#include #include #include "modules/engine/main.c" #include "modules/engine/frontend/sdl/main.c" #include "modules/engine/frontend/generic/textures.c" #include "modules/engine/addon/lua.c" int main(int argc, char **argv) { for (int i = 0; i < argc; ++i) { printf("argv[%d]: %s\n", i, argv[i]); } engine_luaInit(); }