")InitializetheCryptlibrary(Requires:#Include<Crypt.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_DateAdd" func="yes">
<Overload retVal="" descr="Calculates a new date based on a given date and add an interval. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$sType" />
<Param name="$iValToAdd" />
<Param name="$sDate" />
</Overload>
</KeyWord>
<KeyWord name="_DateDayOfWeek" func="yes">
<Overload retVal="" descr="Returns the name of the weekday, based on the specified day. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDayNum" />
<Param name="[$iShort=0]" />
</Overload>
</KeyWord>
<KeyWord name="_DateDaysInMonth" func="yes">
<Overload retVal="" descr="Returns the number of days in a month, based on the specified month and year. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iYear" />
<Param name="$iMonthNum" />
</Overload>
</KeyWord>
<KeyWord name="_DateDiff" func="yes">
<Overload retVal="" descr="Returns the difference between 2 dates, expressed in the type requested &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$sType" />
<Param name="$sStartDate" />
<Param name="$sEndDate" />
</Overload>
</KeyWord>
<KeyWord name="_DateIsLeapYear" func="yes">
<Overload retVal="" descr="Checks a given year to see if it is a leap year. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iYear" />
</Overload>
</KeyWord>
<KeyWord name="_DateIsValid" func="yes">
<Overload retVal="" descr="Checks the given date to determine if it is a valid date. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$sDate" />
</Overload>
</KeyWord>
<KeyWord name="_DateTimeFormat" func="yes">
<Overload retVal="" descr="Returns the date in the PC's regional settings format. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$sDate" />
<Param name="$sType" />
</Overload>
</KeyWord>
<KeyWord name="_DateTimeSplit" func="yes">
<Overload retVal="" descr="Split a string containing Date and Time into two separate Arrays. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$sDate" />
<Param name="ByRef$asDatePart" />
<Param name="ByRef$iTimePart" />
</Overload>
</KeyWord>
<KeyWord name="_DateToDayOfWeek" func="yes">
<Overload retVal="" descr="Returns the weekdaynumber for a given date. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iYear" />
<Param name="$iMonth" />
<Param name="$iDay" />
</Overload>
</KeyWord>
<KeyWord name="_DateToDayOfWeekISO" func="yes">
<Overload retVal="" descr="Returns the ISO weekdaynumber for a given date. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iYear" />
<Param name="$iMonth" />
<Param name="$iDay" />
</Overload>
</KeyWord>
<KeyWord name="_DateToDayValue" func="yes">
<Overload retVal="" descr="Returns the daynumber since since noon 4713 BC January 1 for a given Gregorian date. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iYear" />
<Param name="$iMonth" />
<Param name="$iDay" />
</Overload>
</KeyWord>
<KeyWord name="_DateToMonth" func="yes">
<Overload retVal="" descr="Returns the name of the Month, based on the specified month number. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iMonth" />
<Param name="[$ishort=0]" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_CompareFileTime" func="yes">
<Overload retVal="" descr="Compares two file times &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pFileTime1" />
<Param name="$pFileTime2" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_DOSDateTimeToArray" func="yes">
<Overload retVal="" descr="Decode a DOS date/time to an array &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDosDate" />
<Param name="$iDosTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_DOSDateTimeToFileTime" func="yes">
<Overload retVal="" descr="Converts MS-DOS date and time values to a file time &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iFatDate" />
<Param name="$iFatTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_DOSDateTimeToStr" func="yes">
<Overload retVal="" descr="Decode a DOS date to a string &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDosDate" />
<Param name="$iDosTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_DOSDateToArray" func="yes">
<Overload retVal="" descr="Decode a DOS date to an array &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDosDate" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_DOSDateToStr" func="yes">
<Overload retVal="" descr="Decode a DOS date to a string &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDosDate" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_DOSTimeToArray" func="yes">
<Overload retVal="" descr="Decode a DOS time to an array &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDosTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_DOSTimeToStr" func="yes">
<Overload retVal="" descr="Decode a DOS time to a string &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDosTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_EncodeFileTime" func="yes">
<Overload retVal="" descr="Encodes and returns a $tagFILETIME structure &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iMonth" />
<Param name="$iDay" />
<Param name="$iYear" />
<Param name="[$iHour=0" />
<Param name="[$iMinute=0" />
<Param name="[$iSecond=0" />
<Param name="[$iMSeconds=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_EncodeSystemTime" func="yes">
<Overload retVal="" descr="Encodes and returns a $tagSYSTEMTIME structure &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iMonth" />
<Param name="$iDay" />
<Param name="$iYear" />
<Param name="[$iHour=0" />
<Param name="[$iMinute=0" />
<Param name="[$iSecond=0" />
<Param name="[$iMSeconds=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_FileTimeToArray" func="yes">
<Overload retVal="" descr="Decode a file time to an array &#x0a;(Requires: #Include <Date.au3>)">
<Param name="ByRef$tFileTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_FileTimeToDOSDateTime" func="yes">
<Overload retVal="" descr="Converts MS-DOS date and time values to a file time &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pFileTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_FileTimeToLocalFileTime" func="yes">
<Overload retVal="" descr="Converts a file time based on the Coordinated Universal Time to a local file time &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pFileTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_FileTimeToStr" func="yes">
<Overload retVal="" descr="Decode a file time to a date/time string &#x0a;(Requires: #Include <Date.au3>)">
<Param name="ByRef$tFileTime" />
<Param name="[$bFmt=0]" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_FileTimeToSystemTime" func="yes">
<Overload retVal="" descr="Converts a file time to system time format &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pFileTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetFileTime" func="yes">
<Overload retVal="" descr="Retrieves the date and time that a file was created, accessed and modified &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$hFile" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetLocalTime" func="yes">
<Overload retVal="" descr="Retrieves the current local date and time &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")Retrievesthecurrentlocaldateandtime(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetSystemTime" func="yes">
<Overload retVal="" descr="Retrieves the current system date and time expressed in UTC &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")RetrievesthecurrentsystemdateandtimeexpressedinUTC(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetSystemTimeAdjustment" func="yes">
<Overload retVal="" descr="Determines whether the system is applying periodic time adjustments &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")Determineswhetherthesystemisapplyingperiodictimeadjustments(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetSystemTimeAsFileTime" func="yes">
<Overload retVal="" descr="Retrieves the current system date and time expressed in UTC &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")RetrievesthecurrentsystemdateandtimeexpressedinUTC(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetSystemTimes" func="yes">
<Overload retVal="" descr="Retrieves system timing information &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")Retrievessystemtiminginformation(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetTickCount" func="yes">
<Overload retVal="" descr="Retrieves the number of milliseconds that have elapsed since Windows was started &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")RetrievesthenumberofmillisecondsthathaveelapsedsinceWindowswasstarted(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_GetTimeZoneInformation" func="yes">
<Overload retVal="" descr="Retrieves the current time zone settings &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")Retrievesthecurrenttimezonesettings(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_LocalFileTimeToFileTime" func="yes">
<Overload retVal="" descr="Converts a local file time to a file time based on UTC &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pLocalTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SetFileTime" func="yes">
<Overload retVal="" descr="Sets the date and time that a file was created, accessed and modified &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$hFile" />
<Param name="$pCreateTime" />
<Param name="$pLastAccess" />
<Param name="$pLastWrite" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SetLocalTime" func="yes">
<Overload retVal="" descr="Sets the current local date and time &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pSystemTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SetSystemTime" func="yes">
<Overload retVal="" descr="Sets the current system time and date, expressed in UTC &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pSystemTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SetSystemTimeAdjustment" func="yes">
<Overload retVal="" descr="Enables or disables periodic time adjustments to the system's time of day clock &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iAdjustment" />
<Param name="$fDisabled" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SetTimeZoneInformation" func="yes">
<Overload retVal="" descr="Sets the current time zone settings &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iBias" />
<Param name="$sStdName" />
<Param name="$tStdDate" />
<Param name="$iStdBias" />
<Param name="$sDayName" />
<Param name="$tDayDate" />
<Param name="$iDayBias" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SystemTimeToArray" func="yes">
<Overload retVal="" descr="Decode a system time to an array &#x0a;(Requires: #Include <Date.au3>)">
<Param name="ByRef$tSystemTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SystemTimeToDateStr" func="yes">
<Overload retVal="" descr="Decode a system time to a date string &#x0a;(Requires: #Include <Date.au3>)">
<Param name="ByRef$tSystemTime" />
<Param name="[$bFmt=0]" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SystemTimeToDateTimeStr" func="yes">
<Overload retVal="" descr="Decode a system time to a date/time string &#x0a;(Requires: #Include <Date.au3>)">
<Param name="ByRef$tSystemTime" />
<Param name="[$bFmt=0]" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SystemTimeToFileTime" func="yes">
<Overload retVal="" descr="Converts a system time to file time format &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pSystemTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SystemTimeToTimeStr" func="yes">
<Overload retVal="" descr="Decode a system time to a time string &#x0a;(Requires: #Include <Date.au3>)">
<Param name="ByRef$tSystemTime" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_SystemTimeToTzSpecificLocalTime" func="yes">
<Overload retVal="" descr="Converts a UTC time to a specified time zone's corresponding local time &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pUTC" />
<Param name="[$pTimeZone=0]" />
</Overload>
</KeyWord>
<KeyWord name="_Date_Time_TzSpecificLocalTimeToSystemTime" func="yes">
<Overload retVal="" descr="Converts a local time to a time in UTC &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$pLocalTime" />
<Param name="[$pTimeZone=0]" />
</Overload>
</KeyWord>
<KeyWord name="_DayValueToDate" func="yes">
<Overload retVal="" descr="Add the given days since noon 4713 BC January 1 and returns the Gregorian date. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iJulianDate" />
<Param name="ByRef$iYear" />
<Param name="ByRef$iMonth" />
<Param name="ByRef$iDay" />
</Overload>
</KeyWord>
<KeyWord name="_DebugBugReportEnv" func="yes">
<Overload retVal="" descr="Outputs a string containing information for Bug report submission. &#x0a;(Requires: #include <Debug.au3>)">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_DebugOut" func="yes">
<Overload retVal="" descr="Displays output on a debugging session started by _DebugSetup() &#x0a;(Requires: #include <Debug.au3>)">
<Param name="$sOutput" />
<Param name="[$bActivate]" />
</Overload>
</KeyWord>
<KeyWord name="_DebugReport" func="yes">
<Overload retVal="" descr="Writes to a debugging session &#x0a;(Requires: #include <Debug.au3>)">
<Param name="$sData" />
<Param name="[$bLastError=False" />
<Param name="[$bExit=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_DebugReportEx" func="yes">
<Overload retVal="" descr="Writes to a debugging session a formatted message &#x0a;(Requires: #include <Debug.au3>)">
<Param name="$sData" />
<Param name="[$bLastError=False" />
<Param name="[$bExit=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_DebugReportVar" func="yes">
<Overload retVal="" descr="Writes to debugging session the content of a variable &#x0a;(Requires: #include <Debug.au3>)">
<Param name="$sVarname" />
<Param name="$vVar" />
<Param name="[$bErrExt=False]" />
</Overload>
</KeyWord>
<KeyWord name="_DebugSetup" func="yes">
<Overload retVal="" descr="Setups up a debug session using a specify reporting &#x0a;(Requires: #include <Debug.au3>)">
<Param name="$sTitle=Default" />
<Param name="$bBugReportInfos=False" />
<Param name="$vReportType=1" />
<Param name="$sLogFile=&quot;&quot;" />
</Overload>
</KeyWord>
<KeyWord name="_Degree" func="yes">
<Overload retVal="" descr="Converts radians to degrees. &#x0a;(Requires: #include <Math.au3>)">
<Param name="$nRadians" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Backup" func="yes">
<Overload retVal="" descr="Saves the event log to a backup file &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Clear" func="yes">
<Overload retVal="" descr="Clears the event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Close" func="yes">
<Overload retVal="" descr="Closes a read handle to the event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Count" func="yes">
<Overload retVal="" descr="Retrieves the number of records in the event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__DeregisterSource" func="yes">
<Overload retVal="" descr="Closes a write handle to the event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Full" func="yes">
<Overload retVal="" descr="Retrieves whether the event log is full &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Notify" func="yes">
<Overload retVal="" descr="Enables an application to receive event notifications &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
<Param name="$hEvent" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Oldest" func="yes">
<Overload retVal="" descr="Retrieves the absolute record number of the oldest record in the event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Open" func="yes">
<Overload retVal="" descr="Opens a handle to the event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$sServerName" />
<Param name="$sSourceName" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__OpenBackup" func="yes">
<Overload retVal="" descr="Opens a handle to a backup event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$sServerName" />
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Read" func="yes">
<Overload retVal="" descr="Reads an entry from the event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
<Param name="[$fRead=True" />
<Param name="[$fForward=True" />
<Param name="[$iOffset=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__RegisterSource" func="yes">
<Overload retVal="" descr="Retrieves a registered handle to the specified event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$sServerName" />
<Param name="$sSourceName" />
</Overload>
</KeyWord>
<KeyWord name="_EventLog__Report" func="yes">
<Overload retVal="" descr="Writes an entry at the end of the specified event log &#x0a;(Requires: #Include <EventLog.au3>)">
<Param name="$hEventLog" />
<Param name="$iType" />
<Param name="$iCategory" />
<Param name="$iEventID" />
<Param name="$sUserName" />
<Param name="$sDesc" />
<Param name="$aData" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelBookAttach" func="yes">
<Overload retVal="" descr="Attach to the first existing instance of Microsoft Excel where the search string matches based on the selected mode. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$s_string" />
<Param name="[$s_mode=&quot;FilePath&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelBookClose" func="yes">
<Overload retVal="" descr="Closes the active workbook and removes the specified Excel object. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="[$fSave=1" />
<Param name="[$fAlerts=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelBookNew" func="yes">
<Overload retVal="" descr="Creates new workbook and returns its object identifier. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="[$fVisible=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelBookOpen" func="yes">
<Overload retVal="" descr="Opens an existing workbook and returns its object identifier. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$sFilePath" />
<Param name="[$fVisible=1" />
<Param name="[$fReadOnly=False" />
<Param name="[$sPassword=&quot;&quot;" />
<Param name="[$sWritePassword=&quot;&quot;]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelBookSave" func="yes">
<Overload retVal="" descr="Saves the active workbook of the specified Excel object. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="[$fAlerts=0]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelBookSaveAs" func="yes">
<Overload retVal="" descr="Saves the active workbook of the specified Excel object with a new filename and/or type. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sFilePath" />
<Param name="[$sType=&quot;xls&quot;" />
<Param name="[$fAlerts=0" />
<Param name="[$fOverWrite=0" />
<Param name="[$sPassword=&quot;&quot;" />
<Param name="[$sWritePassword=&quot;&quot;" />
<Param name="[$iAccessMode=1" />
<Param name="[$iConflictResolution=2]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelColumnDelete" func="yes">
<Overload retVal="" descr="Delete a number of columns from the active worksheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$iColumn" />
<Param name="[$iNumCols=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelColumnInsert" func="yes">
<Overload retVal="" descr="Insert a number of columns into the active worksheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$iColumn" />
<Param name="[$iNumCols=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelFontSetProperties" func="yes">
<Overload retVal="" descr="Set the bold, italic, and underline font properties of a range in an Excel object. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sRangeOrRowStart" />
<Param name="[$iColStart=1" />
<Param name="[$iRowEnd=1" />
<Param name="[$iColEnd=1" />
<Param name="[$fBold=False" />
<Param name="[$fItalic=False" />
<Param name="[$fUnderline=False]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelHorizontalAlignSet" func="yes">
<Overload retVal="" descr="Set the horizontal alignment of each cell in a range. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sRangeOrRowStart" />
<Param name="[$iColStart=1" />
<Param name="[$iRowEnd=1" />
<Param name="[$iColEnd=1" />
<Param name="[$sHorizAlign=&quot;left&quot;]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelHyperlinkInsert" func="yes">
<Overload retVal="" descr="Inserts a hyperlink into the active page. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sLinkText" />
<Param name="$sAddress" />
<Param name="$sScreenTip" />
<Param name="$sRangeOrRow" />
<Param name="[$iColumn=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelNumberFormat" func="yes">
<Overload retVal="" descr="Applies the specified formatting to the cells in the specified R1C1 Range. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sFormat" />
<Param name="$sRangeOrRowStart" />
<Param name="[$iColStart=1" />
<Param name="[$iRowEnd=1" />
<Param name="[$iColEnd=1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelReadArray" func="yes">
<Overload retVal="" descr="Create an array from a row or column of the active worksheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$iStartRow" />
<Param name="$iStartColumn" />
<Param name="$iNumCells" />
<Param name="[$iDirection=0" />
<Param name="[$iIndexBase=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelReadCell" func="yes">
<Overload retVal="" descr="Read information from the active worksheet of the specified Excel object. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sRangeOrRow" />
<Param name="[$iColumn=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelReadSheetToArray" func="yes">
<Overload retVal="" descr="Create a 2D array from the rows/columns of the active worksheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="[$iStartRow=1" />
<Param name="[$iStartColumn=1" />
<Param name="[$iRowCnt=0" />
<Param name="[$iColCnt=0" />
<Param name="[$iColShift=False]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelRowDelete" func="yes">
<Overload retVal="" descr="Delete a number of rows from the active worksheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$iRow" />
<Param name="[$iNumRows=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelRowInsert" func="yes">
<Overload retVal="" descr="Insert a number of rows into the active worksheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$iRow" />
<Param name="[$iNumRows=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelSheetActivate" func="yes">
<Overload retVal="" descr="Activate the specified sheet by string name or by number. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$vSheet" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelSheetAddNew" func="yes">
<Overload retVal="" descr="Add new sheet to workbook - optionally with a name. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="[$sName=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelSheetDelete" func="yes">
<Overload retVal="" descr="Delete the specified sheet by string name or by number. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$vSheet" />
<Param name="[$fAlerts=False]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelSheetList" func="yes">
<Overload retVal="" descr="Return a list of all sheets in workbook, by name, as an array. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelSheetMove" func="yes">
<Overload retVal="" descr="Move the specified sheet before another specified sheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$vMoveSheet" />
<Param name="[$vRelativeSheet=1" />
<Param name="[$fBefore=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelSheetNameGet" func="yes">
<Overload retVal="" descr="Return the name of the active sheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelSheetNameSet" func="yes">
<Overload retVal="" descr="Set the name of the active sheet. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sSheetName" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelWriteArray" func="yes">
<Overload retVal="" descr="Write an array to a row or column on the active worksheet of the specified Excel object. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$iStartRow" />
<Param name="$iStartColumn" />
<Param name="$aArray" />
<Param name="[$iDirection=0" />
<Param name="[$iIndexBase=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelWriteCell" func="yes">
<Overload retVal="" descr="Write information to a cell on the active worksheet of the specified Excel object. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sValue" />
<Param name="$sRangeOrRow" />
<Param name="[$iColumn=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelWriteFormula" func="yes">
<Overload retVal="" descr="Write a formula to a cell on the active worksheet of the specified Excel object. &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="$sFormula" />
<Param name="$sRangeOrRow" />
<Param name="[$iColumn=1]" />
</Overload>
</KeyWord>
<KeyWord name="_ExcelWriteSheetFromArray" func="yes">
<Overload retVal="" descr="Writes a 2D array to the active worksheet &#x0a;(Requires: #Include <Excel.au3>)">
<Param name="$oExcel" />
<Param name="ByRef$aArray" />
<Param name="[$iStartRow=1" />
<Param name="[$iStartColumn=1" />
<Param name="[$iRowBase=1" />
<Param name="[$iColBase=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FileCountLines" func="yes">
<Overload retVal="" descr="Returns the number of lines in the specified file. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sFilePath" />
</Overload>
</KeyWord>
<KeyWord name="_FileCreate" func="yes">
<Overload retVal="" descr="Creates or zero's out the length of the file specified. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sFilePath" />
</Overload>
</KeyWord>
<KeyWord name="_FileListToArray" func="yes">
<Overload retVal="" descr="Lists files and\or folders in a specified path (Similar to using Dir with the /B Switch) &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sPath" />
<Param name="[$sFilter=&quot;*&quot;" />
<Param name="[$iFlag=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_FilePrint" func="yes">
<Overload retVal="" descr="Prints a plain text file. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$s_File" />
<Param name="[$i_Show=@SW_HIDE]" />
</Overload>
</KeyWord>
<KeyWord name="_FileReadToArray" func="yes">
<Overload retVal="" descr="Reads the specified file into an array. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sFilePath" />
<Param name="ByRef$aArray" />
</Overload>
</KeyWord>
<KeyWord name="_FileWriteFromArray" func="yes">
<Overload retVal="" descr="Writes Array records to the specified file. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$File" />
<Param name="$a_Array" />
<Param name="[$i_Base=0" />
<Param name="[$i_UBound=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_FileWriteLog" func="yes">
<Overload retVal="" descr="Writes current date,time and the specified text to a log file. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sLogPath" />
<Param name="$sLogMsg" />
<Param name="[$iFlag=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_FileWriteToLine" func="yes">
<Overload retVal="" descr="Writes text to a specific line in a file. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sFile" />
<Param name="$iLine" />
<Param name="$sText" />
<Param name="[$fOverWrite=0]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_Close" func="yes">
<Overload retVal="" descr="Closes the _FTP_Open session. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_InternetSession" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_Command" func="yes">
<Overload retVal="" descr="Sends a command to an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_FTPCommand" />
<Param name="[$l_Flags=0x00000001" />
<Param name="[$l_ExpectResponse=0" />
<Param name="[$l_Context=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_Connect" func="yes">
<Overload retVal="" descr="Connects to an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_InternetSession" />
<Param name="$s_ServerName" />
<Param name="$s_Username" />
<Param name="$s_Password" />
<Param name="[$i_Passive=0" />
<Param name="[$i_ServerPort=0" />
<Param name="[$l_Service=1" />
<Param name="[$l_Flags=0" />
<Param name="[$l_Context=0]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_DecodeInternetStatus" func="yes">
<Overload retVal="" descr="Decode a received Internet Status. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$dwInternetStatus" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_DirCreate" func="yes">
<Overload retVal="" descr="Makes an Directory on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_Remote" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_DirDelete" func="yes">
<Overload retVal="" descr="Delete's an Directory on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_Remote" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_DirGetCurrent" func="yes">
<Overload retVal="" descr="Get Current Directory on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_DirPutContents" func="yes">
<Overload retVal="" descr="Puts an folder on an FTP server. Recursivley if selected. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_InternetSession" />
<Param name="$s_LocalFolder" />
<Param name="$s_RemoteFolder" />
<Param name="$b_RecursivePut" />
<Param name="[$l_Context]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_DirSetCurrent" func="yes">
<Overload retVal="" descr="Set Current Directory on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_Remote" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileClose" func="yes">
<Overload retVal="" descr="Closes the Handle returned by _FTP_FileOpen. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_InternetSession" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileDelete" func="yes">
<Overload retVal="" descr="Delete an file from an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_RemoteFile" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileGet" func="yes">
<Overload retVal="" descr="Get file from a FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_RemoteFile" />
<Param name="$s_LocalFile" />
<Param name="[$fFailIfExists=False" />
<Param name="[$dwFlagsAndAttributes=0" />
<Param name="[$l_Flags=0" />
<Param name="[$l_Context=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileGetSize" func="yes">
<Overload retVal="" descr="Gets filesize of a file on the FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_FileName" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileOpen" func="yes">
<Overload retVal="" descr="Initiates access to a remote file on an FTP server for reading or writing. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$hConnect" />
<Param name="$lpszFileName" />
<Param name="[$dwAccess=0x80000000" />
<Param name="[$dwFlags=2" />
<Param name="[$dwContext=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FilePut" func="yes">
<Overload retVal="" descr="Puts an file on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_LocalFile" />
<Param name="$s_RemoteFile" />
<Param name="[$l_Flags=0" />
<Param name="[$l_Context=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileRead" func="yes">
<Overload retVal="" descr="Reads data from a handle opened by _FTP_FileOpen() &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$h_File" />
<Param name="$dwNumberOfBytesToRead" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileRename" func="yes">
<Overload retVal="" descr="Renames an file on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_Existing" />
<Param name="$s_New" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FileTimeLoHiToStr" func="yes">
<Overload retVal="" descr="Closes the _FTP_Open session. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$LoDWORD" />
<Param name="$HiDWORD" />
<Param name="[$bFmt=0]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FindFileClose" func="yes">
<Overload retVal="" descr="Delete FindFile Handle. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$h_Handle" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FindFileFirst" func="yes">
<Overload retVal="" descr="Find First File on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_RemotePath" />
<Param name="ByRef$h_Handle" />
<Param name="[$l_Flags=0" />
<Param name="[$l_Context=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_FindFileNext" func="yes">
<Overload retVal="" descr="Find Next File on an FTP server. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$h_Handle" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_GetLastResponseInfo" func="yes">
<Overload retVal="" descr="Retrieves the last error description or server response on the thread calling this function. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="ByRef$dwError" />
<Param name="ByRef$szMessage" />
</Overload>
</KeyWord>
<KeyWord name="_Ftp_ListToArray" func="yes">
<Overload retVal="" descr="Get Filenames, Directories or Both of current remote directory. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="[$Return_Type=0" />
<Param name="[$l_Flags=0" />
<Param name="[$l_Context]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Ftp_ListToArray2D" func="yes">
<Overload retVal="" descr="Get Filenames and filesizes of current remote directory. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="[$Return_Type=0" />
<Param name="[$l_Flags=0" />
<Param name="[$l_Context]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_ListToArrayEx" func="yes">
<Overload retVal="" descr="Get names, sizes, attributes aand times of files/dir of current remote directory. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="[$Return_Type=0" />
<Param name="[$l_Flags=0" />
<Param name="[$b_Fmt=1" />
<Param name="[$l_Context]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_Open" func="yes">
<Overload retVal="" descr="Opens an FTP session. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$s_Agent" />
<Param name="[$l_AccessType=1" />
<Param name="[$s_ProxyName=''" />
<Param name="[$s_ProxyBypass=''" />
<Param name="[$l_Flags=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_ProgressDownload" func="yes">
<Overload retVal="" descr="Downloads a file in Binary Mode and shows a Progress window or by Calling a User defined Function. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_LocalFile" />
<Param name="$s_RemoteFile" />
<Param name="[$FunctionToCall=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_ProgressUpload" func="yes">
<Overload retVal="" descr="Uploads a file in Binary Mode and shows a Progress window or by Calling a User defined Function &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_FTPSession" />
<Param name="$s_LocalFile" />
<Param name="$s_RemoteFile" />
<Param name="[$FunctionToCall=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_FTP_SetStatusCallback" func="yes">
<Overload retVal="" descr="Registers callback function that WinINet functions can call as progress is made during an operation. &#x0a;(Requires: #Include <FTPEx.au3>)">
<Param name="$l_InternetSession" />
<Param name="$sFunctionName" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapCreate" func="yes">
<Overload retVal="" descr="Creates an adjustable arrow line cap with the specified height and width &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$fHeight" />
<Param name="$fWidth" />
<Param name="[$bFilled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapDispose" func="yes">
<Overload retVal="" descr="Release an adjustable arrow line cap object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapGetFillState" func="yes">
<Overload retVal="" descr="Determines whether the arrow cap is filled &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapGetHeight" func="yes">
<Overload retVal="" descr="Gets the height of the arrow cap &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapGetMiddleInset" func="yes">
<Overload retVal="" descr="Gets the value of the inset &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapGetWidth" func="yes">
<Overload retVal="" descr="Gets the width of the arrow cap &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapSetFillState" func="yes">
<Overload retVal="" descr="Sets whether the arrow cap is filled &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
<Param name="$bFilled=True" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapSetHeight" func="yes">
<Overload retVal="" descr="Sets the height of the arrow cap &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
<Param name="$fHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapSetMiddleInset" func="yes">
<Overload retVal="" descr="Gets the value of the inset &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
<Param name="$fInset" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ArrowCapSetWidth" func="yes">
<Overload retVal="" descr="Sets the width of the arrow cap &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hArrowCap" />
<Param name="$fWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapCloneArea" func="yes">
<Overload retVal="" descr="Create a clone of a Bitmap object from the coordinates and format specified &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBmp" />
<Param name="$iLeft" />
<Param name="$iTop" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$iFormat=0x00021808]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapCreateFromFile" func="yes">
<Overload retVal="" descr="Create a Bitmap object from file &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapCreateFromGraphics" func="yes">
<Overload retVal="" descr="Creates a Bitmap object based on a Graphics object, a width, and a height &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="$hGraphics" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapCreateFromHBITMAP" func="yes">
<Overload retVal="" descr="Create a Bitmap object from a bitmap handle &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBmp" />
<Param name="[$hPal=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapCreateHBITMAPFromBitmap" func="yes">
<Overload retVal="" descr="Create a handle to a bitmap from a bitmap object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBitmap" />
<Param name="[$iARGB=0xFF000000]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapDispose" func="yes">
<Overload retVal="" descr="Release a bitmap object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBitmap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapLockBits" func="yes">
<Overload retVal="" descr="Locks a portion of a bitmap for reading or writing &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBitmap" />
<Param name="$iLeft" />
<Param name="$iTop" />
<Param name="$iWidth" />
<Param name="$iHeight[" />
<Param name="$iFlags=$GDIP_ILMREAD" />
<Param name="[$iFormat=$GDIP_PXF32RGB]]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BitmapUnlockBits" func="yes">
<Overload retVal="" descr="Unlocks a portion of a bitmap that was locked by _GDIPlus_BitmapLockBits &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBitmap" />
<Param name="$tBitmapData" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BrushClone" func="yes">
<Overload retVal="" descr="Clone a Brush object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBrush" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BrushCreateSolid" func="yes">
<Overload retVal="" descr="Create a solid Brush object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="[$iARGB=0xFF000000]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BrushDispose" func="yes">
<Overload retVal="" descr="Release a Brush object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBrush" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BrushGetSolidColor" func="yes">
<Overload retVal="" descr="Get the color of a Solid Brush object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBrush" />
<Param name="[$iARGB=0xFF000000]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BrushGetType" func="yes">
<Overload retVal="" descr="Retrieve the type of Brush object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBrush" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_BrushSetSolidColor" func="yes">
<Overload retVal="" descr="Set the color of a Solid Brush object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hBrush" />
<Param name="[$iARGB=0xFF000000]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_CustomLineCapDispose" func="yes">
<Overload retVal="" descr="Release a custom line cap object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_Decoders" func="yes">
<Overload retVal="" descr="Get an array of information about the available image decoders &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")Getanarrayofinformationabouttheavailableimagedecoders(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_DecodersGetCount" func="yes">
<Overload retVal="" descr="Get the number of available image decoders &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")Getthenumberofavailableimagedecoders(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_DecodersGetSize" func="yes">
<Overload retVal="" descr="Get the total size of the structure that is returned by _GDIPlus_GetImageDecoders &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")Getthetotalsizeofthestructurethatisreturnedby_GDIPlus_GetImageDecoders(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_DrawImagePoints" func="yes">
<Overload retVal="" descr="Draws an image at a specified location. &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphic" />
<Param name="$hImage" />
<Param name="$nULX" />
<Param name="$nULY" />
<Param name="$nURX" />
<Param name="$nURY" />
<Param name="$nLLX" />
<Param name="$nLLY" />
<Param name="[$count=3]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_Encoders" func="yes">
<Overload retVal="" descr="Get an array of information about the available image encoders &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")Getanarrayofinformationabouttheavailableimageencoders(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_EncodersGetCLSID" func="yes">
<Overload retVal="" descr="Return the encoder CLSID for a specific image file type &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$sFileExt" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_EncodersGetCount" func="yes">
<Overload retVal="" descr="Get the number of available image encoders &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")Getthenumberofavailableimageencoders(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_EncodersGetParamList" func="yes">
<Overload retVal="" descr="Get the parameter list for a specified image encoder &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
<Param name="$sEncoder" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_EncodersGetParamListSize" func="yes">
<Overload retVal="" descr="Get the size of the parameter list for a specified image encoder &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
<Param name="$sEncoder" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_EncodersGetSize" func="yes">
<Overload retVal="" descr="Get the total size of the structure that is returned by _GDIPlus_GetImageEncoders &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")Getthetotalsizeofthestructurethatisreturnedby_GDIPlus_GetImageEncoders(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_FontCreate" func="yes">
<Overload retVal="" descr="Create a Font object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hFamily" />
<Param name="$fSize" />
<Param name="[$iStyle=0" />
<Param name="[$iUnit=3]]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_FontDispose" func="yes">
<Overload retVal="" descr="Release a Font object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hFont" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_FontFamilyCreate" func="yes">
<Overload retVal="" descr="Create a Font Family object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$sFamily" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_FontFamilyDispose" func="yes">
<Overload retVal="" descr="Release a Font Family object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hFamily" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsClear" func="yes">
<Overload retVal="" descr="Clears a Graphics object to a specified color &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="[$iARGB=0xFF000000]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsCreateFromHDC" func="yes">
<Overload retVal="" descr="Create a Graphics object from a device contect (DC) &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hDC" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsCreateFromHWND" func="yes">
<Overload retVal="" descr="Create a Graphics object from a window handle &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDispose" func="yes">
<Overload retVal="" descr="Release a Graphics object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawArc" func="yes">
<Overload retVal="" descr="Draw an arc &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="$fStartAngle" />
<Param name="$fSweepAngle" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawBezier" func="yes">
<Overload retVal="" descr="Draw a bezier spline &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX1" />
<Param name="$iY1" />
<Param name="$iX2" />
<Param name="$iY2" />
<Param name="$iX3" />
<Param name="$iY3" />
<Param name="$iX4" />
<Param name="$iY4" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawClosedCurve" func="yes">
<Overload retVal="" descr="Draw a closed cardinal spline &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$aPoints" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawCurve" func="yes">
<Overload retVal="" descr="Draw a cardinal spline &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$aPoints" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawEllipse" func="yes">
<Overload retVal="" descr="Draw an ellipse &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawImage" func="yes">
<Overload retVal="" descr="Draw an Image object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$hImage" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawImageRect" func="yes">
<Overload retVal="" descr="Draws an image at a specified location &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$hImage" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iW" />
<Param name="$iH" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawImageRectRect" func="yes">
<Overload retVal="" descr="Draw an Image object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$hImage" />
<Param name="$iSrcX" />
<Param name="$iSrcY" />
<Param name="$iSrcWidth" />
<Param name="$iSrcHeight" />
<Param name="$iDstX" />
<Param name="$iDstY" />
<Param name="$iDstWidth" />
<Param name="$iDstHeight" />
<Param name="[$iUnit=2]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawLine" func="yes">
<Overload retVal="" descr="Draw a line &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX1" />
<Param name="$iY1" />
<Param name="$iX2" />
<Param name="$iY2" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawPie" func="yes">
<Overload retVal="" descr="Draw a pie &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="$fStartAngle" />
<Param name="$fSweepAngle" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawPolygon" func="yes">
<Overload retVal="" descr="Draw a polygon &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$aPoints" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawRect" func="yes">
<Overload retVal="" descr="Draw a rectangle &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$hPen=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawString" func="yes">
<Overload retVal="" descr="Draw a string &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$sString" />
<Param name="$nX" />
<Param name="$nY" />
<Param name="[$sFont=&quot;Arial&quot;" />
<Param name="[$fSize=10" />
<Param name="[$iFormat=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsDrawStringEx" func="yes">
<Overload retVal="" descr="Draw a string &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$sString" />
<Param name="$hFont" />
<Param name="$tLayout" />
<Param name="$hFormat" />
<Param name="$hBrush" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsFillClosedCurve" func="yes">
<Overload retVal="" descr="Fill a closed cardinal spline &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$aPoints" />
<Param name="[$hBrush=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsFillEllipse" func="yes">
<Overload retVal="" descr="Fill an ellipse &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$hBrush=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsFillPie" func="yes">
<Overload retVal="" descr="Fill a pie &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="$fStartAngle" />
<Param name="$fSweepAngle" />
<Param name="[$hBrush=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsFillPolygon" func="yes">
<Overload retVal="" descr="Fill a polygon &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$aPoints" />
<Param name="[$hBrush=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsFillRect" func="yes">
<Overload retVal="" descr="Fill a rectangle &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$hBrush=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsGetDC" func="yes">
<Overload retVal="" descr="Gets a handle to the device context of the Graphics object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsGetSmoothingMode" func="yes">
<Overload retVal="" descr="Gets the graphics object rendering quality &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsMeasureString" func="yes">
<Overload retVal="" descr="Measures the size of a string &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$sString" />
<Param name="$hFont" />
<Param name="$tLayout" />
<Param name="$hFormat" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsReleaseDC" func="yes">
<Overload retVal="" descr="Releases the device context of the Graphics object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$hDC" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsSetSmoothingMode" func="yes">
<Overload retVal="" descr="Sets the graphics object rendering quality &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$iSmooth" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_GraphicsSetTransform" func="yes">
<Overload retVal="" descr="Sets the world transformation for a graphics object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hGraphics" />
