Rewrite (parrot-server)
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parent
0d7d59d7fe
commit
46a32f2255
359
clientBlaster.py
359
clientBlaster.py
@ -19,237 +19,196 @@ sp = pUp(s)
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# script start
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import threading
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import queue
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import socket
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import struct
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import traceback
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import time
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import colorama
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colorama.init()
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addr = ("127.0.0.1",21779)
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maxConnections = 10000
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maxConnectionsPerIp = 10
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maxQueueSize = 1000
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maxRequestSize = 4096
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pauseBetweenCommands = 0.1
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threads = {}
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threadId = 0
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threadsLock = threading.Lock()
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close = False
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serverAddr = ("127.0.0.1",21779)
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serverSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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eventHandlers = {}
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eventHandlersLock = threading.Lock()
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connectionsLock = threading.Lock()
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connections = {}
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connectionsId = 0
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def runCode(str, lcs = False, description = "loose-code"):
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if lcs == False: lcs = {}
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code = compile(str,description,"exec")
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exec(code,globals(),lcs)
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return lcs
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heartbeatTime = 600
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def runScript(sf, lcs = False):
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if lcs == False: lcs = {}
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with open(sf) as script:
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runCode(script.read(),lcs,sf)
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return lcs
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threadCount = 0
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threadCountLock = threading.Lock()
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def getModlist(path):
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modList = []
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for root,dirs,files in os.walk(path):
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for file in dirs:
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ffile = p(root,file)
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lfile = ffile.replace(path + os.path.sep,"",1)
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if lfile[0] == "-": continue
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if lfile[0] == "[" and lfile[-1] == "]":
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modList = modList + sorted(getModlist(ffile))
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continue
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modList.append(ffile)
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break
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return modList
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printLock = threading.Lock()
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def tprint(st):
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with printLock:
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print(st)
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def triggerEvent(event,*args,**kwargs):
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with eventHandlersLock:
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handlers = eventHandlers.copy()
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if not event in handlers: return
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for func in handlers[event]:
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cancel = func(event,*args,**kwargs)
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if cancel: return True
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return False
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def addThread():
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global threadCount
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with threadCountLock:
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threadCount += 1
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tprint(colorama.Fore.YELLOW + colorama.Style.BRIGHT + "Thread opened. Threads: " +str(threadCount)+ " (Actual: " +str(threading.active_count())+ ")" + colorama.Style.RESET_ALL)
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def addEventHandler(event,func):
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with eventHandlersLock:
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if not event in eventHandlers: eventHandlers[event] = []
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eventHandlers[event].append(func)
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def removeThread():
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global threadCount
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with threadCountLock:
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threadCount -= 1
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tprint(colorama.Fore.YELLOW + colorama.Style.BRIGHT + "Thread closed. Threads: " +str(threadCount)+ " (Actual: " +str(threading.active_count())+ ")" + colorama.Style.RESET_ALL)
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def sendResponse(connection,data):
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connection.sendall(len(data).to_bytes(4,"big") + data)
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senderThreadSleepMin = 0.0333
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senderThreadSleepMax = 1.0
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senderThreadSleepIncr = 0.01
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def getResponse(connection):
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data = b''
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data = connection.recv(4)
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if not data: return False
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requestLength = int.from_bytes(data,"big")
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if requestLength > maxRequestSize: raise Exception("security","request_too_large")
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return connection.recv(requestLength)
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class senderThread(threading.Thread):
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def __init__(self,connectionThread):
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def closeConnection(connectionId):
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if not connectionId in connections: return False
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try:
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connections[connectionId]["connection"].close()
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except Exception as e:
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tprint("Failed to close connection: " +str(e))
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pass
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try:
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connections[connectionId]["threadOut"].queue.put(False)
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except:
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with printLock:
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print(colorama.Fore.GREEN + colorama.Style.BRIGHT)
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traceback.print_exc()
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print(colorama.Style.RESET_ALL)
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del connections[connectionId]
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return True
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class connectionThreadOut(threading.Thread):
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def __init__(self,connectionId):
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threading.Thread.__init__(self)
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self.lock = threading.Lock()
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with self.lock:
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self.connectionThread = connectionThread
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self.queue = []
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self.newQueue = False
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self.sleep = senderThreadSleepMin
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self.queue = queue.Queue()
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self.connectionId = connectionId
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def closeThread(self):
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with self.lock:
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self.queue = [["close"]]
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self.newQueue = True
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def addToQueue(self,entry):
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with self.lock:
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self.queue.append(entry)
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self.newQueue = True
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def getConnection(self):
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with connectionsLock:
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if self.connectionId in connections:
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return connections[self.connectionId]["connection"]
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return False
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def run(self):
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sleepTime = 0
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while True:
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with self.lock:
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sleepTime = self.sleep
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#print(sleepTime)
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time.sleep(sleepTime)
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with self.lock:
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if not self.newQueue:
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if self.sleep < senderThreadSleepMax:
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self.sleep += senderThreadSleepIncr * self.sleep
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if self.sleep > senderThreadSleepMax: self.sleep = senderThreadSleepMax
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continue
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try:
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while True:
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data = self.queue.get(timeout=heartbeatTime)
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if data == False: return
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for entry in self.queue:
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if entry[0] == "close": return
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entry[0](*entry[1],**entry[2])
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self.queue = []
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self.newQueue = False
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self.sleep = senderThreadSleepMin
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class connectionThread(threading.Thread):
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def __init__(self,threadId,connection,address):
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threading.Thread.__init__(self)
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self.lock = threading.Lock()
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with self.lock:
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self.threadId = threadId
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self.connection = connection
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self.address = address
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self.closed = False
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self.user = False
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self.senderThread = senderThread(self)
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self.senderThread.start()
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def closeThread(self):
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with self.lock, threadsLock:
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self.senderThread.closeThread()
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try:
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self.connection.close()
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except:
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print("failed to close connection, ignoring.")
