Add pipe support to client, multi-broadcast draft
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47d698cbd7
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@ -21,25 +21,42 @@ sp = pUp(s)
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import subprocess
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import socket
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bufferSize = 1000
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bufferSize = 1000 # buffer size in bytes
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serverAddr = ("127.0.0.1",12000)
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connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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def listToCommand(lst):
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cmd = ""
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for arg in lst:
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arg = arg.replace("\\","\\\\")
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arg = arg.replace(",","\\,")
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#arg = arg.replace('"','\\"')
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#if " " in arg: arg = '"' +arg+ '"'
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cmd += arg + ","
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return cmd[:-1]
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def makePayload(lst):
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cmdText = listToCommand(lst)
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cmdBytes = cmdText.encode("utf-8")
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while len(cmdBytes) < 1000:
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cmdBytes += b" "
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return cmdBytes
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def main():
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connection.settimeout(15)
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connection.connect(serverAddr)
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connection.sendall(makePayload(sys.argv[1:]))
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proc = subprocess.Popen([
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"ffplay","-f","mpegts",
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"-i","-",
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"-fflags","nobuffer",
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"-flags","low_delay",
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"-infbuf","-fast","-framedrop"
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],stdin=subprocess.PIPE)
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if sys.argv[1] == "watch":
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while True:
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data = connection.recv(bufferSize)
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sys.stdout.buffer.write(data)
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while True:
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data = connection.recv(bufferSize)
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proc.stdin.write(data)
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if sys.argv[1] == "broadcast":
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while True:
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data = sys.stdin.buffer.read(bufferSize)
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connection.sendall(data)
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if __name__ == '__main__':
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main()
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@ -23,7 +23,8 @@ import queue
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import socket
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import subprocess
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threads = {}
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outThreads = {}
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inThreads = {}
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threadId = 0
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threadsLock = threading.Lock()
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@ -32,70 +33,118 @@ serverSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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bufferSize = 1000 # buffer size in bytes
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proc = subprocess.Popen([
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# binary
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"ffmpeg",
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# input: audio
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"-f","dshow","-audio_buffer_size","10","-i","audio=virtual-audio-capturer",
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# input: video
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"-f","gdigrab","-framerate","30","-i","desktop","-vf","scale=-1:480",
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# output-codec: video
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"-c:v","libx264","-pix_fmt","yuv420p","-preset","fast","-tune","zerolatency",
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# output-codec: audio
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"-c:a","aac",
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# output properties:
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"-bufsize","2M","-maxrate","1M",
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# output-file:
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"-f","mpegts",
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"-"
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],stdout=subprocess.PIPE,stdin=subprocess.PIPE)
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def commandToList(cmd):
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args = []
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cArg = ""
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escape = False
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quoted = False
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for letter in cmd:
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if escape == True:
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cArg += letter
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escape = False
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continue
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if letter == "\\":
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escape = True
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continue
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#if quoted == False and letter == ",":
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if letter == ",":
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if cArg == "": continue
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args.append(cArg)
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cArg = ""
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continue
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#if letter == '"':
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# quoted = not quoted
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# continue
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cArg += letter
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args.append(cArg)
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return args
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class outThread(threading.Thread):
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def __init__(self,threadId,connection,address):
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def __init__(self,threadId,connection,address,user):
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threading.Thread.__init__(self)
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self.threadId = threadId
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self.queue = queue.Queue()
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self.connection = connection
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self.address = address
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self.connection.settimeout(15)
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self.user = user
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def closeThread(self):
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with threadsLock:
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del outThreads[str(self.threadId)]
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def run(self):
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try:
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while True:
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data = self.queue.get()
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self.connection.sendall(data)
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self.closeThread()
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except:
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with threadsLock:
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del threads[str(self.threadId)]
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self.closeThread()
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raise
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class ffmpegThread(threading.Thread):
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def __init__(self):
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class inThread(threading.Thread):
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def __init__(self,threadId,connection,address):
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threading.Thread.__init__(self)
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self.threadId = threadId
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self.connection = connection
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self.address = address
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def closeThread(self):
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with threadsLock:
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del inThreads[str(self.threadId)]
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def run(self):
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while proc.poll() is None:
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data = proc.stdout.read(bufferSize)
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with threadsLock:
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for thread in threads:
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thread = threads[thread]
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thread.queue.put(data)
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try:
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global threadId
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data = self.connection.recv(1000).decode("utf-8")
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while data[-1] == " ": data = data[:-1]
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args = commandToList(data)
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cmd = args.pop(0)
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user = args[0]
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self.user = user
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if len(args) > 1: self.password = args[1]
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if cmd == "watch":
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with threadsLock:
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thread = outThread(self.threadId,self.connection,self.address,self.user)
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outThreads[str(threadId)] = thread
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thread.start()
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return
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if cmd == "broadcast":
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while True:
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data = self.connection.recv(bufferSize)
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with threadsLock:
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for thread in outThreads:
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thread = outThreads[thread]
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if thread.user == user:
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thread.queue.put(data)
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self.closeThread()
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except:
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self.closeThread()
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raise
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def main():
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global threadId
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serverSocket.bind(serverAddr)
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serverSocket.listen(1024)
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ffmpegThread().start()
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while True:
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connection, address = serverSocket.accept()
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connection.settimeout(15)
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with threadsLock:
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threadId += 1
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while str(threadId) in threads:
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threadId += 1
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thread = outThread(threadId,connection,address)
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threads[str(threadId)] = thread
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thread = inThread(threadId,connection,address)
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inThreads[str(threadId)] = thread
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thread.start()
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if __name__ == '__main__':
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