<Param name="$hMatrix" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageDispose" func="yes">
<Overload retVal="" descr="Release an image object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetFlags" func="yes">
<Overload retVal="" descr="Returns enumeration of pixel data attributes contained in an image &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetGraphicsContext" func="yes">
<Overload retVal="" descr="Get the graphics context of the image &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetHeight" func="yes">
<Overload retVal="" descr="Get the image height &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetHorizontalResolution" func="yes">
<Overload retVal="" descr="Returns horizontal resolution in DPI (pixels per inch) of an image &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetPixelFormat" func="yes">
<Overload retVal="" descr="Returns pixel format of an image: Bits per pixel, Alpha channels, RGB, Grayscale, Indexed etc. &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetRawFormat" func="yes">
<Overload retVal="" descr="Returns file format GUID and image format name of an image &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetType" func="yes">
<Overload retVal="" descr="Returns type (bitmap or metafile) of an image &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetVerticalResolution" func="yes">
<Overload retVal="" descr="Returns horizontal resolution in DPI (pixels per inch) of an image &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageGetWidth" func="yes">
<Overload retVal="" descr="Get the image width &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageLoadFromFile" func="yes">
<Overload retVal="" descr="Create an image object based on a file &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageSaveToFile" func="yes">
<Overload retVal="" descr="Save an image to file &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ImageSaveToFileEx" func="yes">
<Overload retVal="" descr="Save an image to file &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hImage" />
<Param name="$sFileName" />
<Param name="$sEncoder" />
<Param name="[$pParams=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_MatrixCreate" func="yes">
<Overload retVal="" descr="Creates and initializes a Matrix object that represents the identity matrix &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")CreatesandinitializesaMatrixobjectthatrepresentstheidentitymatrix(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_MatrixDispose" func="yes">
<Overload retVal="" descr="Release a matrix object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hMatrix" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_MatrixRotate" func="yes">
<Overload retVal="" descr="Updates a matrix with the product of itself and a rotation matrix &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hMatrix" />
<Param name="$fAngle" />
<Param name="[$bAppend=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_MatrixScale" func="yes">
<Overload retVal="" descr="Updates a matrix with the product of itself and a scaling matrix &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hMatrix" />
<Param name="$fScaleX" />
<Param name="$fScaleY" />
<Param name="[$bOrder=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_MatrixTranslate" func="yes">
<Overload retVal="" descr="Updates a matrix with the product of itself and a translation matrix &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hMatrix" />
<Param name="$fOffsetX" />
<Param name="$fOffsetY" />
<Param name="[$bAppend=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ParamAdd" func="yes">
<Overload retVal="" descr="Add a value to an enocder parameter list &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="ByRef$tParams" />
<Param name="$sGUID" />
<Param name="$iCount" />
<Param name="$iType" />
<Param name="$pValues" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_ParamInit" func="yes">
<Overload retVal="" descr="Initialize an encoder parameter list &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$iCount" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenCreate" func="yes">
<Overload retVal="" descr="Create a pen object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="[$iARGB=0xFF000000" />
<Param name="[$nWidth=1" />
<Param name="[$iUnit=2]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenDispose" func="yes">
<Overload retVal="" descr="Release a pen object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenGetAlignment" func="yes">
<Overload retVal="" descr="Gets the pen alignment &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenGetColor" func="yes">
<Overload retVal="" descr="Gets the pen color &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenGetCustomEndCap" func="yes">
<Overload retVal="" descr="Gets the custom end cap for the pen &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenGetDashCap" func="yes">
<Overload retVal="" descr="Gets the pen dash cap style &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenGetDashStyle" func="yes">
<Overload retVal="" descr="Gets the pen dash style &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenGetEndCap" func="yes">
<Overload retVal="" descr="Gets the pen end cap &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenGetWidth" func="yes">
<Overload retVal="" descr="Retrieve the width of a pen &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenSetAlignment" func="yes">
<Overload retVal="" descr="Sets the pen alignment &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
<Param name="[$iAlignment=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenSetColor" func="yes">
<Overload retVal="" descr="Sets the pen color &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
<Param name="$iARGB" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenSetCustomEndCap" func="yes">
<Overload retVal="" descr="Sets the custom end cap for the pen &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
<Param name="$hEndCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenSetDashCap" func="yes">
<Overload retVal="" descr="Sets the pen dash cap style &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
<Param name="[$iDash=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenSetDashStyle" func="yes">
<Overload retVal="" descr="Sets the pen dash style &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
<Param name="[$iStyle=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenSetEndCap" func="yes">
<Overload retVal="" descr="Sets the pen end cap &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
<Param name="$iEndCap" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_PenSetWidth" func="yes">
<Overload retVal="" descr="Sets the width of a pen &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hPen" />
<Param name="$fWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_RectFCreate" func="yes">
<Overload retVal="" descr="Create a $tagGDIPRECTF structure &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="[$nX=0" />
<Param name="[$nY=0" />
<Param name="[$nWidth=0" />
<Param name="[$nHeight=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_Shutdown" func="yes">
<Overload retVal="" descr="Clean up resources used by Microsoft Windows GDI+ &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")CleanupresourcesusedbyMicrosoftWindowsGDI+(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_Startup" func="yes">
<Overload retVal="" descr="Initialize Microsoft Windows GDI+ &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name=")InitializeMicrosoftWindowsGDI+(Requires:#Include<GDIPlus.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_StringFormatCreate" func="yes">
<Overload retVal="" descr="Create a String Format object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="[$iFormat=0" />
<Param name="[$iLangID=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_StringFormatDispose" func="yes">
<Overload retVal="" descr="Release a String Format object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hFormat" />
</Overload>
</KeyWord>
<KeyWord name="_GDIPlus_StringFormatSetAlign" func="yes">
<Overload retVal="" descr="Sets the text alignment of a string format object &#x0a;(Requires: #Include <GDIPlus.au3>)">
<Param name="$hStringFormat" />
<Param name="$iFlag" />
</Overload>
</KeyWord>
<KeyWord name="_GetIP" func="yes">
<Overload retVal="" descr="Get public IP address of a network/computer. &#x0a;(Requires: #include <INet.au3>)">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Close" func="yes">
<Overload retVal="" descr="Closes an AVI clip &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Create" func="yes">
<Overload retVal="" descr="Creates an AVI control &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
<Param name="[$sFile=&quot;&quot;" />
<Param name="[$subfileid=-1" />
<Param name="[$iX=0" />
<Param name="[$iY=0" />
<Param name="[$iWidth=0" />
<Param name="[$iHeight=0" />
<Param name="[$iStyle=0x00000006" />
<Param name="[$iExStyle=0x00000000]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_IsPlaying" func="yes">
<Overload retVal="" descr="Checks whether an Audio-Video Interleaved (AVI) clip is playing &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Open" func="yes">
<Overload retVal="" descr="Opens an AVI clip and displays its first frame in an animation control &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_OpenEx" func="yes">
<Overload retVal="" descr="Opens an AVI clip and displays its first frame in an animation control &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
<Param name="$sFileName" />
<Param name="$iResourceID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Play" func="yes">
<Overload retVal="" descr="Plays an AVI clip in an animation control &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
<Param name="[$iFrom=0" />
<Param name="[$iTo=-1" />
<Param name="[$iRepeat=-1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Seek" func="yes">
<Overload retVal="" descr="Directs an AVI control to display a particular frame of an AVI clip &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
<Param name="$iFrame" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Show" func="yes">
<Overload retVal="" descr="Show/Hide the AVI control &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
<Param name="$iState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlAVI_Stop" func="yes">
<Overload retVal="" descr="Stops playing an AVI clip &#x0a;(Requires: #Include <GuiAVI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_Click" func="yes">
<Overload retVal="" descr="Simulates the user clicking a button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_Create" func="yes">
<Overload retVal="" descr="Creates a Button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$iStyle=-1" />
<Param name="[$iExStyle=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_Destroy" func="yes">
<Overload retVal="" descr="Delete the Button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_Enable" func="yes">
<Overload retVal="" descr="Enables or disables mouse and keyboard input to the specified button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$fEnable=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetCheck" func="yes">
<Overload retVal="" descr="Gets the check state of a radio button or check box &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetFocus" func="yes">
<Overload retVal="" descr="Retrieves if the button has keyboard focus &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetIdealSize" func="yes">
<Overload retVal="" descr="Gets the size of the button that best fits its text and image, if an image list is present &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetImage" func="yes">
<Overload retVal="" descr="Retrieves a handle to the image (icon or bitmap) associated with the button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetImageList" func="yes">
<Overload retVal="" descr="Retrieves an array that describes the image list assigned to a button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetNote" func="yes">
<Overload retVal="" descr="Gets the text of the note associated with the Command Link button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetNoteLength" func="yes">
<Overload retVal="" descr="Gets the length of the note text that may be displayed in the description for a command link button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetSplitInfo" func="yes">
<Overload retVal="" descr="Gets information for a split button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetState" func="yes">
<Overload retVal="" descr="Determines the state of a button or check box &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetText" func="yes">
<Overload retVal="" descr="Retrieve the text of the button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_GetTextMargin" func="yes">
<Overload retVal="" descr="Gets the margins used to draw text in a button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetCheck" func="yes">
<Overload retVal="" descr="Sets the check state of a radio button or check box &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$iState=$BST_CHECKED]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetDontClick" func="yes">
<Overload retVal="" descr="Sets the state of $BST_DONTCLICK flag on a button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$fState=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetFocus" func="yes">
<Overload retVal="" descr="Sets the keyboard focus to the specified button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$fFocus=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetImage" func="yes">
<Overload retVal="" descr="Sets the check state of a radio button or check box &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="$sImageFile" />
<Param name="[$nIconId=-1" />
<Param name="[$fLarge=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetImageList" func="yes">
<Overload retVal="" descr="Assigns an image list to a button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="$hImage" />
<Param name="[$nAlign=0" />
<Param name="[$iLeft=1" />
<Param name="[$iTop=1" />
<Param name="[$iRight=1" />
<Param name="[$iBottom=1]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetNote" func="yes">
<Overload retVal="" descr="Sets the text of the note associated with a command link button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="$sNote" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetShield" func="yes">
<Overload retVal="" descr="Sets the elevation required state for a specified button or command link to display an elevated icon &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$fRequired=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetSize" func="yes">
<Overload retVal="" descr="Sets the size of the button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetSplitInfo" func="yes">
<Overload retVal="" descr="Gets information for a split button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$himlGlyph=-1" />
<Param name="[$iSplitStyle=$BCSS_ALIGNLEFT" />
<Param name="[$iWidth=0" />
<Param name="[$iHeight=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetState" func="yes">
<Overload retVal="" descr="Sets the highlight state of a button. The highlight state indicates whether the button is highlighted as if the user had pushed it. &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$fHighlighted=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetStyle" func="yes">
<Overload retVal="" descr="Sets the style of a button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="$iStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetText" func="yes">
<Overload retVal="" descr="Sets the text of the button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_SetTextMargin" func="yes">
<Overload retVal="" descr="Sets the margins for drawing text in a button control &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$iLeft=1" />
<Param name="[$iTop=1" />
<Param name="[$iRight=1" />
<Param name="[$iBottom=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlButton_Show" func="yes">
<Overload retVal="" descr="Show/Hide button &#x0a;(Requires: #Include <GuiButton.au3>)">
<Param name="$hWnd" />
<Param name="[$fShow=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_AddDir" func="yes">
<Overload retVal="" descr="Adds the names of directories and files &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sFile" />
<Param name="[$iAttributes=0" />
<Param name="[$fBrackets=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_AddString" func="yes">
<Overload retVal="" descr="Add a string &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iImage=-1" />
<Param name="[$iSelecteImage=-1" />
<Param name="[$iOverlayImage=-1" />
<Param name="[$iIndent=-1" />
<Param name="[$iParam=-1]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_BeginUpdate" func="yes">
<Overload retVal="" descr="Prevents updating of the control until the EndUpdate function is called &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_Create" func="yes">
<Overload retVal="" descr="Create a ComboBoxEx control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=100" />
<Param name="[$iHeight=200" />
<Param name="[$iStyle=0x00200002" />
<Param name="[$iExStyle=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_CreateSolidBitMap" func="yes">
<Overload retVal="" descr="Creates a solid color bitmap &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
<Param name="$iWidth" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_DeleteString" func="yes">
<Overload retVal="" descr="Removes an item from a ComboBoxEx control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_EndUpdate" func="yes">
<Overload retVal="" descr="Enables screen repainting that was turned off with the BeginUpdate function &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_FindStringExact" func="yes">
<Overload retVal="" descr="Search for a string &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetComboBoxInfo" func="yes">
<Overload retVal="" descr="Gets information about the specified ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tInfo" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetComboControl" func="yes">
<Overload retVal="" descr="Gets the handle to the child combo box control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetCount" func="yes">
<Overload retVal="" descr="Retrieve the number of items &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetCurSel" func="yes">
<Overload retVal="" descr="Retrieve the index of the currently selected item &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetDroppedControlRect" func="yes">
<Overload retVal="" descr="Retrieve the screen coordinates of a combo box in its dropped-down state &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetDroppedControlRectEx" func="yes">
<Overload retVal="" descr="Retrieve the screen coordinates of a combo box in its dropped-down state &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetDroppedState" func="yes">
<Overload retVal="" descr="Determines whether the ListBox of a ComboBox is dropped down &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetDroppedWidth" func="yes">
<Overload retVal="" descr="Retrieve the minimum allowable width, of the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetEditControl" func="yes">
<Overload retVal="" descr="Gets the handle to the edit control portion of a ComboBoxEx control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetEditSel" func="yes">
<Overload retVal="" descr="Gets the starting and ending character positions of the current selection in the edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetEditText" func="yes">
<Overload retVal="" descr="Get the text from the edit control of a ComboBoxEx &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetExtendedStyle" func="yes">
<Overload retVal="" descr="Gets the extended styles that are in use for a ComboBoxEx control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetExtendedUI" func="yes">
<Overload retVal="" descr="Determines whether a ComboBox has the default user interface or the extended user interface &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetImageList" func="yes">
<Overload retVal="" descr="Retrieves the handle to an image list assigned to a ComboBoxEx control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItem" func="yes">
<Overload retVal="" descr="Retrieves an item's attributes &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemEx" func="yes">
<Overload retVal="" descr="Retrieves some or all of an item's attributes &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemHeight" func="yes">
<Overload retVal="" descr="Determines the height of list items or the selection field in a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iComponent=-1" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemImage" func="yes">
<Overload retVal="" descr="Retrieves the index of the item's icon &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemIndent" func="yes">
<Overload retVal="" descr="Retrieves the number of image widths the item is indented &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemOverlayImage" func="yes">
<Overload retVal="" descr="Retrieves the index of the item's overlay image icon &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemParam" func="yes">
<Overload retVal="" descr="Retrieves the application specific value of the item &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemSelectedImage" func="yes">
<Overload retVal="" descr="Retrieves the index of the item's selected image icon &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemText" func="yes">
<Overload retVal="" descr="Retrieve a string from the list of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="ByRef$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetItemTextLen" func="yes">
<Overload retVal="" descr="Gets the length, in characters, of a string in the list of a combo box &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetList" func="yes">
<Overload retVal="" descr="Retrieves all items from the list portion of a ComboBox control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetListArray" func="yes">
<Overload retVal="" descr="Retrieves all items from the list portion of a ComboBox control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetLocale" func="yes">
<Overload retVal="" descr="Retrieves the current locale &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetLocaleCountry" func="yes">
<Overload retVal="" descr="Retrieves the current country code &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetLocaleLang" func="yes">
<Overload retVal="" descr="Retrieves the current language identifier &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetLocalePrimLang" func="yes">
<Overload retVal="" descr="Extract primary language id from a language id &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetLocaleSubLang" func="yes">
<Overload retVal="" descr="Extract sublanguage id from a language id &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetMinVisible" func="yes">
<Overload retVal="" descr="Retrieve the minimum number of visible items in the drop-down list of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetTopIndex" func="yes">
<Overload retVal="" descr="Retrieve the zero-based index of the first visible item in the ListBox portion of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_GetUnicode" func="yes">
<Overload retVal="" descr="Retrieves if control is using Unicode &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_InitStorage" func="yes">
<Overload retVal="" descr="Allocates memory for storing ListBox items &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iNum" />
<Param name="$iBytes" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_InsertString" func="yes">
<Overload retVal="" descr="Inserts a new item in the control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=0" />
<Param name="[$iImage=-1" />
<Param name="[$iSelecteImage=-1" />
<Param name="[$iOverlayImage=-1" />
<Param name="[$iIndent=-1" />
<Param name="[$iParam=-1]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_LimitText" func="yes">
<Overload retVal="" descr="Limits the length of the text the user may type into the edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="[$iLimit=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_ReplaceEditSel" func="yes">
<Overload retVal="" descr="Replace text selected in edit box &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_ResetContent" func="yes">
<Overload retVal="" descr="Removes all items &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetCurSel" func="yes">
<Overload retVal="" descr="Select a string in the list of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetDroppedWidth" func="yes">
<Overload retVal="" descr="Set the maximum allowable width, in pixels, of the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetEditSel" func="yes">
<Overload retVal="" descr="Select characters in the edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iStart" />
<Param name="$iStop" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetEditText" func="yes">
<Overload retVal="" descr="Set the text of the edit control of the ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetExtendedStyle" func="yes">
<Overload retVal="" descr="Sets extended styles within a ComboBoxEx control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iExStyle" />
<Param name="[$iExMask=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetExtendedUI" func="yes">
<Overload retVal="" descr="Select either the default user interface or the extended user interface &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="[$fExtended=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetImageList" func="yes">
<Overload retVal="" descr="Sets an image list for a ComboBoxEx control &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$hHandle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItem" func="yes">
<Overload retVal="" descr="Sets some or all of a item's attributes &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=0" />
<Param name="[$iImage=-1" />
<Param name="[$iSelectedImage=-1" />
<Param name="[$iOverlayImage=-1" />
<Param name="[$iIndent=-1" />
<Param name="[$iParam=-1]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItemEx" func="yes">
<Overload retVal="" descr="Sets some or all of a item's attributes &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItemHeight" func="yes">
<Overload retVal="" descr="Set the height of list items or the selection field in a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iComponent" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItemImage" func="yes">
<Overload retVal="" descr="Sets the index of the item's icon in the control's image list &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItemIndent" func="yes">
<Overload retVal="" descr="Sets the number of image widths to indent the item &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iIndent" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItemOverlayImage" func="yes">
<Overload retVal="" descr="Sets the index of the item's overlay icon in the control's image list &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItemParam" func="yes">
<Overload retVal="" descr="Sets the value specific to the item &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iParam" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetItemSelectedImage" func="yes">
<Overload retVal="" descr="Sets the index of the item's overlay icon in the control's image list &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetMinVisible" func="yes">
<Overload retVal="" descr="Set the minimum number of visible items in the drop-down list of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iMinimum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetTopIndex" func="yes">
<Overload retVal="" descr="Ensure that a particular item is visible in the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_SetUnicode" func="yes">
<Overload retVal="" descr="Sets if control is using Unicode &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="[$fUnicode=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBoxEx_ShowDropDown" func="yes">
<Overload retVal="" descr="Show or hide the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBoxEx.au3>)">
<Param name="$hWnd" />
<Param name="[$fShow=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_AddDir" func="yes">
<Overload retVal="" descr="Adds the names of directories and files &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sFile" />
<Param name="[$iAttributes=0" />
<Param name="[$fBrackets=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_AddString" func="yes">
<Overload retVal="" descr="Add a string &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_AutoComplete" func="yes">
<Overload retVal="" descr="AutoComplete a ComboBox edit control &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_BeginUpdate" func="yes">
<Overload retVal="" descr="Prevents updating of the control until the EndUpdate function is called &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_Create" func="yes">
<Overload retVal="" descr="Create a ComboBox control &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=100" />
<Param name="[$iHeight=120" />
<Param name="[$iStyle=0x00200042" />
<Param name="[$iExStyle=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_DeleteString" func="yes">
<Overload retVal="" descr="Delete a string &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_EndUpdate" func="yes">
<Overload retVal="" descr="Enables screen repainting that was turned off with the BeginUpdate function &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_FindString" func="yes">
<Overload retVal="" descr="Search for a string &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_FindStringExact" func="yes">
<Overload retVal="" descr="Search for a string &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetComboBoxInfo" func="yes">
<Overload retVal="" descr="Gets information about the specified ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tInfo" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetCount" func="yes">
<Overload retVal="" descr="Retrieve the number of items &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetCueBanner" func="yes">
<Overload retVal="" descr="Gets the cue banner text displayed in the edit control of a combo box &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetCurSel" func="yes">
<Overload retVal="" descr="Retrieve the index of the currently selected item &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetDroppedControlRect" func="yes">
<Overload retVal="" descr="Retrieve the screen coordinates of a combo box in its dropped-down state &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetDroppedControlRectEx" func="yes">
<Overload retVal="" descr="Retrieve the screen coordinates of a combo box in its dropped-down state &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetDroppedState" func="yes">
<Overload retVal="" descr="Determines whether the ListBox of a ComboBox is dropped down &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetDroppedWidth" func="yes">
<Overload retVal="" descr="Retrieve the minimum allowable width, of the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetEditSel" func="yes">
<Overload retVal="" descr="Gets the starting and ending character positions of the current selection in the edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetEditText" func="yes">
<Overload retVal="" descr="Get the text from the edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetExtendedUI" func="yes">
<Overload retVal="" descr="Determines whether a ComboBox has the default user interface or the extended user interface &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetHorizontalExtent" func="yes">
<Overload retVal="" descr="Gets the width, in pixels, that the ListBox of a ComboBox control can be scrolled horizontally &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetItemHeight" func="yes">
<Overload retVal="" descr="Determines the height of list items or the selection field in a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex=-1" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetLBText" func="yes">
<Overload retVal="" descr="Retrieve a string from the list of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="ByRef$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetLBTextLen" func="yes">
<Overload retVal="" descr="Gets the length, in characters, of a string in the list of a combo box &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetList" func="yes">
<Overload retVal="" descr="Retrieves all items from the list portion of a ComboBox control &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetListArray" func="yes">
<Overload retVal="" descr="Retrieves all items from the list portion of a ComboBox control &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetLocale" func="yes">
<Overload retVal="" descr="Retrieves the current locale &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetLocaleCountry" func="yes">
<Overload retVal="" descr="Retrieves the current country code &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetLocaleLang" func="yes">
<Overload retVal="" descr="Retrieves the current language identifier &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetLocalePrimLang" func="yes">
<Overload retVal="" descr="Extract primary language id from a language id &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetLocaleSubLang" func="yes">
<Overload retVal="" descr="Extract sublanguage id from a language id &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetMinVisible" func="yes">
<Overload retVal="" descr="Retrieve the minimum number of visible items in the drop-down list of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_GetTopIndex" func="yes">
<Overload retVal="" descr="Retrieve the zero-based index of the first visible item in the ListBox portion of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_InitStorage" func="yes">
<Overload retVal="" descr="Allocates memory for storing ListBox items &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iNum" />
<Param name="$iBytes" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_InsertString" func="yes">
<Overload retVal="" descr="Insert a string &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_LimitText" func="yes">
<Overload retVal="" descr="Limits the length of the text the user may type into the edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="[$iLimit=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_ReplaceEditSel" func="yes">
<Overload retVal="" descr="Replace text selected in edit box &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_ResetContent" func="yes">
<Overload retVal="" descr="Remove all items from the ListBox and edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SelectString" func="yes">
<Overload retVal="" descr="Searches the ListBox of a ComboBox for an item that begins with the characters in a specified string &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetCueBanner" func="yes">
<Overload retVal="" descr="Sets the cue banner text that is displayed for the edit control of a combo box &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetCurSel" func="yes">
<Overload retVal="" descr="Select a string in the list of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetDroppedWidth" func="yes">
<Overload retVal="" descr="Set the maximum allowable width, in pixels, of the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetEditSel" func="yes">
<Overload retVal="" descr="Select characters in the edit control of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iStart" />
<Param name="$iStop" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetEditText" func="yes">
<Overload retVal="" descr="Set the text of the edit control of the ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetExtendedUI" func="yes">
<Overload retVal="" descr="Select either the default user interface or the extended user interface &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="[$fExtended=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetHorizontalExtent" func="yes">
<Overload retVal="" descr="Set the width, in pixels, by which a list box can be scrolled horizontally &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetItemHeight" func="yes">
<Overload retVal="" descr="Set the height of list items or the selection field in a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iHeight" />
<Param name="[$iComponent=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetMinVisible" func="yes">
<Overload retVal="" descr="Set the minimum number of visible items in the drop-down list of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iMinimum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_SetTopIndex" func="yes">
<Overload retVal="" descr="Ensure that a particular item is visible in the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlComboBox_ShowDropDown" func="yes">
<Overload retVal="" descr="Show or hide the ListBox of a ComboBox &#x0a;(Requires: #Include <GuiComboBox.au3>)">
<Param name="$hWnd" />
<Param name="[$fShow=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_Create" func="yes">
<Overload retVal="" descr="Create a DTP control &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=120" />
<Param name="[$iHeight=21" />
<Param name="[$iStyle=0x00000000" />
<Param name="[$iExStyle=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_GetMCColor" func="yes">
<Overload retVal="" descr="Retrieves the specified color &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_GetMCFont" func="yes">
<Overload retVal="" descr="Retrieves the month calendar font handle &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_GetMonthCal" func="yes">
<Overload retVal="" descr="Retrieves the handle to child month calendar control &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_GetRange" func="yes">
<Overload retVal="" descr="Retrieves the current minimum and maximum allowable system times &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_GetRangeEx" func="yes">
<Overload retVal="" descr="Retrieves the current minimum and maximum allowable system times &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_GetSystemTime" func="yes">
<Overload retVal="" descr="Retrieves the currently selected date and time &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_GetSystemTimeEx" func="yes">
<Overload retVal="" descr="Retrieves the currently selected date and time &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_SetFormat" func="yes">
<Overload retVal="" descr="Sets the display based on a given format string &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="$sFormat" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_SetMCColor" func="yes">
<Overload retVal="" descr="Sets the color for a given portion of the month calendar &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_SetMCFont" func="yes">
<Overload retVal="" descr="Sets the month calendar font &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="$hFont" />
<Param name="[$fRedraw=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_SetRange" func="yes">
<Overload retVal="" descr="Sets the current minimum and maximum allowable system times &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$aRange" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_SetRangeEx" func="yes">
<Overload retVal="" descr="Sets the current minimum and maximum allowable system times &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tRange" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_SetSystemTime" func="yes">
<Overload retVal="" descr="Sets the currently selected date and time &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$aDate" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlDTP_SetSystemTimeEx" func="yes">
<Overload retVal="" descr="Sets the currently selected date and time &#x0a;(Requires: #Include <GuiDateTimePicker.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tDate" />
<Param name="[$fFlag=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_AppendText" func="yes">
<Overload retVal="" descr="Append text &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_BeginUpdate" func="yes">
<Overload retVal="" descr="Prevents updating of the control until the EndUpdate function is called &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_CanUndo" func="yes">
<Overload retVal="" descr="Determines whether there are any actions in an edit control's undo queue &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_CharFromPos" func="yes">
<Overload retVal="" descr="Retrieve information about the character closest to a specified point in the client area &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_Create" func="yes">
<Overload retVal="" descr="Create a Edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=150" />
<Param name="[$iHeight=150" />
<Param name="[$iStyle=0x003010C4" />
<Param name="[$iExStyle=0x00000200]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_Destroy" func="yes">
<Overload retVal="" descr="Delete the Edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_EmptyUndoBuffer" func="yes">
<Overload retVal="" descr="Resets the undo flag of an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_EndUpdate" func="yes">
<Overload retVal="" descr="Enables screen repainting that was turned off with the BeginUpdate function &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_Find" func="yes">
<Overload retVal="" descr="Initiates a find dialog &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$fReplace=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_FmtLines" func="yes">
<Overload retVal="" descr="Determines whether a edit control includes soft line-break characters &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$fSoftBreak=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetFirstVisibleLine" func="yes">
<Overload retVal="" descr="Retrieves the zero-based index of the uppermost visible line in a multiline edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetLimitText" func="yes">
<Overload retVal="" descr="Gets the current text limit for an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetLine" func="yes">
<Overload retVal="" descr="Retrieves a line of text from an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iLine" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetLineCount" func="yes">
<Overload retVal="" descr="Retrieves the number of lines &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetMargins" func="yes">
<Overload retVal="" descr="Retrieves the widths of the left and right margins &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetModify" func="yes">
<Overload retVal="" descr="Retrieves the state of an edit control's modification flag &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetPasswordChar" func="yes">
<Overload retVal="" descr="Gets the password character that an edit control displays when the user enters text &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetRECT" func="yes">
<Overload retVal="" descr="Retrieves the formatting rectangle of an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetRECTEx" func="yes">
<Overload retVal="" descr="Retrieves the formatting rectangle of an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetSel" func="yes">
<Overload retVal="" descr="Retrieves the starting and ending character positions of the current selection &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetText" func="yes">
<Overload retVal="" descr="Get the text from the edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_GetTextLen" func="yes">
<Overload retVal="" descr="Get the length of all the text from the edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_HideBalloonTip" func="yes">
<Overload retVal="" descr="Hides any balloon tip associated with an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_InsertText" func="yes">
<Overload retVal="" descr="Insert text &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="$iIndex=-1" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_LineFromChar" func="yes">
<Overload retVal="" descr="Retrieves the index of the line that contains the specified character index &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_LineIndex" func="yes">
<Overload retVal="" descr="Retrieves the character index of the first character of a specified line &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_LineLength" func="yes">
<Overload retVal="" descr="Retrieves the length, in characters, of a line &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_LineScroll" func="yes">
<Overload retVal="" descr="Scrolls the text &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iHoriz" />
<Param name="$iVert" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_PosFromChar" func="yes">
<Overload retVal="" descr="Retrieves the client area coordinates of a specified character in an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_ReplaceSel" func="yes">
<Overload retVal="" descr="Replaces the current selection &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$fUndo=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_Scroll" func="yes">
<Overload retVal="" descr="Scrolls the text vertically &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iDirection" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetLimitText" func="yes">
<Overload retVal="" descr="Sets the text limit &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iLimit" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetMargins" func="yes">
<Overload retVal="" descr="Sets the widths of the left and right margins &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iMargin=0x1" />
<Param name="[$iLeft=0xFFFF" />
<Param name="[$iRight=0xFFFF]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetModify" func="yes">
<Overload retVal="" descr="Sets or clears the modification flag &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$fModified" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetPasswordChar" func="yes">
<Overload retVal="" descr="Sets or removes the password character for an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$cDisplayChar=&quot;0&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetReadOnly" func="yes">
<Overload retVal="" descr="Sets or removes the read-only style ($ES_READONLY) &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$fReadOnly" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetRECT" func="yes">
<Overload retVal="" descr="Sets the formatting rectangle of a multiline edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$aRect" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetRECTEx" func="yes">
<Overload retVal="" descr="Sets the formatting rectangle of a multiline edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$tRect" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetRECTNP" func="yes">
<Overload retVal="" descr="Sets the formatting rectangle of a multiline edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$aRect" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetRectNPEx" func="yes">
<Overload retVal="" descr="Sets the formatting rectangle of a multiline edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$tRect" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetSel" func="yes">
<Overload retVal="" descr="Selects a range of characters &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iStart" />
<Param name="$iEnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetTabStops" func="yes">
<Overload retVal="" descr="Sets the tab stops &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$aTabStops" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_SetText" func="yes">
<Overload retVal="" descr="Set the text &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_ShowBalloonTip" func="yes">
<Overload retVal="" descr="Displays a balloon tip associated with an edit control &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sTitle" />
<Param name="$sText" />
<Param name="$iIcon" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlEdit_Undo" func="yes">
<Overload retVal="" descr="Undoes the last edit control operation in the control's undo queue &#x0a;(Requires: #Include <GuiEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_AddItem" func="yes">
<Overload retVal="" descr="Adds a new header item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iWidth=50" />
<Param name="[$iAlign=0" />
<Param name="[$iImage=-1" />
<Param name="[$fOnRight=False]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_ClearFilter" func="yes">
<Overload retVal="" descr="Clears the filter &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_ClearFilterAll" func="yes">
<Overload retVal="" descr="Clears all of the filters &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_Create" func="yes">
<Overload retVal="" descr="Creates a Header control &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="[$iStyle=0x00000046]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_CreateDragImage" func="yes">
<Overload retVal="" descr="Creates a semi-transparent version of an item's image for use as a dragging image &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_DeleteItem" func="yes">
<Overload retVal="" descr="Deletes a header item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_Destroy" func="yes">
<Overload retVal="" descr="Delete the Header control &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_EditFilter" func="yes">
<Overload retVal="" descr="Starts editing the specified filter &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fDiscard=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetBitmapMargin" func="yes">
<Overload retVal="" descr="Retrieves the width of the bitmap margin &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetImageList" func="yes">
