UniversalModloader/UniversalModloader.py

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#Preload Exception handler
import sys
def preloadExceptionHandler(exc_type, exc_value, tb):
import traceback
print("An error has occurred while initializing:")
traceback.print_exception(exc_type, exc_value, tb)
input("\nPress ENTER to exit.")
sys.exit(-1)
#sys.excepthook = preloadExceptionHandler
#Imports and variables
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class uml:
version = 0
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versionSub = 8
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versionSub2 = 1
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versionBranch = "beta (dev)"
versionString = str(version) + "." + str(versionSub) + "." +str(versionSub2)+ " " + versionBranch
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import ctypes
import os
import shutil
import webbrowser
import time
import stat
scriptPath = os.path.dirname(os.path.realpath(__file__))
appPath = False
appName = False
originalAppPath = False
tmpAppPath = False
modPath = False
originalModPath = False
api = True
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#Exception Handler
def openFileWithStandardApp(path):
# Windows
if os.name == "nt":
os.startfile(path)
# Macintosh
elif sys.platform == "darwin":
subprocess.call(['open', path])
# Generic Unix (X11)
else:
subprocess.call(['xdg-open', path])
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def testAccess(path):
try:
os.rename(path,path)
return True
except:
return False
def exceptionCleanup():
success = True
print("Attempting cleanup.")
print("\nMaking folders visible...")
try:
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#ctypes.windll.kernel32.SetFileAttributesW(appPath,128)
#ctypes.windll.kernel32.SetFileAttributesW(originalAppPath,128)
pass
except Exception as e:
success = False
print(str(e))
print("\nUnloading mods...")
try:
unloadMods()
except Exception as e:
success = False
print(str(e))
print("\nCleaning up temporary files...")
try:
cleanUp()
except Exception as e:
success = False
print(str(e))
if success == False:
print("\nCleanup not fully successful. Please review the errors, and go to X for a guide on how to reset your game manually. Sorry for the inconvenience, I tried :(")
return success
def logError(logFilePath,textList):
logFile = False
try:
logFile = open(logFilePath,"w")
except:
return False
try:
for line in textList:
logFile.write(line + "\n")
except:
logFile.close()
return False
logFile.close()
return True
def exceptionHandler(exc_type, exc_value, tb):
clear()
print("An error occurred, trying to revert everything...")
exceptionCleanup()
input()
#sys.excepthook = exceptionHandler
#Modloader
def cloneMods(modDir):
for root,dirs,files in walklevel(modDir,0):
for dir in dirs:
if dir[0] == "-": continue
if dir[0] == "[" and dir[-1:] == "]":
cloneMods(os.path.join(root,dir))
else:
print("Applying Mod: " +dir)
if os.path.isfile(os.path.join(root,dir,"uml_installscript.py")) == True:
file = open(os.path.join(root,dir,"uml_installscript.py"))
exec(file.read(),globals(),locals())
file.close()
else:
cloneFolder(os.path.join(root,dir),tmpAppPath,True,False,True)
def loadMods(output = False, fast = False):
if fast == False:
if areModsLoaded():
if unloadMods() == False:
if output: print("Unloading mods failed!")
return False
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if fast == True:
if areModsLoaded() == False:
if output: print("Can not fast-load mods when mods aren't loaded.")
return False
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if fast == False:
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if areModsLoaded():
if output: print("Mods are already loaded and could not be unloaded.")
return False
#print("Claiming app folder...")
#claimFolder(appPath)
#print("Claiming mod folder...")
#claimFolder(modPath)
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print("Testing access...")
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if testAccess(appPath) == False:
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if output: print("Can't access folder! Is it in use?")
return
print("Cloning app folder...")
cloneFolder(appPath,tmpAppPath,False)
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print("Cloning mods...")
cloneMods(modPath)
os.rename(appPath,originalAppPath)
os.rename(tmpAppPath,appPath)
else:
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print("Testing access...")
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if testAccess(appPath) == False:
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if output: print("Can't access folder! Is it in use?")
return
os.rename(appPath,tmpAppPath)
cloneMods(modPath)
os.rename(tmpAppPath,appPath)
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#ctypes.windll.kernel32.SetFileAttributesW(originalAppPath,2)
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if output: print("\nMods have been loaded!")
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return True
def unloadMods(output = False):
if areModsLoaded() == False:
if output: print("Mods are already unloaded.")
return True
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print("Testing access...")
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if testAccess(appPath) == False:
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if output: print("Can't access folder! Is it in use?")
return
print("Removing cloned app folder...")
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try:
shutil.rmtree(appPath)
except:
if output: print("Can't delete folder! Is it in use?")
return
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tries = 0
while tries < 100:
try:
os.rename(originalAppPath,appPath)
tries + 1
except:
time.sleep(0.1)
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tries + 1
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else:
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break
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#ctypes.windll.kernel32.SetFileAttributesW(appPath,128)
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if output: print("\nUnloading mods successful.")
