client | ||
modules | ||
.gitignore | ||
fsockets.py | ||
LICENSE | ||
README.md |
fstream
A TCP multi-broadcast media streaming server/client. Check out the past source, for simpler implementation.
Client
Broadcast
fstream.py <ip:port> broadcast,[key=value],[key=value],...
Accepts data from stdin, and sends it to the specified server.
Arguments
user
: Your user's name.user-password
: Your user's password.channel
: The channel you wanna stream to. Can be any name.channel-password
: The channel's password.loop-delay
: How long should the server wait between each acquisition of data, in seconds? Higher values will cause more delay, but will also store more data in the backlog (good for laggy watchers). Lower values for lower delay.
All arguments are optional but for user
.
Example
ffmpeg -f gdigrab -framerate 30 -i desktop -vf scale=-2:480 -c:v libx264 -pix_fmt yuv420p -maxrate 1M -f h264 - | fstream.py 127.0.0.1:61920 broadcast,user=fier,user-password=123,delay=0.1,channel=exampleChannel,channel-password=456
Broadcast Windows desktop as fier
to 127.0.0.1:61920
, supplying 123
as the user password with a server loop-delay of 0.1
seconds. exampleChannel
is the channel, 456
is the channel's password. Pipe the output from ffmpeg.
Watch
fstream.py <ip:port> broadcast,[key=value],[key=value],...
Accepts data from the server, and sends it to stdout.
Arguments
user
: The user you wanna watch.channel
: The user's channel you wanna watch.channel-password
: The channel's password.
Example
fstream.py 127.0.0.1:61920 watch,user=fier,channel=exampleChannel,channel-password=123 | ffplay -i -
Watch fier
's exampleChannel
channel at 127.0.0.1:61920
, supplying 123
as the password, and pipe it into ffplay for playback.
Server
Settings
Edit modules/settings.py
for generic server/socket-related settings, and modules/fstream/settings.py
for fstream related settings.
Creating a user
Make a folder called users
and make a file in it called YourUsername.ini
, put this in it:
[DEFAULT]
password=foobar
If you would like to implement your own authentication, make your own module to replace the authenticate()
function - see modules/fstream/authent.py
and modules/fstream/main.mods
.
The Protocol
Establishing a connection
Establish a TCP connection with the server, and send the payload. If the server likes your payload, it will stream data to you, or accept more of your data.
The payload
Send the length of the payload as a 4-byte (32-bit) big endian unsigned integer, a null byte (hex:00
) and a UTF-8 encoded string identifying the client's intentions, for example: watch,user=fier,channel=exampleChannel,channel-password=123
or broadcast,user=fier,user-password=123,delay=0.1,channel=exampleChannel,channel-password=456
.
If you are a watcher, you will now be blasted with data. If you are a broadcaster, you can now blast data.