<Overload retVal="" descr="Retrieves the handle to the image list &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItem" func="yes">
<Overload retVal="" descr="Retrieves information about an item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="ByRef$tItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemAlign" func="yes">
<Overload retVal="" descr="Retrieves the item text alignment &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemBitmap" func="yes">
<Overload retVal="" descr="Retrieves the item bitmap handle &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemCount" func="yes">
<Overload retVal="" descr="Retrieves a count of the items &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemDisplay" func="yes">
<Overload retVal="" descr="Returns the item display information &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemFlags" func="yes">
<Overload retVal="" descr="Returns the item flag information &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemFormat" func="yes">
<Overload retVal="" descr="Returns the format of the item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemImage" func="yes">
<Overload retVal="" descr="Retrieves the index of an image within the image list &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemOrder" func="yes">
<Overload retVal="" descr="Retrieves the order in which the item appears &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemParam" func="yes">
<Overload retVal="" descr="Retrieves the param value of the item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a given item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemRectEx" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a given item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemText" func="yes">
<Overload retVal="" descr="Retrieves the item text &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetItemWidth" func="yes">
<Overload retVal="" descr="Retrieves the item's width &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetOrderArray" func="yes">
<Overload retVal="" descr="Retrieves the current left-to-right order of items in a header control &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_HitTest" func="yes">
<Overload retVal="" descr="Tests a point to determine which item is at the specified point &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_InsertItem" func="yes">
<Overload retVal="" descr="Inserts a new header item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
<Param name="[$iWidth=50" />
<Param name="[$iAlign=0" />
<Param name="[$iImage=-1" />
<Param name="[$fOnRight=False]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_Layout" func="yes">
<Overload retVal="" descr="Retrieves the correct size and position of the control &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tRect" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_OrderToIndex" func="yes">
<Overload retVal="" descr="Retrieves an index value for an item based on its order &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iOrder" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetBitmapMargin" func="yes">
<Overload retVal="" descr="Sets the width of the margin, specified in pixels, of a bitmap &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetFilterChangeTimeout" func="yes">
<Overload retVal="" descr="Sets the filter change timeout interval &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iTimeOut" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetHotDivider" func="yes">
<Overload retVal="" descr="Changes the hot divider color &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iFlag" />
<Param name="$iInputValue" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetImageList" func="yes">
<Overload retVal="" descr="Assigns an image list &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItem" func="yes">
<Overload retVal="" descr="Sets information about an item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="ByRef$tItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemAlign" func="yes">
<Overload retVal="" descr="Sets the item text alignment &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iAlign" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemBitmap" func="yes">
<Overload retVal="" descr="Sets the item bitmap handle &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$hBmp" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemDisplay" func="yes">
<Overload retVal="" descr="Returns the item display information &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iDisplay" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemFlags" func="yes">
<Overload retVal="" descr="Returns the item flag information &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iFlags" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemFormat" func="yes">
<Overload retVal="" descr="Sets the format of the item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iFormat" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemImage" func="yes">
<Overload retVal="" descr="Sets the index of an image within the image list &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemOrder" func="yes">
<Overload retVal="" descr="Sets the order in which the item appears &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iOrder" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemParam" func="yes">
<Overload retVal="" descr="Sets the param value of the item &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iParam" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemText" func="yes">
<Overload retVal="" descr="Sets the item text &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetItemWidth" func="yes">
<Overload retVal="" descr="Sets the item's width &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetOrderArray" func="yes">
<Overload retVal="" descr="Sets the current left-to-right order of items &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$aOrder" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlHeader_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiHeader.au3>)">
<Param name="$hWnd" />
<Param name="$fUnicode" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_ClearAddress" func="yes">
<Overload retVal="" descr="Clears the contents of the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_Create" func="yes">
<Overload retVal="" descr="Create a GUI IP Address Control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=125" />
<Param name="[$iHeight=25" />
<Param name="[$iStyles=0x00000000" />
<Param name="[$iExstyles=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_Get" func="yes">
<Overload retVal="" descr="Retrieves the address from the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_GetArray" func="yes">
<Overload retVal="" descr="Retrieves the address from the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_GetEx" func="yes">
<Overload retVal="" descr="Retrieves the address from the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_IsBlank" func="yes">
<Overload retVal="" descr="Determines if all fields in the IP address control are blank &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_Set" func="yes">
<Overload retVal="" descr="Sets the address in the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="$sAddress" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_SetArray" func="yes">
<Overload retVal="" descr="Sets the address in the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="$aAddress" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_SetEx" func="yes">
<Overload retVal="" descr="Sets the address in the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="$tIP" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_SetFocus" func="yes">
<Overload retVal="" descr="Sets the keyboard focus to the specified field in the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_SetFont" func="yes">
<Overload retVal="" descr="Set font of the control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="[$sFaceName=&quot;Arial&quot;" />
<Param name="[$iFontSize=12" />
<Param name="[$iFontWeight=400" />
<Param name="[$fFontItalic=False]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_SetRange" func="yes">
<Overload retVal="" descr="Sets the valid range for the specified field in the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iLowRange=0" />
<Param name="[$iHighRange=255]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlIpAddress_ShowHide" func="yes">
<Overload retVal="" descr="Shows/Hides the IP address control &#x0a;(Requires: #Include <GuiIPAddress.au3>)">
<Param name="$hWnd" />
<Param name="$iState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_AddFile" func="yes">
<Overload retVal="" descr="Adds the specified filename that contains a directory listing &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sFile" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_AddString" func="yes">
<Overload retVal="" descr="Add a string &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_BeginUpdate" func="yes">
<Overload retVal="" descr="Prevents updating of the control until the EndUpdate function is called &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_ClickItem" func="yes">
<Overload retVal="" descr="Clicks an item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$sButton=&quot;left&quot;" />
<Param name="[$fMove=False" />
<Param name="[$iClicks=1" />
<Param name="[$iSpeed=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_Create" func="yes">
<Overload retVal="" descr="Create a Listbox control &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=100" />
<Param name="[$iHeight=200" />
<Param name="[$iStyle=0x00B00002" />
<Param name="[$iExStyle=0x00000200]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_DeleteString" func="yes">
<Overload retVal="" descr="Delete a string &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_Dir" func="yes">
<Overload retVal="" descr="Adds the names of directories and files &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sFile" />
<Param name="[$iAttributes=0" />
<Param name="[$fBrackets=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_EndUpdate" func="yes">
<Overload retVal="" descr="Enables screen repainting that was turned off with the BeginUpdate function &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_FindInText" func="yes">
<Overload retVal="" descr="Searches for an item that contains the specified text anywhere in its text &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iStart=-1" />
<Param name="[$fWrapOK=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_FindString" func="yes">
<Overload retVal="" descr="Search for a string &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$fExact=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetAnchorIndex" func="yes">
<Overload retVal="" descr="Retrieves the index of the anchor item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetCaretIndex" func="yes">
<Overload retVal="" descr="Return index of item that has the focus rectangle &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetCount" func="yes">
<Overload retVal="" descr="Retrieves the number of items &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetCurSel" func="yes">
<Overload retVal="" descr="Retrieve the index of the currently selected item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetHorizontalExtent" func="yes">
<Overload retVal="" descr="Retrieve from a list box the the scrollable width &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetItemData" func="yes">
<Overload retVal="" descr="Retrieves the application defined value associated with an item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetItemHeight" func="yes">
<Overload retVal="" descr="Retrieves the height of items &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetItemRect" func="yes">
<Overload retVal="" descr="Retrieves the rectangle that bounds an item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetItemRectEx" func="yes">
<Overload retVal="" descr="Retrieves the rectangle that bounds an item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetListBoxInfo" func="yes">
<Overload retVal="" descr="Retrieve the number of items per column in a specified list box &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetLocale" func="yes">
<Overload retVal="" descr="Retrieves the current locale &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetLocaleCountry" func="yes">
<Overload retVal="" descr="Retrieves the current country code &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetLocaleLang" func="yes">
<Overload retVal="" descr="Retrieves the current language identifier &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetLocalePrimLang" func="yes">
<Overload retVal="" descr="Extract primary language id from a language id &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetLocaleSubLang" func="yes">
<Overload retVal="" descr="Extract sublanguage id from a language id &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetSel" func="yes">
<Overload retVal="" descr="Retrieves the selection state of an item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetSelCount" func="yes">
<Overload retVal="" descr="Retrieves the total number of selected items &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetSelItems" func="yes">
<Overload retVal="" descr="Fills a buffer with an array of selected items &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetSelItemsText" func="yes">
<Overload retVal="" descr="Retrieves the text of selected items &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetText" func="yes">
<Overload retVal="" descr="Returns the item (string) at the specified index &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetTextLen" func="yes">
<Overload retVal="" descr="Gets the length of a string in a list box &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_GetTopIndex" func="yes">
<Overload retVal="" descr="Retrieve the index of the first visible item in a list &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_InitStorage" func="yes">
<Overload retVal="" descr="This message allocates memory for storing items &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iItems" />
<Param name="$iBytes" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_InsertString" func="yes">
<Overload retVal="" descr="Insert a string into the list &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_ItemFromPoint" func="yes">
<Overload retVal="" descr="Retrieves the zero based index of the item nearest the specified point &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_ReplaceString" func="yes">
<Overload retVal="" descr="Replaces the text of an item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_ResetContent" func="yes">
<Overload retVal="" descr="Remove all items from the list box &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SelectString" func="yes">
<Overload retVal="" descr="Searchs for an item that begins with the specified string &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SelItemRange" func="yes">
<Overload retVal="" descr="Select one or more consecutive items in a multiple-selection list box &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iFirst" />
<Param name="$iLast" />
<Param name="[$fSelect=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SelItemRangeEx" func="yes">
<Overload retVal="" descr="Select one or more consecutive items in a multiple-selection list box &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iFirst" />
<Param name="$iLast" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetAnchorIndex" func="yes">
<Overload retVal="" descr="Set the anchor item<65>that is, the item from which a multiple selection starts &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetCaretIndex" func="yes">
<Overload retVal="" descr="Set the focus rectangle to the item at the specified index in a multiple-selection list box &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fPartial=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetColumnWidth" func="yes">
<Overload retVal="" descr="Set the width, in pixels, of all columns &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetCurSel" func="yes">
<Overload retVal="" descr="Select a string and scroll it into view, if necessary &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetHorizontalExtent" func="yes">
<Overload retVal="" descr="Set the width, in pixels, by which a list box can be scrolled horizontally &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetItemData" func="yes">
<Overload retVal="" descr="Sets the value associated with the specified item &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iValue" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetItemHeight" func="yes">
<Overload retVal="" descr="Sets the height, in pixels, of items &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iHeight" />
<Param name="[$iIndex=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetLocale" func="yes">
<Overload retVal="" descr="Set the current locale &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iLocal" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetSel" func="yes">
<Overload retVal="" descr="Select a string(s) in a multiple-selection list box &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=-1" />
<Param name="[$fSelect=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetTabStops" func="yes">
<Overload retVal="" descr="Sets the tab-stop positions &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$aTabStops" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SetTopIndex" func="yes">
<Overload retVal="" descr="Ensure that a particular item in a list box is visible &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_Sort" func="yes">
<Overload retVal="" descr="Re-sorts list box if it has the $LBS_SORT style &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_SwapString" func="yes">
<Overload retVal="" descr="Swaps the text of two items at the specified indices &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
<Param name="$iIndexA" />
<Param name="$iIndexB" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListBox_UpdateHScroll" func="yes">
<Overload retVal="" descr="Update the horizontal scroll bar based on the longest string &#x0a;(Requires: #Include <GuiListBox.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_AddArray" func="yes">
<Overload retVal="" descr="Adds items from an array to the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$aItems" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_AddColumn" func="yes">
<Overload retVal="" descr="Adds a new column in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iWidth=50" />
<Param name="[$iAlign=-1" />
<Param name="[$iImage=-1" />
<Param name="[$fOnRight=False]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_AddItem" func="yes">
<Overload retVal="" descr="Adds a new item to the end of the list &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iImage=-1" />
<Param name="[$iParam=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_AddSubItem" func="yes">
<Overload retVal="" descr="Adds a new subitem to the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
<Param name="$iSubItem" />
<Param name="[$iImage=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_ApproximateViewHeight" func="yes">
<Overload retVal="" descr="Calculates the approximate height required to display a given number of items &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iCount=-1" />
<Param name="[$iCX=-1" />
<Param name="[$iCY=-1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_ApproximateViewRect" func="yes">
<Overload retVal="" descr="Calculates the approximate size required to display a given number of items &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iCount=-1" />
<Param name="[$iCX=-1" />
<Param name="[$iCY=-1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_ApproximateViewWidth" func="yes">
<Overload retVal="" descr="Calculates the approximate width required to display a given number of items &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iCount=-1" />
<Param name="[$iCX=-1" />
<Param name="[$iCY=-1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_Arrange" func="yes">
<Overload retVal="" descr="Arranges items in icon view &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iArrange=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_BeginUpdate" func="yes">
<Overload retVal="" descr="Prevents updating of the control until the EndUpdate function is called &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_CancelEditLabel" func="yes">
<Overload retVal="" descr="Cancels an item text editing operation &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_ClickItem" func="yes">
<Overload retVal="" descr="Clicks an item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$sButton=&quot;left&quot;" />
<Param name="[$fMove=False" />
<Param name="[$iClicks=1" />
<Param name="[$iSpeed=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_CopyItems" func="yes">
<Overload retVal="" descr="Copy Items between 2 list-view controls &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd_Source" />
<Param name="$hWnd_Destination" />
<Param name="[$fDelFlag=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_Create" func="yes">
<Overload retVal="" descr="Create a ListView control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sHeaderText" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=150" />
<Param name="[$iHeight=150" />
<Param name="[$iStyle=0x0000000D" />
<Param name="[$iExStyle=0x00000000" />
<Param name="[$fCoInit=False]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_CreateDragImage" func="yes">
<Overload retVal="" descr="Creates a drag image list for the specified item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_CreateSolidBitMap" func="yes">
<Overload retVal="" descr="Creates a solid color bitmap &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
<Param name="$iWidth" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_DeleteAllItems" func="yes">
<Overload retVal="" descr="Removes all items from a list-view control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_DeleteColumn" func="yes">
<Overload retVal="" descr="Removes a column from a list-view control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iCol" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_DeleteItem" func="yes">
<Overload retVal="" descr="Removes an item from a list-view control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_DeleteItemsSelected" func="yes">
<Overload retVal="" descr="Deletes item(s) selected &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_Destroy" func="yes">
<Overload retVal="" descr="Delete the listview control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_DrawDragImage" func="yes">
<Overload retVal="" descr="Draw the Drage Image &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="ByRef$hWnd" />
<Param name="ByRef$aDrag" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_EditLabel" func="yes">
<Overload retVal="" descr="Begins in place editing of the specified item text &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_EnableGroupView" func="yes">
<Overload retVal="" descr="Enables or disables whether the items in the control display as a group &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$fEnable=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_EndUpdate" func="yes">
<Overload retVal="" descr="Enables screen repainting that was turned off with the BeginUpdate function &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_EnsureVisible" func="yes">
<Overload retVal="" descr="Ensures that a list-view item is either entirely or partially visible &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fPartialOK=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_FindInText" func="yes">
<Overload retVal="" descr="Searches for an item that contains the specified text anywhere in its text &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iStart=-1" />
<Param name="[$fWrapOK=True" />
<Param name="[$fReverse=False]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_FindItem" func="yes">
<Overload retVal="" descr="Searches for an item with the specified characteristics &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iStart" />
<Param name="ByRef$tFindInfo" />
<Param name="[$sText=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_FindNearest" func="yes">
<Overload retVal="" descr="Finds the item nearest to the position specified &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iDir=0" />
<Param name="[$iStart=-1" />
<Param name="[$fWrapOK=True]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_FindParam" func="yes">
<Overload retVal="" descr="Searches for an item with the specified lParam &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iParam" />
<Param name="[$iStart=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_FindText" func="yes">
<Overload retVal="" descr="Searches for an item with the specified text &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iStart=-1" />
<Param name="[$fPartialOK=True" />
<Param name="[$fWrapOK=True]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetBkColor" func="yes">
<Overload retVal="" descr="Retrieves the background color of a list-view control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetBkImage" func="yes">
<Overload retVal="" descr="Retrieves the background image in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetCallbackMask" func="yes">
<Overload retVal="" descr="Retrieves the callback mask for the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetColumn" func="yes">
<Overload retVal="" descr="Retrieves the attributes of a column &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetColumnCount" func="yes">
<Overload retVal="" descr="Retrieve the number of columns &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetColumnOrder" func="yes">
<Overload retVal="" descr="Retrieves the current left-to-right order of columns &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetColumnOrderArray" func="yes">
<Overload retVal="" descr="Retrieves the current left-to-right order of columns in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetColumnWidth" func="yes">
<Overload retVal="" descr="Retrieves the width of a column in report or list view &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iCol" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetCounterPage" func="yes">
<Overload retVal="" descr="Calculates the number of items that can fit vertically in the visible area &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetEditControl" func="yes">
<Overload retVal="" descr="Retrieves the handle to the edit control being used to edit an item's text &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetExtendedListViewStyle" func="yes">
<Overload retVal="" descr="Retrieves the extended styles that are currently in use &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetFocusedGroup" func="yes">
<Overload retVal="" descr="Gets the group that has the focus &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetGroupCount" func="yes">
<Overload retVal="" descr="Gets the number of groups &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetGroupInfo" func="yes">
<Overload retVal="" descr="Retrieves group information &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iGroupID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetGroupInfoByIndex" func="yes">
<Overload retVal="" descr="Retrieves group information &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetGroupRect" func="yes">
<Overload retVal="" descr="Gets the rectangle for a specified group &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iGroupID" />
<Param name="[$iGet=$LVGGR_GROUP]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetGroupViewEnabled" func="yes">
<Overload retVal="" descr="Checks whether the control has group view enabled &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetHeader" func="yes">
<Overload retVal="" descr="Retrieves the handle to the header control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetHotCursor" func="yes">
<Overload retVal="" descr="Retrieves the HCURSOR value used when the pointer is over an item while hot tracking is enabled &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetHotItem" func="yes">
<Overload retVal="" descr="Retrieves the index of the hot item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetHoverTime" func="yes">
<Overload retVal="" descr="Retrieves the amount of time that the mouse cursor must hover over an item before it is selected &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetImageList" func="yes">
<Overload retVal="" descr="Retrieves the handle to an image list used for drawing listview items &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iImageList" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetISearchString" func="yes">
<Overload retVal="" descr="Retrieves the incremental search string of the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItem" func="yes">
<Overload retVal="" descr="Retrieves an item's attributes &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iSubItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemChecked" func="yes">
<Overload retVal="" descr="Returns the check state for a list-view control item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemCount" func="yes">
<Overload retVal="" descr="Retrieves the number of items in a list-view control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemCut" func="yes">
<Overload retVal="" descr="Determines whether the item is marked for a cut and paste operation &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemDropHilited" func="yes">
<Overload retVal="" descr="Determines whether the item is highlighted as a drag-and-drop target &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemEx" func="yes">
<Overload retVal="" descr="Retrieves some or all of an item's attributes &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemFocused" func="yes">
<Overload retVal="" descr="Determines whether the item is highlighted as a drag-and-drop target &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemGroupID" func="yes">
<Overload retVal="" descr="Gets the item group ID &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemImage" func="yes">
<Overload retVal="" descr="Retrieves the index of the item's icon &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iSubItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemIndent" func="yes">
<Overload retVal="" descr="Retrieves the number of image widths the item is indented &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemParam" func="yes">
<Overload retVal="" descr="Retrieves the application specific value of the item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemPosition" func="yes">
<Overload retVal="" descr="Retrieves the position of an item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemPositionX" func="yes">
<Overload retVal="" descr="Retrieves the X position of an item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemPositionY" func="yes">
<Overload retVal="" descr="Retrieves the Y position of an item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for all or part of an item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iPart=3]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemRectEx" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for all or part of an item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iPart=3]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemSelected" func="yes">
<Overload retVal="" descr="Determines whether the item is selected &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemSpacing" func="yes">
<Overload retVal="" descr="Determines the spacing between items in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$fSmall=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemSpacingX" func="yes">
<Overload retVal="" descr="Determines the horizontal spacing between items in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$fSmall=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemSpacingY" func="yes">
<Overload retVal="" descr="Determines the vertical spacing between items in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$fSmall=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemState" func="yes">
<Overload retVal="" descr="Retrieves the state of a listview item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iMask" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemStateImage" func="yes">
<Overload retVal="" descr="Gets the state image that is displayed &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemText" func="yes">
<Overload retVal="" descr="Retrieves the text of an item or subitem &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iSubItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemTextArray" func="yes">
<Overload retVal="" descr="Retrieves all of a list-view item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iItem=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetItemTextString" func="yes">
<Overload retVal="" descr="Retrieves all of a list-view item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iItem=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetNextItem" func="yes">
<Overload retVal="" descr="Searches for an item that has the specified properties &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iStart=-1" />
<Param name="[$iSearch=0" />
<Param name="[$iState=8]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetNumberOfWorkAreas" func="yes">
<Overload retVal="" descr="Retrieves the number of working areas in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetOrigin" func="yes">
<Overload retVal="" descr="Retrieves the current view origin for the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetOriginX" func="yes">
<Overload retVal="" descr="Retrieves the current horizontal view origin for the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetOriginY" func="yes">
<Overload retVal="" descr="Retrieves the current horizontal view origin for the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetOutlineColor" func="yes">
<Overload retVal="" descr="Retrieves the color of the border of the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetSelectedColumn" func="yes">
<Overload retVal="" descr="Retrieves the index of the selected column &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetSelectedCount" func="yes">
<Overload retVal="" descr="Determines the number of selected items &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetSelectedIndices" func="yes">
<Overload retVal="" descr="Retrieve indices of selected item(s) &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$fArray=False" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetSelectionMark" func="yes">
<Overload retVal="" descr="Retrieves the selection mark from the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetStringWidth" func="yes">
<Overload retVal="" descr="Determines the width of a specified string &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sString" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetSubItemRect" func="yes">
<Overload retVal="" descr="Retrieves information about an item bounding rectangle &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iSubItem" />
<Param name="[$iPart=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetTextBkColor" func="yes">
<Overload retVal="" descr="Retrieves the text background color of the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetTextColor" func="yes">
<Overload retVal="" descr="Retrieves the text color of the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetToolTips" func="yes">
<Overload retVal="" descr="Retrieves the ToolTip control handle &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetTopIndex" func="yes">
<Overload retVal="" descr="Retrieves the index of the topmost visible item when in list or report view &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the UNICODE character format flag &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetView" func="yes">
<Overload retVal="" descr="Retrieves the current view of the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetViewDetails" func="yes">
<Overload retVal="" descr="Determines whether the view mode is in detail mode &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetViewLarge" func="yes">
<Overload retVal="" descr="Determines whether the view mode is in large icon mode &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetViewList" func="yes">
<Overload retVal="" descr="Determines whether the view mode is in list mode &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetViewRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle of all items in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetViewSmall" func="yes">
<Overload retVal="" descr="Determines whether the view mode is in small icon mode &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_GetViewTile" func="yes">
<Overload retVal="" descr="Determines whether the view mode is in tile mode &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_HideColumn" func="yes">
<Overload retVal="" descr="Hides the column &quot;sets column width to zero&quot; &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iCol" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_HitTest" func="yes">
<Overload retVal="" descr="Determines which item is at a specified position &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iX=-1" />
<Param name="[$iY=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_InsertColumn" func="yes">
<Overload retVal="" descr="Inserts a new column in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
<Param name="[$iWidth=50" />
<Param name="[$iAlign=-1" />
<Param name="[$iImage=-1" />
<Param name="[$fOnRight=False]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_InsertGroup" func="yes">
<Overload retVal="" descr="Inserts a group &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iGroupID" />
<Param name="$sHeader" />
<Param name="[$iAlign=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_InsertItem" func="yes">
<Overload retVal="" descr="Inserts a new item in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=-1" />
<Param name="[$iImage=-1" />
<Param name="[$iParam=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_JustifyColumn" func="yes">
<Overload retVal="" descr="Set Justification of a column for a list-view control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iAlign=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_MapIDToIndex" func="yes">
<Overload retVal="" descr="Maps the ID of an item to an index &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_MapIndexToID" func="yes">
<Overload retVal="" descr="Maps an index to an item ID &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_RedrawItems" func="yes">
<Overload retVal="" descr="Forces the control to redraw a range of items &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iFirst" />
<Param name="$iLast" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_RegisterSortCallBack" func="yes">
<Overload retVal="" descr="Register the Simple Sort callback function &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$fNumbers=True" />
<Param name="[$fArrows=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_RemoveAllGroups" func="yes">
<Overload retVal="" descr="Removes all groups from the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_RemoveGroup" func="yes">
<Overload retVal="" descr="Removes a group from the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iGroupID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_Scroll" func="yes">
<Overload retVal="" descr="Scrolls the content of a list-view &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iDX" />
<Param name="$iDY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetBkColor" func="yes">
<Overload retVal="" descr="Sets the background color of the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetBkImage" func="yes">
<Overload retVal="" descr="Sets the background image in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$sURL=&quot;&quot;" />
<Param name="[$iStyle=0" />
<Param name="[$iXOffset=0" />
<Param name="[$iYOffset=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetCallBackMask" func="yes">
<Overload retVal="" descr="Changes the callback mask for the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iMask" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetColumn" func="yes">
<Overload retVal="" descr="Sets the attributes of a column &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
<Param name="[$iWidth=-1" />
<Param name="[$iAlign=-1" />
<Param name="[$iImage=-1" />
<Param name="[$fOnRight=False]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetColumnOrder" func="yes">
<Overload retVal="" descr="Sets the left-to-right order of columns &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sOrder" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetColumnOrderArray" func="yes">
<Overload retVal="" descr="Sets the left-to-right order of columns in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$aOrder" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetColumnWidth" func="yes">
<Overload retVal="" descr="Changes the width of a column &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iCol" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetExtendedListViewStyle" func="yes">
<Overload retVal="" descr="Sets extended styles &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iExStyle" />
<Param name="[$iExMask=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetGroupInfo" func="yes">
<Overload retVal="" descr="Sets group information &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iGroupID" />
<Param name="$sHeader" />
<Param name="[$iAlign=0" />
<Param name="[$iState=$LVGS_NORMAL]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetHotItem" func="yes">
<Overload retVal="" descr="Sets the hot item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetHoverTime" func="yes">
<Overload retVal="" descr="Sets the amount of time which the mouse cursor must hover over an item before it is selected &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iTime" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetIconSpacing" func="yes">
<Overload retVal="" descr="Sets the spacing between icons where the style is large icon &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iCX" />
<Param name="$iCY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetImageList" func="yes">
<Overload retVal="" descr="Assigns an image list to the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$hHandle" />
<Param name="[$iType=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItem" func="yes">
<Overload retVal="" descr="Sets some or all of a item's attributes &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iIndex=0" />
<Param name="[$iSubItem=0" />
<Param name="[$iImage=-1" />
<Param name="[$iParam=-1" />
<Param name="[$iIndent=-1]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemChecked" func="yes">
<Overload retVal="" descr="Sets the checked state &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fCheck=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemCount" func="yes">
<Overload retVal="" descr="Causes the list-view control to allocate memory for the specified number of items &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iItems" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemCut" func="yes">
<Overload retVal="" descr="Sets whether the item is marked for a cut-and-paste operation &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemDropHilited" func="yes">
<Overload retVal="" descr="Sets whether the item is highlighted as a drag-and-drop target &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemEx" func="yes">
<Overload retVal="" descr="Sets some or all of a item's attributes &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemFocused" func="yes">
<Overload retVal="" descr="Sets whether the item has the focus &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemGroupID" func="yes">
<Overload retVal="" descr="Sets the item group ID &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iGroupID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemImage" func="yes">
<Overload retVal="" descr="Sets the index of the item's icon in the control's image list &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iImage" />
<Param name="[$iSubItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemIndent" func="yes">
<Overload retVal="" descr="Sets the number of image widths to indent the item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iIndent" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemParam" func="yes">
<Overload retVal="" descr="Sets the value specific to the item &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iParam" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemPosition" func="yes">
<Overload retVal="" descr="Moves an item to a specified position in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iCX" />
<Param name="$iCY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemPosition32" func="yes">
<Overload retVal="" descr="Moves an item to a specified position in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iCX" />
<Param name="$iCY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemSelected" func="yes">
<Overload retVal="" descr="Sets whether the item is selected &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fSelected=True" />
<Param name="[$fFocused=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemState" func="yes">
<Overload retVal="" descr="Changes the state of an item in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iState" />
<Param name="$iStateMask" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemStateImage" func="yes">
<Overload retVal="" descr="Sets the state image that is displayed &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetItemText" func="yes">
<Overload retVal="" descr="Changes the text of an item or subitem &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
<Param name="[$iSubItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetOutlineColor" func="yes">
<Overload retVal="" descr="Sets the color of the border &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetSelectedColumn" func="yes">
<Overload retVal="" descr="Sets the index of the selected column &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iCol" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetSelectionMark" func="yes">
<Overload retVal="" descr="Sets the selection mark in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetTextBkColor" func="yes">
<Overload retVal="" descr="Sets the background color of text in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetTextColor" func="yes">
<Overload retVal="" descr="Sets the color of text in the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetToolTips" func="yes">
<Overload retVal="" descr="Sets the ToolTip control that the control will use to display ToolTips &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$hToolTip" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the UNICODE character format flag for the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$fUnicode" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetView" func="yes">
<Overload retVal="" descr="Sets the view of the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iView" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SetWorkAreas" func="yes">
<Overload retVal="" descr="Creates a work area within the control &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iLeft" />
<Param name="$iTop" />
<Param name="$iRight" />
<Param name="$iBottom" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SimpleSort" func="yes">
<Overload retVal="" descr="Sorts a list-view control (limited) &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$vDescending" />
<Param name="$iCol" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SortItems" func="yes">
<Overload retVal="" descr="Starts the sort call back, also sets the Arrow in the Header &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="$iCol" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_SubItemHitTest" func="yes">
<Overload retVal="" descr="Determines which listview item or subitem is at a given position &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
<Param name="[$iX=-1" />
<Param name="[$iY=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlListView_UnRegisterSortCallBack" func="yes">
<Overload retVal="" descr="UnRegister the Sort callback function &#x0a;(Requires: #Include <GuiListView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_AddMenuItem" func="yes">
<Overload retVal="" descr="Adds a new menu item to the end of the menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$sText" />
<Param name="[$iCmdID=0" />
<Param name="[$hSubMenu=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_AppendMenu" func="yes">
<Overload retVal="" descr="Appends a new item to the end of the specified menu bar, drop-down menu, submenu, or shortcut menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iFlags" />
<Param name="$iNewItem" />
<Param name="$pNewItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_CheckMenuItem" func="yes">
<Overload retVal="" descr="Sets the state of the specified menu item's check mark attribute to either selected or clear &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fCheck=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_CheckRadioItem" func="yes">
<Overload retVal="" descr="Checks a specified menu item and makes it a radio item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iFirst" />
<Param name="$iLast" />
<Param name="$iCheck" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_CreateMenu" func="yes">
<Overload retVal="" descr="Creates a menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="[$iStyle=8]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_CreatePopup" func="yes">