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pass
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del threads[str(self.threadId)]
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print("thread closed: " +str(self.threadId)+ " (open: " +str(len(threads))+ ")")
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self.closed = True
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def sendResponse(self,data,lock = True):
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if lock == True:
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with self.lock:
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self.senderThread.addToQueue([sendResponse,[self.connection,data],{}])
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else:
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self.senderThread.addToQueue([sendResponse,[self.connection,data],{}])
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def run(self):
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with self.lock:
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print("thread opened: " +", ".join((str(self.threadId),str(self.address))))
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while True:
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try:
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# get request length
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data = b''
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data = self.connection.recv(4)
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if not data:
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self.closeThread()
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connection = self.getConnection()
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if not connection:
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with connectionsLock: closeConnection(self.connectionId)
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return
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requestLength = int.from_bytes(data,"big")
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# inform about request
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cancel = triggerEvent("onPreRequest",self,requestLength)
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with self.lock:
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if self.closed:
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return
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if cancel: continue
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# process request
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cancel = triggerEvent("onRequest",self,requestLength)
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with self.lock:
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if self.closed:
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return
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if cancel: continue
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except Exception as e:
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cancel = False
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try:
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cancel = triggerEvent("onException",self,e)
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except:
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self.closeThread()
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raise
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if cancel: continue
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self.closeThread()
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raise e
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sendResponse(connection,data)
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except Exception as e:
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with connectionsLock: closeConnection(self.connectionId)
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with printLock:
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print(colorama.Fore.GREEN + colorama.Style.BRIGHT)
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traceback.print_exc()
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print(colorama.Style.RESET_ALL)
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finally:
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removeThread()
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modulesLoaded = []
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modulePath = p(sp,"modules")
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def moduleRun(localModule):
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if not localModule in modulesLoaded: modulesLoaded.append(localModule)
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print("> " +localModule+ "...")
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runScript(p(modulePath,localModule,"module.py"))
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def moduleDepends(localModules):
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if type(localModules) == str: localModules = [localModules]
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class connectionThreadIn(threading.Thread):
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def __init__(self,connectionId):
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threading.Thread.__init__(self)
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self.connectionId = connectionId
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for localModule in localModules:
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if localModule in modulesLoaded: return
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print("depend ",end="")
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moduleRun(localModule)
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def getConnection(self):
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with connectionsLock:
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if self.connectionId in connections:
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return connections[self.connectionId]["connection"]
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return False
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def run(self):
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try:
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while True:
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connection = self.getConnection()
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if not connection:
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with connectionsLock: closeConnection(self.connectionId)
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return
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data = getResponse(connection)
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if data == False:
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with connectionsLock: closeConnection(self.connectionId)
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return
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with connectionsLock:
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if self.connectionId in connections:
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queue = connections[self.connectionId]["threadOut"].queue
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if queue.qsize() >= maxQueueSize:
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closeConnection(self.connectionId)
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return
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queue.put(data)
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time.sleep(pauseBetweenCommands)
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except Exception as e:
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with connectionsLock: closeConnection(self.connectionId)
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with printLock:
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print(colorama.Fore.GREEN + colorama.Style.BRIGHT)
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traceback.print_exc()
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print(colorama.Style.RESET_ALL)
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finally:
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removeThread()
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def main():
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print("Loading modules...")
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for path in getModlist(modulePath):
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if os.path.isfile(p(path,"module.py")):
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localModule = path.replace(modulePath + os.path.sep,"",1)
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if not localModule in modulesLoaded:
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moduleRun(localModule)
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global connectionsId
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serverSocket.bind(serverAddr)
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serverSocket.listen(65535)
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print("\nServing on " +":".join(map(str,addr))+ "!")
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global socketServer
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socketServer = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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socketServer.bind(addr)
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socketServer.listen(1000)
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global threadId
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global close
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while True:
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connection, address = socketServer.accept()
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connection,address = serverSocket.accept()
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connection.settimeout(heartbeatTime)
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# inform about connection
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with threadsLock:
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if close: break
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cancel = triggerEvent("onConnect",connection,address)
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if close: break
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if cancel: continue
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with connectionsLock:
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# Count connections
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connectionsCount = 0
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connectionsCountIp = 0
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for connectionId in connections:
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connectionsCount += 1
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if connections[connectionId]["address"][0] == address[0]:
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connectionsCountIp += 1
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threadId += 1
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while str(threadId) in threads:
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threadId += 1
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if connectionsCount >= maxConnections:
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tprint("Connection closed - too many clients.")
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closeConnection(connectionId)
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continue
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thread = connectionThread(threadId,connection,address)
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threads[str(threadId)] = thread
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thread.start()
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if connectionsCountIp >= maxConnectionsPerIp:
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tprint("Connection closed - same IP connected too many times.")
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closeConnection(connectionId)
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continue
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# Create connection
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connectionsId += 1
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threadIn = connectionThreadIn(str(connectionsId))
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threadOut = connectionThreadOut(str(connectionsId))
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connections[str(connectionsId)] = {
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"connection": connection,
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"address": address,
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"threadOut": threadOut,
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"threadIn": threadIn,
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"user": False
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}
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addThread()
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addThread()
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threadOut.start()
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threadIn.start()
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if __name__ == '__main__':
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main()
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@ -49,7 +49,7 @@ def getResponse(connection):
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def main():
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global connection
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connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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connection.connect(("127.0.0.1",21779))
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connection.connect((sys.argv[1],int(sys.argv[2])))
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thread = receiverThread(connection)
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thread.start()
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