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return True
def openModsFolder():
if areModsLoaded():
webbrowser.open("file:///" +originalModPath)
else:
webbrowser.open("file:///" +modPath)
def areModsLoaded():
if os.path.isdir(originalAppPath):
return True
return False
def cloneFolder(src,dst,rpl,ignoreMods = True, isMod = False):
maxCount = 0
count = 0
for root,dirs,files in os.walk(src):
newRoot = root.replace(src,dst)
if ignoreMods == True:
if root.replace(modPath,"") != root: continue
maxCount = maxCount + len(files)
sys.stdout.write("\r" +str(count)+ "/" +str(maxCount))
sys.stdout.flush()
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for root,dirs,files in os.walk(src):
newRoot = root.replace(src,dst)
if ignoreMods == True:
if root.replace(modPath,"") != root: continue
if os.path.isdir(newRoot) == False: os.makedirs(newRoot)
for file in files:
count = count + 1
sys.stdout.write("\r" +str(count)+ "/" +str(maxCount))
sys.stdout.flush()
if isMod == True:
if file[:4] == "uml_": continue
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fullFile = os.path.join(root,file)
newFile = os.path.join(newRoot,file)
if os.path.isfile(newFile):
if rpl == True:
os.remove(newFile)
os.link(fullFile,newFile)
else:
os.link(fullFile,newFile)
print("")
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def claimFolder(path):
os.chmod(path, stat.S_IRWXU| stat.S_IRWXG| stat.S_IRWXO)
for root,dirs,files in os.walk(path):
for dir in dirs:
os.chmod(os.path.join(root,dir), stat.S_IRWXU| stat.S_IRWXG| stat.S_IRWXO)
for file in files:
os.chmod(os.path.join(root,file), stat.S_IRWXU| stat.S_IRWXG| stat.S_IRWXO)
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def walklevel(some_dir, level=1):
some_dir = some_dir.rstrip(os.path.sep)
assert os.path.isdir(some_dir)
num_sep = some_dir.count(os.path.sep)
for root, dirs, files in os.walk(some_dir):
yield root, dirs, files
num_sep_this = root.count(os.path.sep)
if num_sep + level <= num_sep_this:
del dirs[:]
def title(string):
if api == True: return
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if os.name == "nt":
os.system("title " +string)
else:
sys.stdout.write("\x1b]2;" +string+ "\x07")
def clear():
os.system('cls' if os.name=='nt' else 'clear')
def cleanUp():
if os.path.isdir(tmpAppPath):
shutil.rmtree(tmpAppPath)
def checkUp():
if os.path.isdir(modPath) == False:
while True:
clear()
print("You selected the following path: '" +appPath+ "'")
choice = input("Do you wish to set up that folder for mod-use? (y/n)\n")
if choice == "y":
os.makedirs(modPath)
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#ctypes.windll.kernel32.SetFileAttributesW(modPath,2)
return
if choice == "n": sys.exit(-1)
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def mainMenu():
clear()
if areModsLoaded() == False:
print("Welcome to Fier's Universal Modloader.")
print("Mods are not loaded.")
print("")
print("Please choose an action:")
print("1) Load Mods")
print("2) Open Mods-Folder")
choice = input("Choice: ")
clear()
if choice == "1": loadMods(True); input("Press ENTER to continue.")
if choice == "2": openModsFolder()
else:
print("Welcome to Fier's Universal Modloader.")
print("Mods are loaded.")
print("")
print("Please choose an action:")
print("1) Reload Mods")
print("2) Fast-Load Mods")
print("3) Unload Mods")
print("4) Open Mods-Folder")
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choice = input("Choice: ")
clear()
if choice == "1": loadMods(True); input("Press ENTER to continue.")
if choice == "2": loadMods(True,True); input("Press ENTER to continue.")
if choice == "3": unloadMods(True); input("Press ENTER to continue.")
if choice == "4": openModsFolder()
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def requestAppPath():
while True:
clear()
dir = input("Please insert a folder via Drag&Drop:\n")
if (dir[0] == '"' and dir[-1] == '"') or (dir[0] == "'" and dir[-1] == "'"): dir = dir[1:-1]
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if dir == "console":
console()
else:
if os.path.isdir(dir) == True:
return dir
def console():
clear()
print("UniversalModloader Console")
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print("Version: " +uml.versionString)
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while True:
print("")
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cmd = input(os.getcwd()+ ">")
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if cmd == "exit":
return
if cmd.startswith("cd "):
try:
os.chdir(cmd[3:])
continue
except Exception as e:
print(e)
continue
continue
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if cmd.startswith("pyc "):
try:
exec(cmd[4:])
continue
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except Exception as e:
print(e)
continue
if cmd.startswith("mc "):
try:
cloneFolder(cmd[3:],cmd[3:] + " - clone",True,False)
continue
except Exception as e:
print(e)
continue
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os.system(cmd)
def setupVariables():
global appPath
global appName
global originalAppPath
global tmpAppPath
global modPath
global originalModPath
if len(sys.argv) < 2:
appPath = requestAppPath()
else:
appPath = sys.argv[1]
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if appPath == "console":
console()
if os.path.isdir(appPath) == False:
raise NameError("Folder not found: " +appPath)
if os.path.isdir(appPath.replace(" - umlOriginal","")): appPath = appPath.replace(" - umlOriginal","")
appName = appPath.replace(os.path.dirname(appPath)+ os.sep,"")
originalAppPath = appPath + " - umlOriginal"
tmpAppPath = appPath + " - umlTemp"
modPath = os.path.join(appPath + " - umlMods")
originalModPath = modPath
def init():
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global api
api = False
title("Fier's Universal Modloader - " +uml.versionString)
setupVariables()
title("Fier's Universal Modloader - " +uml.versionString+ " : " +appName)
cleanUp()
checkUp()
while True:
mainMenu()
if __name__ == "__main__":
init()