<Overload retVal="" descr="Creates a drop down menu, submenu, or shortcut menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="[$iStyle=8]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_DeleteMenu" func="yes">
<Overload retVal="" descr="Deletes an item from the specified menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_DestroyMenu" func="yes">
<Overload retVal="" descr="Destroys the specified menu and frees any memory that the menu occupies &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_DrawMenuBar" func="yes">
<Overload retVal="" descr="Redraws the menu bar of the specified window &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_EnableMenuItem" func="yes">
<Overload retVal="" descr="Enables, disables, or grays the specified menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$iState=0" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_FindItem" func="yes">
<Overload retVal="" descr="Retrieves a menu item based on it's text &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$sText" />
<Param name="[$fInStr=False" />
<Param name="[$iStart=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_FindParent" func="yes">
<Overload retVal="" descr="Retrieves the window to which a menu belongs &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemBmp" func="yes">
<Overload retVal="" descr="Retrieves the bitmap displayed for the item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemBmpChecked" func="yes">
<Overload retVal="" descr="Retrieves the bitmap displayed if the item is selected &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemBmpUnchecked" func="yes">
<Overload retVal="" descr="Retrieves the bitmap displayed if the item is not selected &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemChecked" func="yes">
<Overload retVal="" descr="Retrieves the status of the menu item checked state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemCount" func="yes">
<Overload retVal="" descr="Retrieves the number of items in the specified menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemData" func="yes">
<Overload retVal="" descr="Retrieves the application defined value associated with the menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemDefault" func="yes">
<Overload retVal="" descr="Retrieves the status of the menu item default state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemDisabled" func="yes">
<Overload retVal="" descr="Retrieves the status of the menu item disabled state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemEnabled" func="yes">
<Overload retVal="" descr="Retrieves the status of the menu item enabled state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemGrayed" func="yes">
<Overload retVal="" descr="Retrieves the status of the menu item grayed state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemHighlighted" func="yes">
<Overload retVal="" descr="Retrieves the status of the menu item highlighted state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemID" func="yes">
<Overload retVal="" descr="Retrieves the menu item ID &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemInfo" func="yes">
<Overload retVal="" descr="Retrieves information about a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for the specified menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
<Param name="$hMenu" />
<Param name="$iItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemRectEx" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for the specified menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
<Param name="$hMenu" />
<Param name="$iItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemState" func="yes">
<Overload retVal="" descr="Retrieves the menu item state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemStateEx" func="yes">
<Overload retVal="" descr="Retrieves the menu flags associated with the specified menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemSubMenu" func="yes">
<Overload retVal="" descr="Retrieves a the submenu activated by a specified item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemText" func="yes">
<Overload retVal="" descr="Retrieves the text of the specified menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetItemType" func="yes">
<Overload retVal="" descr="Retrieves the menu item type &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenu" func="yes">
<Overload retVal="" descr="Retrieves the handle of the menu assigned to the given window &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuBackground" func="yes">
<Overload retVal="" descr="Retrieves the brush to use for the menu's background &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuBarInfo" func="yes">
<Overload retVal="" descr="Retrieves information about the specified menu bar &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
<Param name="[$iItem=0" />
<Param name="[$iObject=1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuContextHelpID" func="yes">
<Overload retVal="" descr="Retrieves the context help identifier &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuData" func="yes">
<Overload retVal="" descr="Retrieves the application defined value &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuDefaultItem" func="yes">
<Overload retVal="" descr="Retrieves the default menu item on the specified menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="[$fByPos=True" />
<Param name="[$iFlags=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuHeight" func="yes">
<Overload retVal="" descr="Retrieves the maximum height of a menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuInfo" func="yes">
<Overload retVal="" descr="Retrieves information about a specified menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetMenuStyle" func="yes">
<Overload retVal="" descr="Retrieves the style information for a menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_GetSystemMenu" func="yes">
<Overload retVal="" descr="Allows the application to access the window menu for copying and modifying &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
<Param name="[$fRevert=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_InsertMenuItem" func="yes">
<Overload retVal="" descr="Inserts a new menu item at the specified position &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iIndex" />
<Param name="$sText" />
<Param name="[$iCmdID=0" />
<Param name="[$hSubMenu=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_InsertMenuItemEx" func="yes">
<Overload retVal="" descr="Inserts a new menu item at the specified position in a menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iIndex" />
<Param name="ByRef$tMenu" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_IsMenu" func="yes">
<Overload retVal="" descr="Determines whether a handle is a menu handle &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_LoadMenu" func="yes">
<Overload retVal="" descr="Loads the specified menu resource from the executable file associated with an application instance &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hInst" />
<Param name="$sMenuName" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_MapAccelerator" func="yes">
<Overload retVal="" descr="Maps a menu accelerator key to it's position in the menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$cAccel" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_MenuItemFromPoint" func="yes">
<Overload retVal="" descr="Determines which menu item is at the specified location. &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
<Param name="$hMenu" />
<Param name="[$iX=-1" />
<Param name="[$iY=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_RemoveMenu" func="yes">
<Overload retVal="" descr="Deletes a menu item or detaches a submenu from the specified menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemBitmaps" func="yes">
<Overload retVal="" descr="Associates the specified bitmap with a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$hChecked" />
<Param name="$hUnChecked" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemBmp" func="yes">
<Overload retVal="" descr="Sets the bitmap displayed for the item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$hBmp" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemBmpChecked" func="yes">
<Overload retVal="" descr="Sets the bitmap displayed if the item is selected &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$hBmp" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemBmpUnchecked" func="yes">
<Overload retVal="" descr="Sets the bitmap displayed if the item is not selected &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$hBmp" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemChecked" func="yes">
<Overload retVal="" descr="Sets the checked state of a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fState=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemData" func="yes">
<Overload retVal="" descr="Sets the application defined value for a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$iData" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemDefault" func="yes">
<Overload retVal="" descr="Sets the status of the menu item default state &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fState=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemDisabled" func="yes">
<Overload retVal="" descr="Sets the disabled state of a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fState=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemEnabled" func="yes">
<Overload retVal="" descr="Sets the enabled state of a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fState=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemGrayed" func="yes">
<Overload retVal="" descr="Sets the grayed state of a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fState=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemHighlighted" func="yes">
<Overload retVal="" descr="Sets the highlighted state of a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fState=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemID" func="yes">
<Overload retVal="" descr="Sets the menu item ID &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$iID" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemInfo" func="yes">
<Overload retVal="" descr="Changes information about a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="ByRef$tInfo" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemState" func="yes">
<Overload retVal="" descr="Sets the state of a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$iState" />
<Param name="[$fState=True" />
<Param name="[$fByPos=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemSubMenu" func="yes">
<Overload retVal="" descr="Sets the drop down menu or submenu associated with the menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$hSubMenu" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemText" func="yes">
<Overload retVal="" descr="Sets the text for a menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$sText" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetItemType" func="yes">
<Overload retVal="" descr="Sets the menu item type &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="$iType" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenu" func="yes">
<Overload retVal="" descr="Assigns a new menu to the specified window &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hWnd" />
<Param name="$hMenu" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenuBackground" func="yes">
<Overload retVal="" descr="Sets the background brush for the menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$hBrush" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenuContextHelpID" func="yes">
<Overload retVal="" descr="Sets the context help identifier for the menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iHelpID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenuData" func="yes">
<Overload retVal="" descr="Sets the application defined for the menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iData" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenuDefaultItem" func="yes">
<Overload retVal="" descr="Sets the default menu item &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iItem" />
<Param name="[$fByPos=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenuHeight" func="yes">
<Overload retVal="" descr="Sets the maximum height of the menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenuInfo" func="yes">
<Overload retVal="" descr="Sets information for a specified menu &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="ByRef$tInfo" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_SetMenuStyle" func="yes">
<Overload retVal="" descr="Sets the menu style &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$iStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMenu_TrackPopupMenu" func="yes">
<Overload retVal="" descr="Displays a shortcut menu at the specified location &#x0a;(Requires: #Include <GuiMenu.au3>)">
<Param name="$hMenu" />
<Param name="$hWnd" />
<Param name="[$iX=-1" />
<Param name="[$iY=-1" />
<Param name="[$iAlignX=1" />
<Param name="[$iAlignY=1" />
<Param name="[$iNotify=0" />
<Param name="[$iButtons=0]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_Create" func="yes">
<Overload retVal="" descr="Creates a Month Calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iStyle=0x00000000" />
<Param name="[$iExStyle=0x00000000]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_Destroy" func="yes">
<Overload retVal="" descr="Delete the MonthCal control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetCalendarBorder" func="yes">
<Overload retVal="" descr="Gets the size of the border, in pixels &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetCalendarCount" func="yes">
<Overload retVal="" descr="Gets the number of calendars currently displayed in the calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetColor" func="yes">
<Overload retVal="" descr="Retrieves a given color for the control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetColorArray" func="yes">
<Overload retVal="" descr="Retrieves the color for a given portion of a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetCurSel" func="yes">
<Overload retVal="" descr="Retrieves the currently selected date &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetCurSelStr" func="yes">
<Overload retVal="" descr="Retrieves the currently selected date in string format &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetFirstDOW" func="yes">
<Overload retVal="" descr="Retrieves the first day of the week &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetFirstDOWStr" func="yes">
<Overload retVal="" descr="Retrieves the first day of the week as a string &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMaxSelCount" func="yes">
<Overload retVal="" descr="Retrieves the maximum date range that can be selected in a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMaxTodayWidth" func="yes">
<Overload retVal="" descr="Retrieves the maximum width of the &quot;today&quot; string in a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMinReqHeight" func="yes">
<Overload retVal="" descr="Retrieves the minimum height required to display a full month &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMinReqRect" func="yes">
<Overload retVal="" descr="Retrieves the minimum size required to display a full month &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMinReqRectArray" func="yes">
<Overload retVal="" descr="Retrieves the minimum size required to display a full month in a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMinReqWidth" func="yes">
<Overload retVal="" descr="Retrieves the minimum width required to display a full month &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMonthDelta" func="yes">
<Overload retVal="" descr="Retrieves the scroll rate for a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMonthRange" func="yes">
<Overload retVal="" descr="Retrieves date information that represents the high and low display limits &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$fPartial=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMonthRangeMax" func="yes">
<Overload retVal="" descr="Retrieves date information that represents the high limit of the controls display &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$fPartial=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMonthRangeMaxStr" func="yes">
<Overload retVal="" descr="Retrieves date information that represents the high limit of the controls display in string format &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMonthRangeMin" func="yes">
<Overload retVal="" descr="Retrieves date information that represents the low limit of the controls display &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$fPartial=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMonthRangeMinStr" func="yes">
<Overload retVal="" descr="Retrieves date information that represents the low limit of the controls display in string format &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetMonthRangeSpan" func="yes">
<Overload retVal="" descr="Returns a value that represents the range, in months, spanned &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$fPartial=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetRange" func="yes">
<Overload retVal="" descr="Retrieves the minimum and maximum allowable dates &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetRangeMax" func="yes">
<Overload retVal="" descr="Retrieves the upper limit date range &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetRangeMaxStr" func="yes">
<Overload retVal="" descr="Retrieves the upper limit date range in string format &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetRangeMin" func="yes">
<Overload retVal="" descr="Retrieves the lower limit date range &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetRangeMinStr" func="yes">
<Overload retVal="" descr="Retrieves the lower limit date range in string form &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetSelRange" func="yes">
<Overload retVal="" descr="Retrieves the upper and lower limits of the date range currently selected &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetSelRangeMax" func="yes">
<Overload retVal="" descr="Retrieves the upper date range currently selected by the user &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetSelRangeMaxStr" func="yes">
<Overload retVal="" descr="Retrieves the upper date range currently selected by the user in string form &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetSelRangeMin" func="yes">
<Overload retVal="" descr="Retrieves the lower date range currently selected by the user &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetSelRangeMinStr" func="yes">
<Overload retVal="" descr="Retrieves the lower date range currently selected by the user in string form &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetToday" func="yes">
<Overload retVal="" descr="Retrieves the date information for the date specified as &quot;today&quot; &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetTodayStr" func="yes">
<Overload retVal="" descr="Retrieves the date information for the date specified as &quot;today&quot; in string format &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$sFormat=&quot;%02d/%02d/%04d&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_HitTest" func="yes">
<Overload retVal="" descr="Determines which portion of a month calendar control is at a given point &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetCalendarBorder" func="yes">
<Overload retVal="" descr="Sets the size of the border, in pixels &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$iBorderSize=4" />
<Param name="[$fSetBorder=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetColor" func="yes">
<Overload retVal="" descr="Sets the color for a given portion of the month calendar &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetCurSel" func="yes">
<Overload retVal="" descr="Sets the currently selected date &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iYear" />
<Param name="$iMonth" />
<Param name="$iDay" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetDayState" func="yes">
<Overload retVal="" descr="Sets the day states for all months that are currently visible &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$aMasks" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetFirstDOW" func="yes">
<Overload retVal="" descr="Sets the first day of the week for a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$sDay" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetMaxSelCount" func="yes">
<Overload retVal="" descr="Sets the maximum number of days that can be selected in a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iMaxSel" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetMonthDelta" func="yes">
<Overload retVal="" descr="Sets the scroll rate for a month calendar control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iDelta" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetRange" func="yes">
<Overload retVal="" descr="Sets date information that represents the high and low limits &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iMinYear" />
<Param name="$iMinMonth" />
<Param name="$iMinDay" />
<Param name="$iMaxYear" />
<Param name="$iMaxMonth" />
<Param name="$iMaxDay" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetSelRange" func="yes">
<Overload retVal="" descr="Sets the selection for a month calendar control to a given date range &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iMinYear" />
<Param name="$iMinMonth" />
<Param name="$iMinDay" />
<Param name="$iMaxYear" />
<Param name="$iMaxMonth" />
<Param name="$iMaxDay" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetToday" func="yes">
<Overload retVal="" descr="Sets the date information for the date specified as &quot;today&quot; &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="$iYear" />
<Param name="$iMonth" />
<Param name="$iDay" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlMonthCal_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiMonthCal.au3>)">
<Param name="$hWnd" />
<Param name="[$fUnicode=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_AddBand" func="yes">
<Overload retVal="" descr="Adds a new band in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hwndRebar" />
<Param name="$hwndChild" />
<Param name="[$iMinWidth=100" />
<Param name="[$iDefaultWidth=100" />
<Param name="[$sText=&quot;&quot;" />
<Param name="[$iIndex=-1" />
<Param name="[$fStyle=-1]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_AddToolBarBand" func="yes">
<Overload retVal="" descr="Adds a new band in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hwndRebar" />
<Param name="$hwndToolbar" />
<Param name="[$sText=&quot;&quot;" />
<Param name="[$iIndex=-1" />
<Param name="[$fStyle=-1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_BeginDrag" func="yes">
<Overload retVal="" descr="Adds a new band in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$dwPos=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_Create" func="yes">
<Overload retVal="" descr="Create a Rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="[$iStyles=0x513]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_DeleteBand" func="yes">
<Overload retVal="" descr="Deletes a band from a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_DragMove" func="yes">
<Overload retVal="" descr="Updates the drag position in the rebar control after a previous _GUICtrlRebar_BeginDrag message &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="[$dwPos=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_EndDrag" func="yes">
<Overload retVal="" descr="Terminates the rebar control's drag-and-drop operation. This message does not cause an $RBN_ENDDRAG notification to be sent &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandBackColor" func="yes">
<Overload retVal="" descr="Retrieves the Band background color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandBorders" func="yes">
<Overload retVal="" descr="Retrieves the borders of a band. The result of this message can be used to calculate the usable area in a band &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandBordersEx" func="yes">
<Overload retVal="" descr="Retrieves the borders of a band. The result of this message can be used to calculate the usable area in a band &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandChildHandle" func="yes">
<Overload retVal="" descr="Retrieves the Handle to the child window contained in the band, if any &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandChildSize" func="yes">
<Overload retVal="" descr="Retrieves the Child size settings &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandCount" func="yes">
<Overload retVal="" descr="Retrieves the count of bands currently in the rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandForeColor" func="yes">
<Overload retVal="" descr="Retrieves the Band foreground color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandHeaderSize" func="yes">
<Overload retVal="" descr="Retrieves the size of the band's header, in pixels &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandID" func="yes">
<Overload retVal="" descr="Get the value that the control uses to identify this band for custom draw notification messages &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandIdealSize" func="yes">
<Overload retVal="" descr="Get Ideal width of the band, in pixels. &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandLength" func="yes">
<Overload retVal="" descr="Get Length of the band, in pixels &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandLParam" func="yes">
<Overload retVal="" descr="Get Application-defined value &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandMargins" func="yes">
<Overload retVal="" descr="Get Length of the band, in pixels &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandMarginsEx" func="yes">
<Overload retVal="" descr="Get Length of the band, in pixels &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a given band in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandRectEx" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a given band in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyle" func="yes">
<Overload retVal="" descr="Get the band style Flags &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleBreak" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleChildEdge" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleFixedBMP" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleFixedSize" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleGripperAlways" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleHidden" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleHideTitle" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleNoGripper" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleTopAlign" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleUseChevron" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandStyleVariableHeight" func="yes">
<Overload retVal="" descr="Determine if flag is set &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBandText" func="yes">
<Overload retVal="" descr="Retrieves the display text for the band &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBarHeight" func="yes">
<Overload retVal="" descr="Retrieves the height of the rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBarInfo" func="yes">
<Overload retVal="" descr="Retrieves information about the rebar control and the image list it uses &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetBKColor" func="yes">
<Overload retVal="" descr="Retrieves a rebar control's default background color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetColorScheme" func="yes">
<Overload retVal="" descr="Retrieves the color scheme information from the rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetRowCount" func="yes">
<Overload retVal="" descr="Retrieves the number of rows of bands in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetRowHeight" func="yes">
<Overload retVal="" descr="Retrieves the height of a specified row in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetTextColor" func="yes">
<Overload retVal="" descr="Retrieves a rebar control's default text color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetToolTips" func="yes">
<Overload retVal="" descr="Retrieves the handle to any ToolTip control associated with the rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_HitTest" func="yes">
<Overload retVal="" descr="Determines which item is at a specified position &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="[$iX=-1" />
<Param name="[$iY=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_IDToIndex" func="yes">
<Overload retVal="" descr="Converts a band identifier to a band index in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_MaximizeBand" func="yes">
<Overload retVal="" descr="Resizes a band in a rebar control to either its ideal or largest size &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fIdeal=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_MinimizeBand" func="yes">
<Overload retVal="" descr="Resizes a band in a rebar control to its smallest size &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_MoveBand" func="yes">
<Overload retVal="" descr="Moves a band from one index to another &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndexFrom" />
<Param name="$iIndexTo" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandBackColor" func="yes">
<Overload retVal="" descr="Set the Band background color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandForeColor" func="yes">
<Overload retVal="" descr="Set the Band foreground color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandHeaderSize" func="yes">
<Overload retVal="" descr="Set the size of the band's header, in pixels &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iNewSize" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandID" func="yes">
<Overload retVal="" descr="Set the value that the control uses to identify this band for custom draw notification messages &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandIdealSize" func="yes">
<Overload retVal="" descr="Set Ideal width of the band, in pixels. &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iNewSize" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandLength" func="yes">
<Overload retVal="" descr="Set Application-defined value &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$icx" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandLParam" func="yes">
<Overload retVal="" descr="Set Application-defined value &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$ilParam" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyle" func="yes">
<Overload retVal="" descr="Set the band style Flags &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$fStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleBreak" func="yes">
<Overload retVal="" descr="Set whether the band is on a new line &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleChildEdge" func="yes">
<Overload retVal="" descr="Set whether the band has an edge at the top and bottom of the child window &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleFixedBMP" func="yes">
<Overload retVal="" descr="Set whether the band background bitmap does not move when the band is resized &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleFixedSize" func="yes">
<Overload retVal="" descr="Set whether the band can't be sized. With this style, the sizing grip is not displayed on the band &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleGripperAlways" func="yes">
<Overload retVal="" descr="Set whether the band will always have a sizing grip, even if it is the only band in the rebar &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleHidden" func="yes">
<Overload retVal="" descr="Set whether the band will not be visible &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleHideTitle" func="yes">
<Overload retVal="" descr="Set whether to keep band title hidden &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleNoGripper" func="yes">
<Overload retVal="" descr="Set whether the band will never have a sizing grip, even if there is more than one band in the rebar &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleTopAlign" func="yes">
<Overload retVal="" descr="Set whether to keep band in top row &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleUseChevron" func="yes">
<Overload retVal="" descr="Set whether to display drop-down button &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandStyleVariableHeight" func="yes">
<Overload retVal="" descr="Set whether the band can be resized by the rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fEnabled=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBandText" func="yes">
<Overload retVal="" descr="Retrieves the display text for the band &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBarInfo" func="yes">
<Overload retVal="" descr="Sets the characteristics of a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$himl" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetBKColor" func="yes">
<Overload retVal="" descr="Retrieves a rebar control's default background color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetColorScheme" func="yes">
<Overload retVal="" descr="Retrieves a rebar control's default background color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$BtnHighlight" />
<Param name="$BtnShadow" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetTextColor" func="yes">
<Overload retVal="" descr="Sets a rebar control's default text color &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetToolTips" func="yes">
<Overload retVal="" descr="Associates a ToolTip control with the rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$hToolTip" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="[$fUnicode=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRebar_ShowBand" func="yes">
<Overload retVal="" descr="Shows or hides a given band in a rebar control &#x0a;(Requires: #Include <GuiRebar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fShow=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_AppendText" func="yes">
<Overload retVal="" descr="Appends text at the end of the client area &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_AutoDetectURL" func="yes">
<Overload retVal="" descr="Enables or disables automatic detection of URLS &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$fState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_CanPaste" func="yes">
<Overload retVal="" descr="Can the contents of the clipboard be pasted into the control? &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_CanPasteSpecial" func="yes">
<Overload retVal="" descr="Can the contents of the clipboard be pasted into the control in both formats? &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_CanRedo" func="yes">
<Overload retVal="" descr="Can an undone action be redone? &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_CanUndo" func="yes">
<Overload retVal="" descr="Can an action be undone? &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_ChangeFontSize" func="yes">
<Overload retVal="" descr="Increment or decrement font size(s) of selected text &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iIncrement" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Copy" func="yes">
<Overload retVal="" descr="Copy text to clipboard &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Create" func="yes">
<Overload retVal="" descr="Create a Edit control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="$iLeft" />
<Param name="$iTop" />
<Param name="[$iWidth=150" />
<Param name="[$iHeight=150" />
<Param name="[$iStyle=-1" />
<Param name="[$iExStyle=-1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Cut" func="yes">
<Overload retVal="" descr="Cut text to clipboard &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Deselect" func="yes">
<Overload retVal="" descr="Deselects text, leaving none selected &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Destroy" func="yes">
<Overload retVal="" descr="Delete the Rich Edit control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_EmptyUndoBuffer" func="yes">
<Overload retVal="" descr="Resets the undo flag of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_FindText" func="yes">
<Overload retVal="" descr="Search for a text starting at insertion point or at anchor point of selection &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$fForward=True" />
<Param name="[$fMatchCase=False" />
<Param name="[$fWholeWord=False" />
<Param name="[$iBehavior=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_FindTextInRange" func="yes">
<Overload retVal="" descr="Search for a text in a range of inter-character positions &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iStart=0" />
<Param name="[$iEnd=-1" />
<Param name="[$fMatchCase=False" />
<Param name="[$fwholeWord=False" />
<Param name="[$iBehavior=0]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetBkColor" func="yes">
<Overload retVal="" descr="Gets the background color of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetCharAttributes" func="yes">
<Overload retVal="" descr="Returns attributes of selected text &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetCharBkColor" func="yes">
<Overload retVal="" descr="Retrieves the background color of the selected text or, if none selected, of the character to the right of the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetCharColor" func="yes">
<Overload retVal="" descr="Retrieves the color of the selected text or, if none selected, of the character to the right of the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetCharPosFromXY" func="yes">
<Overload retVal="" descr="Gets inter-character position closest to a specified point in the client area &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetCharPosOfNextWord" func="yes">
<Overload retVal="" descr="Gets inter-character position before the next word &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iCpStart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetCharPosOfPreviousWord" func="yes">
<Overload retVal="" descr="Gets inter-character position before the Previous word &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iCpStart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetCharWordBreakInfo" func="yes">
<Overload retVal="" descr="Gets inter-character position before the Previous word &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iCp" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetFirstCharPosOnLine" func="yes">
<Overload retVal="" descr="Retrieves the inter-character position preceding the first character of a line &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iLine=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetFont" func="yes">
<Overload retVal="" descr="Gets the font attributes of a selection or, if no selection, at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetLineCount" func="yes">
<Overload retVal="" descr="Retrieves the number of lines in a multi-line edit control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetLineLength" func="yes">
<Overload retVal="" descr="Retrieves the length of a line &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iLine" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetLineNumberFromCharPos" func="yes">
<Overload retVal="" descr="Retrieves the line number on which an inter-character position is found &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iCharPos" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetNextRedo" func="yes">
<Overload retVal="" descr="Retrieves the name or type ID of the next possible redo action &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$fName=True" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetNextUndo" func="yes">
<Overload retVal="" descr="Retrieves the name or type ID of the next possible Undo action &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$fName=True" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetNumberOfFirstVisibleLine" func="yes">
<Overload retVal="" descr="Gets number of the first line which is visible in the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaAlignment" func="yes">
<Overload retVal="" descr="Gets the alignment of selected paragraph(s), or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaAttributes" func="yes">
<Overload retVal="" descr="Gets the attributes of (first) selected paragraph or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaBorder" func="yes">
<Overload retVal="" descr="Gets the border settings of (first) selected paragraph or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaIndents" func="yes">
<Overload retVal="" descr="Gets the border indent settings of (first) selected paragraph or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaNumbering" func="yes">
<Overload retVal="" descr="Gets the numbering style of (first) selected paragraph or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaShading" func="yes">
<Overload retVal="" descr="Gets the shading settings of (first) selected paragraph or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaSpacing" func="yes">
<Overload retVal="" descr="Gets the spacing settings of (first) selected paragraph or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetParaTabStops" func="yes">
<Overload retVal="" descr="Gets the tabstops of (first) selected paragraph or (if no selection) of the current paragraph &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetPasswordChar" func="yes">
<Overload retVal="" descr="Gets the password character that a rich edit control displays when the user enters text &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetRECT" func="yes">
<Overload retVal="" descr="Retrieves the formatting rectangle of a control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetScrollPos" func="yes">
<Overload retVal="" descr="Gets the Scrolling position of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetSel" func="yes">
<Overload retVal="" descr="Gets the low and high inter-character positions of a selection &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetSelAA" func="yes">
<Overload retVal="" descr="Gets the anchor and active inter-character positions of a selection, in that order &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetSelText" func="yes">
<Overload retVal="" descr="Retrieves the currently selected text &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetSpaceUnit" func="yes">
<Overload retVal="" descr="Gets the unit of measure of horizontal and vertical space used in parameters of various _GUICtrlRichEdit functions &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name=")Getstheunitofmeasureofhorizontalandverticalspaceusedinparametersofvarious_GUICtrlRichEditfunctions(Requires:#Include<GuiRichEdit.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetText" func="yes">
<Overload retVal="" descr="Get all of the text in the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$fCrToCrLf=False" />
<Param name="[$iCodePage=0" />
<Param name="[$sReplChar=&quot;&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetTextInLine" func="yes">
<Overload retVal="" descr="Gets a line of text &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iLine" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetTextInRange" func="yes">
<Overload retVal="" descr="Gets the text from from one inter-character position to another &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iStart" />
<Param name="$iEnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetTextLength" func="yes">
<Overload retVal="" descr="Get the length of the whole text in the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$fExact=True" />
<Param name="[$fChars=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetVersion" func="yes">
<Overload retVal="" descr="Retrieves the version of Rich Edit &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name=")RetrievestheversionofRichEdit(Requires:#Include<GuiRichEdit.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetXYFromCharPos" func="yes">
<Overload retVal="" descr="Retrieves the XY coordinates of an inter-character position &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iCharPos" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GetZoom" func="yes">
<Overload retVal="" descr="Gets the zoom level of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_GotoCharPos" func="yes">
<Overload retVal="" descr="Moves the insertion point to an inter-character position &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iCharPos" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_HideSelection" func="yes">
<Overload retVal="" descr="Hides (or shows) a selection &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$fHide=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_InsertText" func="yes">
<Overload retVal="" descr="Inserts text at insertion point or anchor point of selection &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_IsModified" func="yes">
<Overload retVal="" descr="Retrieves the state of a rich edit control's modification flag &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_IsTextSelected" func="yes">
<Overload retVal="" descr="Is text selected? &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Paste" func="yes">
<Overload retVal="" descr="Paste RTF or RTF with Objects from clipboard &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_PasteSpecial" func="yes">
<Overload retVal="" descr="Paste RTF or RTF and Objects from clipboard &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$fAndObjects=True" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_PauseRedraw" func="yes">
<Overload retVal="" descr="Pauses redrawing of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Redo" func="yes">
<Overload retVal="" descr="Redoes last undone action &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_ReplaceText" func="yes">
<Overload retVal="" descr="Replaces selected text &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$fCanUndo=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_ResumeRedraw" func="yes">
<Overload retVal="" descr="Resumes redrawing of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_ScrollLineOrPage" func="yes">
<Overload retVal="" descr="Scrolls the text down or up a line or a page &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sAction" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_ScrollLines" func="yes">
<Overload retVal="" descr="Scrolls the text down or up a number of lines &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iQlines" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_ScrollToCaret" func="yes">
<Overload retVal="" descr="Scrolls to show line on which caret (insertion point) is &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetBkColor" func="yes">
<Overload retVal="" descr="Sets the background color of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iColor=Default]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetCharAttributes" func="yes">
<Overload retVal="" descr="Turns an attribute on or off for selected text or, if none selected, for text inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sStatesAndEffects" />
<Param name="[$fWord=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetCharBkColor" func="yes">
<Overload retVal="" descr="Sets the background color of selected text or, if none selected, sets the background color of text inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iColor]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetCharColor" func="yes">
<Overload retVal="" descr="Sets the color of selected text or, if none selected, sets the background color of text inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iColor]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetEventMask" func="yes">
<Overload retVal="" descr="Specifies which notification messages are sent to the parent window &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iEventMask" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetFont" func="yes">
<Overload retVal="" descr="Sets the font attributes of selected text or, if none selected, sets those of text inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iPoints=Default" />
<Param name="[$sName=Default" />
<Param name="[$iCharset=Default" />
<Param name="[$iLcid=Default]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetLimitOnText" func="yes">
<Overload retVal="" descr="Change number of characters that can be typed, pasted or streamed in as Rich Text Format &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iNewLimit" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetModified" func="yes">
<Overload retVal="" descr="Sets or clears the modification flag &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$fState=True" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaAlignment" func="yes">
<Overload retVal="" descr="Sets alignment of paragraph(s) in the current selection or, if no selection, of paragraphs inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sAlignment" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaAttributes" func="yes">
<Overload retVal="" descr="Sets attributes of paragraph(s) in the current selection or, if no selection, of paragraphs inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sStatesAndAtts" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaBorder" func="yes">
<Overload retVal="" descr="Sets the border of paragraph(s) in the current selection or, if no selection, of paragraphs inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$sLocation" />
<Param name="[$vLineStyle" />
<Param name="[$sColor" />
<Param name="[$iSpace]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaIndents" func="yes">
<Overload retVal="" descr="Sets indents of paragraph(s) in the current selection or, if no selection, of paragraphs inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$vLeft=Default" />
<Param name="[$iRight=Default" />
<Param name="[$iFirstLine=Default]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaNumbering" func="yes">
<Overload retVal="" descr="Sets numbering of paragraph(s) in the current selection or, if no selection, of paragraph(s) inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sStyle" />
<Param name="[$iTextToNbrSpace=Default" />
<Param name="[$fForceRoman=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaShading" func="yes">
<Overload retVal="" descr="Sets the shading of paragraph(s) in the current selection or, if no selection, of paragraphs inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iWeight=Default" />
<Param name="[$sStyle=Default" />
<Param name="[$sForeColor=Default" />
<Param name="[$sBackColor=Default]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaSpacing" func="yes">
<Overload retVal="" descr="Sets paragraph spacing of paragraphs having selected text or, if none selected, sets it for text inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$vInter=Default" />
<Param name="[$iBefore=Default" />
<Param name="[$iAfter=Default]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetParaTabStops" func="yes">
<Overload retVal="" descr="Sets tab stops of paragraphs having selected text or, if none selected, sets it for text inserted at the insertion point &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sTabStops" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetPasswordChar" func="yes">
<Overload retVal="" descr="Sets the characters to be displayed instead of those typed, or causes typed characters to show &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$cDisplayChar=&quot;0&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetReadOnly" func="yes">
<Overload retVal="" descr="Sets or removes the read-only state &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$fState=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetRECT" func="yes">
<Overload retVal="" descr="Sets or clears the modification flag &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$iLeft=Default" />
<Param name="[$iTop=Default" />
<Param name="[$iRight=Default" />
<Param name="[$iBottom=Default" />
<Param name="[$bRedraw=True]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetScrollPos" func="yes">
<Overload retVal="" descr="Scrolls the display such that ($ix,$iY) is in the upper left corner of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetSel" func="yes">
<Overload retVal="" descr="Sets the low and high character position of a selection &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iAnchor" />
<Param name="$iActive" />
<Param name="[$fHideSel=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetSpaceUnit" func="yes">
<Overload retVal="" descr="Gets the unit of measure of horizontal and vertical space used in parameters of various _GUICtrlRichEdit functions &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$sUnit" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetTabStops" func="yes">
<Overload retVal="" descr="Sets tab stops for the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$vTabStops" />
<Param name="[$fRedraw=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetText" func="yes">
<Overload retVal="" descr="Sets the text of a control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetUndoLimit" func="yes">
<Overload retVal="" descr="Sets the maximum number of actions that can stored in the undo queue &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iLimit" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_SetZoom" func="yes">
<Overload retVal="" descr="Sets zoom level of the control &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$iPercent" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_StreamFromFile" func="yes">
<Overload retVal="" descr="Sets text in a control from a file &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sFilespec" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_StreamFromVar" func="yes">
<Overload retVal="" descr="Sets text in a control from a variable &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sVar" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_StreamToFile" func="yes">
<Overload retVal="" descr="Writes contens of a control to a file &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="$sFilespec" />
<Param name="[$fIncludeCOM=True" />
<Param name="[$iOpts=0" />
<Param name="[$iCodePage=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_StreamToVar" func="yes">
<Overload retVal="" descr="Writes contents of a control to a variable &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
<Param name="[$fRtf=True" />
<Param name="[$fIncludeCOM=True" />
<Param name="[$iOpts=0" />
<Param name="[$iCodePage=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlRichEdit_Undo" func="yes">
<Overload retVal="" descr="Undoes the last edit control operation in the control's undo queue &#x0a;(Requires: #Include <GuiRichEdit.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_ClearSel" func="yes">
<Overload retVal="" descr="Clears the current selection range &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_ClearTics" func="yes">
<Overload retVal="" descr="Removes the current tick marks from a slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_Create" func="yes">
<Overload retVal="" descr="Create a Slider control &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=100" />
<Param name="[$iHeight=20" />
<Param name="[$iStyle=0x0001" />
<Param name="[$iExStyle=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetBuddy" func="yes">
<Overload retVal="" descr="Retrieves the handle to a slider control buddy window at a given location &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$fLocation" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetChannelRect" func="yes">
<Overload retVal="" descr="Retrieves the size and position of the bounding rectangle for a sliders's channel &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetChannelRectEx" func="yes">
<Overload retVal="" descr="Retrieves the size and position of the bounding rectangle for a sliders's channel &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetLineSize" func="yes">
<Overload retVal="" descr="Retrieves the number of logical positions the slider moves &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetLogicalTics" func="yes">
<Overload retVal="" descr="Retrieves an array that contains the logical positions of the tick marks for a slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetNumTics" func="yes">
<Overload retVal="" descr="Retrieves the number of tick marks from a slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetPageSize" func="yes">
<Overload retVal="" descr="Retrieves the number of logical positions the slider moves &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetPos" func="yes">
<Overload retVal="" descr="Retrieves the logical position the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetRange" func="yes">
<Overload retVal="" descr="Retrieves the maximum and minimum position for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetRangeMax" func="yes">
<Overload retVal="" descr="Retrieves the maximum position for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetRangeMin" func="yes">
<Overload retVal="" descr="Retrieves the minimum position for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetSel" func="yes">
<Overload retVal="" descr="Retrieves the ending and starting position of the current selection range &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetSelEnd" func="yes">
<Overload retVal="" descr="Retrieves the ending position of the current selection range &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetSelStart" func="yes">
<Overload retVal="" descr="Retrieves the starting position of the current selection range &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetThumbLength" func="yes">
<Overload retVal="" descr="Retrieves the length of the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetThumbRect" func="yes">
<Overload retVal="" descr="Retrieves the size and position of the bounding rectangle for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetThumbRectEx" func="yes">
<Overload retVal="" descr="Retrieves the size and position of the bounding rectangle for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetTic" func="yes">
<Overload retVal="" descr="Retrieves the logical position of a tick mark &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iTic" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetTicPos" func="yes">
<Overload retVal="" descr="Retrieves the current physical position of a tick mark &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iTic" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetToolTips" func="yes">
<Overload retVal="" descr="Retrieves the handle to the ToolTip control assigned to the slider, if any. &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetBuddy" func="yes">
<Overload retVal="" descr="Assigns a window as the buddy window for a slider control &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$fLocation" />
<Param name="$hBuddy" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetLineSize" func="yes">
<Overload retVal="" descr="Sets the number of logical positions the slider moves &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iLineSize" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetPageSize" func="yes">
<Overload retVal="" descr="Sets the number of logical positions the slider moves &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iPageSize" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetPos" func="yes">
<Overload retVal="" descr="Sets the current logical position of the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iPosition" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetRange" func="yes">
<Overload retVal="" descr="Sets the range of minimum and maximum logical positions for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iMinimum" />
<Param name="$iMaximum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetRangeMax" func="yes">
<Overload retVal="" descr="Sets the maximum logical position for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iMaximum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetRangeMin" func="yes">
<Overload retVal="" descr="Sets the minimum logical position for the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iMinimum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetSel" func="yes">
<Overload retVal="" descr="Sets the starting and ending positions for the available selection range &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iMinimum" />
<Param name="$iMaximum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetSelEnd" func="yes">
<Overload retVal="" descr="Sets the ending logical position of the current selection range &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iMaximum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetSelStart" func="yes">
<Overload retVal="" descr="Sets the starting logical position of the current selection range &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iMinimum" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetThumbLength" func="yes">
<Overload retVal="" descr="Sets the length of the slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iLength" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetTic" func="yes">
<Overload retVal="" descr="Sets a tick mark in a slider at the specified logical position &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iPosition" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetTicFreq" func="yes">
<Overload retVal="" descr="Sets the interval frequency for tick marks in a slider &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$iFreg" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetTipSide" func="yes">
<Overload retVal="" descr="Positions a ToolTip control &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$fLocation" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetToolTips" func="yes">
<Overload retVal="" descr="Assigns a ToolTip control to a slider control &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$hWndTT" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlSlider_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiSlider.au3>)">
<Param name="$hWnd" />
<Param name="$fUnicode" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_Create" func="yes">
<Overload retVal="" descr="Create a statusbar &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="[$vPartEdge=-1" />
<Param name="[$vPartText=&quot;&quot;" />
<Param name="[$iStyles=-1" />
<Param name="[$iExStyles=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_EmbedControl" func="yes">
<Overload retVal="" descr="Embeds a child control in the control &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
<Param name="$hControl" />
<Param name="[$iFit=4]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetBorders" func="yes">
<Overload retVal="" descr="Retrieves the current widths of the horizontal and vertical borders &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetBordersHorz" func="yes">
<Overload retVal="" descr="Retrieves the current width of the horizontal border &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetBordersRect" func="yes">
<Overload retVal="" descr="Retrieves the current width of the rectangle border &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetBordersVert" func="yes">
<Overload retVal="" descr="Retrieves the current width of the vertical border &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetCount" func="yes">
<Overload retVal="" descr="Retrieves the number of parts &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetHeight" func="yes">
<Overload retVal="" descr="Retrieves the height of a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetIcon" func="yes">
<Overload retVal="" descr="Retrieves the icon for a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetParts" func="yes">
<Overload retVal="" descr="Retrieves the number of parts and the part edges &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle of a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetRectEx" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle of a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetText" func="yes">
<Overload retVal="" descr="Retrieves the text from the specified part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetTextFlags" func="yes">
<Overload retVal="" descr="Retrieves the text length flags for a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetTextLength" func="yes">
<Overload retVal="" descr="Retrieves the length of a part text &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetTextLengthEx" func="yes">
<Overload retVal="" descr="Retrieves the uFlag of a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hwnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetTipText" func="yes">
<Overload retVal="" descr="Retrieves the ToolTip text for a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_GetWidth" func="yes">
<Overload retVal="" descr="Retrieves the width of a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_IsSimple" func="yes">
<Overload retVal="" descr="Checks a status bar control to determine if it is in simple mode &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_Resize" func="yes">
<Overload retVal="" descr="Causes the status bar to resize itself &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetBkColor" func="yes">
<Overload retVal="" descr="Sets the background color &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetIcon" func="yes">
<Overload retVal="" descr="Sets the icon for a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
<Param name="[$hIcon=-1" />
<Param name="[$sIconFile=&quot;&quot;]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetMinHeight" func="yes">
<Overload retVal="" descr="Sets the minimum height of a status window's drawing area &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iMinHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetParts" func="yes">
<Overload retVal="" descr="Sets the number of parts and the part edges &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="[$iaParts=-1" />
<Param name="[$iaPartWidth=25]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetSimple" func="yes">
<Overload retVal="" descr="Specifies whether a status window displays simple text or displays all window parts &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$fSimple=True" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetText" func="yes">
<Overload retVal="" descr="Sets the text in the specified part of a status window &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$sText=&quot;&quot;" />
<Param name="$iPart=0" />
<Param name="$iUFlag=0" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetTipText" func="yes">
<Overload retVal="" descr="Sets the ToolTip text for a part &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iPart" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="[$fUnicode=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlStatusBar_ShowHide" func="yes">
<Overload retVal="" descr="Show/Hide the StatusBar control &#x0a;(Requires: #Include <GuiStatusBar.au3>)">
<Param name="$hWnd" />
<Param name="$iState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_ClickTab" func="yes">
<Overload retVal="" descr="Clicks a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$sButton=&quot;left&quot;" />
<Param name="[$fMove=False" />
<Param name="[$iClicks=1" />
<Param name="[$iSpeed=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_Create" func="yes">
<Overload retVal="" descr="Create a TabControl control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=150" />
<Param name="[$iHeight=150" />
<Param name="[$iStyle=0x00000040" />
<Param name="[$iExStyle=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_DeleteAllItems" func="yes">
<Overload retVal="" descr="Deletes all tabs &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_DeleteItem" func="yes">
<Overload retVal="" descr="Deletes a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_DeselectAll" func="yes">
<Overload retVal="" descr="Resets tabs, clearing any that were set to the pressed state &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="[$fExclude=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_FindTab" func="yes">
<Overload retVal="" descr="Searches for a tab with the specific text &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$fInStr=False" />
<Param name="[$iStart=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetCurFocus" func="yes">
<Overload retVal="" descr="Returns the index of the item that has the focus in a tab control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetCurSel" func="yes">
<Overload retVal="" descr="Determines the currently selected tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetDisplayRect" func="yes">
<Overload retVal="" descr="Retrieves the display rectangle of the client area &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetDisplayRectEx" func="yes">
<Overload retVal="" descr="Retrieves the display rectangle of the client area &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetExtendedStyle" func="yes">
<Overload retVal="" descr="Retrieves the extended styles that are currently in use &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetImageList" func="yes">
<Overload retVal="" descr="Retrieves the tab control image list &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItem" func="yes">
<Overload retVal="" descr="Retrieves information about a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItemCount" func="yes">
<Overload retVal="" descr="Retrieves the number of tabs &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItemImage" func="yes">
<Overload retVal="" descr="Retrieves the image index for a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItemParam" func="yes">
<Overload retVal="" descr="Retrieves the param data for a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItemRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItemRectEx" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItemState" func="yes">
<Overload retVal="" descr="Retrieves the state of a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetItemText" func="yes">
<Overload retVal="" descr="Retrieves the text of a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetRowCount" func="yes">
<Overload retVal="" descr="Retrieves the current number of rows of tabs &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetToolTips" func="yes">
<Overload retVal="" descr="Retrieves the handle to the ToolTip control associated with the control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_HighlightItem" func="yes">
<Overload retVal="" descr="Sets the highlight state of a tab item &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$fHighlight=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_HitTest" func="yes">
<Overload retVal="" descr="Determines where a point lies control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_InsertItem" func="yes">
<Overload retVal="" descr="Inserts a new tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
<Param name="[$iImage=-1" />
<Param name="[$iParam=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_RemoveImage" func="yes">
<Overload retVal="" descr="Removes an image from the control's image list &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetCurFocus" func="yes">
<Overload retVal="" descr="Sets the focus to a specified tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetCurSel" func="yes">
<Overload retVal="" descr="Selects a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetExtendedStyle" func="yes">
<Overload retVal="" descr="Sets the extended styles that are currently in use &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetImageList" func="yes">
<Overload retVal="" descr="Sets the image list associated with a tab control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$hImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetItem" func="yes">
<Overload retVal="" descr="Sets information about a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$sText=-1" />
<Param name="[$iState=-1" />
<Param name="[$iImage=-1" />
<Param name="[$iParam=-1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetItemImage" func="yes">
<Overload retVal="" descr="Sets the image of a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iImage" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetItemParam" func="yes">
<Overload retVal="" descr="Sets the param data of a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iParam" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetItemSize" func="yes">
<Overload retVal="" descr="Sets the width and height of tabs in a fixed width or owner drawn control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetItemState" func="yes">
<Overload retVal="" descr="Sets the state of a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetItemText" func="yes">
<Overload retVal="" descr="Sets the text of a tab &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetMinTabWidth" func="yes">
<Overload retVal="" descr="Sets the minimum width of items in a tab control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iMinWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetPadding" func="yes">
<Overload retVal="" descr="Sets the amount of space around each tab's icon and label &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$iHorz" />
<Param name="$iVert" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetToolTips" func="yes">
<Overload retVal="" descr="Sets the handle to the ToolTip control associated with the control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$hToolTip" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTab_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag for the control &#x0a;(Requires: #Include <GuiTab.au3>)">
<Param name="$hWnd" />
<Param name="$fUnicode" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_AddBitmap" func="yes">
<Overload retVal="" descr="Adds images to the image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iButtons" />
<Param name="$hInst" />
<Param name="$iID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_AddButton" func="yes">
<Overload retVal="" descr="Adds a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iID" />
<Param name="$iImage" />
<Param name="[$iString=0" />
<Param name="[$iStyle=0" />
<Param name="[$iState=4" />
<Param name="[$iParam=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_AddButtonSep" func="yes">
<Overload retVal="" descr="Adds a separator &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="[$iWidth=6]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_AddString" func="yes">
<Overload retVal="" descr="Adds a new string to the toolbar's string pool &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$sString" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_ButtonCount" func="yes">
<Overload retVal="" descr="Retrieves a count of the buttons &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_CheckButton" func="yes">
<Overload retVal="" descr="Checks or unchecks a given button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$fCheck=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_ClickAccel" func="yes">
<Overload retVal="" descr="Clicks a specific button using it's accelerator &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$cAccel" />
<Param name="[$sButton=&quot;left&quot;" />
<Param name="[$fMove=False" />
<Param name="[$iClicks=1" />
<Param name="[$iSpeed=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_ClickButton" func="yes">
<Overload retVal="" descr="Clicks a specific button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$sButton=&quot;left&quot;" />
<Param name="[$fMove=False" />
<Param name="[$iClicks=1" />
<Param name="[$iSpeed=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_ClickIndex" func="yes">
<Overload retVal="" descr="Clicks a specific button using it's index &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$sButton=&quot;left&quot;" />
<Param name="[$fMove=False" />
<Param name="[$iClicks=1" />
<Param name="[$iSpeed=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_CommandToIndex" func="yes">
<Overload retVal="" descr="Retrieves the index for the button associated with the specified command identifier &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_Create" func="yes">
<Overload retVal="" descr="Create a Toolbar control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="[$iStyle=0x00000800" />
<Param name="[$iExStyle=0x00000000]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_Customize" func="yes">
<Overload retVal="" descr="Displays the Customize Toolbar dialog box &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_DeleteButton" func="yes">
<Overload retVal="" descr="Deletes a button from the toolbar &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_EnableButton" func="yes">
<Overload retVal="" descr="Enables or disables the specified button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$fEnable=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_FindToolbar" func="yes">
<Overload retVal="" descr="Finds a specific toolbar &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetAnchorHighlight" func="yes">
<Overload retVal="" descr="Retrieves the anchor highlight setting &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetBitmapFlags" func="yes">
<Overload retVal="" descr="Retrieves the flags that describe the type of bitmap to be used &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonBitmap" func="yes">
<Overload retVal="" descr="Retrieves the index of the bitmap associated with a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonInfo" func="yes">
<Overload retVal="" descr="Retrieves information for a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonInfoEx" func="yes">
<Overload retVal="" descr="Retrieves information for a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonParam" func="yes">
<Overload retVal="" descr="Retrieves the button param value &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonRect" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonRectEx" func="yes">
<Overload retVal="" descr="Retrieves the bounding rectangle for a specified toolbar button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonSize" func="yes">
<Overload retVal="" descr="Retrieves the current button width and height, in pixels &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonState" func="yes">
<Overload retVal="" descr="Retrieves information about the state of the specified button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonStyle" func="yes">
<Overload retVal="" descr="Retrieves the style flags of a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetButtonText" func="yes">
<Overload retVal="" descr="Retrieves the display text of a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetColorScheme" func="yes">
<Overload retVal="" descr="Retrieves the color scheme information &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetDisabledImageList" func="yes">
<Overload retVal="" descr="Retrieves the disabled button image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetExtendedStyle" func="yes">
<Overload retVal="" descr="Retrieves the extended styles &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetHotImageList" func="yes">
<Overload retVal="" descr="Retrieves the hot button image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetHotItem" func="yes">
<Overload retVal="" descr="Retrieves the index of the hot item &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetImageList" func="yes">
<Overload retVal="" descr="Retrieves the default state image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetInsertMark" func="yes">
<Overload retVal="" descr="Retrieves the current insertion mark &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetInsertMarkColor" func="yes">
<Overload retVal="" descr="Retrieves the color used to draw the insertion mark &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetMaxSize" func="yes">
<Overload retVal="" descr="Retrieves the total size of all of the visible buttons and separators &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetMetrics" func="yes">
<Overload retVal="" descr="Retrieves the metrics of a toolbar control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetPadding" func="yes">
<Overload retVal="" descr="Retrieves the horizontal and vertical padding &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetRows" func="yes">
<Overload retVal="" descr="Retrieves the number of rows of buttons &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetString" func="yes">
<Overload retVal="" descr="Retrieves a string from the string pool &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyle" func="yes">
<Overload retVal="" descr="Retrieves the styles currently in use for a toolbar control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleAltDrag" func="yes">
<Overload retVal="" descr="Indicates that the control allows buttons to be dragged &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleCustomErase" func="yes">
<Overload retVal="" descr="Indicates that the control generates NM_CUSTOMDRAW notification messages &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleFlat" func="yes">
<Overload retVal="" descr="Indicates that the control is flat &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleList" func="yes">
<Overload retVal="" descr="Indicates that the control has button text to the right of the bitmap &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleRegisterDrop" func="yes">
<Overload retVal="" descr="Indicates that the control generates TBN_GETOBJECT notification messages &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleToolTips" func="yes">
<Overload retVal="" descr="Indicates that the control has tooltips &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleTransparent" func="yes">
<Overload retVal="" descr="Indicates that the control is transparent &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetStyleWrapable" func="yes">
<Overload retVal="" descr="Indicates that the control is wrapable &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetTextRows" func="yes">
<Overload retVal="" descr="Retrieves the maximum number of text rows that can be displayed on a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetToolTips" func="yes">
<Overload retVal="" descr="Retrieves the handle to the ToolTip control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_HideButton" func="yes">
<Overload retVal="" descr="Hides or shows the specified button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$fHide=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_HighlightButton" func="yes">
<Overload retVal="" descr="Sets the highlight state of a given button control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$fHighlight=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_HitTest" func="yes">
<Overload retVal="" descr="Determines where a point lies within the control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_IndexToCommand" func="yes">
<Overload retVal="" descr="Retrieves the command identifier associated with the button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_InsertButton" func="yes">
<Overload retVal="" descr="Inserts a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iID" />
<Param name="$iImage" />
<Param name="[$sText=&quot;&quot;" />
<Param name="[$iStyle=0" />
<Param name="[$iState=4" />
<Param name="[$iParam=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_InsertMarkHitTest" func="yes">
<Overload retVal="" descr="Retrieves the insertion mark information for a point &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_IsButtonChecked" func="yes">
<Overload retVal="" descr="Indicates whether the specified button is checked &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_IsButtonEnabled" func="yes">
<Overload retVal="" descr="Indicates whether the specified button is enabled &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_IsButtonHidden" func="yes">
<Overload retVal="" descr="Indicates whether the specified button is hidden &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_IsButtonHighlighted" func="yes">
<Overload retVal="" descr="Indicates whether the specified button is hilighted &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_IsButtonIndeterminate" func="yes">
<Overload retVal="" descr="Indicates whether the specified button is indeterminate &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_IsButtonPressed" func="yes">
<Overload retVal="" descr="Indicates that the button is being clicked &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_LoadBitmap" func="yes">
<Overload retVal="" descr="Adds a bitmap to the image list from a file &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_LoadImages" func="yes">
<Overload retVal="" descr="Loads system defined button images into a toolbar control's image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iBitMapID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_MapAccelerator" func="yes">
<Overload retVal="" descr="Determines the ID of the button that corresponds to the specified accelerator &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$cAccel" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_MoveButton" func="yes">
<Overload retVal="" descr="Moves a button from one index to another &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iOldPos" />
<Param name="$iNewPos" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_PressButton" func="yes">
<Overload retVal="" descr="Presses or releases the specified button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$fPress=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetAnchorHighlight" func="yes">
<Overload retVal="" descr="Sets the anchor highlight setting &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fAnchor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetBitmapSize" func="yes">
<Overload retVal="" descr="Sets the size of the bitmapped images to be added to a toolbar &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonBitMap" func="yes">
<Overload retVal="" descr="Sets the index of the bitmap associated with a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonInfo" func="yes">
<Overload retVal="" descr="Sets extended information for a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$iImage=-3" />
<Param name="[$iState=-1" />
<Param name="[$iStyle=-1" />
<Param name="[$iWidth=-1" />
<Param name="[$iParam=-1]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonInfoEx" func="yes">
<Overload retVal="" descr="Sets extended information for a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="$tButton" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonParam" func="yes">
<Overload retVal="" descr="Sets the button param value &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="$iParam" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonSize" func="yes">
<Overload retVal="" descr="Sets the size of the buttons to be added to a toolbar &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iHeight" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonState" func="yes">
<Overload retVal="" descr="Sets information about the state of the specified button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="$iState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonStyle" func="yes">
<Overload retVal="" descr="Sets the style flags of a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="$iStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonText" func="yes">
<Overload retVal="" descr="Sets the display text of a button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetButtonWidth" func="yes">
<Overload retVal="" descr="Sets the minimum and maximum button widths in the toolbar control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iMin" />
<Param name="$iMax" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetCmdID" func="yes">
<Overload retVal="" descr="Sets the command identifier of a toolbar button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iCommandID" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetColorScheme" func="yes">
<Overload retVal="" descr="Sets the color scheme information &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iHighlight" />
<Param name="$iShadow" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetDisabledImageList" func="yes">
<Overload retVal="" descr="Sets the disabled image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$hImageList" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetDrawTextFlags" func="yes">
<Overload retVal="" descr="Sets the text drawing flags for the toolbar &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iMask" />
<Param name="$iDTFlags" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetExtendedStyle" func="yes">
<Overload retVal="" descr="Sets the extended styles control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetHotImageList" func="yes">
<Overload retVal="" descr="Sets the hot button image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$hImageList" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetHotItem" func="yes">
<Overload retVal="" descr="Sets the hot item &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetImageList" func="yes">
<Overload retVal="" descr="Sets the default button image list &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$hImageList" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetIndent" func="yes">
<Overload retVal="" descr="Sets the indentation for the first button control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iIndent" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetIndeterminate" func="yes">
<Overload retVal="" descr="Sets or clears the indeterminate state of the specified button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCommandID" />
<Param name="[$fState=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetInsertMark" func="yes">
<Overload retVal="" descr="Sets the current insertion mark for the toolbar &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iButton" />
<Param name="[$iFlags=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetInsertMarkColor" func="yes">
<Overload retVal="" descr="Sets the color used to draw the insertion mark &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetMaxTextRows" func="yes">
<Overload retVal="" descr="Sets the maximum number of text rows displayed button &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iMaxRows" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetMetrics" func="yes">
<Overload retVal="" descr="Retrieves the metrics of a toolbar control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iXPad" />
<Param name="$iYPad" />
<Param name="$iXSpacing" />
<Param name="$iYSpacing" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetPadding" func="yes">
<Overload retVal="" descr="Sets the padding control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iCX" />
<Param name="$iCY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetParent" func="yes">
<Overload retVal="" descr="Sets the window to which the control sends notification messages &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$hParent" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetRows" func="yes">
<Overload retVal="" descr="Sets the number of rows of buttons &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iRows" />
<Param name="[$fLarger=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyle" func="yes">
<Overload retVal="" descr="Sets the style control &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$iStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleAltDrag" func="yes">
<Overload retVal="" descr="Sets whether that the control allows buttons to be dragged &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="[$fState=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleCustomErase" func="yes">
<Overload retVal="" descr="Sets whether the control generates NM_CUSTOMDRAW notification messages &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="[$fState=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleFlat" func="yes">
<Overload retVal="" descr="Sets whether the control is flat &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleList" func="yes">
<Overload retVal="" descr="Sets whether the control has button text to the right of the bitmap &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleRegisterDrop" func="yes">
<Overload retVal="" descr="Sets whether the control generates TBN_GETOBJECT notification messages &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleToolTips" func="yes">
<Overload retVal="" descr="Sets whether the control has tooltips &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleTransparent" func="yes">
<Overload retVal="" descr="Sets whether the control is transparent &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetStyleWrapable" func="yes">
<Overload retVal="" descr="Sets whether the control is wrapable &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fState" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetToolTips" func="yes">
<Overload retVal="" descr="Associates a ToolTip control with a toolbar &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$hToolTip" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$fUnicode=False" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlToolbar_SetWindowTheme" func="yes">
<Overload retVal="" descr="Sets the visual style &#x0a;(Requires: #Include <GuiToolBar.au3>)">
<Param name="$hWnd" />
<Param name="$sTheme" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Add" func="yes">
<Overload retVal="" descr="Adds a new item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hSibling" />
<Param name="$sText" />
<Param name="[$iImage=-1" />
<Param name="[$iSelImage=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_AddChild" func="yes">
<Overload retVal="" descr="Adds a new item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hParent" />
<Param name="$sText" />
<Param name="[$iImage=-1" />
<Param name="[$iSelImage=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_AddChildFirst" func="yes">
<Overload retVal="" descr="Adds a new item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hParent" />
<Param name="$sText" />
<Param name="[$iImage=-1" />
<Param name="[$iSelImage=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_AddFirst" func="yes">
<Overload retVal="" descr="Adds a new item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hSibling" />
<Param name="$sText" />
<Param name="[$iImage=-1" />
<Param name="[$iSelImage=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_BeginUpdate" func="yes">
<Overload retVal="" descr="Prevents updating of the control until the EndUpdate function is called &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_ClickItem" func="yes">
<Overload retVal="" descr="Click on a item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$sButton=&quot;left&quot;" />
<Param name="[$fMove=False" />
<Param name="[$iClicks=1" />
<Param name="[$iSpeed=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Create" func="yes">
<Overload retVal="" descr="Create a TreeView control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iWidth=150" />
<Param name="[$iHeight=150" />
<Param name="[$iStyle=0x00000037" />
<Param name="[$iExStyle=0x00000000]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_CreateDragImage" func="yes">
<Overload retVal="" descr="Creates a dragging bitmap for the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_CreateSolidBitMap" func="yes">
<Overload retVal="" descr="Creates a solid color bitmap &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
<Param name="$iWidth" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Delete" func="yes">
<Overload retVal="" descr="Removes an item and all its children &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_DeleteAll" func="yes">
<Overload retVal="" descr="Removes all items from a tree-view control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_DeleteChildren" func="yes">
<Overload retVal="" descr="Deletes all children of a item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Destroy" func="yes">
<Overload retVal="" descr="Delete the control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_DisplayRect" func="yes">
<Overload retVal="" descr="Returns the bounding rectangle for a tree item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fTextOnly=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_DisplayRectEx" func="yes">
<Overload retVal="" descr="Returns the bounding rectangle for a tree item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fTextOnly=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_EditText" func="yes">
<Overload retVal="" descr="Begins in-place editing of the specified item's text &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_EndEdit" func="yes">
<Overload retVal="" descr="Ends the editing of the item's text &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$fCancel=False" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_EndUpdate" func="yes">
<Overload retVal="" descr="Enables screen repainting that was turned off with the BeginUpdate function &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_EnsureVisible" func="yes">
<Overload retVal="" descr="Ensures that a item is visible, expanding the parent item or scrolling the control if necessary &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Expand" func="yes">
<Overload retVal="" descr="Expands or collapses the list of child items associated with the specified parent item, if any &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0" />
<Param name="[$fExpand=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_ExpandedOnce" func="yes">
<Overload retVal="" descr="Indicates if the item's list of child items has been expanded at least once &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_FindItem" func="yes">
<Overload retVal="" descr="Retrieves a item based on it's text &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$fInStr=False" />
<Param name="[$hStart=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_FindItemEx" func="yes">
<Overload retVal="" descr="Retrieves a item based on a tree path &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$sPath" />
<Param name="[$hStart=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetBkColor" func="yes">
<Overload retVal="" descr="Retrieve the text back color &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetBold" func="yes">
<Overload retVal="" descr="Indicates if the item is drawn in a bold style &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetChecked" func="yes">
<Overload retVal="" descr="Indicates if a item has its checkbox checked &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetChildCount" func="yes">
<Overload retVal="" descr="Retrieves the number of children of an parent item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetChildren" func="yes">
<Overload retVal="" descr="Indicates whether the item children flag is set &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetCount" func="yes">
<Overload retVal="" descr="Retrieves a count of the items &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetCut" func="yes">
<Overload retVal="" descr="Indicates if the item is drawn as if selected as part of a cut and paste operation &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetDropTarget" func="yes">
<Overload retVal="" descr="Indicates whether the item is drawn as a drag and drop target &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetEditControl" func="yes">
<Overload retVal="" descr="Retrieves the handle to the edit control being used to edit a item's text &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetExpanded" func="yes">
<Overload retVal="" descr="Indicates whether the item is expanded &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetFirstChild" func="yes">
<Overload retVal="" descr="Retrieves the first child item of the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetFirstItem" func="yes">
<Overload retVal="" descr="Retrieves the topmost or very first item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetFirstVisible" func="yes">
<Overload retVal="" descr="Retrieves the first visible item in the control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetFocused" func="yes">
<Overload retVal="" descr="Indicates whether the item has focus &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetHeight" func="yes">
<Overload retVal="" descr="Retrieves the current height of the each item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetImageIndex" func="yes">
<Overload retVal="" descr="Retrieves the normal state image index &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetImageListIconHandle" func="yes">
<Overload retVal="" descr="Retrieve ImageList handle &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetIndent" func="yes">
<Overload retVal="" descr="Retrieves the amount, in pixels, that child items are indented relative to their parent items &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetInsertMarkColor" func="yes">
<Overload retVal="" descr="Retrieves the color used to draw the insertion mark &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetISearchString" func="yes">
<Overload retVal="" descr="Retrieves the incremental search string &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetItemByIndex" func="yes">
<Overload retVal="" descr="Retrieve a item by its position in the list of child items &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetItemHandle" func="yes">
<Overload retVal="" descr="Retrieve the item handle &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetItemParam" func="yes">
<Overload retVal="" descr="Retrieves the application specific value of the item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetLastChild" func="yes">
<Overload retVal="" descr="Retrieves the last child item of the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetLineColor" func="yes">
<Overload retVal="" descr="Retrieve the line color &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetNext" func="yes">
<Overload retVal="" descr="Retrieves the next item after the calling item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetNextChild" func="yes">
<Overload retVal="" descr="Returns the next item at the same level as the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetNextSibling" func="yes">
<Overload retVal="" descr="Returns the next item at the same level as the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetNextVisible" func="yes">
<Overload retVal="" descr="Retrieves the next visible item that follows the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetNormalImageList" func="yes">
<Overload retVal="" descr="Retrieves the normal image list &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetParentHandle" func="yes">
<Overload retVal="" descr="Retrieve the parent handle of item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetParentParam" func="yes">
<Overload retVal="" descr="Retrieve the parent control ID/Param of item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem=0" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetPrev" func="yes">
<Overload retVal="" descr="Retrieves the previous item before the calling item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetPrevChild" func="yes">
<Overload retVal="" descr="Retrieves the previous child item of a specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetPrevSibling" func="yes">
<Overload retVal="" descr="Returns the previous item before the calling item at the same level &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetPrevVisible" func="yes">
<Overload retVal="" descr="Retrieves the first visible item that precedes the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetScrollTime" func="yes">
<Overload retVal="" descr="Retrieves the maximum scroll time &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetSelected" func="yes">
<Overload retVal="" descr="Indicates whether the item appears in the selected state &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetSelectedImageIndex" func="yes">
<Overload retVal="" descr="Retrieves the index in the image list of the image displayed for the item when it is selected &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetSelection" func="yes">
<Overload retVal="" descr="Retrieves the currently selected item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetSiblingCount" func="yes">
<Overload retVal="" descr="Retrieves the number of siblings at the level of an item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetState" func="yes">
<Overload retVal="" descr="Retrieve the state of the item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetStateImageIndex" func="yes">
<Overload retVal="" descr="Retrieves the index of the state image to display for the item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetStateImageList" func="yes">
<Overload retVal="" descr="Retrieves the handle to the state image list &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetText" func="yes">
<Overload retVal="" descr="Retrieve the item text &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetTextColor" func="yes">
<Overload retVal="" descr="Retrieve the text color &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetToolTips" func="yes">
<Overload retVal="" descr="Retrieves the handle to the child ToolTip control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetTree" func="yes">
<Overload retVal="" descr="Retrieve all items text &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetUnicodeFormat" func="yes">
<Overload retVal="" descr="Retrieves the Unicode character format flag &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetVisible" func="yes">
<Overload retVal="" descr="Indicates whether the item is currently visible in the control image &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_GetVisibleCount" func="yes">
<Overload retVal="" descr="Returns the number of items that can be fully visible in the control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_HitTest" func="yes">
<Overload retVal="" descr="Returns information about the location of a point relative to the control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_HitTestEx" func="yes">
<Overload retVal="" descr="Returns information about the location of a point relative to the control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_HitTestItem" func="yes">
<Overload retVal="" descr="Returns the item at the specified coordinates &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Index" func="yes">
<Overload retVal="" descr="Retrieves the position of the item in the list &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_InsertItem" func="yes">
<Overload retVal="" descr="Insert an item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$sItem_Text" />
<Param name="[$hItem_Parent=0" />
<Param name="[$hItem_After=0" />
<Param name="[$iImage=-1" />
<Param name="[$iSelImage=-1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_IsFirstItem" func="yes">
<Overload retVal="" descr="Indicates whether the tree item is very first &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_IsParent" func="yes">
<Overload retVal="" descr="Indicates whether one item is the parent of another item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hParent" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Level" func="yes">
<Overload retVal="" descr="Indicates the level of indentation of a item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SelectItem" func="yes">
<Overload retVal="" descr="Selects the specified item, scrolls the item into view, or redraws the item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$iFlag=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SelectItemByIndex" func="yes">
<Overload retVal="" descr="Selects the item based on it's index in the parent list &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetBkColor" func="yes">
<Overload retVal="" descr="Sets the back color &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$vRGBColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetBold" func="yes">
<Overload retVal="" descr="Sets whether the item is drawn using a bold sytle &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fFlag=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetChecked" func="yes">
<Overload retVal="" descr="Sets whether a item has it's checkbox checked or not &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fCheck=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetCheckedByIndex" func="yes">
<Overload retVal="" descr="Sets whether an item has it's checkbox checked or not by it's index &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iIndex" />
<Param name="[$fCheck=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetChildren" func="yes">
<Overload retVal="" descr="Sets whether the item children flag &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fFlag=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetCut" func="yes">
<Overload retVal="" descr="Sets whether the item is drawn as if selected as part of a cut and paste operation &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fFlag=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetDropTarget" func="yes">
<Overload retVal="" descr="Sets whether the item is drawn as a drag and drop target &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fFlag=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetFocused" func="yes">
<Overload retVal="" descr="Sets whether the item appears to have focus &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fFlag=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetHeight" func="yes">
<Overload retVal="" descr="Sets the height of the each item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetIcon" func="yes">
<Overload retVal="" descr="Set an item icon &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0" />
<Param name="[$sIconFile=&quot;&quot;" />
<Param name="[$iIconID=0" />
<Param name="[$iImageMode=6]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetImageIndex" func="yes">
<Overload retVal="" descr="Sets the index into image list for which image is displayed when a item is in its normal state &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetIndent" func="yes">
<Overload retVal="" descr="Sets the width of indentation for a tree-view control and redraws the control to reflect the new width &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iIndent" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetInsertMark" func="yes">
<Overload retVal="" descr="Sets the insertion mark &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fAfter=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetInsertMarkColor" func="yes">
<Overload retVal="" descr="Sets the color used to draw the insertion mark &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetItemHeight" func="yes">
<Overload retVal="" descr="Sets the height of an individual item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iIntegral" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetItemParam" func="yes">
<Overload retVal="" descr="Sets the value specific to the item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iParam" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetLineColor" func="yes">
<Overload retVal="" descr="Sets the line color &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$vRGBColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetNormalImageList" func="yes">
<Overload retVal="" descr="Sets the normal image list for the control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hImageList" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetScrollTime" func="yes">
<Overload retVal="" descr="Sets the maximum scroll time &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$iTime" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetSelected" func="yes">
<Overload retVal="" descr="Sets whether the item appears in the selected state &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$fFlag=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetSelectedImageIndex" func="yes">
<Overload retVal="" descr="Sets the selected image index &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetState" func="yes">
<Overload retVal="" descr="Set the state of the specified item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="[$iState=0" />
<Param name="[$iSetState=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetStateImageIndex" func="yes">
<Overload retVal="" descr="Sets the index into image list for the state image &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hItem" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetStateImageList" func="yes">
<Overload retVal="" descr="Sets the state image list for the control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hImageList" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetText" func="yes">
<Overload retVal="" descr="Set the text of an item &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$hItem=0" />
<Param name="[$sText=&quot;&quot;]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetTextColor" func="yes">
<Overload retVal="" descr="Sets the text color &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$vRGBColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetToolTips" func="yes">
<Overload retVal="" descr="Sets the handle to the child ToolTip control &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="$hToolTip" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_SetUnicodeFormat" func="yes">
<Overload retVal="" descr="Sets the Unicode character format flag &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
<Param name="[$iFormat=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUICtrlTreeView_Sort" func="yes">
<Overload retVal="" descr="Sorts the items &#x0a;(Requires: #Include <GuiTreeView.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Add" func="yes">
<Overload retVal="" descr="Adds an image or images to an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$hImage" />
<Param name="[$hMask=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_AddBitmap" func="yes">
<Overload retVal="" descr="Adds a bitmap to an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$sImage" />
<Param name="[$sMask=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_AddIcon" func="yes">
<Overload retVal="" descr="Adds an icon to an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$sFile" />
<Param name="[$iIndex=0" />
<Param name="[$fLarge=False]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_AddMasked" func="yes">
<Overload retVal="" descr="Adds an image or images to an image list, generating a mask from the specified bitmap &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$hImage" />
<Param name="[$iMask=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_BeginDrag" func="yes">
<Overload retVal="" descr="Begins dragging an image &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iTrack" />
<Param name="$iXHotSpot" />
<Param name="$iYHotSpot" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Copy" func="yes">
<Overload retVal="" descr="Source image is copied to the destination image's index &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iSource" />
<Param name="$iDestination" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Create" func="yes">
<Overload retVal="" descr="Create an ImageList control &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="[$iCX=16" />
<Param name="[$iCY=16" />
<Param name="[$iColor=4" />
<Param name="[$iOptions=0" />
<Param name="[$iInitial=4" />
<Param name="[$iGrow=4]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Destroy" func="yes">
<Overload retVal="" descr="Destroys an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_DestroyIcon" func="yes">
<Overload retVal="" descr="Destroys an icon and frees any memory the icon occupied &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hIcon" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_DragEnter" func="yes">
<Overload retVal="" descr="Displays the drag image at the specified position within the window &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_DragLeave" func="yes">
<Overload retVal="" descr="Unlocks the specified window and hides the drag image, allowing the window to be updated &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_DragMove" func="yes">
<Overload retVal="" descr="Moves the image that is being dragged during a drag-and-drop operation &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Draw" func="yes">
<Overload retVal="" descr="Draws an image list item in the specified device context &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$hDC" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iStyle=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_DrawEx" func="yes">
<Overload retVal="" descr="Draws an image list item in the specified device context &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$hDC" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="[$iDX=0" />
<Param name="[$iDY=0" />
<Param name="[$iRGBBk=0xFFFFFFFF" />
<Param name="[$iRGBFg=0xFFFFFFFF" />
<Param name="[$iStyle=0]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Duplicate" func="yes">
<Overload retVal="" descr="Creates a duplicate of an existing image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_EndDrag" func="yes">
<Overload retVal="" descr="Ends a drag operation &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name=")Endsadragoperation(Requires:#Include<GuiImageList.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetBkColor" func="yes">
<Overload retVal="" descr="Retrieves the current background color for an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetIcon" func="yes">
<Overload retVal="" descr="Creates an icon from an image and mask in an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="[$iStyle=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetIconHeight" func="yes">
<Overload retVal="" descr="Retrieves the height of the images in an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetIconSize" func="yes">
<Overload retVal="" descr="Retrieves the dimensions of images in an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetIconSizeEx" func="yes">
<Overload retVal="" descr="Retrieves the dimensions of images in an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetIconWidth" func="yes">
<Overload retVal="" descr="Retrieves the width of the images in an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetImageCount" func="yes">
<Overload retVal="" descr="Retrieves the number of images in an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_GetImageInfoEx" func="yes">
<Overload retVal="" descr="Retrieves information about an image &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Remove" func="yes">
<Overload retVal="" descr="Remove Image(s) from the ImageList &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="[$iIndex=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_ReplaceIcon" func="yes">
<Overload retVal="" descr="Replaces an image with an icon or cursor &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$hIcon" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_SetBkColor" func="yes">
<Overload retVal="" descr="Sets the background color for an image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iClrBk" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_SetIconSize" func="yes">
<Overload retVal="" descr="Sets the dimensions of images in an image list and removes all images from the list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iCX" />
<Param name="$iCY" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_SetImageCount" func="yes">
<Overload retVal="" descr="Resizes an existing image list &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iNewCount" />
</Overload>
</KeyWord>
<KeyWord name="_GUIImageList_Swap" func="yes">
<Overload retVal="" descr="Source image is copied to the destination image's index &#x0a;(Requires: #Include <GuiImageList.au3>)">
<Param name="$hWnd" />
<Param name="$iSource" />
<Param name="$iDestination" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_EnableScrollBar" func="yes">
<Overload retVal="" descr="Enable/Disable scrollbar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="[$wSBflags=$SB_BOTH" />
<Param name="[$wArrows=$ESB_ENABLE_BOTH]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollBarInfoEx" func="yes">
<Overload retVal="" descr="Retrieves information about the specified scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$idObject" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollBarRect" func="yes">
<Overload retVal="" descr="Retrieves coordinates of the scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$idObject" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollBarRGState" func="yes">
<Overload retVal="" descr="Retrieves the state of a scroll bar component &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$idObject" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollBarXYLineButton" func="yes">
<Overload retVal="" descr="Retrieves the Height or width of the thumb &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$idObject" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollBarXYThumbBottom" func="yes">
<Overload retVal="" descr="Retrieves the Position of the bottom or right of the thumb &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$idObject" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollBarXYThumbTop" func="yes">
<Overload retVal="" descr="Retrieves the Position of the top or left of the thumb &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$idObject" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollInfo" func="yes">
<Overload retVal="" descr="Retrieves the parameters of a scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
<Param name="ByRef$tSCROLLINFO" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollInfoEx" func="yes">
<Overload retVal="" descr="Retrieves the parameters of a scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollInfoMax" func="yes">
<Overload retVal="" descr="Retrieves the maximum scrolling position &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollInfoMin" func="yes">
<Overload retVal="" descr="Retrieves the minimum scrolling position &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollInfoPage" func="yes">
<Overload retVal="" descr="Retrieves the page size &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollInfoPos" func="yes">
<Overload retVal="" descr="Retrieves the position of the scroll box &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollInfoTrackPos" func="yes">
<Overload retVal="" descr="Retrieves the immediate position of a scroll box that the user is dragging &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollPos" func="yes">
<Overload retVal="" descr="Retrieves the current position of the scroll box (thumb) in the specified scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$nBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_GetScrollRange" func="yes">
<Overload retVal="" descr="Retrieves the current minimum and maximum scroll box (thumb) positions for the specified scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$nBar" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_Init" func="yes">
<Overload retVal="" descr="Initialize the scrollbars for the window &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="[$iHMax=-1" />
<Param name="[$ivMax=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_ScrollWindow" func="yes">
<Overload retVal="" descr="Scrolls the contents of the specified window's client area &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$iXAmount" />
<Param name="$iYAmount" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_SetScrollInfo" func="yes">
<Overload retVal="" descr="Sets the parameters of a scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
<Param name="$tSCROLLINFO" />
<Param name="[$fRedraw=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_SetScrollInfoMax" func="yes">
<Overload retVal="" descr="Sets the maximum scrolling position &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
<Param name="$nMax" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_SetScrollInfoMin" func="yes">
<Overload retVal="" descr="Sets the minimum scrolling position &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
<Param name="$nMin" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_SetScrollInfoPage" func="yes">
<Overload retVal="" descr="Sets the page size &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
<Param name="$nPage" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_SetScrollInfoPos" func="yes">
<Overload retVal="" descr="Sets the position of the scroll box (thumb) in the specified scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$fnBar" />
<Param name="$nPos" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_SetScrollRange" func="yes">
<Overload retVal="" descr="Sets the minimum and maximum scroll box positions for the specified scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$nBar" />
<Param name="$nMinPos" />
<Param name="$nMaxPos" />
</Overload>
</KeyWord>
<KeyWord name="_GUIScrollBars_ShowScrollBar" func="yes">
<Overload retVal="" descr="Shows or hides the specified scroll bar &#x0a;(Requires: #Include <GuiScrollBars.au3>)">
<Param name="$hWnd" />
<Param name="$nBar" />
<Param name="[$fShow=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_Activate" func="yes">
<Overload retVal="" descr="Activates or deactivates the control &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="[$fActivate=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_AddTool" func="yes">
<Overload retVal="" descr="Registers a tool with the control &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hTool" />
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iID=0" />
<Param name="[$iLeft=0" />
<Param name="[$iTop=0" />
<Param name="[$iRight=0" />
<Param name="[$iBottom=0" />
<Param name="[$iFlags=8" />
<Param name="[$iParam=0]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_AdjustRect" func="yes">
<Overload retVal="" descr="Calculates the text display rectangle from the window rectangle &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tRect" />
<Param name="[$fLarger=True]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_BitsToTTF" func="yes">
<Overload retVal="" descr="Encode user bit flags to $TTF_ flags &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$iFlags" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_Create" func="yes">
<Overload retVal="" descr="Creates a ToolTip control &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="[$iStyle=0x00000003]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_DelTool" func="yes">
<Overload retVal="" descr="Removes a tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="[$iID=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_Destroy" func="yes">
<Overload retVal="" descr="Delete the ToolTip control &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="ByRef$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_EnumTools" func="yes">
<Overload retVal="" descr="Retrieves information about the current tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetBubbleHeight" func="yes">
<Overload retVal="" descr="Returns the height of the control &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iID" />
<Param name="[$iFlags=48]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetBubbleSize" func="yes">
<Overload retVal="" descr="Returns the width and height of the control &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iID" />
<Param name="[$iFlags=0x000000A0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetBubbleWidth" func="yes">
<Overload retVal="" descr="Returns the width of a ToolTip control &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iID" />
<Param name="[$iFlags=48]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetCurrentTool" func="yes">
<Overload retVal="" descr="Retrieves information for the current tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetDelayTime" func="yes">
<Overload retVal="" descr="Retrieves the initial, pop-up or reshow durations &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iDuration" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetMargin" func="yes">
<Overload retVal="" descr="Retrieves the top, left, bottom, and right margins &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetMarginEx" func="yes">
<Overload retVal="" descr="Retrieves the top, left, bottom, and right margins &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetMaxTipWidth" func="yes">
<Overload retVal="" descr="Retrieves the maximum width for a ToolTip window &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetText" func="yes">
<Overload retVal="" descr="Retrieves the text &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iID" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetTipBkColor" func="yes">
<Overload retVal="" descr="Retrieves the background color &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetTipTextColor" func="yes">
<Overload retVal="" descr="Retrieves the text color &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetTitleBitMap" func="yes">
<Overload retVal="" descr="Retrieves the title bitmap icon &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetTitleText" func="yes">
<Overload retVal="" descr="Retrieve the title &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetToolCount" func="yes">
<Overload retVal="" descr="Retrieves the tool count &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_GetToolInfo" func="yes">
<Overload retVal="" descr="Retrieves the information about a specific tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iID" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_HitTest" func="yes">
<Overload retVal="" descr="Retrieves the information that a ToolTip control maintains about a tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_NewToolRect" func="yes">
<Overload retVal="" descr="Sets a new bounding rectangle for a tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iID" />
<Param name="$iLeft" />
<Param name="$iTop" />
<Param name="$iRight" />
<Param name="$iBottom" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_Pop" func="yes">
<Overload retVal="" descr="Removes a displayed ToolTip from view &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_PopUp" func="yes">
<Overload retVal="" descr="Causes the ToolTip to display at the coordinates of the last mouse message &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetDelayTime" func="yes">
<Overload retVal="" descr="Sets the initial, pop-up, and reshow durations &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iDuration" />
<Param name="$iTime" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetMargin" func="yes">
<Overload retVal="" descr="Sets the top, left, bottom, and right margins &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iLeft" />
<Param name="$iTop" />
<Param name="$iRight" />
<Param name="$iBottom" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetMaxTipWidth" func="yes">
<Overload retVal="" descr="Sets the maximum width for a ToolTip window &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iWidth" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetTipBkColor" func="yes">
<Overload retVal="" descr="Sets the background color &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetTipTextColor" func="yes">
<Overload retVal="" descr="Sets the text color &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetTitle" func="yes">
<Overload retVal="" descr="Adds a standard icon and title string &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$sTitle" />
<Param name="[$iIcon=0]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetToolInfo" func="yes">
<Overload retVal="" descr="Sets the information for a tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
<Param name="[$iID=0" />
<Param name="[$iLeft=0" />
<Param name="[$iTop=0" />
<Param name="[$iRight=0" />
<Param name="[$iBottom=0" />
<Param name="[$iFlags=8" />
<Param name="[$iParam=0]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_SetWindowTheme" func="yes">
<Overload retVal="" descr="Sets the visual style &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$sStyle" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_ToolExists" func="yes">
<Overload retVal="" descr="Determines whether a current tool exists &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_ToolToArray" func="yes">
<Overload retVal="" descr="Transfers a ToolInfo structure to an array &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tToolInfo" />
<Param name="$iError" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_TrackActivate" func="yes">
<Overload retVal="" descr="Activates or deactivates a tracking ToolTip &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="[$fActivate=True" />
<Param name="[$hTool=0" />
<Param name="[$iID=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_TrackPosition" func="yes">
<Overload retVal="" descr="Sets the position of a tracking ToolTip &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_TTFToBits" func="yes">
<Overload retVal="" descr="Decode $TTF_flags to user bit flags &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$iFlags" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_Update" func="yes">
<Overload retVal="" descr="Forces the current tool to be redrawn &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_GUIToolTip_UpdateTipText" func="yes">
<Overload retVal="" descr="Sets the ToolTip text for a tool &#x0a;(Requires: #Include <GuiToolTip.au3>)">
<Param name="$hWnd" />
<Param name="$hTool" />
<Param name="$iID" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_HexToString" func="yes">
<Overload retVal="" descr="Convert a hex string to a string. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$strHex" />
</Overload>
</KeyWord>
<KeyWord name="_IEAction" func="yes">
<Overload retVal="" descr="Perform any of a set of simple actions on the Browser. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_action" />
</Overload>
</KeyWord>
<KeyWord name="_IEAttach" func="yes">
<Overload retVal="" descr="Attach to the specified instance of Internet Explorer where the search string sub-string matches (based on the selected mode). &#x0a;(Requires: #include <IE.au3> )">
<Param name="$s_string" />
<Param name="[$s_mode=&quot;Title&quot;" />
<Param name="[$i_instance=1]]" />
</Overload>
</KeyWord>
<KeyWord name="_IEBodyReadHTML" func="yes">
<Overload retVal="" descr="Returns the HTML inside the &lt;body&gt; tag of the document. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IEBodyReadText" func="yes">
<Overload retVal="" descr="Returns the Text inside the &lt;body&gt; tag of the document. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IEBodyWriteHTML" func="yes">
<Overload retVal="" descr="Replaces the HTML inside the &lt;body&gt; tag of the document. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_html" />
</Overload>
</KeyWord>
<KeyWord name="_IECreate" func="yes">
<Overload retVal="" descr="Create an Internet Explorer Browser Window. &#x0a;(Requires: #include <IE.au3> )">
<Param name="[$s_Url=&quot;about:blank&quot;" />
<Param name="[$f_tryAttach=0" />
<Param name="[$f_visible=1" />
<Param name="[$f_wait=1" />
<Param name="[$f_takeFocus=1]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_IECreateEmbedded" func="yes">
<Overload retVal="" descr="Create a Webbrowser object suitable for embedding in an AutoIt GUI with GuiCtrlCreateObj(). &#x0a;(Requires: #include <IE.au3> )">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_IEDocGetObj" func="yes">
<Overload retVal="" descr="Given any DOM object, returns a reference to the associated document object. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IEDocInsertHTML" func="yes">
<Overload retVal="" descr="Inserts HTML Text in or around an element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_string" />
<Param name="[$s_where=&quot;beforeend&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_IEDocInsertText" func="yes">
<Overload retVal="" descr="Inserts Text in or around an element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_string" />
<Param name="[$s_where=&quot;beforeend&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_IEDocReadHTML" func="yes">
<Overload retVal="" descr="Returns the full HTML source of a document. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IEDocWriteHTML" func="yes">
<Overload retVal="" descr="Replaces the HTML for the entire document. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_html" />
</Overload>
</KeyWord>
<KeyWord name="_IEErrorHandlerDeRegister" func="yes">
<Overload retVal="" descr="Disable a registered user COM error handler &#x0a;(Requires: #include <IE.au3> )">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_IEErrorHandlerRegister" func="yes">
<Overload retVal="" descr="Register and enable a user COM error handler &#x0a;(Requires: #include <IE.au3> )">
<Param name="[$s_functionName=&quot;__IEInternalErrorHandler&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_IEErrorNotify" func="yes">
<Overload retVal="" descr="Specifies whether IE.au3 automatically notifies of Warnings and Errors (to the console) &#x0a;(Requires: #include <IE.au3> )">
<Param name="[$f_notify=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormElementCheckBoxSelect" func="yes">
<Overload retVal="" descr="Set the value of a specified form element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_string" />
<Param name="[$s_name=&quot;&quot;" />
<Param name="[$f_select=1" />
<Param name="[$s_mode=&quot;byValue&quot;" />
<Param name="[$f_fireEvent=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormElementGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object variable representing all Form Elements within a given Form. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormElementGetObjByName" func="yes">
<Overload retVal="" descr="Returns an object reference to a Form Element by name. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_name" />
<Param name="[$i_index=0]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormElementGetValue" func="yes">
<Overload retVal="" descr="Returns the value of a given Form Element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormElementOptionSelect" func="yes">
<Overload retVal="" descr="Set the value of a specified form element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_string" />
<Param name="[$f_select=1" />
<Param name="[$s_mode=&quot;byValue&quot;" />
<Param name="[$f_fireEvent=1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormElementRadioSelect" func="yes">
<Overload retVal="" descr="Set the value of a specified form element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_string" />
<Param name="$s_name" />
<Param name="[$f_select=1" />
<Param name="[$s_mode=&quot;byValue&quot;" />
<Param name="[$f_fireEvent=1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormElementSetValue" func="yes">
<Overload retVal="" descr="Set the value of a specified Form Element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_newvalue" />
<Param name="[$f_fireEvent=1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object variable representing the Forms in the document or a single form by index. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormGetObjByName" func="yes">
<Overload retVal="" descr="Returns an object reference to a Form by name. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_name" />
<Param name="[$i_index=0]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormImageClick" func="yes">
<Overload retVal="" descr="Simulate a mouse click on an &lt;input type=image&gt;. Match by sub-string match of alt text, name or src. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_linkText" />
<Param name="[$s_mode=&quot;src&quot;" />
<Param name="[$i_index=0" />
<Param name="[$f_wait=1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormReset" func="yes">
<Overload retVal="" descr="Reset a specified Form setting the values back to their loaded defaults. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IEFormSubmit" func="yes">
<Overload retVal="" descr="Submit a specified Form. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$f_wait=1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFrameGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object containing the frames in a FrameSet or the iFrames on a normal page or a single Frame or iFrame by index. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEFrameGetObjByName" func="yes">
<Overload retVal="" descr="Returns an object reference to a Frame or iFrame by name. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_name" />
</Overload>
</KeyWord>
<KeyWord name="_IEGetObjById" func="yes">
<Overload retVal="" descr="Returns an object variable by id or name. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_Id" />
</Overload>
</KeyWord>
<KeyWord name="_IEGetObjByName" func="yes">
<Overload retVal="" descr="Returns an object variable by name or id. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_Id" />
<Param name="[$i_index=0]" />
</Overload>
</KeyWord>
<KeyWord name="_IEHeadInsertEventScript" func="yes">
<Overload retVal="" descr="Inserts a Javascript into the Head of the document. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_htmlFor" />
<Param name="$s_event" />
<Param name="$s_script" />
</Overload>
</KeyWord>
<KeyWord name="_IEImgClick" func="yes">
<Overload retVal="" descr="Simulate a mouse click on an image. Match by sub-string match of alt text, name, or src. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_linkText" />
<Param name="[$s_mode=&quot;src&quot;" />
<Param name="[$i_index=0" />
<Param name="[$f_wait=1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_IEImgGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object variable representing the IMG tags in the document or a single image by index. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEIsFrameSet" func="yes">
<Overload retVal="" descr="Checks to see if the specified Window contains a FrameSet. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IELinkClickByIndex" func="yes">
<Overload retVal="" descr="Simulate a mouse click on a link by 0-based index (in source order). &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$i_index" />
<Param name="[$f_wait=1]" />
</Overload>
</KeyWord>
<KeyWord name="_IELinkClickByText" func="yes">
<Overload retVal="" descr="Simulate a mouse click on a link with text sub-string matching the string provided. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_linkText" />
<Param name="[$i_index=0" />
<Param name="[$f_wait=1]]" />
</Overload>
</KeyWord>
<KeyWord name="_IELinkGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object containing all links in the document or a single link by index. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IELoadWait" func="yes">
<Overload retVal="" descr="Wait for a browser page load to complete before returning. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_delay=0" />
<Param name="[$i_timeout=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_IELoadWaitTimeout" func="yes">
<Overload retVal="" descr="Retrieve or set the current value in milliseconds _IELoadWait will try before timing out. &#x0a;(Requires: #include <IE.au3> )">
<Param name="[$i_timeout=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IENavigate" func="yes">
<Overload retVal="" descr="Directs an existing browser window to navigate to the specified URL. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_url" />
<Param name="[$f_wait=1]" />
</Overload>
</KeyWord>
<KeyWord name="_IEPropertyGet" func="yes">
<Overload retVal="" descr="Returns a select property of the Browser or DOM element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_property" />
</Overload>
</KeyWord>
<KeyWord name="_IEPropertySet" func="yes">
<Overload retVal="" descr="Set a select property of the Browser or DOM element. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_property" />
<Param name="$newvalue" />
</Overload>
</KeyWord>
<KeyWord name="_IEQuit" func="yes">
<Overload retVal="" descr="Close the browser and remove the object reference to it. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_IETableGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object variable representing all the tables in a document or a single table by index. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IETableWriteToArray" func="yes">
<Overload retVal="" descr="Reads the contents of a Table into an array. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$f_transpose]" />
</Overload>
</KeyWord>
<KeyWord name="_IETagNameAllGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object all elements in the document or document hierarchy in source order or a single element by index. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IETagNameGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object of all elements in the object with the specified TagName or a single element by index. &#x0a;(Requires: #include <IE.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_TagName" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_IE_Example" func="yes">
<Overload retVal="" descr="Display a new browser window pre-loaded with documents to be used in IE.au3 examples or your own testing &#x0a;(Requires: #include <IE.au3> )">
<Param name="[$s_module=&quot;basic&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_IE_Introduction" func="yes">
<Overload retVal="" descr="Display introductory information about IE.au3 in a new browser window &#x0a;(Requires: #include <IE.au3> )">
<Param name="[$s_module=&quot;basic&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_IE_VersionInfo" func="yes">
<Overload retVal="" descr="Returns an array of information about the IE.au3 version &#x0a;(Requires: #include <IE.au3> )">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_Iif" func="yes">
<Overload retVal="" descr="Perform a boolean test within an expression. &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="$fTest" />
<Param name="$vTrueVal" />
<Param name="$vFalseVal" />
</Overload>
</KeyWord>
<KeyWord name="_INetExplorerCapable" func="yes">
<Overload retVal="" descr="Converts a string to IE(Internet Explorer) capable line &#x0a;(Requires: #include <INet.au3>)">
<Param name="$s_IEString" />
</Overload>
</KeyWord>
<KeyWord name="_INetGetSource" func="yes">
<Overload retVal="" descr="Gets the source from an URL without writing a temp file. &#x0a;(Requires: #include <INet.au3>)">
<Param name="$s_URL" />
</Overload>
</KeyWord>
<KeyWord name="_INetMail" func="yes">
<Overload retVal="" descr="Opens default user's mail client with given address, subject, and body. &#x0a;(Requires: #include <INet.au3>)">
<Param name="$s_MailTo" />
<Param name="$s_MailSubject" />
<Param name="$s_MailBody" />
</Overload>
</KeyWord>
<KeyWord name="_INetSmtpMail" func="yes">
<Overload retVal="" descr="Sends an email without using an external email program. &#x0a;(Requires: #include <INet.au3>)">
<Param name="$s_SmtpServer" />
<Param name="$s_FromName" />
<Param name="$s_FromAddress" />
<Param name="$s_ToAddress" />
<Param name="[$s_Subject" />
<Param name="[$as_Body" />
<Param name="[$s_helo" />
<Param name="[$s_first" />
<Param name="[$b_trace]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_IsPressed" func="yes">
<Overload retVal="" descr="Check if key has been pressed &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="$sHexKey" />
<Param name="[$vDLL='user32.dll']" />
</Overload>
</KeyWord>
<KeyWord name="_MathCheckDiv" func="yes">
<Overload retVal="" descr="Checks if NumA is divisable by NumB &#x0a;(Requires: #include <Math.au3>)">
<Param name="$i_NumA" />
<Param name="$i_NumB" />
</Overload>
</KeyWord>
<KeyWord name="_Max" func="yes">
<Overload retVal="" descr="Evaluates which of the two numbers is higher. &#x0a;(Requires: #include <Math.au3>)">
<Param name="$nNum1" />
<Param name="$nNum2" />
</Overload>
</KeyWord>
<KeyWord name="_MemGlobalAlloc" func="yes">
<Overload retVal="" descr="Allocates the specified number of bytes from the heap &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$iBytes" />
<Param name="[$iFlags=0]" />
</Overload>
</KeyWord>
<KeyWord name="_MemGlobalFree" func="yes">
<Overload retVal="" descr="Frees the specified global memory object and invalidates its handle &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$hMem" />
</Overload>
</KeyWord>
<KeyWord name="_MemGlobalLock" func="yes">
<Overload retVal="" descr="Locks a global memory object and returns a pointer to the first byte of the object's memory block &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$hMem" />
</Overload>
</KeyWord>
<KeyWord name="_MemGlobalSize" func="yes">
<Overload retVal="" descr="Retrieves the current size of the specified global memory object &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$hMem" />
</Overload>
</KeyWord>
<KeyWord name="_MemGlobalUnlock" func="yes">
<Overload retVal="" descr="Decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$hMem" />
</Overload>
</KeyWord>
<KeyWord name="_MemMoveMemory" func="yes">
<Overload retVal="" descr="Moves memory either forward or backward, aligned or unaligned &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$pSource" />
<Param name="$pDest" />
<Param name="$iLength" />
</Overload>
</KeyWord>
<KeyWord name="_MemVirtualAlloc" func="yes">
<Overload retVal="" descr="Reserves or commits a region of pages in the virtual address space of the calling process &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$pAddress" />
<Param name="$iSize" />
<Param name="$iAllocation" />
<Param name="$iProtect" />
</Overload>
</KeyWord>
<KeyWord name="_MemVirtualAllocEx" func="yes">
<Overload retVal="" descr="Reserves a region of memory within the virtual address space of a specified process &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$hProcess" />
<Param name="$pAddress" />
<Param name="$iSize" />
<Param name="$iAllocation" />
<Param name="$iProtect" />
</Overload>
</KeyWord>
<KeyWord name="_MemVirtualFree" func="yes">
<Overload retVal="" descr="Releases a region of pages within the virtual address space of a process &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$pAddress" />
<Param name="$iSize" />
<Param name="$iFreeType" />
</Overload>
</KeyWord>
<KeyWord name="_MemVirtualFreeEx" func="yes">
<Overload retVal="" descr="Releases a region of pages within the virtual address space of a process &#x0a;(Requires: #Include <Memory.au3>)">
<Param name="$hProcess" />
<Param name="$pAddress" />
<Param name="$iSize" />
<Param name="$iFreeType" />
</Overload>
</KeyWord>
<KeyWord name="_Min" func="yes">
<Overload retVal="" descr="Evaluates which of the two numbers is lower. &#x0a;(Requires: #include <Math.au3>)">
<Param name="$nNum1" />
<Param name="$nNum2" />
</Overload>
</KeyWord>
<KeyWord name="_MouseTrap" func="yes">
<Overload retVal="" descr="Confine the Mouse Cursor to specified coords. &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="[$iLeft=0" />
<Param name="[$iTop=0" />
<Param name="[$iRight=0" />
<Param name="[$iBottom=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_CallNamedPipe" func="yes">
<Overload retVal="" descr="Performs a read/write operation on a named pipe &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$sPipeName" />
<Param name="$pInpBuf" />
<Param name="$iInpSize" />
<Param name="$pOutBuf" />
<Param name="$iOutSize" />
<Param name="ByRef$iRead" />
<Param name="[$iTimeOut=0]" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_ConnectNamedPipe" func="yes">
<Overload retVal="" descr="Enables a named pipe server process to wait for a client process to connect &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$hNamedPipe" />
<Param name="[$pOverlapped=0]" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_CreateNamedPipe" func="yes">
<Overload retVal="" descr="Creates an instance of a named pipe &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$sName" />
<Param name="[$iAccess=2" />
<Param name="[$iFlags=2" />
<Param name="[$iACL=0" />
<Param name="[$iType=1" />
<Param name="[$iRead=1" />
<Param name="[$iWait=0" />
<Param name="[$iMaxInst=25" />
<Param name="[$iOutBufSize=4096" />
<Param name="[$iInpBufSize=4096" />
<Param name="[$iDefTimeout=5000" />
<Param name="[$pSecurity=0]]]]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_CreatePipe" func="yes">
<Overload retVal="" descr="Creates an anonymous pipe &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="ByRef$hReadPipe" />
<Param name="ByRef$hWritePipe" />
<Param name="[$tSecurity=0" />
<Param name="[$iSize=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_DisconnectNamedPipe" func="yes">
<Overload retVal="" descr="Disconnects the server end of a named pipe instance from a client process &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$hNamedPipe" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_GetNamedPipeHandleState" func="yes">
<Overload retVal="" descr="Retrieves information about a specified named pipe &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$hNamedPipe" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_GetNamedPipeInfo" func="yes">
<Overload retVal="" descr="Retrieves information about the specified named pipe &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$hNamedPipe" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_PeekNamedPipe" func="yes">
<Overload retVal="" descr="Copies data from a pipe into a buffer without removing it from the pipe &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$hNamedPipe" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_SetNamedPipeHandleState" func="yes">
<Overload retVal="" descr="Sets the read mode and the blocking mode of the specified named pipe &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$hNamedPipe" />
<Param name="$iRead" />
<Param name="$iWait" />
<Param name="[$iBytes=0" />
<Param name="[$iTimeOut=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_TransactNamedPipe" func="yes">
<Overload retVal="" descr="Reads and writes to a named pipe in one network operation &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$hNamedPipe" />
<Param name="$pInpBuf" />
<Param name="$iInpSize" />
<Param name="$pOutBuf" />
<Param name="$iOutSize" />
<Param name="[$pOverlapped=0]" />
</Overload>
</KeyWord>
<KeyWord name="_NamedPipes_WaitNamedPipe" func="yes">
<Overload retVal="" descr="Waits for an instance of a named pipe to become available &#x0a;(Requires: #Include <NamedPipes.au3>)">
<Param name="$sPipeName" />
<Param name="[$iTimeOut=0]" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ConnectionEnum" func="yes">
<Overload retVal="" descr="Lists all connections made to a shared resource &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$sQualifier" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_FileClose" func="yes">
<Overload retVal="" descr="Forces a resource to close &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$iFileID" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_FileEnum" func="yes">
<Overload retVal="" descr="Returns information about open files on a server &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="[$sServer=&quot;&quot;" />
<Param name="[$sBaseName=&quot;&quot;" />
<Param name="[$sUserName=&quot;&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_FileGetInfo" func="yes">
<Overload retVal="" descr="Retrieves information about a particular opening of a server resource &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$iFileID" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_PermStr" func="yes">
<Overload retVal="" descr="Returns the string representation of a resource's permissions &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$iPerm" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ResourceStr" func="yes">
<Overload retVal="" descr="Returns the string representation of a resource &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$iResource" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_SessionDel" func="yes">
<Overload retVal="" descr="Ends a network session between a server and a workstation &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="[$sServer=&quot;&quot;" />
<Param name="[$sClientName=&quot;&quot;" />
<Param name="[$sUserName=&quot;&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_SessionEnum" func="yes">
<Overload retVal="" descr="Provides information about sessions established on a server &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="[$sServer=&quot;&quot;" />
<Param name="[$sClientName=&quot;&quot;" />
<Param name="[$sUserName=&quot;&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_SessionGetInfo" func="yes">
<Overload retVal="" descr="Retrieves information about a session established between a server and workstation &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$sClientName" />
<Param name="$sUserName" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ShareAdd" func="yes">
<Overload retVal="" descr="Shares a server resource &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$sShare" />
<Param name="$iType" />
<Param name="$sPath" />
<Param name="[$sComment=&quot;&quot;" />
<Param name="[$iMaxUses=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ShareCheck" func="yes">
<Overload retVal="" descr="Checks whether or not a server is sharing a device &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$sShare" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ShareDel" func="yes">
<Overload retVal="" descr="Deletes a share name from a server's list of shared resources &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$sShare" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ShareEnum" func="yes">
<Overload retVal="" descr="Retrieves information about each shared resource on a server &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="[$sServer=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ShareGetInfo" func="yes">
<Overload retVal="" descr="Retrieves information about a particular shared resource on a server &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$sShare" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_ShareSetInfo" func="yes">
<Overload retVal="" descr="Shares a server resource &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="$sServer" />
<Param name="$sShare" />
<Param name="$sComment" />
<Param name="$iMaxUses" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_StatisticsGetSvr" func="yes">
<Overload retVal="" descr="Retrieves operating statistics for a server &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="[$sServer=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_Net_Share_StatisticsGetWrk" func="yes">
<Overload retVal="" descr="Retrieves operating statistics for a workstation &#x0a;(Requires: #Include <NetShare.au3>)">
<Param name="[$sWorkStation=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_Now" func="yes">
<Overload retVal="" descr="Returns the current Date and Time in PC's format. &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")ReturnsthecurrentDateandTimeinPC'sformat.(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_NowCalc" func="yes">
<Overload retVal="" descr="Returns the current Date and Time in format YYYY/MM/DD HH:MM:SS for use in date calculations. &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")ReturnsthecurrentDateandTimeinformatYYYY/MM/DDHH:MM:SSforuseindatecalculations.(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_NowCalcDate" func="yes">
<Overload retVal="" descr="Returns the current Date in format YYYY/MM/DD. &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")ReturnsthecurrentDateinformatYYYY/MM/DD.(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_NowDate" func="yes">
<Overload retVal="" descr="Returns the current Date in the Pc's format. &#x0a;(Requires: #Include <Date.au3>)">
<Param name=")ReturnsthecurrentDateinthePc'sformat.(Requires:#Include<Date.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_NowTime" func="yes">
<Overload retVal="" descr="Returns the current Time in the requested format. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="[$sType=3]" />
</Overload>
</KeyWord>
<KeyWord name="_PathFull" func="yes">
<Overload retVal="" descr="Creates a path based on the relative path you provide. The newly created absolute path is returned &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sRelativePath" />
</Overload>
</KeyWord>
<KeyWord name="_PathGetRelative" func="yes">
<Overload retVal="" descr="Returns the relative path to a directory &#x0a;(Requires: #Include <File.au3>)">
<Param name="$sFrom" />
<Param name="$sTo" />
</Overload>
</KeyWord>
<KeyWord name="_PathMake" func="yes">
<Overload retVal="" descr="Creates a path from drive, directory, file name and file extension parts. Not all parts must be passed. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$szDrive" />
<Param name="$szDir" />
<Param name="$szFName" />
<Param name="$szExt" />
</Overload>
</KeyWord>
<KeyWord name="_PathSplit" func="yes">
<Overload retVal="" descr="Splits a path into the drive, directory, file name and file extension parts. An empty string is set if a part is missing. &#x0a;(Requires: #Include <File.au3>)">
<Param name="$szPath" />
<Param name="ByRef$szDrive" />
<Param name="ByRef$szDir" />
<Param name="ByRef$szFName" />
<Param name="ByRef$szExt" />
</Overload>
</KeyWord>
<KeyWord name="_ProcessGetName" func="yes">
<Overload retVal="" descr="Returns a string containing the process name that belongs to a given PID. &#x0a;(Requires: #include <Process.au3>)">
<Param name="$iPID" />
</Overload>
</KeyWord>
<KeyWord name="_ProcessGetPriority" func="yes">
<Overload retVal="" descr="Get the priority of an open process &#x0a;(Requires: #include <Process.au3>)">
<Param name="$i_PID" />
</Overload>
</KeyWord>
<KeyWord name="_Radian" func="yes">
<Overload retVal="" descr="Converts degrees to radians. &#x0a;(Requires: #include <Math.au3>)">
<Param name="$nDegrees" />
</Overload>
</KeyWord>
<KeyWord name="_ReplaceStringInFile" func="yes">
<Overload retVal="" descr="Replaces a string with another string in the given text file (binary won't work!) &#x0a;(Requires: #Include <File.au3>)">
<Param name="$szFileName" />
<Param name="$szSearchString" />
<Param name="$szReplaceString" />
<Param name="[$fCaseness=0" />
<Param name="[$fOccurance=1]]" />
</Overload>
</KeyWord>
<KeyWord name="_RunDOS" func="yes">
<Overload retVal="" descr="Executes a DOS command in a hidden command window. &#x0a;(Requires: #include <Process.au3>)">
<Param name="$sCommand" />
</Overload>
</KeyWord>
<KeyWord name="_ScreenCapture_Capture" func="yes">
<Overload retVal="" descr="Captures a region of the screen &#x0a;(Requires: #Include <ScreenCapture.au3>)">
<Param name="[$sFileName=&quot;&quot;" />
<Param name="[$iLeft=0" />
<Param name="[$iTop=0" />
<Param name="[$iRight=-1" />
<Param name="[$iBottom=-1" />
<Param name="[$fCursor=True]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ScreenCapture_CaptureWnd" func="yes">
<Overload retVal="" descr="Captures a screen shot of a specified window &#x0a;(Requires: #Include <ScreenCapture.au3>)">
<Param name="$sFileName" />
<Param name="$hWnd" />
<Param name="[$iLeft=0" />
<Param name="[$iTop=0" />
<Param name="[$iRight=-1" />
<Param name="[$iBottom=-1" />
<Param name="[$fCursor=True]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_ScreenCapture_SaveImage" func="yes">
<Overload retVal="" descr="Saves an image to file &#x0a;(Requires: #Include <ScreenCapture.au3>)">
<Param name="$sFileName" />
<Param name="$hBitmap" />
<Param name="[$fFreeBmp=True]" />
</Overload>
</KeyWord>
<KeyWord name="_ScreenCapture_SetBMPFormat" func="yes">
<Overload retVal="" descr="Sets the bit format that will be used for BMP screen captures &#x0a;(Requires: #Include <ScreenCapture.au3>)">
<Param name="$iFormat" />
</Overload>
</KeyWord>
<KeyWord name="_ScreenCapture_SetJPGQuality" func="yes">
<Overload retVal="" descr="Sets the quality level that will be used for JPEG screen captures &#x0a;(Requires: #Include <ScreenCapture.au3>)">
<Param name="$iQuality" />
</Overload>
</KeyWord>
<KeyWord name="_ScreenCapture_SetTIFColorDepth" func="yes">
<Overload retVal="" descr="Sets the color depth used for TIFF screen captures &#x0a;(Requires: #Include <ScreenCapture.au3>)">
<Param name="$iDepth" />
</Overload>
</KeyWord>
<KeyWord name="_ScreenCapture_SetTIFCompression" func="yes">
<Overload retVal="" descr="Sets the compression used for TIFF screen captures &#x0a;(Requires: #Include <ScreenCapture.au3>)">
<Param name="$iCompress" />
</Overload>
</KeyWord>
<KeyWord name="_Security__AdjustTokenPrivileges" func="yes">
<Overload retVal="" descr="Enables or disables privileges in the specified access token &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$hToken" />
<Param name="$fDisableAll" />
<Param name="$pNewState" />
<Param name="$iBufferLen" />
<Param name="[$pPrevState=0" />
<Param name="[$pRequired=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_Security__GetAccountSid" func="yes">
<Overload retVal="" descr="Retrieves the security identifier (SID) for an account &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$sAccount" />
<Param name="[$sSystem=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_Security__GetLengthSid" func="yes">
<Overload retVal="" descr="Returns the length, in bytes, of a valid SID &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$pSID" />
</Overload>
</KeyWord>
<KeyWord name="_Security__GetTokenInformation" func="yes">
<Overload retVal="" descr="Retrieves a specified type of information about an access token &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$hToken" />
<Param name="$iClass" />
</Overload>
</KeyWord>
<KeyWord name="_Security__ImpersonateSelf" func="yes">
<Overload retVal="" descr="Obtains an access token that impersonates the calling process security context &#x0a;(Requires: #Include <Security.au3>)">
<Param name="[$iLevel=2]" />
</Overload>
</KeyWord>
<KeyWord name="_Security__IsValidSid" func="yes">
<Overload retVal="" descr="Validates a SID &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$pSID" />
</Overload>
</KeyWord>
<KeyWord name="_Security__LookupAccountName" func="yes">
<Overload retVal="" descr="Retrieves a security identifier (SID) for the account and the name of the domain &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$sAccount" />
<Param name="[$sSystem=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_Security__LookupAccountSid" func="yes">
<Overload retVal="" descr="Retrieves the name of the account for a SID &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$vSID" />
</Overload>
</KeyWord>
<KeyWord name="_Security__LookupPrivilegeValue" func="yes">
<Overload retVal="" descr="Retrieves the locally unique identifier (LUID) for a privilege value &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$sSystem" />
<Param name="$sName" />
</Overload>
</KeyWord>
<KeyWord name="_Security__OpenProcessToken" func="yes">
<Overload retVal="" descr="Returns the process handle of the calling process &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$hProcess" />
<Param name="$iAccess" />
</Overload>
</KeyWord>
<KeyWord name="_Security__OpenThreadToken" func="yes">
<Overload retVal="" descr="Opens the access token associated with a thread &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$iAccess" />
<Param name="[$hThread=0" />
<Param name="[$fOpenAsSelf=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_Security__OpenThreadTokenEx" func="yes">
<Overload retVal="" descr="Opens the access token associated with a thread, impersonating the client's security context if required &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$iAccess" />
<Param name="[$hThread=0" />
<Param name="[$fOpenAsSelf=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_Security__SetPrivilege" func="yes">
<Overload retVal="" descr="Enables or disables a local token privilege &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$hToken" />
<Param name="$sPrivilege" />
<Param name="$fEnable" />
</Overload>
</KeyWord>
<KeyWord name="_Security__SidToStringSid" func="yes">
<Overload retVal="" descr="Converts a binary SID to a string &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$pSID" />
</Overload>
</KeyWord>
<KeyWord name="_Security__SidTypeStr" func="yes">
<Overload retVal="" descr="Converts a Sid type to string form &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$iType" />
</Overload>
</KeyWord>
<KeyWord name="_Security__StringSidToSid" func="yes">
<Overload retVal="" descr="Converts a String SID to a binary SID &#x0a;(Requires: #Include <Security.au3>)">
<Param name="$sSID" />
</Overload>
</KeyWord>
<KeyWord name="_SendMessage" func="yes">
<Overload retVal="" descr="Wrapper for commonly used Dll Call &#x0a;(Requires: #Include <SendMessage.au3>)">
<Param name="$hWnd" />
<Param name="$iMsg" />
<Param name="[$wParam=0" />
<Param name="[$lParam=0" />
<Param name="[$iReturn=0" />
<Param name="[$wParamType=&quot;wparam&quot;" />
<Param name="[$lParamType=&quot;lparam&quot;" />
<Param name="[$sReturnType=&quot;lparam&quot;]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_SendMessageA" func="yes">
<Overload retVal="" descr="Wrapper for commonly used Dll Call (Force Ansi Call) &#x0a;(Requires: #Include <SendMessage.au3>)">
<Param name="$hWnd" />
<Param name="$iMsg" />
<Param name="[$wParam=0" />
<Param name="[$lParam=0" />
<Param name="[$iReturn=0" />
<Param name="[$wParamType=&quot;wparam&quot;" />
<Param name="[$lParamType=&quot;lparam&quot;" />
<Param name="[$sReturnType=&quot;lparam&quot;]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_SetDate" func="yes">
<Overload retVal="" descr="Sets the current date of the system &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iDay" />
<Param name="[$iMonth=0" />
<Param name="[$iYear=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_SetTime" func="yes">
<Overload retVal="" descr="Sets the current time of the system &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iHour" />
<Param name="$iMinute" />
<Param name="[$iSecond=0]" />
</Overload>
</KeyWord>
<KeyWord name="_Singleton" func="yes">
<Overload retVal="" descr="Enforce a design paradigm where only one instance of the script may be running. &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="$sOccurenceName" />
<Param name="[$iFlag=0]" />
</Overload>
</KeyWord>
<KeyWord name="_SoundClose" func="yes">
<Overload retVal="" descr="Closes a sound previously opened with _SoundOpen. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$aSnd_id" />
</Overload>
</KeyWord>
<KeyWord name="_SoundLength" func="yes">
<Overload retVal="" descr="Returns the length of the soundfile. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$aSnd_id" />
<Param name="[$iMode]" />
</Overload>
</KeyWord>
<KeyWord name="_SoundOpen" func="yes">
<Overload retVal="" descr="Opens a sound file for use with other _Sound functions. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$sFile" />
</Overload>
</KeyWord>
<KeyWord name="_SoundPause" func="yes">
<Overload retVal="" descr="Pause a playing sound. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$aSnd_id" />
</Overload>
</KeyWord>
<KeyWord name="_SoundPlay" func="yes">
<Overload retVal="" descr="Play a sound file. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$aSnd_id" />
<Param name="[$iWait]" />
</Overload>
</KeyWord>
<KeyWord name="_SoundPos" func="yes">
<Overload retVal="" descr="Returns the current position of the sound. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$aSnd_id" />
<Param name="[$iMode]" />
</Overload>
</KeyWord>
<KeyWord name="_SoundResume" func="yes">
<Overload retVal="" descr="Resume a paused sound. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$aSnd_id" />
</Overload>
</KeyWord>
<KeyWord name="_SoundSeek" func="yes">
<Overload retVal="" descr="Seeks the sound to the specified position &#x0a;(Requires: #include <Sound.au3>)">
<Param name="ByRef$aSnd_id" />
<Param name="$iHour" />
<Param name="$iMin" />
<Param name="$iSec" />
</Overload>
</KeyWord>
<KeyWord name="_SoundStatus" func="yes">
<Overload retVal="" descr="Returns the status of the sound &#x0a;(Requires: #include <Sound.au3>)">
<Param name="$aSnd_id" />
</Overload>
</KeyWord>
<KeyWord name="_SoundStop" func="yes">
<Overload retVal="" descr="Stop a playing sound. &#x0a;(Requires: #include <Sound.au3>)">
<Param name="ByRef$aSnd_id" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Changes" func="yes">
<Overload retVal="" descr="Returns number of changes (excluding triggers) of the last transaction &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$hDB]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Close" func="yes">
<Overload retVal="" descr="Close a SQLite database. &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$hDB]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Display2DResult" func="yes">
<Overload retVal="" descr="Returns or prints a 2Dimensional array formated to Console &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$aResult" />
<Param name="[$iCellWidth=0" />
<Param name="[$bReturn=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Encode" func="yes">
<Overload retVal="" descr="Encodes strings or binary data for use in SQLite query's &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$vData" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_ErrCode" func="yes">
<Overload retVal="" descr="Returns last error code (numeric) &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$hDB]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_ErrMsg" func="yes">
<Overload retVal="" descr="Returns a string describing in english the error condition for the most recent sqlite3_* API call &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$hDB]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Escape" func="yes">
<Overload retVal="" descr="Escapes a string &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$sString" />
<Param name="[$iBuffSize]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Exec" func="yes">
<Overload retVal="" descr="Executes a SQLite query, does not handle results. &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hDB" />
<Param name="$sSQL" />
<Param name="[$sCallBack]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_FetchData" func="yes">
<Overload retVal="" descr="Fetches 1 row of data from a _SQLite_Query() based query &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hQuery" />
<Param name="ByRef$aRow" />
<Param name="[$fBinary=False" />
<Param name="[$fDoNotFinalize=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_FetchNames" func="yes">
<Overload retVal="" descr="Read out the Column names of a _SQLite_Query() based query &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hQuery" />
<Param name="ByRef$aNames" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_GetTable" func="yes">
<Overload retVal="" descr="Passes Out a 1Dimensional Array Containing Tablenames and Data of Executed Query. &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hDB" />
<Param name="$sSQL" />
<Param name="ByRef$aResult" />
<Param name="ByRef$iRows" />
<Param name="ByRef$iColumns" />
<Param name="[$iCharSize=64]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_GetTable2d" func="yes">
<Overload retVal="" descr="Passes out a 2Dimensional array containing Column names and Data of executed Query &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hDB" />
<Param name="$sSQL" />
<Param name="ByRef$aResult" />
<Param name="ByRef$iRows" />
<Param name="ByRef$iColumns" />
<Param name="[$iCharSize" />
<Param name="[$fSwichDimensions=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_LastInsertRowID" func="yes">
<Overload retVal="" descr="Returns the ROWID of the most recent insert in the database &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$hDB]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_LibVersion" func="yes">
<Overload retVal="" descr="Returns the version number of the library &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Open" func="yes">
<Overload retVal="" descr="Opens/creates a SQLite database. &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$sDatabase_Filename=&quot;:memory:&quot;" />
<Param name="[$iAccessMode" />
<Param name="[$iEncoding]]]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Query" func="yes">
<Overload retVal="" descr="Prepares a SQLite Query &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hDB" />
<Param name="$sSQL" />
<Param name="ByRef$hQuery" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_QueryFinalize" func="yes">
<Overload retVal="" descr="Finalizes an _SQLite_Query() based query. The query is interrupted. &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hQuery" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_QueryReset" func="yes">
<Overload retVal="" descr="Reset a _SQLite_Query() based query &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hQuery" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_QuerySingleRow" func="yes">
<Overload retVal="" descr="Read out the first row of the result from the specified query. &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$hDB" />
<Param name="$sSQL" />
<Param name="ByRef$aRow" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_SafeMode" func="yes">
<Overload retVal="" descr="Disable or Enable Safe mode &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$fSafeModeState" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_SetTimeout" func="yes">
<Overload retVal="" descr="Sets timeout for busy handler &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$hDB=-1" />
<Param name="[$iTimeout=1000]]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Shutdown" func="yes">
<Overload retVal="" descr="Unloads SQLite.dll &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_SQLiteExe" func="yes">
<Overload retVal="" descr="Executes commands in SQLite.exe &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="$sDatabaseFile" />
<Param name="$sInput" />
<Param name="ByRef$sOutput" />
<Param name="[$sSQLiteExeFilename=&quot;SQLite3.exe&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_Startup" func="yes">
<Overload retVal="" descr="Loads SQLite.dll &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$sDll_Filename=&quot;sqlite3.dll&quot;" />
<Param name="[$bUTF8ErrorMsg=False]]" />
</Overload>
</KeyWord>
<KeyWord name="_SQLite_TotalChanges" func="yes">
<Overload retVal="" descr="Returns number of all changes (including triggers) of all transactions &#x0a;(Requires: #include <SQLite.au3>)">
<Param name="[$hDB]" />
</Overload>
</KeyWord>
<KeyWord name="_StringBetween" func="yes">
<Overload retVal="" descr="Returns the string between the start search string and the end search string. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$s_String" />
<Param name="$s_Start" />
<Param name="$s_End" />
<Param name="[$v_Case=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_StringEncrypt" func="yes">
<Overload retVal="" descr="An RC4 based string encryption function. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$i_Encrypt" />
<Param name="$s_EncryptText" />
<Param name="$s_EncryptPassword" />
<Param name="[$i_EncryptLevel=1]" />
</Overload>
</KeyWord>
<KeyWord name="_StringExplode" func="yes">
<Overload retVal="" descr="Splits up a string into substrings depending on the given delimiters as PHP Explode v5. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$sString" />
<Param name="$sDelimiter" />
<Param name="[$iLimit]" />
</Overload>
</KeyWord>
<KeyWord name="_StringInsert" func="yes">
<Overload retVal="" descr="Inserts a string within another string. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$s_String" />
<Param name="$s_InsertString" />
<Param name="$i_Position" />
</Overload>
</KeyWord>
<KeyWord name="_StringProper" func="yes">
<Overload retVal="" descr="Changes a string to proper case, same a =Proper function in Excel &#x0a;(Requires: #Include <String.au3>)">
<Param name="$s_String" />
</Overload>
</KeyWord>
<KeyWord name="_StringRepeat" func="yes">
<Overload retVal="" descr="Repeats a string a specified number of times. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$sString" />
<Param name="$iRepeatCount" />
</Overload>
</KeyWord>
<KeyWord name="_StringReverse" func="yes">
<Overload retVal="" descr="Reverses the contents of the specified string. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$s_String" />
</Overload>
</KeyWord>
<KeyWord name="_StringToHex" func="yes">
<Overload retVal="" descr="Convert a string to a hex string. &#x0a;(Requires: #Include <String.au3>)">
<Param name="$strChar" />
</Overload>
</KeyWord>
<KeyWord name="_TCPIpToName" func="yes">
<Overload retVal="" descr="Resolves IP adress to Hostname(s) &#x0a;(Requires: #include <iNet.au3>)">
<Param name="$sIp" />
<Param name="[$iOption=0" />
<Param name="[$hDll_Ws2_32=&quot;Ws2_32.dll&quot;]]" />
</Overload>
</KeyWord>
<KeyWord name="_TempFile" func="yes">
<Overload retVal="" descr="Generate a name for a temporary file. The file is guaranteed not to exist yet. &#x0a;(Requires: #Include <File.au3>)">
<Param name="[$s_DirectoryName=@TempDir" />
<Param name="[$s_FilePrefix=&quot;~&quot;" />
<Param name="[$s_FileExtension=&quot;.tmp&quot;" />
<Param name="[$i_RandomLength=7]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_TicksToTime" func="yes">
<Overload retVal="" descr="Converts the specified tick amount to hours, minutes and seconds. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="$iTicks" />
<Param name="ByRef$iHours" />
<Param name="ByRef$iMins" />
<Param name="ByRef$iSecs" />
</Overload>
</KeyWord>
<KeyWord name="_Timer_Diff" func="yes">
<Overload retVal="" descr="Returns the difference in time from a previous call to _Timer_Init &#x0a;(Requires: #Include <Timers.au3>)">
<Param name="$iTimeStamp" />
</Overload>
</KeyWord>
<KeyWord name="_Timer_GetIdleTime" func="yes">
<Overload retVal="" descr="Returns the number of ticks since last user activity (i.e. KYBD/Mouse) &#x0a;(Requires: #Include <Timers.au3>)">
<Param name=")Returnsthenumberoftickssincelastuseractivity(i.e.KYBD/Mouse" />
</Overload>
</KeyWord>
<KeyWord name="_Timer_GetTimerID" func="yes">
<Overload retVal="" descr="Returns the Timer ID from $iwParam &#x0a;(Requires: #Include <Timers.au3>)">
<Param name="$iwParam" />
</Overload>
</KeyWord>
<KeyWord name="_Timer_Init" func="yes">
<Overload retVal="" descr="Returns a timestamp (in milliseconds). &#x0a;(Requires: #Include <Timers.au3>)">
<Param name=")Returnsatimestamp(inmilliseconds" />
</Overload>
</KeyWord>
<KeyWord name="_Timer_KillAllTimers" func="yes">
<Overload retVal="" descr="Destroys all the timers &#x0a;(Requires: #Include <Timers.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_Timer_KillTimer" func="yes">
<Overload retVal="" descr="Destroys the specified timer &#x0a;(Requires: #Include <Timers.au3>)">
<Param name="$hWnd" />
<Param name="$iTimerID" />
</Overload>
</KeyWord>
<KeyWord name="_Timer_SetTimer" func="yes">
<Overload retVal="" descr="Creates a timer with the specified time-out value &#x0a;(Requires: #Include <Timers.au3>)">
<Param name="$hWnd" />
<Param name="[$iElapse=250" />
<Param name="[$sTimerFunc=&quot;&quot;" />
<Param name="[$iTimerID=-1]]]" />
</Overload>
</KeyWord>
<KeyWord name="_TimeToTicks" func="yes">
<Overload retVal="" descr="Converts the specified hours, minutes, and seconds to ticks. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="[$iHours=@HOUR" />
<Param name="[$iMins=@MIN" />
<Param name="[$iSecs=@SEC]]]" />
</Overload>
</KeyWord>
<KeyWord name="_VersionCompare" func="yes">
<Overload retVal="" descr="Compares two file versions for equality &#x0a;(Requires: #Include <Misc.au3>)">
<Param name="$sVersion1" />
<Param name="$sVersion2" />
</Overload>
</KeyWord>
<KeyWord name="_viClose" func="yes">
<Overload retVal="" descr="Closes a VISA connection to an Instrument/Device &#x0a;(Requires: #include <Visa.au3>)">
<Param name="$h_session" />
</Overload>
</KeyWord>
<KeyWord name="_viExecCommand" func="yes">
<Overload retVal="" descr="Send a Command/Query to an Instrument/Device through the VISA interface (GPIB / TCP) &#x0a;(Requires: #include <Visa.au3>)">
<Param name="$h_session" />
<Param name="$s_command" />
<Param name="[$i_timeout_ms=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_viFindGpib" func="yes">
<Overload retVal="" descr="Send a Command/Query to an Instrument/Device through the VISA interface (GPIB / TCP) &#x0a;(Requires: #include <Visa.au3>)">
<Param name="ByRef$a_descriptor_list" />
<Param name="ByRef$a_idn_list" />
<Param name="[$f_show_search_results=0]" />
</Overload>
</KeyWord>
<KeyWord name="_viGpibBusReset" func="yes">
<Overload retVal="" descr="GPIB BUS &quot;reset&quot;: Use this function when the GPIB BUS gets stuck for some reason. You might be lucky and resolve the problem by calling this function &#x0a;(Requires: #include <Visa.au3>)">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_viGTL" func="yes">
<Overload retVal="" descr="Go To Local mode: Instruments that accept this command will exit the &quot;Remote Control mode&quot; and go to &quot;Local mode&quot;. If the instrument is already in &quot;Local mode&quot; this is simply ignored. Normally, if an instrument does not support this command it will simply stay in the &quot;Remote Control mode&quot; &#x0a;(Requires: #include <Visa.au3>)">
<Param name="$h_session" />
</Overload>
</KeyWord>
<KeyWord name="_viInteractiveControl" func="yes">
<Overload retVal="" descr="Interactive VISA control to test your SCPI commands. &#x0a;(Requires: #include <Visa.au3>)">
<Param name="[$s_command_save_filename=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_viOpen" func="yes">
<Overload retVal="" descr="Opens a VISA connection to an Instrument/Device &#x0a;(Requires: #include <Visa.au3>)">
<Param name="$s_visa_address" />
<Param name="[$s_visa_secondary_address=0]" />
</Overload>
</KeyWord>
<KeyWord name="_viSetAttribute" func="yes">
<Overload retVal="" descr="Set any VISA attribute This function, which is called by _viSetTimeout, can ALSO be used to set the other VISA specific attributes. Read the VISA documentation for more information and a list of VISA attributes and their corresponding values. &#x0a;(Requires: #include <Visa.au3>)">
<Param name="$h_session" />
<Param name="$i_attribute" />
<Param name="$i_value" />
</Overload>
</KeyWord>
<KeyWord name="_viSetTimeout" func="yes">
<Overload retVal="" descr="Sets the VISA timeout in MILISECONDS &#x0a;(Requires: #include <Visa.au3>)">
<Param name="$h_session" />
<Param name="$i_timeout_ms" />
</Overload>
</KeyWord>
<KeyWord name="_WeekNumberISO" func="yes">
<Overload retVal="" descr="Calculate the weeknumber of a given date. &#x0a;(Requires: #Include <Date.au3>)">
<Param name="[$iYear=@YEAR" />
<Param name="[$iMonth=@MON" />
<Param name="[$iDay=@MDAY]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_AttachConsole" func="yes">
<Overload retVal="" descr="Attaches the calling process to the console of the specified process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$iProcessID=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_AttachThreadInput" func="yes">
<Overload retVal="" descr="Attaches the input processing mechanism of one thread to that of another thread &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iAttach" />
<Param name="$iAttachTo" />
<Param name="$fAttach" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_Beep" func="yes">
<Overload retVal="" descr="Generates simple tones on the speaker &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iFreq=500" />
<Param name="$iDuration=1000" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_BitBlt" func="yes">
<Overload retVal="" descr="Performs a bit-block transfer of color data &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDestDC" />
<Param name="$iXDest" />
<Param name="$iYDest" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="$hSrcDC" />
<Param name="$iXSrc" />
<Param name="$iYSrc" />
<Param name="$iROP" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CallNextHookEx" func="yes">
<Overload retVal="" descr="Passes the hook information to the next hook procedure in the current hook chain &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hhk" />
<Param name="$iCode" />
<Param name="$wParam" />
<Param name="$lParam" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CallWindowProc" func="yes">
<Overload retVal="" descr="Passes the hook information to the next hook procedure in the current hook chain &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$lpPrevWndFunc" />
<Param name="$hWnd" />
<Param name="$Msg" />
<Param name="$wParam" />
<Param name="$lParam" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ClientToScreen" func="yes">
<Overload retVal="" descr="Converts the client coordinates of a specified point to screen coordinates &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tPoint" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CloseHandle" func="yes">
<Overload retVal="" descr="Closes an open object handle &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hObject" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CombineRgn" func="yes">
<Overload retVal="" descr="Combines two regions and stores the result in a third region &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hRgnDest" />
<Param name="$hRgnSrc1" />
<Param name="$hRgnSrc2" />
<Param name="$iCombineMode" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CommDlgExtendedError" func="yes">
<Overload retVal="" descr="Returns a common dialog box error string. This string indicates the most recent error to occur during the execution of one of the common dialog box functions. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnsacommondialogboxerrorstring.Thisstringindicatesthemostrecenterrortooccurduringtheexecutionofoneofthecommondialogboxfunctions.(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CopyIcon" func="yes">
<Overload retVal="" descr="Copies the specified icon from another module &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hIcon" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateBitmap" func="yes">
<Overload retVal="" descr="Creates a bitmap with the specified width, height, and color format &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$iPlanes=1" />
<Param name="[$iBitsPerPel=1" />
<Param name="[$pBits=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateCompatibleBitmap" func="yes">
<Overload retVal="" descr="Creates a bitmap compatible with the specified device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iWidth" />
<Param name="$iHeight" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateCompatibleDC" func="yes">
<Overload retVal="" descr="Creates a memory device context compatible with the specified device &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateEvent" func="yes">
<Overload retVal="" descr="Creates or opens a named or unnamed event object &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$pAttributes=0" />
<Param name="[$fManualReset=True" />
<Param name="[$fInitialState=True" />
<Param name="[$sName=&quot;&quot;]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateFile" func="yes">
<Overload retVal="" descr="Creates or opens a file or other device &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sFileName" />
<Param name="$iCreation" />
<Param name="[$iAccess=4" />
<Param name="[$iShare=0" />
<Param name="[$iAttributes=0" />
<Param name="[$pSecurity=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateFont" func="yes">
<Overload retVal="" descr="Creates a logical font with the specified characteristics &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$nHeight" />
<Param name="$nWidth" />
<Param name="[$nEscape=0" />
<Param name="[$nOrientn=0" />
<Param name="[$fnWeight=$FW_NORMAL" />
<Param name="[$bItalic=False" />
<Param name="[$bUnderline=False" />
<Param name="[$bStrikeout=False" />
<Param name="[$nCharset=$DEFAULT_CHARSET" />
<Param name="[$nOutputPrec=$OUT_DEFAULT_PRECIS" />
<Param name="[$nClipPrec=$CLIP_DEFAULT_PRECIS" />
<Param name="[$nQuality=$DEFAULT_QUALITY" />
<Param name="[$nPitch=0" />
<Param name="[$szFace='Arial']]]]]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateFontIndirect" func="yes">
<Overload retVal="" descr="Creates a logical font that has specific characteristics &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$tLogFont" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreatePen" func="yes">
<Overload retVal="" descr="Creates a logical pen that has the specified style, width, and color. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iPenStyle" />
<Param name="$iWidth" />
<Param name="$nColor" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateProcess" func="yes">
<Overload retVal="" descr="Creates a new process and its primary thread &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sAppName" />
<Param name="$sCommand" />
<Param name="$pSecurity" />
<Param name="$pThread" />
<Param name="$fInherit" />
<Param name="$iFlags" />
<Param name="$pEnviron" />
<Param name="$sDir" />
<Param name="$pStartupInfo" />
<Param name="$pProcess" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateRectRgn" func="yes">
<Overload retVal="" descr="Creates a rectangular region &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iLeftRect" />
<Param name="$iTopRect" />
<Param name="$iRightRect" />
<Param name="$iBottomRect" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateRoundRectRgn" func="yes">
<Overload retVal="" descr="Creates a rectangular region with rounded corners &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iLeftRect" />
<Param name="$iTopRect" />
<Param name="$iRightRect" />
<Param name="$iBottomRect" />
<Param name="$iWidthEllipse" />
<Param name="$iHeightEllipse" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateSolidBitmap" func="yes">
<Overload retVal="" descr="Creates a solid color bitmap &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iColor" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$bRGB=1]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateSolidBrush" func="yes">
<Overload retVal="" descr="Creates a logical brush that has the specified solid color &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$nColor" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_CreateWindowEx" func="yes">
<Overload retVal="" descr="Creates an overlapped, pop-up, or child window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iExStyle" />
<Param name="$sClass" />
<Param name="$sName" />
<Param name="$iStyle" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="$hParent" />
<Param name="[$hMenu=0" />
<Param name="[$hInstance=0" />
<Param name="[$pParam=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DefWindowProc" func="yes">
<Overload retVal="" descr="Call the default window procedure to provide default processing &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iMsg" />
<Param name="$iwParam" />
<Param name="$ilParam" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DeleteDC" func="yes">
<Overload retVal="" descr="Deletes the specified device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DeleteObject" func="yes">
<Overload retVal="" descr="Deletes a logical pen, brush, font, bitmap, region, or palette &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hObject" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DestroyIcon" func="yes">
<Overload retVal="" descr="Destroys an icon and frees any memory the icon occupied &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hIcon" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DestroyWindow" func="yes">
<Overload retVal="" descr="Destroys the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DrawEdge" func="yes">
<Overload retVal="" descr="Draws one or more edges of rectangle &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$ptrRect" />
<Param name="$nEdgeType" />
<Param name="$grfFlags" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DrawFrameControl" func="yes">
<Overload retVal="" descr="Draws a frame control of the specified type and style &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$ptrRect" />
<Param name="$nType" />
<Param name="$nState" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DrawIcon" func="yes">
<Overload retVal="" descr="Draws an icon or cursor into the specified device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$hIcon" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DrawIconEx" func="yes">
<Overload retVal="" descr="Draws an icon or cursor into the specified device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$hIcon" />
<Param name="[$iWidth=0" />
<Param name="[$iHeight=0" />
<Param name="[$iStep=0" />
<Param name="[$hBrush=0" />
<Param name="[$iFlags=3]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DrawLine" func="yes">
<Overload retVal="" descr="Draws a line &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iX1" />
<Param name="$iY1" />
<Param name="$iX2" />
<Param name="$iY2" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_DrawText" func="yes">
<Overload retVal="" descr="Draws formatted text in the specified rectangle &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$sText" />
<Param name="ByRef$tRect" />
<Param name="$iFlags" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_EnableWindow" func="yes">
<Overload retVal="" descr="Enables or disables mouse and keyboard input to the specified window or control &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="[$fEnable=True]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_EnumDisplayDevices" func="yes">
<Overload retVal="" descr="Obtains information about the display devices in a system &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sDevice" />
<Param name="$iDevNum" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_EnumWindows" func="yes">
<Overload retVal="" descr="Enumerates all windows &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$fVisible=True" />
<Param name="[$hwnd=Default]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_EnumWindowsPopup" func="yes">
<Overload retVal="" descr="Enumerates popup windows &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Enumeratespopupwindows(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_EnumWindowsTop" func="yes">
<Overload retVal="" descr="Enumerates all top level windows &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Enumeratesalltoplevelwindows(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ExpandEnvironmentStrings" func="yes">
<Overload retVal="" descr="Expands environment variable strings and replaces them with their defined values &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sString" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ExtractIconEx" func="yes">
<Overload retVal="" descr="Creates an array of handles to large or small icons extracted from a file &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sFile" />
<Param name="$iIndex" />
<Param name="$pLarge" />
<Param name="$pSmall" />
<Param name="$iIcons" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FatalAppExit" func="yes">
<Overload retVal="" descr="Displays a message box and terminates the application &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sMessage" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FillRect" func="yes">
<Overload retVal="" descr="Fills a rectangle by using the specified brush &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$ptrRect" />
<Param name="$hBrush" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FindExecutable" func="yes">
<Overload retVal="" descr="Retrieves the name of the executable file associated with the specified file name &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sFileName" />
<Param name="[$sDirectory=&quot;&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FindWindow" func="yes">
<Overload retVal="" descr="Retrieves the handle to the top-level window whose class name and window name match &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sClassName" />
<Param name="$sWindowName" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FlashWindow" func="yes">
<Overload retVal="" descr="Flashes the specified window one time &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="[$fInvert=True]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FlashWindowEx" func="yes">
<Overload retVal="" descr="Flashes the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="[$iFlags=3" />
<Param name="[$iCount=3" />
<Param name="[$iTimeout=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FloatToInt" func="yes">
<Overload retVal="" descr="Returns a 4 byte float as an integer value &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$nFloat" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FlushFileBuffers" func="yes">
<Overload retVal="" descr="Flushes the buffers of a specified file and causes all buffered data to be written &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hFile" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FormatMessage" func="yes">
<Overload retVal="" descr="Formats a message string &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iFlags" />
<Param name="$pSource" />
<Param name="$iMessageID" />
<Param name="$iLanguageID" />
<Param name="ByRef$pBuffer" />
<Param name="$iSize" />
<Param name="$vArguments" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FrameRect" func="yes">
<Overload retVal="" descr="Draws a border around the specified rectangle by using the specified brush &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$ptrRect" />
<Param name="$hBrush" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_FreeLibrary" func="yes">
<Overload retVal="" descr="Decrements the reference count of the loaded dynamic-link library (DLL) module &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hModule" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetAncestor" func="yes">
<Overload retVal="" descr="Retrieves the handle to the ancestor of the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="[$iFlags=1]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetAsyncKeyState" func="yes">
<Overload retVal="" descr="Determines whether a key is up or down at the time the function is called &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iKey" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetBkMode" func="yes">
<Overload retVal="" descr="Returns the current background mix mode for a specified device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetClassName" func="yes">
<Overload retVal="" descr="Retrieves the name of the class to which the specified window belongs &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetClientHeight" func="yes">
<Overload retVal="" descr="Retrieves the height of a window's client area &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetClientRect" func="yes">
<Overload retVal="" descr="Retrieves the coordinates of a window's client area &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetClientWidth" func="yes">
<Overload retVal="" descr="Retrieves the width of a window's client area &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetCurrentProcess" func="yes">
<Overload retVal="" descr="Returns the process handle of the calling process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnstheprocesshandleofthecallingprocess(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetCurrentProcessID" func="yes">
<Overload retVal="" descr="Returns the process identifier of the calling process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnstheprocessidentifierofthecallingprocess(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetCurrentThread" func="yes">
<Overload retVal="" descr="Retrieves a pseudo handle for the calling thread. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Retrievesapseudohandleforthecallingthread.(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetCurrentThreadId" func="yes">
<Overload retVal="" descr="Returns the thread identifier of the calling thread &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnsthethreadidentifierofthecallingthread(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetCursorInfo" func="yes">
<Overload retVal="" descr="Retrieves information about the global cursor &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Retrievesinformationabouttheglobalcursor(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetDC" func="yes">
<Overload retVal="" descr="Retrieves a handle of a display device context for the client area a window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetDesktopWindow" func="yes">
<Overload retVal="" descr="Returns the handle of the Windows desktop window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")ReturnsthehandleoftheWindowsdesktopwindow(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetDeviceCaps" func="yes">
<Overload retVal="" descr="Retrieves device specific information about a specified device &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetDIBits" func="yes">
<Overload retVal="" descr="Retrieves the bits of the specified bitmap and copies them into a buffer as a DIB &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$hBmp" />
<Param name="$iStartScan" />
<Param name="$iScanLines" />
<Param name="$pBits" />
<Param name="$pBI" />
<Param name="$iUsage" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetDlgCtrlID" func="yes">
<Overload retVal="" descr="Returns the identifier of the specified control &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetDlgItem" func="yes">
<Overload retVal="" descr="Retrieves the handle of a control in the specified dialog box &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iItemID" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetFileSizeEx" func="yes">
<Overload retVal="" descr="Retrieves the size of the specified file &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hFile" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetFocus" func="yes">
<Overload retVal="" descr="Retrieves the handle of the window that has the keyboard focus &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Retrievesthehandleofthewindowthathasthekeyboardfocus(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetForegroundWindow" func="yes">
<Overload retVal="" descr="Returns the handle of the foreground window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnsthehandleoftheforegroundwindow(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetGuiResources" func="yes">
<Overload retVal="" descr="Retrieves the count of handles to graphical user interface (GUI) objects in use by the specified process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$iflag=1" />
<Param name="[$hProcess=-1}}" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetIconInfo" func="yes">
<Overload retVal="" descr="Retrieves information about the specified icon or cursor &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hIcon" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetLastError" func="yes">
<Overload retVal="" descr="Returns the calling thread's lasterror code value &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnsthecallingthread'slasterrorcodevalue(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetLastErrorMessage" func="yes">
<Overload retVal="" descr="Returns the calling threads last error message &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnsthecallingthreadslasterrormessage(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetLayeredWindowAttributes" func="yes">
<Overload retVal="" descr="Gets Layered Window Attributes &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$i_transcolor" />
<Param name="ByRef$Transparency" />
<Param name="[$asColorRef=False]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetModuleHandle" func="yes">
<Overload retVal="" descr="Returns a module handle for the specified module &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sModuleName" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetMousePos" func="yes">
<Overload retVal="" descr="Returns the current mouse position &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$fToClient=False" />
<Param name="[$hWnd=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetMousePosX" func="yes">
<Overload retVal="" descr="Returns the current mouse X position &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$fToClient=False" />
<Param name="[$hWnd=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetMousePosY" func="yes">
<Overload retVal="" descr="Returns the current mouse Y position &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$fToClient=False" />
<Param name="[$hWnd=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetObject" func="yes">
<Overload retVal="" descr="Retrieves information for the specified graphics object &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hObject" />
<Param name="$iSize" />
<Param name="$pObject" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetOpenFileName" func="yes">
<Overload retVal="" descr="Creates an Open dialog box that lets the user specify the drive, directory, and the name of a file or set of files to open &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$sTitle=&quot;&quot;" />
<Param name="[$sFilter=&quot;Allfiles(*.*" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetOverlappedResult" func="yes">
<Overload retVal="" descr="Retrieves the results of an overlapped operation &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hFile" />
<Param name="$pOverlapped" />
<Param name="ByRef$iBytes" />
<Param name="[$fWait=False]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetParent" func="yes">
<Overload retVal="" descr="Retrieves the handle of the specified child window's parent window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetProcessAffinityMask" func="yes">
<Overload retVal="" descr="Obtains a affinity masks for the process and the system &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hProcess" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetSaveFileName" func="yes">
<Overload retVal="" descr="Creates a Save dialog box that lets the user specify the drive, directory, and name of a file to save &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$sTitle=&quot;&quot;" />
<Param name="[$sFilter=&quot;Allfiles(*.*" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetStdHandle" func="yes">
<Overload retVal="" descr="Retrieves a handle for the standard input, standard output, or standard error device &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iStdHandle" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetStockObject" func="yes">
<Overload retVal="" descr="Retrieves a handle to one of the predefined stock pens, brushes, fonts, or palettes &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iObject" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetSysColor" func="yes">
<Overload retVal="" descr="Retrieves the current color of the specified display element &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetSysColorBrush" func="yes">
<Overload retVal="" descr="retrieves a handle identifying a logical brush that corresponds to the specified color index &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetSystemMetrics" func="yes">
<Overload retVal="" descr="Retrieves the specified system metric or system configuration setting &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetTextExtentPoint32" func="yes">
<Overload retVal="" descr="Computes the width and height of the specified string of text &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindow" func="yes">
<Overload retVal="" descr="Retrieves the handle of a window that has a specified relationship to the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iCmd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowDC" func="yes">
<Overload retVal="" descr="Retrieves the device context (DC) for the entire window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowHeight" func="yes">
<Overload retVal="" descr="Returns the height of the window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowLong" func="yes">
<Overload retVal="" descr="Retrieves information about the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowPlacement" func="yes">
<Overload retVal="" descr="Retrieves the placement of the window for Min, Max, and normal positions &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowRect" func="yes">
<Overload retVal="" descr="Retrieves the dimensions of the bounding rectangle of the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowRgn" func="yes">
<Overload retVal="" descr="Obtains a copy of the window region of a window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$hRgn" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowText" func="yes">
<Overload retVal="" descr="Retrieves the text of the specified window's title bar &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowThreadProcessId" func="yes">
<Overload retVal="" descr="Retrieves the identifier of the thread that created the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$iPID" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetWindowWidth" func="yes">
<Overload retVal="" descr="Returns the width of the window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GetXYFromPoint" func="yes">
<Overload retVal="" descr="Returns the X/Y values from a $tagPOINT structure &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="ByRef$tPoint" />
<Param name="ByRef$iX" />
<Param name="ByRef$iY" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GlobalMemoryStatus" func="yes">
<Overload retVal="" descr="Retrieves information about current available memory &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Retrievesinformationaboutcurrentavailablememory(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GUIDFromString" func="yes">
<Overload retVal="" descr="Converts a string GUID to binary form &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sGUID" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_GUIDFromStringEx" func="yes">
<Overload retVal="" descr="Converts a string GUID to binary form &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sGUID" />
<Param name="$pGUID" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_HiWord" func="yes">
<Overload retVal="" descr="Returns the high word of a longword value &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iLong" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_InProcess" func="yes">
<Overload retVal="" descr="Determines whether a window belongs to the current process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$hLastWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_IntToFloat" func="yes">
<Overload retVal="" descr="Returns a 4 byte integer as a float value &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iInt" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_InvalidateRect" func="yes">
<Overload retVal="" descr="Adds a rectangle to the specified window's update region &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="[$tRect=0" />
<Param name="[$fErase=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_IsClassName" func="yes">
<Overload retVal="" descr="Wrapper to check ClassName of the control. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$sClassName" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_IsWindow" func="yes">
<Overload retVal="" descr="Determines whether the specified window handle identifies an existing window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_IsWindowVisible" func="yes">
<Overload retVal="" descr="Retrieves the visibility state of the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LineTo" func="yes">
<Overload retVal="" descr="Draws a line from the current position up to, but not including, the specified point. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LoadBitmap" func="yes">
<Overload retVal="" descr="Loads the specified bitmap resource from a module's executable file &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hInstance" />
<Param name="$sBitmap" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LoadImage" func="yes">
<Overload retVal="" descr="Loads an icon, cursor, or bitmap &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hInstance" />
<Param name="$sImage" />
<Param name="$iType" />
<Param name="$iXDesired" />
<Param name="$iYDesired" />
<Param name="$iLoad" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LoadLibrary" func="yes">
<Overload retVal="" descr="Maps a specified executable module into the address space of the calling process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sFileName" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LoadLibraryEx" func="yes">
<Overload retVal="" descr="Maps a specified executable module into the address space of the calling process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sFileName" />
<Param name="[$iFlags=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LoadShell32Icon" func="yes">
<Overload retVal="" descr="Extracts an icon from the Shell32.dll file &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iIconID" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LoadString" func="yes">
<Overload retVal="" descr="loads a string resource from the executable file associated with a specified module &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hInstance" />
<Param name="$iStringId" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LocalFree" func="yes">
<Overload retVal="" descr="Frees the specified local memory object and invalidates its handle &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hMem" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_LoWord" func="yes">
<Overload retVal="" descr="Returns the low word of a longword &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iLong" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MAKELANGID" func="yes">
<Overload retVal="" descr="Construct language id from a primary language id and a sublanguage id &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$lgidPrimary" />
<Param name="$lgidSub" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MAKELCID" func="yes">
<Overload retVal="" descr="Construct locale id from a language id and a sort id &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$lgid" />
<Param name="$srtid" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MakeLong" func="yes">
<Overload retVal="" descr="Returns a longint value from two int values &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iLo" />
<Param name="$iHi" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MakeQWord" func="yes">
<Overload retVal="" descr="Returns a QWORD value from two int values &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$LoDWORD" />
<Param name="$HiDWORD" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MessageBeep" func="yes">
<Overload retVal="" descr="Plays a waveform sound &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="[$iType=1]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_Mouse_Event" func="yes">
<Overload retVal="" descr="Synthesizes mouse motion and button clicks &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iFlags" />
<Param name="[$iX=0" />
<Param name="[$iY=0" />
<Param name="[$iData=0" />
<Param name="[$iExtraInfo=0]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MoveTo" func="yes">
<Overload retVal="" descr="Updates the current position to the specified point &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iX" />
<Param name="$iY" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MoveWindow" func="yes">
<Overload retVal="" descr="Changes the position and dimensions of the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iWidth" />
<Param name="$iHeight" />
<Param name="[$fRepaint=True]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MsgBox" func="yes">
<Overload retVal="" descr="Displays a message box with wider margin than original &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iFlags" />
<Param name="$sTitle" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MulDiv" func="yes">
<Overload retVal="" descr="Multiplies two 32-bit values and then divides the 64-bit result by a third 32-bit value &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iNumber" />
<Param name="$iNumerator" />
<Param name="$iDenominator" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MultiByteToWideChar" func="yes">
<Overload retVal="" descr="Maps a character string to a wide-character (Unicode) string &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sText" />
<Param name="[$iCodePage=0" />
<Param name="[$iFlags=0" />
<Param name="[$bRetString=False]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_MultiByteToWideCharEx" func="yes">
<Overload retVal="" descr="Maps a character string to a wide-character (Unicode) string &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sText" />
<Param name="$pText" />
<Param name="[$iCodePage=0" />
<Param name="[$iFlags=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_OpenProcess" func="yes">
<Overload retVal="" descr="Returns a handle of an existing process object &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iAccess" />
<Param name="$fInherit" />
<Param name="$iProcessID" />
<Param name="[$fDebugPriv=False]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_PathFindOnPath" func="yes">
<Overload retVal="" descr="Searchs for a file in the default system paths &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$szFile" />
<Param name="$aExtraPaths=&quot;&quot;" />
<Param name="$szPathDelimiter=@LF" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_PointFromRect" func="yes">
<Overload retVal="" descr="Returns the top/left coordinates of a $tagRECT as a $tagPOINT structure &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="ByRef$tRect" />
<Param name="[$fCenter=True]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_PostMessage" func="yes">
<Overload retVal="" descr="Places a message in the message queue and then returns &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iMsg" />
<Param name="$iwParam" />
<Param name="$ilParam" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_PrimaryLangId" func="yes">
<Overload retVal="" descr="Extract primary language id from a language id &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$lgid" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_PtInRect" func="yes">
<Overload retVal="" descr="Determines whether the specified point lies within the specified rectangle &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="ByRef$tRect" />
<Param name="ByRef$tPoint" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ReadFile" func="yes">
<Overload retVal="" descr="Reads data from a file &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hFile" />
<Param name="$pBuffer" />
<Param name="$iToRead" />
<Param name="ByRef$iRead" />
<Param name="[$pOverlapped=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ReadProcessMemory" func="yes">
<Overload retVal="" descr="Reads memory in a specified process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hProcess" />
<Param name="$pBaseAddress" />
<Param name="$pBuffer" />
<Param name="$iSize" />
<Param name="ByRef$iRead" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_RectIsEmpty" func="yes">
<Overload retVal="" descr="Determins whether a rectangle is empty &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="ByRef$tRect" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_RedrawWindow" func="yes">
<Overload retVal="" descr="Updates the specified rectangle or region in a window's client area &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="[$tRect=0" />
<Param name="[$hRegion=0" />
<Param name="[$iFlags=5]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_RegisterWindowMessage" func="yes">
<Overload retVal="" descr="Defines a new window message that is guaranteed to be unique throughout the system &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sMessage" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ReleaseCapture" func="yes">
<Overload retVal="" descr="Releases the mouse capture from a window in the current thread and restores normal mouse input processing &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Releasesthemousecapturefromawindowinthecurrentthreadandrestoresnormalmouseinputprocessing(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ReleaseDC" func="yes">
<Overload retVal="" descr="Releases a device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$hDC" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ScreenToClient" func="yes">
<Overload retVal="" descr="Converts screen coordinates of a specified point on the screen to client coordinates &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="ByRef$tPoint" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SelectObject" func="yes">
<Overload retVal="" descr="Selects an object into the specified device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$hGDIObj" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetBkColor" func="yes">
<Overload retVal="" descr="Sets the current background color to the specified color value &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetBkMode" func="yes">
<Overload retVal="" descr="Sets the background mix mode of the specified device context &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iBkMode" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetCapture" func="yes">
<Overload retVal="" descr="Sets the mouse capture to the specified window belonging to the current thread &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetCursor" func="yes">
<Overload retVal="" descr="Establishes the cursor shape &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hCursor" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetDefaultPrinter" func="yes">
<Overload retVal="" descr="Sets the default printer for the current user on the local computer &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sPrinter" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetDIBits" func="yes">
<Overload retVal="" descr="Sets the pixels in a compatible bitmap using the color data found in a DIB &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$hBmp" />
<Param name="$iStartScan" />
<Param name="$iScanLines" />
<Param name="$pBits" />
<Param name="$pBMI" />
<Param name="[$iColorUse=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetEndOfFile" func="yes">
<Overload retVal="" descr="Sets the physical file size for the specified file to the current position of the file pointer. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hFile" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetEvent" func="yes">
<Overload retVal="" descr="Sets the specified event object to the signaled state &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hEvent" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetFilePointer" func="yes">
<Overload retVal="" descr="Moves the file pointer of the specified file &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hFile" />
<Param name="$iPos" />
<Param name="[$iMethod=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetFocus" func="yes">
<Overload retVal="" descr="Sets the keyboard focus to the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetFont" func="yes">
<Overload retVal="" descr="Sets a window font &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$hFont" />
<Param name="[$fRedraw=True]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetHandleInformation" func="yes">
<Overload retVal="" descr="Sets certain properties of an object handle &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hObject" />
<Param name="$iMask" />
<Param name="$iFlags" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetLastError" func="yes">
<Overload retVal="" descr="Sets the last-error code for the calling thread &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iErrCode" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetLayeredWindowAttributes" func="yes">
<Overload retVal="" descr="Sets Layered Window Attributes &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$i_transcolor" />
<Param name="[$Transparency=255" />
<Param name="[$dwFlags=0x03" />
<Param name="[$isColorRef=False]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetParent" func="yes">
<Overload retVal="" descr="Changes the parent window of the specified child window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWndChild" />
<Param name="$hWndParent" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetProcessAffinityMask" func="yes">
<Overload retVal="" descr="Sets a processor affinity mask for the threads of a specified process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hProcess" />
<Param name="$iMask" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetSysColors" func="yes">
<Overload retVal="" descr="Obtains information about the display devices in a system &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$vElements" />
<Param name="$vColors" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetTextColor" func="yes">
<Overload retVal="" descr="Sets the current text color to the specified color value &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hDC" />
<Param name="$iColor" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetWindowLong" func="yes">
<Overload retVal="" descr="Sets information about the specified window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$iIndex" />
<Param name="$iValue" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetWindowPlacement" func="yes">
<Overload retVal="" descr="Sets the placement of the window for Min, Max, and normal positions &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$pWindowPlacement" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetWindowPos" func="yes">
<Overload retVal="" descr="Changes the size, position, and Z order of a child, pop-up, or top-level window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$hAfter" />
<Param name="$iX" />
<Param name="$iY" />
<Param name="$iCX" />
<Param name="$iCY" />
<Param name="$iFlags" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetWindowRgn" func="yes">
<Overload retVal="" descr="Sets the window region of a window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$hRgn" />
<Param name="[$bRedraw]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetWindowsHookEx" func="yes">
<Overload retVal="" descr="Installs an application-defined hook procedure into a hook chain &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$idHook" />
<Param name="$lpfn" />
<Param name="$hmod" />
<Param name="[$dwThreadId=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SetWindowText" func="yes">
<Overload retVal="" descr="Changes the text of the specified window's title bar &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ShowCursor" func="yes">
<Overload retVal="" descr="Displays or hides the cursor &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$fShow" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ShowError" func="yes">
<Overload retVal="" descr="Displays an error message box with an optional exit &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sText" />
<Param name="[$fExit=True]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ShowMsg" func="yes">
<Overload retVal="" descr="Displays an &quot;Information&quot; message box &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_ShowWindow" func="yes">
<Overload retVal="" descr="Sets the specified window's show state &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="[$iCmdShow=5]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_StringFromGUID" func="yes">
<Overload retVal="" descr="Converts a binary GUID to string form &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$pGUID" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SubLangId" func="yes">
<Overload retVal="" descr="Extract sublanguage id from a language id &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$lgid" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_SystemParametersInfo" func="yes">
<Overload retVal="" descr="Retrieves or sets the value of one of the system-wide parameters &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iAction" />
<Param name="[$iParam=0" />
<Param name="[$vParam=0" />
<Param name="[$iWinIni=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_TwipsPerPixelX" func="yes">
<Overload retVal="" descr="Returns the width of a pixel, in twips. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnsthewidthofapixel" />
<Param name="intwips.(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_TwipsPerPixelY" func="yes">
<Overload retVal="" descr="Returns the height of a pixel, in twips. &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name=")Returnstheheightofapixel" />
<Param name="intwips.(Requires:#Include<WinAPI.au3>" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_UnhookWindowsHookEx" func="yes">
<Overload retVal="" descr="Removes a hook procedure installed in a hook chain by the _WinAPI_SetWindowsHookEx function &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hhk" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_UpdateLayeredWindow" func="yes">
<Overload retVal="" descr="Updates the position, size, shape, content, and translucency of a layered window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
<Param name="$hDCDest" />
<Param name="$pPTDest" />
<Param name="$pSize" />
<Param name="$hDCSrce" />
<Param name="$pPTSrce" />
<Param name="$iRGB" />
<Param name="$pBlend" />
<Param name="$iFlags" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_UpdateWindow" func="yes">
<Overload retVal="" descr="Updates the client area of a window by sending a WM_PAINT message to the window &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WaitForInputIdle" func="yes">
<Overload retVal="" descr="Waits until a process is waiting for user input with no input pending, or a time out &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hProcess" />
<Param name="[$iTimeout=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WaitForMultipleObjects" func="yes">
<Overload retVal="" descr="Waits until one or all of the specified objects are in the signaled state &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$iCount" />
<Param name="$pHandles" />
<Param name="[$fWaitAll=False" />
<Param name="[$iTimeout=-1]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WaitForSingleObject" func="yes">
<Overload retVal="" descr="Waits until the specified object is in the signaled state &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hHandle" />
<Param name="[$iTimeout=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WideCharToMultiByte" func="yes">
<Overload retVal="" descr="Converts a Unicode string to a multibyte string &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$pUnicode" />
<Param name="[$iCodePage=0" />
<Param name="[$iFlags=0" />
<Param name="[$bRetString=True]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WindowFromPoint" func="yes">
<Overload retVal="" descr="Retrieves the handle of the window that contains the specified point &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="ByRef$tPoint" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WriteConsole" func="yes">
<Overload retVal="" descr="Writes a character string to a console screen buffer &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hConsole" />
<Param name="$sText" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WriteFile" func="yes">
<Overload retVal="" descr="Writes data to a file at the position specified by the file pointer &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hFile" />
<Param name="$pBuffer" />
<Param name="$iToWrite" />
<Param name="ByRef$iWritten" />
<Param name="[$pOverlapped=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinAPI_WriteProcessMemory" func="yes">
<Overload retVal="" descr="Writes memory in a specified process &#x0a;(Requires: #Include <WinAPI.au3>)">
<Param name="$hProcess" />
<Param name="$pBaseAddress" />
<Param name="$pBuffer" />
<Param name="$iSize" />
<Param name="ByRef$iWritten" />
<Param name="[$sBuffer=&quot;ptr&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_AddConnection" func="yes">
<Overload retVal="" descr="Connects a local device to a network resource &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sLocalName" />
<Param name="$sRemoteName" />
<Param name="[$sPassword=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_AddConnection2" func="yes">
<Overload retVal="" descr="Connects a local device to a network resource &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sLocalName" />
<Param name="$sRemoteName" />
<Param name="[$sUserName=0" />
<Param name="[$sPassword=0" />
<Param name="[$iType=1" />
<Param name="[$iOptions=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_AddConnection3" func="yes">
<Overload retVal="" descr="Connects a local device to a network resource &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hWnd" />
<Param name="$sLocalName" />
<Param name="$sRemoteName" />
<Param name="[$sUserName=0" />
<Param name="[$sPassword=0" />
<Param name="[$iType=1" />
<Param name="[$iOptions=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_CancelConnection" func="yes">
<Overload retVal="" descr="Cancels an existing network connection &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sName" />
<Param name="[$fForce=True]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_CancelConnection2" func="yes">
<Overload retVal="" descr="Cancels an existing network connection &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sName" />
<Param name="[$fUpdate=True" />
<Param name="[$fForce=True]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_CloseEnum" func="yes">
<Overload retVal="" descr="Ends a network resource enumeration started by a call to WNetOpenEnum &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hEnum" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_ConnectionDialog" func="yes">
<Overload retVal="" descr="Starts a general browsing dialog box for connecting to network resources &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_ConnectionDialog1" func="yes">
<Overload retVal="" descr="Starts a general browsing dialog box for connecting to network resources &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hWnd" />
<Param name="[$sRemoteName=&quot;&quot;" />
<Param name="[$iFlags=2]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_DisconnectDialog" func="yes">
<Overload retVal="" descr="Starts a general browsing dialog box for disconnecting from network resources &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hWnd" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_DisconnectDialog1" func="yes">
<Overload retVal="" descr="Starts a general browsing dialog box for disconnecting from network resources &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hWnd" />
<Param name="$sLocalName" />
<Param name="[$sRemoteName=&quot;&quot;" />
<Param name="[$iFlags=1]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_EnumResource" func="yes">
<Overload retVal="" descr="Continues an enumeration of network resources &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hEnum" />
<Param name="ByRef$iCount" />
<Param name="$pBuffer" />
<Param name="ByRef$iBufSize" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetConnection" func="yes">
<Overload retVal="" descr="Retrieves the name of the network resource associated with a local device &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sLocalName" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetConnectionPerformance" func="yes">
<Overload retVal="" descr="Returns information about the performance of a network connection resource &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sLocalName" />
<Param name="$sRemoteName" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetLastError" func="yes">
<Overload retVal="" descr="Retrieves the most recent extended error &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="ByRef$iError" />
<Param name="ByRef$sError" />
<Param name="ByRef$sName" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetNetworkInformation" func="yes">
<Overload retVal="" descr="Returns extended information about a specific network provider &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sName" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetProviderName" func="yes">
<Overload retVal="" descr="Obtains the provider name for a specific type of network &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$iType" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetResourceInformation" func="yes">
<Overload retVal="" descr="Identifies the network provider that owns the resource &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sRemoteName" />
<Param name="[$sProvider=&quot;&quot;" />
<Param name="[$iType=0]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetResourceParent" func="yes">
<Overload retVal="" descr="Returns the parent of a network resource in the network browse hierarchy &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sRemoteName" />
<Param name="$sProvider" />
<Param name="[$iType=0]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetUniversalName" func="yes">
<Overload retVal="" descr="Converts drived based path to universal form &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sLocalPath" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_GetUser" func="yes">
<Overload retVal="" descr="Retrieves the default user name, or the user name used to establish a connection &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$sName" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_OpenEnum" func="yes">
<Overload retVal="" descr="Starts an enumeration of network resources or existing connections &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$iScope" />
<Param name="$iType" />
<Param name="$iUsage" />
<Param name="$pResource" />
<Param name="ByRef$hEnum" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_RestoreConnection" func="yes">
<Overload retVal="" descr="Restores the connection to a network resource &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="[$sDevice=&quot;&quot;" />
<Param name="[$hWnd=0" />
<Param name="[$fUseUI=True]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WinNet_UseConnection" func="yes">
<Overload retVal="" descr="Connects a local device to a network resource &#x0a;(Requires: #Include <WinNet.au3>)">
<Param name="$hWnd" />
<Param name="$sLocalName" />
<Param name="$sRemoteName" />
<Param name="[$sUserName=0" />
<Param name="[$sPassword=0" />
<Param name="[$iType=1" />
<Param name="[$iOptions=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordAttach" func="yes">
<Overload retVal="" descr="Attach to the first existing instance of Microsoft Word where the search string matches based on the selected mode. &#x0a;(Requires: #include <Word.au3> )">
<Param name="$s_string" />
<Param name="[$s_mode=&quot;FilePath&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_WordCreate" func="yes">
<Overload retVal="" descr="Create a Microsoft Office Word Object &#x0a;(Requires: #include <Word.au3> )">
<Param name="[$s_FilePath=&quot;&quot;" />
<Param name="[$b_tryAttach=0" />
<Param name="[$b_visible=1" />
<Param name="[$b_takeFocus=1]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocAdd" func="yes">
<Overload retVal="" descr="Returns an object variable representing a new empty document &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_DocumentType=0" />
<Param name="[$s_Template=&quot;&quot;" />
<Param name="[$b_NewTemplate=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocAddLink" func="yes">
<Overload retVal="" descr="Add a hyperlink to the document &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$o_Anchor=&quot;&quot;" />
<Param name="[$s_Address=&quot;&quot;" />
<Param name="[$s_SubAddress=&quot;&quot;" />
<Param name="[$s_ScreenTip=&quot;&quot;" />
<Param name="[$s_TextToDisplay=&quot;&quot;" />
<Param name="[$s_Target=&quot;&quot;]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocAddPicture" func="yes">
<Overload retVal="" descr="Add a picture to the document &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_FilePath" />
<Param name="[$b_LinkToFile=0" />
<Param name="[$b_SaveWithDocument=0" />
<Param name="[$o_Range=&quot;&quot;]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocClose" func="yes">
<Overload retVal="" descr="Closes a previously opened word document &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_SaveChanges=-2" />
<Param name="[$i_OriginalFormat=2" />
<Param name="[$b_RouteDocument=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocFindReplace" func="yes">
<Overload retVal="" descr="Runs the specified find and replace operation. &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$s_FindText=&quot;&quot;" />
<Param name="[$s_ReplaceWith=&quot;&quot;" />
<Param name="[$i_Replace=2" />
<Param name="[$v_SearchRange=0" />
<Param name="[$b_MatchCase=0" />
<Param name="[$b_MatchWholeWord=0" />
<Param name="[$b_MatchWildcards=0" />
<Param name="[$b_MatchSoundsLike=0" />
<Param name="[$b_MatchAllWordForms=0" />
<Param name="[$b_Forward=1" />
<Param name="[$i_Wrap=1" />
<Param name="[$b_Format=0]]]]]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object containing all documents &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$v_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocLinkGetCollection" func="yes">
<Overload retVal="" descr="Returns a collection object containing all links in the document &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_index=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocOpen" func="yes">
<Overload retVal="" descr="Opens an existing Microsoft Word Document &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_FilePath" />
<Param name="[$b_ConfirmConversions=0" />
<Param name="[$i_Format=0" />
<Param name="[$b_ReadOnly=0" />
<Param name="[$b_Revert=0" />
<Param name="[$b_AddToRecentFiles=0" />
<Param name="[$s_PasswordDocument=&quot;&quot;" />
<Param name="[$s_WritePasswordDocument=&quot;&quot;]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocPrint" func="yes">
<Overload retVal="" descr="Prints all or part of the specified document. &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$b_Background=0" />
<Param name="[$i_Copies=1" />
<Param name="[$i_Orientation=-1" />
<Param name="[$b_Collate=1" />
<Param name="[$s_Printer=&quot;&quot;" />
<Param name="[$i_Range=0" />
<Param name="[$i_From=&quot;&quot;" />
<Param name="[$i_To=&quot;&quot;" />
<Param name="[$s_Pages=&quot;&quot;" />
<Param name="[$i_PageType=0" />
<Param name="[$i_Item=0]]]]]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocPropertyGet" func="yes">
<Overload retVal="" descr="Returns a select property of the Word Document. &#x0a;(Requires: #include <Word.au3>)">
<Param name="ByRef$o_object" />
<Param name="$v_property" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocPropertySet" func="yes">
<Overload retVal="" descr="Set a select property of the Word Document &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="$v_property" />
<Param name="$v_newvalue" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocSave" func="yes">
<Overload retVal="" descr="Saves a previously opened document &#x0a;(Requires: #include <Word.au3> )">
<Param name="$o_object" />
</Overload>
</KeyWord>
<KeyWord name="_WordDocSaveAs" func="yes">
<Overload retVal="" descr="Saves the specified document with a new name or format. &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$s_FilePath=&quot;&quot;" />
<Param name="[$i_Format=0" />
<Param name="[$b_ReadOnlyRecommended=0" />
<Param name="[$b_AddToRecentFiles=0" />
<Param name="[$b_LockComments=0" />
<Param name="[$s_Password=&quot;&quot;" />
<Param name="[$s_WritePassword=&quot;&quot;]]]]]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordErrorHandlerDeRegister" func="yes">
<Overload retVal="" descr="Disable a registered user COM error handler &#x0a;(Requires: #include <Word.au3> )">
<Param name="" />
</Overload>
</KeyWord>
<KeyWord name="_WordErrorHandlerRegister" func="yes">
<Overload retVal="" descr="Register and enable a user COM error handler &#x0a;(Requires: #include <Word.au3> )">
<Param name="[$s_functionName=&quot;__WordInternalErrorHandler&quot;]" />
</Overload>
</KeyWord>
<KeyWord name="_WordErrorNotify" func="yes">
<Overload retVal="" descr="Specifies whether Word.au3 automatically notifies of Warnings and Errors (to the console) &#x0a;(Requires: #include <Word.au3> )">
<Param name="[$f_notify=-1]" />
</Overload>
</KeyWord>
<KeyWord name="_WordMacroRun" func="yes">
<Overload retVal="" descr="Runs a Visual Basic macro &#x0a;(Requires: #include <Word.au3>)">
<Param name="$o_object" />
<Param name="$s_MacroName" />
<Param name="[$v_Arg1" />
<Param name="[$v_Arg<i>n</i>" />
<Param name="[$v_Arg30]]]" />
</Overload>
</KeyWord>
<KeyWord name="_WordPropertyGet" func="yes">
<Overload retVal="" descr="Returns a select property of the Word Application. &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_property" />
</Overload>
</KeyWord>
<KeyWord name="_WordPropertySet" func="yes">
<Overload retVal="" descr="Set a select property of the Word Application. &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="$s_property" />
<Param name="$v_newvalue" />
</Overload>
</KeyWord>
<KeyWord name="_WordQuit" func="yes">
<Overload retVal="" descr="Close the window and remove the object reference to it &#x0a;(Requires: #include <Word.au3> )">
<Param name="ByRef$o_object" />
<Param name="[$i_SaveChanges=-2" />
<Param name="[$i_OriginalFormat=1" />
<Param name="[$b_RouteDocument=0]]]" />
</Overload>
</KeyWord>
<KeyWord name="_Word_VersionInfo" func="yes">
<Overload retVal="" descr="Returns an array of information about the Word.au3 version &#x0a;(Requires: #include <Word.au3> )">
<Param name="" />
</Overload>
</KeyWord>
</AutoComplete>
</NotepadPlus>